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bug

Authorship: 75% danij, 25% skyjake

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December 2007
2007-12-03 Fixed : Missiles would not hit upper/lower linedef sections and would move through them and be warped to the height of the ceiling on the other side before exploding.
2007-12-01 Fixed : If texture gamma is changed from the default; during startup GL_DoUpdateTexGamma is called before the file manager has loaded PLAYPAL and thus LoadPalette will fail. Check whether the texture manager is online before attempting to do any updating (if
September 2006
2006-09-16 Fixed : the auto-aim toggle was inverted in jHexen.
June 2003
2003-06-12 Fixed : no mobjs spawned when dedicated sv started