Alphabetical Index | Tags by Size | Find tag:

GameSessionWriter (Grouped)

Authorship: 100% danij

View commits by date

Jump down to:
  libcommon (10)
  Cleanup (2)
  libdeng2 (1)
  MapStateWriter (1)
  SavedSession (1)
  Savegame Tool (1)

  libcommon (10) — GameSessionWriter

March 2014
2014-03-21 libcommon : Try to avoid reopening the .save by updating the cached metadata
2014-03-21 libcommon : ACScriptState does not include the segment identifier
2014-03-21 libcommon : Add brief header and generally prettify .save package Info files
2014-03-21 Cleanup | libcommon : Cleanup
2014-03-21 libcommon : Serialize current map state
2014-03-21 libcommon : Serialize the world ACScript state
2014-03-21 Cleanup | libcommon : Cleanup
2014-03-21 libcommon | MapStateWriter : Relocated map state serialization from the session writer
2014-03-21 libcommon : Automatically generate metadata for the session on write
2014-03-21 libcommon : Serialize session metadata to a new .save package

↑ Back to top

  Cleanup (2) — GameSessionWriter

March 2014
2014-03-21 Cleanup | libcommon : Cleanup
2014-03-21 Cleanup | libcommon : Cleanup

↑ Back to top

  libdeng2 (1) — GameSessionWriter

March 2014
2014-03-21 libdeng2 | SavedSession | Savegame Tool : Immediately set .save packages to read-only mode when done writing

↑ Back to top

  MapStateWriter (1) — GameSessionWriter

March 2014
2014-03-21 libcommon | MapStateWriter : Relocated map state serialization from the session writer

↑ Back to top

  SavedSession (1) — GameSessionWriter

March 2014
2014-03-21 libdeng2 | SavedSession | Savegame Tool : Immediately set .save packages to read-only mode when done writing

↑ Back to top

  Savegame Tool (1) — GameSessionWriter

March 2014
2014-03-21 libdeng2 | SavedSession | Savegame Tool : Immediately set .save packages to read-only mode when done writing

↑ Back to top