August 2021
|
2021-08-07
|
Legacy
|
libcore
|
MSYS
| :
| Fixed warnings about char subscripts
|
2021-08-04
|
Heretic
|
Hexen
| :
| Fixed updating visAngle of immobile things
|
July 2021
|
2021-07-29
|
OS X
| :
| Fixed a debugging issue
|
February 2021
|
2021-02-15
|
File
|
libcore
| :
| Incorrect text output formatting
|
2021-02-09
|
CMake
|
Unix
| :
| Install prefix set incorrectly
|
2021-02-03
|
OS X
| :
| Camera doesn't move downwards
|
2021-02-03
|
OS X
| :
| Bullet angles restricted to 0-180 degrees
|
2021-02-01
|
Hexen
| :
| Sky height in translated Map Info definitions
|
January 2021
|
2021-01-31
|
Heretic
| :
| Sky textures are incorrectly sized
|
2021-01-24
|
Client
| :
| Wrong OpenGL version in error message
|
2021-01-23
|
CMake
|
GameKit
| :
| Fixed deployment when DE_ENABLE_SDK is disabled
|
2021-01-13
|
Renderer
| :
| Align plane textures with non-64x64 size
|
2021-01-08
|
OS X
| :
| Invalid map culling
|
2021-01-08
|
OS X
| :
| Missing textures on M1 Macs
|
December 2020
|
2020-12-29
|
Client
| :
| 10x display mode refresh rates in UI
|
2020-12-29
|
Map Importer
| :
| TNT MAP02 deep water being cancelled
|
2020-12-26
|
Windows
| :
| Adjusting the build; fixed errors
|
2020-12-26
|
Added
|
Release
| :
| Added missing header
|
2020-12-23
|
| :
| Release build failure
|
2020-12-23
|
Cleanup
| :
| Using the Turbo build option
|
2020-12-21
|
Cleanup
|
Definitions
| :
| Cleanup at exit
|
2020-12-13
|
| :
| API changes in the_Foundation
|
2020-12-06
|
Scripting
| :
| Missile spawning direction
|
November 2020
|
2020-11-15
|
Heretic
| :
| Timing of ambient sound sequences
|
July 2020
|
2020-07-17
|
Cleanup
| :
| Fixed search-and-replace accidents
|
May 2020
|
2020-05-10
|
HUD
| :
| Incorrect default value for "view-cross-width"
|
2020-05-10
|
Linux
| :
| Set environment to force en_US locale, C numerics
|
March 2020
|
2020-03-04
|
Debian
| :
| Incorrect dependency in DEB metadata
|
February 2020
|
2020-02-25
|
Client
|
Gloom
| :
| Crash after dismissing fatal error message box
|
2020-02-25
|
Client
|
UI
| :
| Show buttons in the fatal error message box
|
2020-02-25
|
CMake
| :
| Installing a file to multiple directories
|
2020-02-24
|
MSYS
| :
| Getting the current executable file path
|
2020-02-23
|
Renderer
| :
| Offset for masked middle texture
|
2020-02-23
|
World
| :
| Linking planes for render hacks
|
2020-02-18
|
Cygwin
|
GL
| :
| Misuse of GL context
|
2020-02-18
|
Cygwin
|
GCC
| :
| Various build errors
|
2020-02-16
|
Gloom
| :
| Camera positioning (Y axis)
|
2020-02-14
|
Gloom
| :
| Apply VGA aspect correction
|
2020-02-14
|
GL
| :
| Visual artifact when using color adjustments
|
2020-02-14
|
GL
| :
| Visual artifact when using color adjustments
|
2020-02-14
|
ClientApp
| :
| Crash during shutdown
|
2020-02-13
|
Gloom
| :
| Inverted normals since world is mirrored
|
2020-02-10
|
Renderer
| :
| Gloom coordinates and triangle winding
|
2020-02-10
|
GL
| :
| Handling the shader version number
|
2020-02-06
|
World
| :
| Crash during map destruction
|
2020-02-02
|
Map Importer
| :
| Detecting self-referencing loops
|
January 2020
|
2020-01-31
|
InFine
| :
| Newlines in finale texts
|
2020-01-31
|
Definitions
| :
| Newlines in Text strings
|
2020-01-22
|
libgui
| :
| Recognizing TGA image data
|
2020-01-17
|
Model Renderer
| :
| 3D models only partially visible
|
2020-01-16
|
Freedesktop
| :
| Fixed typo in metainfo release date
|
2020-01-14
|
World
| :
| Plane heights not initialized
|
2020-01-14
|
Map
| :
| Crash when changing map
|
2020-01-13
|
OS X
| :
| Python 3 compatibility in deps deployment
|
2020-01-07
|
libgui
| :
| Red/blue channel swapping in TGA loader
|
2020-01-07
|
Info
|
libcore
| :
| Retain original element names
|
2020-01-05
|
GL
|
Textures
| :
| Outline visible on external images
|
2020-01-05
|
Audio
|
FluidSynth
| :
| Excessive lag on music volume setting
|
2020-01-05
|
UI
| :
| List of maps not shown in package info
|
2020-01-01
|
Map Importer
| :
| Detecting self-referencing sectors
|
December 2019
|
2019-12-30
|
Renderer
| :
| AV MAP15 midbar lava trap
|
2019-12-30
|
Map Importer
| :
| Detecting self-referencing sectors
|
2019-12-30
|
Hexen
| :
| Some color translation tables not loaded
|
2019-12-30
|
UI
| :
| Tab characters in package notes
|
2019-12-29
|
Windows
| :
| Missing export
|
2019-12-28
|
Renderer
| :
| Adjust fixed weapon FOV for 4:3 view aspect
|
2019-12-28
|
Doom
| :
| Bullet trajectories when looking up and down
|
2019-12-15
|
UI
| :
| Check for PNG/JPG game title pictures
|
2019-12-15
|
Heretic
|
Map Importer
| :
| Misdetected render hack in Heretic E1M1
|
2019-12-14
|
BSP
| :
| Crash in the BSP builder
|
2019-12-13
|
Map Importer
| :
| Potential crash
|
2019-12-13
|
Map Importer
| :
| Potential crash
|
2019-12-13
|
Hexen
| :
| Duplicate linedef property
|
2019-12-13
|
GCC
| :
| Build error with older versions of GCC
|
2019-12-12
|
Renderer
| :
| TNT MAP02 transparent window grill
|
2019-12-12
|
| :
| Deep water in TNT map 02
|
2019-12-10
|
GL
| :
| Texture reset is busymode agnostic
|
2019-12-10
|
Renderer
| :
| "texreset" breaks decoration halos
|
2019-12-10
|
Renderer
| :
| Light decorations are not visible
|
2019-12-06
|
Definitions
|
Deh Reader
| :
| Conflicting MAPINFO and DeHackEd music
|
2019-12-05
|
UI
| :
| Changing just the letter case of a profile name
|
2019-12-03
|
InFine
| :
| "filter" does not affect whole screen
|
2019-12-03
|
Hexen
| :
| Workaround for warping while dead
|
2019-12-03
|
Doom
| :
| Comparing package IDs with alternatives
|
2019-12-02
|
Hexen
| :
| Music missing on MAP26 (Desolate Garden)
|
2019-12-01
|
Documentation
| :
| Links to the Manual
|
November 2019
|
2019-11-30
|
Doom
| :
| Intermission label has incorrect offset
|
2019-11-27
|
Freedesktop
| :
| Rename the app icon file
|
2019-11-26
|
XG
| :
| Check for deathmatch and cooperative line flags
|
2019-11-26
|
XG
| :
| Sector lighting not updated on first tick
|
2019-11-26
|
Heretic
| :
| Line special 98 is missing
|
2019-11-26
|
XG
| :
| Teleporting to a teleport destination mobj
|
2019-11-26
|
XG
| :
| Teleport "No Flash" parameter inverted
|
2019-11-25
|
Renderer
| :
| Lower texture alignment in E3M6
|
2019-11-25
|
| :
| Narrowing integer conversion
|
2019-11-24
|
Scripting
| :
| Functions' global namespaces
|
2019-11-24
|
Scripting
| :
| Allow text representation of null reference
|
2019-11-23
|
Scripting
| :
| Passing records by reference in arguments
|
2019-11-20
|
Scripting
| :
| Improved message of script exceptions
|
2019-11-20
|
Scripting
| :
| Edge cases in parser and slice operator
|
October 2019
|
2019-10-27
|
Renderer
| :
| Skybox malfunction
|
2019-10-27
|
UI
| :
| Fixed "Show Taskbar" menu item; minor tweaks
|
2019-10-27
|
OS X
| :
| Splash screen scaling
|
2019-10-06
|
Cygwin
| :
| Network address issues
|
September 2019
|
2019-09-29
|
Model Renderer
| :
| Blending issue with models vs. sprites
|
2019-09-29
|
Model Renderer
| :
| Fixed FOV only applies to psprites
|
2019-09-15
|
Client
|
GL
| :
| Keep window activated for GL operations
|
2019-09-15
|
FS
| :
| Potential crash at disconnect from server
|
2019-09-12
|
Shell
| :
| Crash when connecting to a server
|
2019-09-11
|
Server
| :
| Crash when server terminates remote user
|
2019-09-11
|
libcore
| :
| Check for DST when constructing a Time
|
2019-09-10
|
GLSandbox
| :
| Creating window and quitting
|
2019-09-08
|
Widgets
| :
| Minor regressions
|
2019-09-06
|
Doom
| :
| Game library information
|
2019-09-04
|
FS
| :
| Seemingly misplaced assert
|
2019-09-04
|
Widgets
| :
| Uninitialized tab shortcut key
|
2019-09-02
|
Widgets
| :
| Jumping words in line editor
|
2019-09-01
|
Widgets
| :
| Errors handling multibyte characters
|
2019-09-01
|
libgui
| :
| Handling control keys in LineEditWidget
|
2019-09-01
|
libgui
| :
| Calculating grid layout size
|
2019-09-01
|
libgui
| :
| Don't assume there is a shared blur widget
|
August 2019
|
2019-08-31
|
Widgets
| :
| Populating DirectoryTreeData
|
2019-08-31
|
FS
|
libcore
| :
| Problem populating subfolders
|
2019-08-31
|
libcore
| :
| Waiting for task pool completion
|
2019-08-27
|
Address
| :
| Issues with non-looked-up addresses
|
2019-08-25
|
Widgets
| :
| Scroll indicator unnecessarily visible
|
2019-08-25
|
Widgets
| :
| Changing data items of virtualized contents
|
2019-08-25
|
GuiApp
| :
| UI scale factor must affect font sizes
|
2019-08-24
|
Cygwin
| :
| Convert executable path to a Windows path
|
2019-08-24
|
Cygwin
| :
| Build errors
|
2019-08-23
|
libcore
| :
| Fixed missing namespace for Variant
|
2019-08-23
|
Doom
| :
| Avoid a hang at startup
|
2019-08-23
|
Doom
| :
| Bundle identification waits for filesys update
|
2019-08-22
|
Builder
|
Unix
| :
| Fixed deployment; updated dependency build script
|
2019-08-22
|
Cleanup
|
Unix
| :
| Fixed build issues; removed old manual X11 code
|
2019-08-22
|
Cygwin
|
Windows
| :
| Fixed build and runtime issues
|
2019-08-15
|
libgui
| :
| Font file directory when including stdlib.gui pack
|
2019-08-08
|
libcore
| :
| Improved String concatenation; missing return value
|
2019-08-04
|
Builder
| :
| Missing package description file
|
2019-08-03
|
OS X
| :
| Missing app bundle ID
|
July 2019
|
2019-07-07
|
libgui
| :
| Pixel ratio change vs. fonts
|
2019-07-04
|
Builder
|
OS X
| :
| Handling file name containing a space
|
2019-07-02
|
GameKit
| :
| Export the init function
|
2019-07-02
|
Windows
| :
| File extension filtering in FileDialog
|
2019-07-02
|
Windows
| :
| Registering GameKit extensions
|
June 2019
|
2019-06-27
|
Doom
| :
| DEH parser crash
|
2019-06-27
|
CString
|
libcore
| :
| Getting a substring
|
2019-06-16
|
Doom
| :
| Path manipulations
|
2019-06-16
|
libgui
| :
| Updating the window pixel ratio
|
2019-06-15
|
libgui
|
OS X
| :
| Core Text font rasterization
|
2019-06-12
|
Windows
| :
| Shutting down the Timer thread
|
2019-06-11
|
libcore
| :
| Stopping the Timer thread
|
2019-06-11
|
libcore
| :
| Fixed resource leaks
|
2019-06-10
|
libgui
| :
| Changing font pixel ratio
|
2019-06-10
|
libgui
| :
| Font sizes (points vs. pixels)
|
2019-06-07
|
GLSandbox
|
libgui
| :
| Fixed minor regressions
|
2019-06-01
|
libgui
| :
| Reloading the font bank
|
2019-06-01
|
libgui
| :
| Font metrics and rasterization bounds
|
May 2019
|
2019-05-31
|
CMake
|
MinGW
| :
| Fixed link libraries
|
2019-05-25
|
libgui
| :
| Mouse coordinates with scaled UI
|
2019-05-25
|
UI
| :
| Waiting indefinitely for assets
|
2019-05-19
|
Image
| :
| Memory read error parsing XPM
|
2019-05-19
|
libcore
| :
| Data races
|
2019-05-19
|
App
| :
| Checking if persistent data is enabled
|
2019-05-18
|
libcore
|
String
| :
| Use of uninitialized value
|
2019-05-18
|
libcore
| :
| Minor data races related to timers
|
2019-05-18
|
libcore
| :
| Fixed crash during config autosave
|
2019-05-01
|
Renderer
| :
| Fixed FOV (95°) for player weapon models
|
March 2019
|
2019-03-17
|
GL
| :
| Fixed build using glbinding as external project
|
2019-03-16
|
| :
| Character and string handling
|
2019-03-02
|
Heretic
| :
| Hellstaff rain does not trigger when close by
|
February 2019
|
2019-02-16
|
Input
| :
| Controls menu does not wait for axis movement
|
2019-02-10
|
Renderer
| :
| Black segments visible in the sky
|
January 2019
|
2019-01-27
|
Renderer
| :
| Missing blending modes in DGL shader
|
2019-01-27
|
Scripting
| :
| Crash when shutting down
|
2019-01-22
|
Doom
|
Resources
| :
| Clean up the Category in Snowberry Info
|
2019-01-20
|
| :
| Warning about "conhelp.txt"
|
2019-01-20
|
libcore
| :
| Time formatting
|
December 2018
|
2018-12-15
|
Bindings
| :
| Failure to remove bindings of device
|
2018-12-15
|
Menu
| :
| Options menu layout shifts horizontally while changing settings
|
2018-12-07
|
| :
| Accidentally deleted line
|
2018-12-07
|
Resources
| :
| Some data file search folders are ignored
|
2018-12-06
|
Resources
| :
| Improved metadata and version parsing
|
2018-12-06
|
Doom
| :
| Title animation in Ultimate Doom (BFG Edition)
|
2018-12-06
|
Audio
|
UI
| :
| Changing the sound font
|
2018-12-04
|
libgui
| :
| Typo in config variable name
|
2018-12-04
|
UI
| :
| Check for and show icons in PK3s as well
|
2018-12-04
|
Doom
| :
| IDMUS cheat not working correctly
|
2018-12-04
|
libgui
| :
| Font scaling issue
|
2018-12-02
|
Shell
| :
| Updated text in About dialog
|
2018-12-01
|
libgui
|
UI
| :
| Loading package icons
|
2018-12-01
|
All Games
| :
| Switching weapons
|
2018-12-01
|
| :
| Various minor issues after rebase
|
November 2018
|
2018-11-30
|
| :
| Fixed build errors after rebase
|
2018-11-27
|
GL
| :
| Lines are not being drawn
|
2018-11-24
|
Definitions
|
Music
| :
| Music pack compatibility issues
|
2018-11-24
|
Music
| :
| Defined external music file ignored
|
2018-11-24
|
Hexen
| :
| Disable all weapon switching when morphed
|
2018-11-23
|
libcore
| :
| Fog rendering regression
|
2018-11-22
|
FS
|
libcore
| :
| Crash when disconnecting from server
|
2018-11-20
|
Doom
| :
| Incorrect music in MAP09 of TNT Evilution
|
2018-11-20
|
Doom
| :
| Missing finale after E4M8 (BFG Edition)
|
2018-11-20
|
Doom
| :
| E1M8 had the incorrect music lump
|
2018-11-19
|
Renderer
| :
| Demons and Spectres get mixed up
|
2018-11-18
|
Renderer
| :
| Improved field of view
|
2018-11-18
|
Renderer
|
VR
| :
| Fixed row-interleaved stereo rendering
|
2018-11-18
|
libcore
| :
| Improved perspective matrix
|
2018-11-18
|
Added
|
Doom
| :
| Added missing secret exit for MAP33 (BFG Edition)
|
2018-11-17
|
Windows
| :
| Build failure
|
2018-11-17
|
| :
| Build failure
|
2018-11-17
|
Widgets
| :
| LabelWidget font size change
|
2018-11-15
|
| :
| Audio system shutdown
|
2018-11-14
|
Audio
| :
| Map music stops when map reloaded
|
2018-11-14
|
Doom
| :
| Clean up the temp directory after exit
|
2018-11-14
|
| :
| Fixed build error
|
2018-11-11
|
Widgets
| :
| Animation fails to update
|
2018-11-11
|
Doom
| :
| Potential crash during startup
|
2018-11-09
|
Doom
| :
| Inconsistent games IDs
|
2018-11-08
|
Client
|
UI
| :
| Loading a savegame from the Home screen
|
2018-11-06
|
md2tool
| :
| Error when reading data from file
|
2018-11-05
|
Renderer
| :
| Weapon psprites always filtered
|
2018-11-04
|
Windows
| :
| Build failure
|
2018-11-03
|
libcore
| :
| Profile title change notification
|
2018-11-03
|
| :
| Missing include
|
2018-11-03
|
Client
|
UI
| :
| Setting the initial WAD folder
|
2018-11-03
|
Resources
| :
| Parsing PWAD readme
|
2018-11-02
|
OS X
| :
| Determining desktop resolution
|
2018-11-01
|
Linux
|
OS X
| :
| Default music backend
|
October 2018
|
2018-10-30
|
FS
| :
| Crash when updating file system
|
2018-10-29
|
| :
| Various cases of undefined behavior
|
2018-10-29
|
libcore
| :
| Misaligned pointer access
|
2018-10-29
|
Widgets
| :
| Safer handling of data items in PackagesWidget
|
2018-10-28
|
Widgets
| :
| Issues with the directory array widget
|
2018-10-27
|
Doom
| :
| Music looping in title screen
|
2018-10-25
|
Client
| :
| Prevent errors from wiping the config
|
2018-10-24
|
Server
| :
| Memory leak
|
2018-10-23
|
Renderer
|
World
| :
| Movement smoothing of blocked objects
|
2018-10-21
|
FS
| :
| Refreshing status of files
|
2018-10-20
|
Client
| :
| Avoid crash when save contains animator state
|
2018-10-20
|
| :
| Build issues after merge
|
2018-10-20
|
| :
| Fixed build after moving source files around
|
2018-10-07
|
Doom
|
Resources
| :
| Unique IDs for Extra add-ons
|
2018-10-07
|
Packages
| :
| Optional content selections ignored
|
2018-10-07
|
Heretic
|
Menu
| :
| Incorrect sound effect for menu items
|
2018-10-02
|
Renderer
| :
| Merge typo in DGL shader
|
2018-10-02
|
FluidSynth
| :
| Missing music entry points
|
2018-10-02
|
Widgets
| :
| Crash moving cursor when editor is empty
|
2018-10-01
|
Cleanup
| :
| Cleaning up merged code
|
September 2018
|
2018-09-30
|
Server
| :
| Server's port not included in master server announcement
|
2018-09-30
|
All Games
| :
| Server doesn't have the DisplayMode module available
|
2018-09-30
|
Unix
| :
| CMake configuration issue wrt DENG_LIBRARY_DIR
|
2018-09-29
|
Added
|
All Games
|
Menu
| :
| Added automap option, fixed Player Setup page layout
|
2018-09-23
|
Automap
|
Hexen
| :
| Map scaling glitches
|
August 2018
|
2018-08-20
|
libcore
| :
| Validate strings when constructing from bytes
|
2018-08-09
|
Added
|
libgui
| :
| Fixed DisplayMode init; added stub for SDL
|
2018-08-08
|
libshell
| :
| Fixed handling of the backspace key
|
2018-08-08
|
Doom
| :
| Printing a console variable value
|
2018-08-08
|
Home
|
UI
| :
| Fixed Home tab shortcut keys
|
2018-08-08
|
FS
|
libcore
| :
| Fixed loading of a remote file repository index
|
2018-08-02
|
libcore
|
String
| :
| Reverse-iterating a multibyte string
|
July 2018
|
2018-07-30
|
CMake
| :
| Include directories for pkg-config interface targets
|
2018-07-29
|
importidtech1
| :
| Regression in MAPINFO translator
|
2018-07-29
|
| :
| Attempts to access nullptr/out of bounds
|
2018-07-28
|
libcore
| :
| Parsing a date according to format
|
2018-07-28
|
GLWindow
|
libgui
| :
| Fixed the initial window size notification
|
2018-07-27
|
Refactor
| :
| Various details following refactoring
|
2018-07-27
|
GL
| :
| Enumerating OpenGL extensions
|
2018-07-27
|
libgui
| :
| Parsing rich formatting of text
|
2018-07-27
|
libcore
| :
| Hash/Map value insertion; string debugging
|
2018-07-24
|
UI
| :
| Crash during window initialization
|
2018-07-24
|
libcore
| :
| Iterating a string with invalid characters
|
2018-07-23
|
| :
| Miscellaneous issues
|
2018-07-21
|
Cleanup
| :
| Fixed various bugs and incorrect behavior
|
2018-07-20
|
libcore
| :
| Decoding characters at the end of string
|
2018-07-20
|
Cleanup
| :
| Missing plugin entry points; plugin loading
|
2018-07-20
|
Block
| :
| Crash when move-constructing a Block
|
2018-07-19
|
Doom
| :
| Multithreaded access to the data bundle registry
|
2018-07-19
|
Doom
| :
| Multithreaded access to the data bundle registry
|
2018-07-19
|
libcore
| :
| Don't repeat the same log section heading
|
2018-07-19
|
libcore
| :
| Behavior of String/Block move constructors/assignment
|
2018-07-19
|
libcore
|
String
| :
| Extracting file name extension
|
2018-07-19
|
Cleanup
| :
| Fixed SDL includes (according to pkg-config flags)
|
2018-07-17
|
libgui
| :
| Reloading a model in ModelDrawable might crash
|
2018-07-16
|
libappfw
|
libgui
| :
| Fixed handling of tab stops in rich text
|
2018-07-16
|
libcore
| :
| Avoid crash determining size of a null CString
|
2018-07-15
|
Image
|
libgui
| :
| Saving image contents to a file
|
2018-07-15
|
| :
| Update string formatting patterns
|
2018-07-15
|
libcore
| :
| Incorrect implicit String casts
|
2018-07-15
|
libcore
| :
| Uninitialized variable in RegExp
|
2018-07-13
|
libcore
| :
| Bugs in handling Block data
|
2018-07-09
|
libgui
| :
| Fixed Image::subImage(); GLWindow mouse grabbing
|
2018-07-08
|
libgui
| :
| Parsing includes in shader source
|
June 2018
|
2018-06-28
|
Image
|
libgui
| :
| Fixed calculation of partial image draw bounds
|
2018-06-26
|
libcore
| :
| Fixed crash when describing an archive entry
|
2018-06-26
|
Cleanup
|
Tests
| :
| Fixed cleanup in test_glsandbox
|
2018-06-26
|
libgui
| :
| Various fixed
|
2018-06-26
|
Block
|
libcore
| :
| Fixed initialization (missing null-termination)
|
2018-06-26
|
Debug
|
libcore
| :
| Fixed timeout on Waitable; flush debug output immediately
|
2018-06-26
|
liblegacy
| :
| Fixed use of milliseconds vs. seconds
|
2018-06-16
|
Cleanup
|
libcore
|
Tests
| :
| Fixed up the scripting tests; cleanup
|
2018-06-16
|
libcore
| :
| Fixed a set of bugs introduced during the Qt removal
|
2018-06-14
|
Added
|
libcore
| :
| Fixed a String constructor; added missing Time conversions
|
2018-06-13
|
Added
|
libcore
|
Tests
| :
| Fixed bugs, added missing operators
|
2018-06-12
|
libcore
| :
| Fixed errors
|
2018-06-11
|
libcore
| :
| Fixed all compile errors in libcore; linking still fails
|
May 2018
|
2018-05-30
|
Gloom
| :
| Refresh assets when loading the map; fixed map unit conversions
|
2018-05-16
|
Doom
|
Resources
| :
| Fixed identifier names
|
March 2018
|
2018-03-31
|
Gloom
| :
| Per-material texel scale; fixed bugs with transparent geometry
|
2018-03-25
|
Gloom
| :
| Fixed crash in editor after deleting points
|
2018-03-25
|
GL
|
libgui
| :
| Fixed bug where sampler uniforms were not always updated
|
2018-03-23
|
Gloom
| :
| Fixed entity selection (use view coords)
|
2018-03-20
|
Gloom
| :
| Fixed texture access issue
|
2018-03-20
|
Builder
|
Windows
| :
| Fixed automatic resource package building
|
2018-03-20
|
Added
|
Windows
| :
| Added missing exports and fixed minor warning
|
2018-03-17
|
Gloom
| :
| Allocate a fixed number of shadow maps
|
2018-03-05
|
Client
|
UI
| :
| Model Asset Editor layout is not scrollable
|
February 2018
|
2018-02-18
|
libgui
| :
| Recognize BMP images; fixed instanced drawing of ModelDrawable
|
2018-02-15
|
libcore
|
Scripting
| :
| Crash due to off-by-one string read
|
2018-02-08
|
libgui
| :
| Invalid values in GLPixelFormat
|
January 2018
|
2018-01-21
|
libcommon
| :
| Initialization of global GameRules instances
|
November 2017
|
2017-11-29
|
Resources
| :
| Ignore spurious S_END and SS_END marker lumps
|
2017-11-05
|
GL
|
Tests
| :
| Updated GL init and shaders in the libappfw test app
|
2017-11-05
|
Tests
| :
| Updated shaders in the GLSandbox test app
|
2017-11-05
|
FS
|
Multiplayer
| :
| Loading data files; checking server's packages
|
2017-11-04
|
Client
|
FS
|
libshell
| :
| Fixed connecting to server's repository
|
October 2017
|
2017-10-19
|
Client
|
UI
| :
| Server's map outline was shown vertically mirrored
|
2017-10-17
|
Resources
| :
| Corrected behavior of the "-pkg" option
|
2017-10-17
|
Server
| :
| Threading issue with log entries
|
2017-10-17
|
Windows
| :
| Build errors
|
2017-10-15
|
FS
|
libcore
| :
| Fixed accessing remote file content
|
September 2017
|
2017-09-18
|
Client
|
libcommon
| :
| Handling a corrupt save file without terminating
|
2017-09-12
|
Added
|
Addons
|
Homepage
| :
| Added links to the fixed Abbspack packages
|
2017-09-04
|
Homepage
| :
| Marking recent blog entries in sitemap
|
August 2017
|
2017-08-26
|
UI
| :
| All-black package icons in selected items
|
2017-08-26
|
UI
| :
| Potential crash when loading package icons
|
2017-08-20
|
CMake
| :
| Check if CMake policies exist before setting preference
|
July 2017
|
2017-07-28
|
libgui
| :
| Crash when loading textures too early
|
2017-07-26
|
Hexen
| :
| Avoid crash due to missing actor target
|
2017-07-15
|
libgui
| :
| Resizing an image did not actually apply a scaling
|
June 2017
|
2017-06-28
|
Model Renderer
|
Shaders
| :
| Check for macros before using them
|
2017-06-26
|
Home
|
UI
| :
| Clicking on savegame items
|
2017-06-26
|
libgui
| :
| Observe and notify about window visibility changes
|
2017-06-25
|
UI
| :
| Check game profile icons after package refresh
|
2017-06-24
|
Doom
|
Resources
| :
| Avoid certain characters when choosing package IDs
|
2017-06-19
|
Client
|
libappfw
|
libcore
| :
| More graceful fatal errors
|
2017-06-18
|
Windows
| :
| Missing exports
|
2017-06-17
|
Refactor
| :
| Potential crash in release build
|
2017-06-12
|
Audio
|
Linux
| :
| Path of the FMOD library
|
2017-06-11
|
libappfw
|
Mobile
| :
| Mutex misuse in desktop build
|
2017-06-01
|
Cleanup
| :
| Fixed build after mobile changes
|
May 2017
|
2017-05-12
|
libcore
| :
| Crash when starting in an empty runtime folder
|
2017-05-11
|
Windows
| :
| Build errors
|
2017-05-05
|
Added
|
iOS
|
OpenGL
| :
| Added GLES compatibility macros; fixed codesigning of plugins
|
2017-05-04
|
CMake
| :
| Typo in client’s build configuration
|
2017-05-01
|
DGL
| :
| Alpha testing with zero limit value
|
2017-05-01
|
Homepage
| :
| Indicating recent entries in news/blog post list
|
2017-05-01
|
Builder
| :
| Incorrect parsing of version number
|
April 2017
|
2017-04-29
|
DGL
| :
| Default texture modulation mode
|
2017-04-29
|
libgui
| :
| Problem with indexed array drawing
|
2017-04-28
|
Added
|
CMake
|
Unix
| :
| Added a manual check for g++
|
2017-04-27
|
Debug
|
OpenGL
| :
| Enabling OpenGL debug logger, stopping logging properly
|
2017-04-26
|
Debug
|
OpenGL
|
Windows
| :
| Build error; enable OpenGL debug logger
|
2017-04-24
|
GL
|
Renderer
| :
| Fixed DGL active textures; apply modulation in dgl.draw shader
|
2017-04-23
|
Client
|
OpenGL
| :
| Projection matrices for 2D drawing
|
2017-04-23
|
Client
|
OpenGL
| :
| Vertex color normalization and DGL shutdown
|
2017-04-23
|
Hexen
| :
| Crash when going through portals while Heresiarch attacks
|
2017-04-17
|
Client
|
UI
| :
| Layout of the Packages sidebar
|
2017-04-16
|
Doom
|
Resources
| :
| Handle syntax errors in Snowberry-format metadata
|
2017-04-16
|
libappfw
|
Widgets
| :
| Reinitialize UI atlas if necessary
|
2017-04-16
|
Doom
|
Model Renderer
| :
| Reset weapon animators when map changes
|
2017-04-16
|
libappfw
|
Widgets
| :
| Problems with button colors and hovering
|
2017-04-16
|
libgui
| :
| Window dimensions forgotten when in fullscreen mode
|
2017-04-15
|
GL
| :
| Black screen after startup
|
2017-04-15
|
Client
| :
| Compiler warnings
|
2017-04-14
|
Home
|
UI
| :
| Animation glitches when opening package selection dialog
|
2017-04-09
|
| :
| Duplicated symbols in Turbo build
|
2017-04-07
|
importsave
|
OS X
|
Tools
| :
| Fixed path for looking up savegametool
|
2017-04-02
|
libcore
| :
| Copying a Record to itself causes the Record to be cleared
|
2017-04-01
|
Home
|
UI
| :
| Crash when trying to create a new game profile
|
March 2017
|
2017-03-30
|
Audio
|
FluidSynth
| :
| Stop all playing notes after finishing music playback
|
2017-03-27
|
Client
|
Resources
| :
| Texture description does not include all variants
|
2017-03-27
|
Documentation
| :
| Fixed HTML header path in Doxygen config
|
2017-03-26
|
Web
| :
| Escape query parameter
|
2017-03-24
|
Documentation
|
Readme
| :
| Fixed a broken link
|
2017-03-23
|
Web
| :
| Fixed PHP warnings
|
2017-03-20
|
libappfw
|
Widgets
| :
| “No root widget found” when about to show a notification
|
2017-03-19
|
Assimp
| :
| GCC build flags
|
2017-03-19
|
Assimp
| :
| GCC build flags for Assimp
|
2017-03-19
|
Model Renderer
| :
| Repeated triggering of a single thing state
|
2017-03-19
|
libappfw
| :
| CompositorWidget needs to flush queued draws
|
2017-03-18
|
GL
|
libgui
| :
| Random color glitches in the UI
|
2017-03-18
|
Particles
|
World
| :
| Set a maximum limit for particles spawned by damage
|
2017-03-18
|
Home
|
UI
| :
| Popup menu misplaced after deleting a saved game
|
2017-03-18
|
Home
|
UI
| :
| Random crash after editing package profiles
|
2017-03-18
|
Home
|
Widgets
| :
| Game profile buttons misaligned after changing packages
|
2017-03-18
|
Home
| :
| OpenGL context not active when processing an event
|
2017-03-16
|
Master Server
|
Web
| :
| Fixed handling of missing server info entries
|
2017-03-14
|
CommandLine
|
libcore
| :
| “-v” command line option counted twice
|
2017-03-14
|
Resources
| :
| Improved matching of recognized data files
|
2017-03-14
|
Doom
| :
| Save all game profiles before loading a game
|
2017-03-14
|
Renderer
| :
| Torch light is broken
|
2017-03-08
|
Builder
|
Web
| :
| Use of a deprecated PHP function
|
2017-03-07
|
libgui
| :
| Image captured from an FBO was upside down
|
2017-03-07
|
Model Renderer
| :
| Cube map reflections were not mirrored horizontally
|
2017-03-05
|
Client
|
Resource
| :
| More robust way to load packages needed by savegame
|
2017-03-05
|
Debug
|
MSVC
| :
| Build failure
|
2017-03-05
|
Doom
|
Resources
| :
| Loading and unloading DEH files
|
2017-03-05
|
Resources
|
UI
| :
| Package compatibility dialog loads/unloads files twice
|
2017-03-05
|
Doom
|
Resources
| :
| Malformed version number generated for a file
|
2017-03-04
|
Home
|
UI
| :
| Changing profile packages will update save list
|
2017-03-04
|
libappfw
|
Widgets
| :
| LineEditWidget is not clipped at all
|
2017-03-04
|
libcore
| :
| JSON parsing error
|
2017-03-04
|
Doom
|
FS
|
Resources
| :
| “jdrp.box” is not shown in the Packages list
|
2017-03-04
|
GL
|
Widgets
| :
| Missing flushes of queued draws
|
2017-03-04
|
CMake
| :
| Missing quotes around DENG_PLATFORM_ID
|
2017-03-02
|
Builder
|
Web
| :
| Fixed purging of old builds and files
|
February 2017
|
2017-02-28
|
Builder
|
Web
| :
| Fixed issues with file data stored in the database
|
2017-02-28
|
Builder
|
Web
| :
| Fixed commit list output and build addition
|
2017-02-27
|
libappfw
|
Widgets
| :
| DocumentWidget does not open
|
2017-02-26
|
liblegacy
| :
| Update the current time
|
2017-02-26
|
libcore
|
Widgets
| :
| Enabling widgets
|
2017-02-25
|
Documentation
|
Readme
| :
| Fixed a formatting error in the TXT output
|
2017-02-25
|
Amethyst
|
GCC
| :
| Build failure (missing header)
|
2017-02-24
|
Console
|
Resources
|
UI
| :
| Updated “load” and “unload” commands
|
2017-02-24
|
Bindings
|
UI
| :
| Console shortcut key binding widget does not work
|
2017-02-23
|
Amethyst
| :
| Chapter links in Table of Contents of HTML output
|
2017-02-22
|
libappfw
|
Widgets
| :
| Potential crash when opening a panel widget
|
2017-02-22
|
Home
|
UI
| :
| Game profiles listed in duplicate after launching
|
2017-02-21
|
libcore
| :
| Qt warning about thread-local storage
|
2017-02-20
|
Resources
| :
| Crash when loading MD2 models
|
2017-02-19
|
libgui
|
Windows
| :
| Missing exports
|
2017-02-19
|
Cleanup
|
Widgets
| :
| Managing multiple buffers in the GUI Painter
|
2017-02-19
|
Home
|
UI
| :
| Clipping the map outline of a server info dialog
|
2017-02-19
|
Cleanup
|
libgui
| :
| Managing multiple vertex buffers in the draw queue
|
2017-02-19
|
UI
|
Widgets
| :
| Finish batched draws before doing manual ones
|
2017-02-19
|
Widgets
| :
| Random drawing glitches
|
2017-02-19
|
App
|
libcore
| :
| Initializing an empty “persist.pack”
|
2017-02-18
|
FS
|
libcore
| :
| Fixes and improvements in the file system
|
2017-02-16
|
libgui
|
X11
| :
| Build failure
|
2017-02-15
|
FS
|
libcore
| :
| MetadataBank is populated before the rest of the tree
|
2017-02-14
|
libcore
| :
| Potential crash when copying records
|
2017-02-14
|
libcore
| :
| Problems with Bank contents serialization
|
2017-02-12
|
Doom
|
Resources
| :
| “.zip” is not always a data file
|
2017-02-12
|
Widgets
| :
| Deleting an audience during a notification
|
2017-02-10
|
| :
| Improved thread-safety
|
2017-02-10
|
libappfw
|
liblegacy
| :
| Improved thread-safety
|
2017-02-10
|
libcore
| :
| Improved thread-safety
|
2017-02-09
|
| :
| Various minor issues found using static analysis
|
2017-02-09
|
libcore
| :
| Potential crash when shutting down a text-based app
|
2017-02-08
|
All Games
| :
| “-warp” fails to work when given a single number argument
|
2017-02-08
|
Client
|
UI
| :
| Reverted a couple of problematic changes
|
2017-02-07
|
Client
| :
| Use of version numbers in UI vs. elsewhere
|
2017-02-07
|
Doom
|
Resources
| :
| Data file versioning uses full version numbers
|
2017-02-07
|
libcore
| :
| Clarified different version-to-text conversions
|
2017-02-07
|
Client
|
UI
| :
| Clear buffered frames when returning to Home
|
2017-02-07
|
| :
| Build failure
|
2017-02-06
|
libcore
| :
| Parsing a four-component version number
|
2017-02-05
|
Font
|
libgui
| :
| Text transformations for fonts
|
2017-02-05
|
Multiplayer
|
UI
| :
| Fixed Multiplayer server list; allow/disallow joining
|
2017-02-05
|
All Games
|
Tools
| :
| Minor compiler warnings
|
2017-02-05
|
Home
|
UI
| :
| Home should not fade away when it becomes disabled
|
2017-02-03
|
Savegame
| :
| Session ID integer overflow
|
2017-02-02
|
Turbo
| :
| Build failure (include paths)
|
2017-02-02
|
Audio
|
Windows
| :
| Fixed a 64-bit value conversion in winmm audio plugin
|
2017-02-01
|
Shell
| :
| Spurious buttons in the Options tab after connecting
|
2017-02-01
|
Master Server
| :
| Server IP address incorrectly entered to database
|
January 2017
|
2017-01-29
|
Client
|
Server
| :
| Wait for file system init before checking game availability
|
2017-01-28
|
Model Renderer
| :
| Restoring model animation variables from a save
|
2017-01-23
|
World
| :
| Memory leak in world data
|
2017-01-23
|
libcore
| :
| Memory leak when copying Record members
|
2017-01-23
|
FS
|
libcore
| :
| Minor memory leak when shutting down the file system
|
2017-01-23
|
libcore
|
Scripting
| :
| Memory leak when removing dictionary elements
|
2017-01-23
|
libcore
|
Scripting
| :
| Fixed a memory leak when evaluating `and`/`or`
|
2017-01-22
|
Client
|
World
| :
| Memory leak in the BSP builder
|
2017-01-22
|
Home
|
UI
| :
| When dismissed, prevent input from going to Home
|
2017-01-22
|
Doom
| :
| Make sure the recycled allocs are released at shutdown
|
2017-01-21
|
Renderer
| :
| Crash when shutting down with 3D models loaded
|
2017-01-21
|
libgui
|
OS X
| :
| Fixed multithreaded CoreText font usage
|
2017-01-21
|
Widgets
| :
| Label images sometimes not initialized
|
2017-01-20
|
FMOD
|
Windows
| :
| Build failure (duplicate variable)
|
2017-01-17
|
Home
|
UI
| :
| Package versions in the package info dialog; layout tuning
|
2017-01-17
|
MSVC
| :
| Build failure
|
2017-01-15
|
Client
|
World
| :
| Crash when playing Heretic Treasure Chest
|
2017-01-13
|
libappfw
| :
| Popup maximum height is limited to the view height
|
2017-01-11
|
Homepage
| :
| Removed use of obsolete Google API
|
2017-01-11
|
Homepage
| :
| Removed use of obsolete Google API
|
2017-01-05
|
All Games
| :
| Potential crash when quitting the game
|
2017-01-03
|
libcore
| :
| Implemented a missing time comparison case
|
2017-01-03
|
Doom
| :
| Don’t autosave configs during busy mode
|
2017-01-03
|
All Games
|
Menu
| :
| Deleting a save in menu disables the widget
|
2017-01-02
|
Hexen
| :
| Doors in map 13 rotate only once
|
December 2016
|
2016-12-21
|
MSVC
|
Turbo
| :
| Build failure (ambiguous symbol)
|
November 2016
|
2016-11-26
|
libcore
| :
| Potential crash
|
2016-11-25
|
Client
|
UI
| :
| Removing saves in Home
|
2016-11-25
|
FS
|
libcore
| :
| Reinterpreted files are indexed in the file system
|
2016-11-24
|
Qt
| :
| Build failure (compatibility with Qt 5.3)
|
2016-11-24
|
Cleanup
| :
| Crash during application termination
|
2016-11-22
|
| :
| Build failure (missing header)
|
2016-11-22
|
Debug
|
Widgets
| :
| Counting total number of ref counted objects
|
2016-11-22
|
Client
|
UI
| :
| Potential crash when opening a sidebar
|
2016-11-22
|
| :
| Build failure
|
2016-11-20
|
API
|
Audio
| :
| Sound emitters are const in APIs; fixed line side emitters
|
2016-11-20
|
All Games
| :
| Positioning of HUD/status bar when game is minimized
|
2016-11-20
|
Widgets
| :
| Clear the window at the start of a frame
|
2016-11-20
|
Audio
| :
| Fall back to SDL_mixer if FMOD is not available
|
2016-11-20
|
Audio
|
SDL
| :
| Crash after reloading SDL_mixer plugin
|
2016-11-19
|
UI
| :
| Sidebar widget not opening
|
2016-11-19
|
Windows
| :
| Missing exports
|
2016-11-19
|
libcore
|
Scripting
| :
| Parsing negative numbers
|
2016-11-17
|
Doom
| :
| Crash when recognized map does not have a vertex lump
|
2016-11-14
|
All Games
|
Multiplayer
| :
| Changing the skill level during multiplayer
|
2016-11-13
|
Cleanup
|
libshell
|
Network
| :
| Server information port number
|
2016-11-13
|
| :
| Build failure
|
2016-11-13
|
libcore
| :
| Querying the local IP addresses
|
2016-11-12
|
libcore
| :
| Improved IPv6 address parsing
|
2016-11-12
|
Server
| :
| Flags were not included in server information
|
2016-11-12
|
libcore
| :
| IPv6 address parsing
|
2016-11-12
|
Client
|
UI
| :
| Closing the window first unloads the game
|
2016-11-11
|
| :
| Build failure
|
2016-11-11
|
Client
| :
| Glitches when joining a MP game via Home
|
2016-11-09
|
libcore
| :
| Network address comparisons
|
2016-11-09
|
libcore
| :
| JSON parsing error
|
2016-11-09
|
libgui
| :
| Graphical glitches when FBO fallback is not in use
|
2016-11-09
|
libgui
| :
| Graphical glitches when FBO fallback is not in use
|
2016-11-08
|
Shell
| :
| Text edits in the IWAD folder in Preferences was ignored
|
2016-11-08
|
Model Renderer
| :
| Graceful fallback for FBO config failure
|
2016-11-08
|
Model Renderer
| :
| Graceful fallback for FBO config failure
|
2016-11-05
|
| :
| Build failure
|
2016-11-05
|
| :
| Build failure
|
2016-11-04
|
libappfw
| :
| Build failure
|
2016-11-03
|
| :
| Compatibility with Qt 5.5 and older releases
|
2016-11-01
|
Windows
| :
| Build errors (missing exports)
|
October 2016
|
2016-10-31
|
GL
|
libgui
| :
| Fixed alternative GLFramebuffer attachments
|
2016-10-30
|
Debug
|
Renderer
| :
| Errors in debug build
|
2016-10-26
|
Windows
| :
| Missing exports
|
2016-10-26
|
| :
| Build failure
|
2016-10-20
|
GCC
| :
| Crashes in Ubuntu 16.10 (GCC 6.2.0 20161005)
|
2016-10-20
|
GCC
| :
| Compiler warnings in libdoomsday
|
2016-10-20
|
Audio
| :
| Fatal error when starting without FMOD installed
|
2016-10-18
|
libcore
|
Scripting
| :
| Copying record members when types mismatch
|
2016-10-18
|
Amethyst
| :
| C++11 compatibility and integer narrowing issues
|
2016-10-13
|
libgui
|
OS X
| :
| Enable the macOS window fullscreen button
|
2016-10-12
|
Client
| :
| Compositing the game view into a non-window target
|
2016-10-12
|
libgui
|
OS X
| :
| Missing headers
|
2016-10-12
|
Windows
| :
| Missing export in libappfw
|
2016-10-12
|
Client
| :
| Menu/finale scaled incorrectly when sidebar is open
|
2016-10-09
|
Cleanup
|
Client
|
Refactor
| :
| Cleanup after refactoring
|
2016-10-09
|
GL
|
X11
| :
| Use of deferred GL calls; turbo build issues
|
2016-10-08
|
GL
|
Windows
| :
| Calling convention in deferred GL calls
|
2016-10-08
|
GL
|
Windows
| :
| Build errors and deferred GL calls
|
2016-10-08
|
Windows
| :
| Main window icon is missing
|
2016-10-07
|
FX
|
Renderer
| :
| Game 3D view multisampling and bloom rendering
|
2016-10-02
|
Cleanup
| :
| Other eye missing in anaglyph stereo mode
|
September 2016
|
2016-09-28
|
Client
|
GL
|
UI
| :
| Fixed player view GL state; apply pixel density factor
|
2016-09-26
|
libgui
| :
| Crash when destroying GLWindow
|
2016-09-24
|
Cleanup
| :
| Inadvertent search and replace
|
2016-09-17
|
Widgets
| :
| Ensure OpenGL context is active when needed
|
2016-09-08
|
libappfw
| :
| Window refresh does not begin at all
|
2016-09-06
|
libgui
| :
| Window init notification gets lost
|
2016-09-06
|
Added
|
GL
| :
| Added OpenGL context activations
|
2016-09-04
|
libgui
| :
| Removing all shaders
|
2016-09-04
|
Cleanup
| :
| Framebuffer initialization
|
2016-09-02
|
All Games
| :
| All screenshots written with the number "000"
|
August 2016
|
2016-08-31
|
Debug
| :
| Build failure in Debug build
|
2016-08-26
|
Windows
| :
| Xbox One controller presets for Windows
|
2016-08-24
|
Client
|
World
| :
| Uncaught exception (Doom 2 MAP14)
|
2016-08-23
|
Added
|
Input
| :
| Hat bindings for different angles; added "inspectinputdevice"
|
2016-08-14
|
GCC
|
Linux
| :
| Fixed compiler issues with GCC 6.1
|
2016-08-09
|
UI
| :
| Crash when refreshing add-ons
|
2016-08-09
|
| :
| Build failure (missing headers)
|
2016-08-08
|
Sector
|
World
| :
| Invalid light color/level values in Sector descriptions
|
2016-08-07
|
Audio
| :
| Playing a music file
|
2016-08-06
|
Ubuntu
| :
| Crash when launching Doomsday
|
2016-08-04
|
MSVC
| :
| Build failure
|
2016-08-02
|
libappfw
| :
| Crash when triggering button with keys
|
2016-08-01
|
Doom
|
Windows
| :
| Missing return value
|
2016-08-01
|
Windows
| :
| Build errors (normal config)
|
July 2016
|
2016-07-29
|
| :
| Formatting of config profiles written to .dei files
|
2016-07-29
|
Home
|
UI
| :
| Home remains hidden when no IWADs found at startup
|
2016-07-29
|
Doom
| :
| Crash during startup
|
2016-07-28
|
Client
| :
| Incorrect class name
|
2016-07-27
|
All Games
|
Multiplayer
| :
| Chat messages not displayed
|
2016-07-27
|
Client
|
UI
| :
| Clearing the input focus
|
2016-07-25
|
World
| :
| SIGSEGV during ~Subsector (e.g., icarus.wad MAP01)
|
2016-07-24
|
Client
| :
| Autoselect game after data files have been found
|
2016-07-24
|
libcore
| :
| Inadvertent argument shadowing
|
2016-07-24
|
Hexen
| :
| Warnings about unsigned angle math
|
2016-07-23
|
libcore
| :
| Build failure (missing header)
|
2016-07-23
|
libcore
| :
| Type ambiguity in NumberValue, Record
|
2016-07-23
|
libcore
| :
| Removed use of ambiguous dsize type in Record, NumberValue
|
2016-07-22
|
libcore
| :
| dsize typedef should always match system size_t
|
2016-07-22
|
Doom
| :
| Compiler warning (strict aliasing)
|
2016-07-21
|
libappfw
|
Widgets
| :
| Drawing the focus indicator
|
2016-07-20
|
Home
|
UI
| :
| Invalid horizontal scroll position when resizing window
|
2016-07-18
|
Home
|
UI
| :
| Check visible columns when resizing the window
|
2016-07-17
|
GL
| :
| Setting scissor via runtime DGL API
|
2016-07-17
|
GLState
|
libgui
| :
| Setting scissor in an arbitrary viewport
|
2016-07-16
|
Resources
| :
| Consider all packages dependencies in compatibility checks
|
2016-07-16
|
Doom
|
Resources
| :
| Sort .box contents by identifier
|
2016-07-16
|
Doom
|
FS1
| :
| Potential crash when unloading files
|
2016-07-15
|
Doom64
| :
| Compiler warning
|
2016-07-15
|
Client
|
UI
| :
| Manual direct connection dialog
|
2016-07-14
|
All Games
|
Automap
| :
| Map is not visible in the automap
|
2016-07-13
|
Doom
| :
| Incorrectly initialized color palette IDs
|
2016-07-11
|
Windows
| :
| Missing exports and headers
|
2016-07-11
|
Client
| :
| Crash when reseting engine state
|
2016-07-05
|
Home
|
UI
| :
| Initial list item action button animation
|
2016-07-02
|
Doom
|
Resources
| :
| Sidecar manifest files not found
|
2016-07-02
|
Client
|
UI
| :
| Mouse cursor should never be hidden in Home
|
2016-07-02
|
Client
| :
| Warnings about double-to-float conversions
|
2016-07-02
|
libappfw
|
Windows
| :
| Build failure (missing exports)
|
2016-07-01
|
FS
|
libcore
| :
| Potential lockup when saving/loading the game
|
June 2016
|
2016-06-30
|
Client
|
libcore
| :
| Connecting to an IPv6 address
|
2016-06-27
|
libcore
| :
| Wildcard-based path matching
|
2016-06-27
|
Doom
| :
| Basic multithreading in savegame file index
|
2016-06-27
|
Cleanup
|
libappfw
|
libcore
| :
| Observers concurrency and cleanup
|
2016-06-27
|
libgui
| :
| HiDPI screenshots did not cover the full frame
|
2016-06-26
|
libappfw
| :
| Use-after-free during text layout
|
2016-06-26
|
libcore
|
Windows
| :
| Build failure (missing header)
|
2016-06-20
|
libcore
| :
| Catch errors when parsing Info documents
|
2016-06-19
|
Home
|
UI
| :
| Crash when deselecting a package
|
2016-06-12
|
All Games
| :
| Ensure game unload is triggered when quitting
|
2016-06-12
|
libcore
|
Log
| :
| Log output file is prematurely closed
|
2016-06-12
|
Client
| :
| Console variables not saved during shutdown
|
2016-06-11
|
Doom
| :
| Potential memory leak
|
2016-06-11
|
libappfw
| :
| Use-after-free error when closing a submenu popup
|
2016-06-11
|
All Games
|
Resources
| :
| Order of required game data files
|
2016-06-11
|
libappfw
| :
| DocumentWidget retains its maximum width
|
2016-06-11
|
libappfw
| :
| DocumentWidget tries to load too much text as textures
|
2016-06-10
|
Home
|
UI
| :
| Layout update omitted after changing window size
|
2016-06-06
|
UI
| :
| Crash when resizing the window when a game is loaded
|
2016-06-05
|
libappfw
| :
| Rules for GridLayout total final dimensions
|
2016-06-05
|
libcore
|
Time
| :
| Converting a high-performance time to a full timestamp
|
May 2016
|
2016-05-25
|
Doom
| :
| Detecting the Chex Quest WAD
|
2016-05-08
|
libappfw
| :
| Potential crash during shutdown
|
2016-05-07
|
CMake
|
Windows
| :
| Compiling with a single-configuration makefile
|
2016-05-06
|
Assimp
|
CMake
| :
| Linking Assimp's system dependencies
|
April 2016
|
2016-04-24
|
Home
|
UI
| :
| Packages dialog's minimum layout height
|
2016-04-24
|
libappfw
| :
| Findings widgets based on data item index
|
2016-04-24
|
libcore
| :
| Missing header
|
2016-04-23
|
Cleanup
|
Home
|
UI
| :
| Fixed scrolling to newly selected package; cleanup
|
2016-04-20
|
Windows
| :
| Missing export
|
2016-04-11
|
libgui
| :
| Use HiDPI images even if UI is scaled down
|
2016-04-05
|
Windows
| :
| Possible header conflict (Direct2D)
|
2016-04-05
|
libappfw
| :
| Apply UI scale factor; non-integer numbers in VariableChoiceWidget
|
2016-04-03
|
Home
|
UI
| :
| Crash during the Tutorial; missing MP game icons
|
2016-04-02
|
Home
|
UI
| :
| Incorrect layout and initial column count
|
2016-04-02
|
Renderer
| :
| Missing return value
|
2016-04-02
|
libappfw
| :
| Incorrect layout for some label image fitting modes
|
2016-04-01
|
Client
|
Doom
| :
| Load plugins only from the /bin folder
|
March 2016
|
2016-03-31
|
Home
|
UI
| :
| Non-retina layout issues
|
2016-03-31
|
Client
|
World
| :
| Fatal error at launch (MapElement::setParent)
|
2016-03-31
|
Client
| :
| Warnings about visibility of struct declaration
|
2016-03-31
|
Windows
| :
| Missing exports
|
2016-03-31
|
libgui
| :
| Incorrect alpha values when converting masked image data
|
2016-03-28
|
Home
|
UI
| :
| "Task Bar" button; fixed Home column layout issues
|
2016-03-28
|
Client
| :
| Compiling with Qt 5.3 or older
|
2016-03-28
|
MenuWidget
| :
| Double deletion when closing submenu popups
|
2016-03-27
|
Home
|
UI
| :
| Subheading for custom profiles; fixed issues with sorting
|
2016-03-25
|
libcommon
| :
| Calculating status bar size for viewport positioning
|
2016-03-25
|
libcommon
| :
| Calculating status bar size for viewport positioning
|
2016-03-25
|
Client
| :
| Aspect ratio for game content vs. original VGA aspect
|
2016-03-25
|
Client
| :
| Aspect ratio for game content vs. original VGA aspect
|
2016-03-25
|
libappfw
| :
| Clicking on a panel background should not reset focus
|
2016-03-25
|
CMake
|
OS X
| :
| Signing Doomsday.app
|
2016-03-24
|
Installer
|
OS X
| :
| Do not install libassimp.a inside Doomsday.app bundle
|
2016-03-23
|
Installer
|
Windows
| :
| Create shortcuts for Start menu
|
2016-03-23
|
Amethyst
| :
| Build error (unintentional string suffix)
|
2016-03-22
|
Installer
|
MSVC
| :
| Deploy VC140 runtime libraries
|
2016-03-22
|
Builder
| :
| Set build number in all configured builds
|
2016-03-21
|
MSVC
| :
| Build problems related to zlib
|
2016-03-21
|
Windows
| :
| Linking against zlib using MSVC2015 x86
|
2016-03-20
|
Info
|
libcore
| :
| Parsing an empty Info list
|
2016-03-19
|
Windows
| :
| Checking for a 32-bit build in the DirectSound plugin
|
2016-03-17
|
ImageFile
|
libgui
| :
| Allow using paths as argument of "Multiply:"
|
2016-03-17
|
ImageFile
|
libgui
| :
| Allow using paths as argument of "Multiply:"
|
2016-03-13
|
Client
|
UI
| :
| Fixed initial appearance of the HomeWidget
|
2016-03-08
|
libcore
|
MSVC
| :
| Missing include
|
2016-03-08
|
libcore
| :
| Joining an empty StringList
|
2016-03-05
|
libcore
| :
| Import scripts from loaded packages by default
|
2016-03-01
|
CMake
|
Debug
|
OS X
| :
| Do not strip debug symbols in debug builds
|
February 2016
|
2016-02-29
|
Homepage
| :
| PHP errors
|
2016-02-27
|
libappfw
| :
| Showing and hiding LineEditWidget's hint message
|
2016-02-23
|
Model Renderer
| :
| Animation variables applied also when no sequences active
|
2016-02-23
|
Model Renderer
| :
| Animation variables applied also when no sequences active
|
2016-02-21
|
Home
|
UI
| :
| Update backgrounds when launching
|
2016-02-12
|
libcore
|
Widgets
| :
| Crash when focused widget is destroyed
|
2016-02-12
|
libappfw
|
Refactor
|
Widgets
| :
| ChildVisibilityClipping applied for all widgets
|
2016-02-09
|
Client
| :
| Redundant entries in the saved sessions list data
|
2016-02-05
|
FS
|
libcore
| :
| Find all packages under /home
|
2016-02-05
|
Doom
| :
| Name of the Doom Shareware IWAD package
|
2016-02-02
|
Windows
| :
| Missing export
|
January 2016
|
2016-01-24
|
Client
|
UI
|
Windows
| :
| Reverted some of the startup busy mode changes
|
2016-01-22
|
Added
|
Cleanup
| :
| Added missing includes
|
2016-01-22
|
API
|
Doom
| :
| Fixed missing Windows exports; updated Map APIs
|
2016-01-22
|
Doom
| :
| Handling error with plugin entry points
|
2016-01-21
|
CI
| :
| Fixed path of the Doomsday project file
|
2016-01-20
|
FS
|
libcore
| :
| Indexing packages with versions; LinkFile in file listing
|
2016-01-19
|
All Games
| :
| Export basic plugin API functions as C
|
2016-01-17
|
Windows
| :
| Missing exports
|
2016-01-17
|
libcore
| :
| Avoid crash at shutdown
|
2016-01-17
|
Windows
| :
| Missing export
|
2016-01-17
|
libcore
|
NumberValue
| :
| Showing a large integer as hexadecimal
|
2016-01-17
|
Homepage
| :
| "undefined undefined" on the download pages
|
2016-01-12
|
MSVC
|
Windows
| :
| Missing exports
|
2016-01-06
|
Model Renderer
| :
| Handling a failed model load
|
2016-01-01
|
MSVC
| :
| Build failure (QStringLiteral)
|
2016-01-01
|
Client
|
UI
| :
| Memory leak in SidebarWidget
|
December 2015
|
2015-12-31
|
liblegacy
| :
| Potential crash
|
2015-12-30
|
Shaders
| :
| More accurate lighting, better specular highlights
|
2015-12-29
|
libgui
|
Windows
| :
| Missing ImageFile exports
|
2015-12-29
|
Debug
|
libgui
| :
| Accessing an uninitialized texture
|
2015-12-29
|
libcore
| :
| Potential crash (accessing deleted object)
|
2015-12-26
|
Shell
| :
| Handling quoted text in the server options
|
2015-12-26
|
Doom
|
Map
| :
| Crash during shutdown (dangling observer)
|
2015-12-25
|
Doom
| :
| Avoid a crash when reseting engine state
|
2015-12-25
|
Client
| :
| Crash when performing a reset with no map loaded
|
2015-12-24
|
X11
| :
| Undefined conflicting Xlib preprocessor symbol
|
2015-12-21
|
GL
|
Renderer
| :
| Reset GL state to defaults after rendering a model
|
2015-12-20
|
Info
|
libcore
| :
| Correct handling of value-terminating semicolons
|
2015-12-19
|
Model Renderer
| :
| Load all programs used by models
|
2015-12-14
|
Forums
|
Homepage
| :
| First letter links in the Members list
|
November 2015
|
2015-11-30
|
CMake
|
Windows
| :
| Incorrect compiler flag for Assimp
|
2015-11-29
|
Assimp
|
Client
| :
| Fixed minor build warnings
|
2015-11-29
|
Client
|
Renderer
| :
| Segfault during ambient occlusion drawing (Hexen map02)
|
2015-11-28
|
Audio
|
Cleanup
|
Client
| :
| Positioning of plane movement sounds; cleanup
|
2015-11-28
|
Definitions
|
Doom
| :
| Missing attack sounds (typo)
|
2015-11-28
|
Audio
|
Client
| :
| Misinterpreted sound ID (-1) when trying to cache waveform data
|
2015-11-28
|
FluidSynth
|
Unix
| :
| Link with the system FluidSynth library
|
2015-11-28
|
Audio
|
Client
| :
| Catch missing symbol errors when loading audio plugins
|
2015-11-25
|
Cleanup
|
Documentation
| :
| Fixed some Doxygen warnings
|
2015-11-25
|
Model Renderer
| :
| Incorrect lighting on scaled models
|
2015-11-25
|
Forums
|
Homepage
| :
| Fixed post attachments and poll creation options
|
2015-11-15
|
libcore
|
Scripting
| :
| `dir()` should return an alphabetically sorted list
|
2015-11-10
|
Renderer
| :
| Configuring all fog parameters from Map Info
|
2015-11-09
|
GCC
| :
| Build failure (template specialization)
|
2015-11-07
|
Homepage
| :
| Incorrect image path on the Engine page
|
2015-11-07
|
Build Repository
|
Homepage
| :
| PHP error (pass by reference in call)
|
2015-11-03
|
Clang
| :
| Minor compiler warnings
|
October 2015
|
2015-10-30
|
Hexen
| :
| Breaking a suit of armor makes no sound
|
2015-10-30
|
libcore
| :
| PackageLoader reports Doomsday Script parsing errors
|
2015-10-29
|
Hexen
|
Refactor
|
Thinker
| :
| Mobj-on-mobj checks shouldn't duplicate the mobj
|
2015-10-29
|
Model Renderer
| :
| Animation triggering when state changes multiple times
|
2015-10-27
|
Model Renderer
| :
| Rendering passes were indexed incorrectly
|
2015-10-26
|
Qt
| :
| Workaround for older Qt 5 compatibility
|
2015-10-26
|
libgui
| :
| Unbinding shadowed uniforms from a GLProgram
|
2015-10-26
|
Model Renderer
| :
| Use model's atlas when drawing; fixed shutdown crash
|
2015-10-23
|
Client
| :
| Improper deinit after mobj model asset init failure
|
2015-10-23
|
Added
|
Model Renderer
| :
| Added missing "material" variable
|
2015-10-23
|
Added
|
Model Renderer
| :
| Added missing "material" variable
|
2015-10-21
|
Model Renderer
| :
| Use default rendering passes if none defined
|
2015-10-20
|
MSVC
|
Windows
| :
| Build failure
|
2015-10-19
|
Model Renderer
| :
| Missing rendering pass information
|
2015-10-19
|
Client
|
Network
| :
| Ignore master server actions if no API URL set
|
2015-10-19
|
Client
|
Network
| :
| Ignore master server actions if no API URL set
|
2015-10-19
|
SettingsRegister
| :
| Config settings with a text value
|
2015-10-19
|
SettingsRegister
| :
| Config settings with a text value
|
2015-10-16
|
libappfw
|
LogWidget
| :
| Scroll position stays fixed when not at bottom
|
2015-10-16
|
libappfw
|
LogWidget
| :
| Scroll position stays fixed when not at bottom
|
2015-10-15
|
Tests
| :
| Missing color "label.shadow" in test_appfw
|
2015-10-15
|
Tests
| :
| Missing color "label.shadow" in test_appfw
|
2015-10-15
|
libgui
|
ModelDrawable
| :
| Rendering pass mask; fixed drawing
|
2015-10-11
|
Savegame Tool
| :
| Failed conversion of .dsg savegame with ambiguous game mode (typo)
|
September 2015
|
2015-09-26
|
Model Renderer
|
World
| :
| Defer triggering of state animations
|
2015-09-24
|
Model Renderer
| :
| Yaw angle for flying objects
|
2015-09-23
|
libgui
|
Model Renderer
| :
| Clamping non-looping animations
|
2015-09-19
|
Doom
| :
| Release Doomsday Script functions used as bindings
|
2015-09-17
|
Bindings
|
Client
| :
| Evaluating modifier condition for an event binding
|
2015-09-16
|
Model Renderer
| :
| Clamp non-looping animations before they wrap
|
2015-09-14
|
Default Style
|
OS X
| :
| Excessive import of DisplayMode in fonts.dei
|
2015-09-13
|
Model Renderer
| :
| Inadvertently borrowing other objects' bone transformations
|
2015-09-02
|
Master Server
| :
| Failed generating server digest response in JSON format
|
August 2015
|
2015-08-27
|
| :
| Compiler warnings
|
2015-08-25
|
Windows
| :
| Missing exports
|
2015-08-25
|
libappfw
|
PopupMenuWidget
| :
| Inverted popup menu items colors
|
2015-08-24
|
Client
| :
| Missing header
|
2015-08-24
|
Client
| :
| Missing header
|
2015-08-24
|
Model Renderer
| :
| Wrong variable name
|
2015-08-24
|
FS
|
libcore
| :
| Checking LinkFiles for pruning
|
2015-08-22
|
libappfw
|
PopupWidget
| :
| Positioning a tall popup
|
2015-08-18
|
Client
| :
| Build failure
|
2015-08-18
|
Model Renderer
| :
| Crash when rendering a Thing model
|
2015-08-18
|
Assimp
| :
| Updated Assimp submodule with MD5 loading fix
|
2015-08-17
|
libgui
|
ModelDrawable
| :
| Initialize UV bounds of maps not included in material
|
2015-08-17
|
Model Renderer
| :
| Model shader wraps UV coordinates within atlas
|
2015-08-17
|
Info
|
libcore
| :
| Included documents must use same language rules
|
2015-08-17
|
Audio
|
Client
| :
| Further DDSF_* flag related fixes
|
2015-08-17
|
Audio
|
Client
| :
| Mishandled DDSF_* flags when starting LogicSounds
|
2015-08-16
|
libgui
| :
| Compiler warning (signed/unsigned comparison)
|
2015-08-01
|
libgui
| :
| Must swap red and blue when loading a 24-bit Targa image
|
2015-08-01
|
Builder
| :
| Finding the previous build for comparing changes
|
2015-08-01
|
CMake
|
Windows
| :
| Run windeployqt on the right executable
|
July 2015
|
2015-07-31
|
Model Renderer
| :
| Eye position for specular lighting
|
2015-07-30
|
Doom
| :
| Fixed build (missing files in previous commit)
|
2015-07-27
|
Unix
| :
| Missing headers
|
2015-07-27
|
CMake
|
Installer
| :
| Missing/excessive installed components
|
2015-07-27
|
CMake
|
Windows
| :
| Warning about missing VCINSTALLDIR
|
2015-07-26
|
64-bit
| :
| Ambiguous template arguments for de::min
|
2015-07-26
|
64-bit
| :
| Ambiguous template arguments for de::min
|
2015-07-26
|
Windows
| :
| Missing exports, working around MSVC's C++11 issues
|
2015-07-26
|
Network
| :
| Incorrect parsing of data sent from server
|
2015-07-26
|
Network
| :
| Incorrect parsing of data sent from server
|
2015-07-25
|
Scripting
| :
| Interpreting truth value of text strings
|
2015-07-25
|
Scripting
| :
| Interpreting truth value of text strings
|
2015-07-25
|
Builder
|
RSS
| :
| Problem when parsing the changes XML
|
2015-07-24
|
Builder
| :
| Fixed doubled Clang warning count, ignore external warnings
|
2015-07-23
|
Hexen
| :
| Failure to load Hexen due to sprite error ("Unknown view 0")
|
2015-07-23
|
Hexen
| :
| Failure to load Hexen due to sprite error ("Unknown view 0")
|
2015-07-22
|
Model Renderer
| :
| Models drawn facing 90 degrees the wrong way
|
2015-07-22
|
Model Renderer
| :
| Models drawn facing 90 degrees the wrong way
|
2015-07-22
|
Cleanup
| :
| Missing headers etc. after merge
|
2015-07-20
|
Unix
| :
| Fixed build (de_network.h removed)
|
2015-07-20
|
Refactor
|
Windows
| :
| Fixed build after Plugins, DoomsdayApp changes
|
2015-07-20
|
Network
|
OS X
|
Unix
| :
| Fixed build (ambiguous use of de::min<>())
|
2015-07-19
|
Busy Mode
| :
| Initializing the progress indicator
|
2015-07-18
|
libcommon
| :
| Fatal error about not finding patch replacement #-1
|
2015-07-18
|
libcommon
| :
| Fatal error about not finding patch replacement #-1
|
2015-07-18
|
Doom64
| :
| Comparison typo (==)
|
2015-07-18
|
Doom64
| :
| Comparison typo (==)
|
2015-07-10
|
Bindings
| :
| Local player controls applied to all players
|
2015-07-10
|
Client
| :
| Build failure (illegal use of reference)
|
2015-07-09
|
CMake
| :
| Compiling with static Assimp on GCC
|
2015-07-07
|
libcore
|
Package
| :
| Absolute paths in package's import path
|
2015-07-07
|
Client
| :
| Null pointer access if shutting down too early
|
2015-07-07
|
Image
|
libgui
| :
| Loading a Targa image that uses an upper origin
|
2015-07-07
|
Doom
| :
| Invalid string read operation in "Thing Mods"
|
2015-07-05
|
Definitions
| :
| Built-in "Defs" module disappears when switching games
|
2015-07-03
|
Client
|
Renderer
| :
| Build errors (missing changes in previous commit)
|
2015-07-03
|
Client
|
Renderer
| :
| Build error (missing change in previous commit)
|
June 2015
|
2015-06-19
|
Hexen
| :
| Omit warnings about music definitions from MAPINFO
|
2015-06-16
|
Documentation
| :
| Doxygen configuration for the SDK docs
|
2015-06-14
|
OS X
| :
| Showing and hiding the mouse cursor
|
2015-06-14
|
Client
| :
| Parsing version numbers with fewer than three components
|
2015-06-13
|
| :
| Memory access violations
|
2015-06-13
|
Hexen
| :
| Crash when spawning a missile
|
2015-06-13
|
CMake
|
OS X
| :
| Removed duplicate rpath in Doomsday.app
|
2015-06-13
|
libcommon
| :
| Automap's "map-freepan" binding context activation
|
2015-06-13
|
Builder
| :
| Do submodule update in repository root
|
2015-06-12
|
| :
| Various compiler warnings (e.g., unused functions/variables)
|
2015-06-12
|
Builder
| :
| Parsing build logs for errors and warnings
|
2015-06-11
|
client
|
Doom
| :
| Benign compiler warnings, ambiguous de::Vector<> conversion
|
2015-06-10
|
| :
| Various compiler warnings
|
2015-06-10
|
Builder
|
Pilot
| :
| Issue comparing git commit hashes
|
2015-06-08
|
Added
|
Builder
| :
| Added .msi as a known file extension for Windows
|
2015-06-08
|
Pilot
| :
| Run git in the correct directory (during check_* task)
|
2015-06-07
|
Builder
|
OS X
| :
| Naming of the build logs on Yosemite
|
2015-06-06
|
libcommon
|
MSVC
| :
| Build errors ("inline" keyword)
|
2015-06-06
|
Documentation
| :
| Updated console variable help, fixed generator script
|
2015-06-05
|
Builder
|
Debian
| :
| No need for Qt 5 to be system default
|
2015-06-04
|
CMake
| :
| CMake configs for SDK libraries
|
2015-06-01
|
Clang
|
FluidSynth
| :
| Compiler warnings (abs vs. fabsf)
|
May 2015
|
2015-05-31
|
CMake
| :
| libgui is dependent on Assimp
|
2015-05-25
|
Clang
|
Fluidsynth
| :
| Removed unsupported compiler option
|
2015-05-25
|
ModelDrawable
| :
| Use NativePath to clean up paths in the source data
|
2015-05-24
|
Builder
|
FMOD
| :
| Debian packaging rules for the FMOD plugin
|
2015-05-24
|
Git
| :
| Use the latest libassimp submodule revision
|
2015-05-24
|
Builder
| :
| Updated paths for running Doxygen
|
2015-05-24
|
CMake
|
Unix
| :
| Incorrect build options; no default CPack generator
|
2015-05-24
|
CMake
|
Unix
| :
| Correct file name; rpath for standalone use
|
2015-05-24
|
libcommon
|
XG
| :
| Replace Con_Error with log messages
|
2015-05-23
|
CMake
|
Windows
| :
| Running windeployqt when path has spaces
|
2015-05-23
|
CMake
|
Windows
| :
| Errors when packaging binaries with WiX
|
2015-05-22
|
Installer
|
Windows
| :
| Remove the obsolete "wadmapconverter.dll" plugin
|
2015-05-22
|
CMake
|
Oculus Rift
|
Windows
| :
| Use the correct LibOVR library path
|
2015-05-21
|
Doom64
| :
| Use of uninitialized local variable (typo)
|
2015-05-20
|
SectorCluster
|
World
| :
| Crash when exiting a map
|
2015-05-20
|
Hexen
| :
| Death Wyvern gets stuck
|
2015-05-20
|
CMake
|
Debug
| :
| Allow using the debug version of libassimp
|
2015-05-19
|
Windows
| :
| Version define for Windows binaries
|
2015-05-17
|
Hexen
| :
| Crashes due to null pointer access
|
2015-05-15
|
Clang
|
Client
|
Map
|
Optimize
| :
| Crash in optimized build (undefined behavior)
|
2015-05-15
|
Snowberry
| :
| Always load Deathkings WAD with the "-iwad" option
|
2015-05-14
|
Hexen
| :
| Compiler warning (unused argument)
|
2015-05-14
|
Unix
| :
| Minor build errors
|
2015-05-14
|
Unix
| :
| Minor build errors
|
2015-05-13
|
libgui
|
Windows
| :
| Crash during startup if display driver doesn't support OpenGL 2
|
2015-05-13
|
libgui
|
Windows
| :
| Crash during startup if display driver doesn't support OpenGL 2
|
2015-05-13
|
ContactSpreader
|
World
| :
| Spread contacts over middle surfaces with a non-opaque material
|
2015-05-12
|
Hexen
| :
| Unsuccessful use of puzzle item should not move cursor
|
2015-05-12
|
Hexen
| :
| Unsuccessful use of puzzle item should not move cursor
|
2015-05-12
|
Hexen
| :
| Resolve merge conflicts from 05f0b122
|
2015-05-12
|
Hexen
| :
| Incorrect mana given on collection of fourth-weapon piece
|
2015-05-12
|
Hexen
| :
| Incorrect mana given on collection of fourth-weapon piece
|
2015-05-09
|
All Games
|
Multiplayer
| :
| Close automap and inventory when player dies
|
2015-05-09
|
All Games
|
Multiplayer
| :
| Close automap and inventory when player dies
|
2015-05-09
|
Heretic
|
libcommon
|
Multiplayer
| :
| Phoenix Rod flame and weapon refiring
|
2015-05-09
|
Heretic
|
libcommon
|
Multiplayer
| :
| Phoenix Rod flame and weapon refiring
|
2015-05-09
|
Heretic
|
Multiplayer
| :
| Incorrect Hell Staff rain colors
|
2015-05-09
|
Heretic
|
Multiplayer
| :
| Incorrect Hell Staff rain colors
|
2015-05-08
|
Heretic
|
Hexen
| :
| "Fly Up" should do nothing if Wings isn't owned
|
2015-05-08
|
Heretic
|
Hexen
| :
| "Fly Up" should do nothing if Wings isn't owned
|
2015-05-06
|
Console
|
Doom
| :
| Handling an empty string argument
|
2015-05-06
|
Console
|
Doom
| :
| Handling an empty string argument
|
2015-05-06
|
libcore
|
Time
| :
| Missing conversion of Time to text
|
2015-05-06
|
libcore
|
Time
| :
| Missing conversion of Time to text
|
2015-05-06
|
libcore
|
libgui
| :
| Use Qt serialization format 4.8
|
2015-05-06
|
libcore
|
libgui
| :
| Use Qt serialization format 4.8
|
2015-05-06
|
Client
|
Network
| :
| Treat port 0 as equivalent to the default port
|
2015-05-06
|
Client
|
Network
| :
| Treat port 0 as equivalent to the default port
|
2015-05-04
|
Client
|
Renderer
| :
| Sprite rotation selection (typo)
|
2015-05-04
|
Hexen
| :
| Wendigo attack angle incorrect
|
2015-05-03
|
CMake
|
Qt
| :
| Finding qmake, handling reconfiguration
|
2015-05-03
|
MSVC
|
Windows
| :
| Unsupported C++11 feature in MSVC2013
|
April 2015
|
2015-04-29
|
Client
|
Map
|
World
| :
| Use ConvexSubspaces when building the decorated surface list
|
2015-04-27
|
ACS
|
libcommon
| :
| ACS world state deserialization
|
2015-04-07
|
CMake
|
OS X
|
Tests
| :
| Deploy Qt on test apps
|
2015-04-06
|
Heretic
| :
| Amount of ammo given on baby/nightmare difficulty
|
2015-04-06
|
Heretic
| :
| Amount of ammo given on baby/nightmare difficulty
|
2015-04-06
|
Doom
| :
| Clearing the invulnerability post-processing filter
|
2015-04-06
|
Doom
| :
| Clearing the invulnerability post-processing filter
|
2015-04-06
|
Client
|
UI
| :
| Reseting "Pixel Density" to defaults
|
2015-04-06
|
Client
|
UI
| :
| Reseting "Pixel Density" to defaults
|
March 2015
|
2015-03-28
|
PostFX
| :
| Clear view effects when needed
|
2015-03-28
|
PostFX
| :
| Clear view effects when needed
|
2015-03-27
|
CMake
| :
| Installing library targets
|
2015-03-21
|
libappfw
| :
| Menu closes open subwidgets when opening a new subwidget
|
2015-03-21
|
libappfw
| :
| Menu closes open subwidgets when opening a new subwidget
|
2015-03-21
|
Client
| :
| Crash when closing Video Settings in the Home screen
|
2015-03-21
|
Client
| :
| Crash when closing Video Settings in the Home screen
|
2015-03-21
|
CMake
|
OS X
| :
| Bundling packages
|
2015-03-17
|
libappfw
| :
| DocumentWidget content overflowing the right edge
|
2015-03-17
|
libappfw
| :
| DocumentWidget content overflowing the right edge
|
2015-03-15
|
Client
|
UI
| :
| Using the correct frame for busy transitions
|
2015-03-15
|
Client
|
UI
| :
| Using the correct frame for busy transitions
|
2015-03-13
|
Map Renderer
| :
| "Missing" material usage on floors/ceilings
|
2015-03-12
|
Doom
| :
| Final Doom Lost Soul bounce correction (regression)
|
2015-03-12
|
Doom
| :
| Final Doom teleport destination altitude (regression)
|
2015-03-11
|
Hexen
|
Refactor
| :
| Korax teleport order (refactoring oversight)
|
2015-03-08
|
Doom
|
Multiplayer
| :
| Overlapping headings in the intermission screen
|
2015-03-08
|
Doom
|
Multiplayer
| :
| Overlapping headings in the intermission screen
|
2015-03-06
|
Definitions
|
Doom
| :
| Group definition frame duration validation (mishandled -1)
|
2015-03-05
|
Client
|
UI
| :
| Show projected mouse cursor in all displacing VR modes
|
2015-03-05
|
Client
|
UI
| :
| Show projected mouse cursor in all displacing VR modes
|
2015-03-03
|
MaterialTextureLayer
|
Resources
| :
| MaterialTextureLayer::AnimationStage() should not decode texture URIs
|
2015-03-02
|
| :
| Crash warping to a map without MapInfo data
|
2015-03-02
|
Renderer
| :
| Don't try to correct the FOV angle in a very wide window
|
2015-03-02
|
Renderer
| :
| Don't try to correct the FOV angle in a very wide window
|
2015-03-01
|
Canvas
|
X11
| :
| Window refresh does not start properly
|
2015-03-01
|
Canvas
|
X11
| :
| Window refresh does not start properly
|
February 2015
|
2015-02-27
|
CMake
|
OS X
| :
| Fixed issues with the CPack installation procedure
|
2015-02-24
|
Hexen
| :
| Various invalid memory reads when starting ACScripts
|
2015-02-23
|
Client
| :
| Use the renamed DD_FLOAT() macro (instead of FLOAT)
|
2015-02-22
|
libcore
|
ScriptSystem
| :
| Possible crash when importing modules
|
2015-02-22
|
libcore
|
ScriptSystem
| :
| Possible crash when importing modules
|
2015-02-16
|
liblegacy
|
Unix
| :
| Path manipulation in Windows style file finding
|
2015-02-16
|
liblegacy
|
Unix
| :
| Path manipulation in Windows style file finding
|
2015-02-13
|
Windows
| :
| Build failure
|
2015-02-12
|
Animation
|
libcore
| :
| Potential crash during animation
|
2015-02-12
|
Definitions
|
Doom
| :
| Old style Decoration def interpretation
|
2015-02-11
|
Client
|
Multiplayer
| :
| Cleaning up client state when leaving a game
|
2015-02-10
|
GL
|
libgui
|
Windows
| :
| Build failure
|
2015-02-09
|
DED
|
Doom
| :
| Parsing Material.Light defs (copy/paste oversight)
|
2015-02-09
|
Multiplayer
|
UI
| :
| Potential crash when joining an MP game
|
2015-02-08
|
DED
|
Doom
| :
| Implicit Decoration.Light stage allocation while parsing
|
2015-02-07
|
Multiplayer
| :
| Crash when joining a finished coop game
|
2015-02-05
|
Multiplayer
| :
| Joining fails with a message "already joined"
|
2015-02-05
|
Bindings
|
Input
| :
| Do not offer events to game during busy mode
|
2015-02-03
|
Amethyst
| :
| Compiling with Qt 4
|
2015-02-02
|
qmake
| :
| Deploy packages in a server-only build
|
January 2015
|
2015-01-31
|
libcommon
|
Multiplayer
| :
| Monsters aiming at players in co-op
|
2015-01-30
|
libcommon
| :
| Compiler warning (unused variable)
|
2015-01-29
|
All Games
|
Server
| :
| Spurious warnings re unknown "resetctlaccum" command
|
2015-01-29
|
Hexen
| :
| 'Sherlock' cheat gives wrong items in Hexen (typo)
|
2015-01-29
|
World
| :
| Error attempting player reborn in Hexen
|
2015-01-25
|
Definitions
|
Doom
| :
| Ultimate Doom, episode 4 starting map (typo)
|
2015-01-23
|
Host
| :
| Rebuild times can be omitted from configuration
|
2015-01-15
|
Input
| :
| Clearing input device state during busy mode
|
2015-01-06
|
JSON
|
libcore
| :
| Error when parsing whitespace in JSON
|
2015-01-04
|
libcommon
|
Server
| :
| Starting a server with obsolete episode/map cvars
|
2015-01-04
|
Doom
| :
| Behavior of Revenant homing missiles
|
December 2014
|
2014-12-22
|
Definitions
| :
| Runtime ded_material_t interpretation
|
2014-12-20
|
Renderer
| :
| Z-buffering of sky models
|
2014-12-17
|
Client
| :
| Compiler warnings
|
2014-12-16
|
Client
| :
| Build failure (missing include)
|
2014-12-15
|
Doom
| :
| IllegalPatternError handling "where" commands
|
2014-12-08
|
FX
|
Renderer
| :
| Post-processing causes splitscreen views to go blank
|
2014-12-06
|
DocumentWidget
|
libappfw
| :
| Document contents not updated for drawing
|
2014-12-06
|
Windows
| :
| MSVC doesn't support C++11 initializers for arrays
|
2014-12-05
|
Doom
|
Intermission
| :
| Intermission, "Entering <Map title>" title positioned incorrectly
|
2014-12-04
|
Client
|
Map Renderer
| :
| Zone memory "leak" (Generator::stages)
|
2014-12-04
|
Client
|
Debug
|
Map Renderer
| :
| Crash attempting to sort vissprites
|
2014-12-04
|
Cleanup
|
Client
|
Map Renderer
|
SkyDrawable
| :
| Array underflow drawing sky models, cleanup
|
2014-12-03
|
DED
|
Doom
| :
| (Record::operator []) Variable 'execute' not found
|
2014-12-03
|
Renderer
| :
| Apply "shadowRadius" when one is defined for a model
|
2014-12-01
|
Doom
| :
| Impossible Selection for IDMUS cheat in doom1 (typo)
|
November 2014
|
2014-11-30
|
libappfw
| :
| Colors with inverted Aux Button and Button styles
|
2014-11-30
|
Doom
| :
| Updated IDMUS cheat handling re custom episodes
|
2014-11-29
|
Deh Reader
| :
| Crash parsing DEH patches referencing unknown definitions
|
2014-11-29
|
Heretic
| :
| Missing episode selection menu in heretic-share
|
2014-11-29
|
Doom
| :
| Missing episode selection menu in doom1-share
|
2014-11-29
|
Hexen
| :
| Spurious alerts re nonexistent Material defs in hexen-demo
|
2014-11-29
|
Doom
|
HacX
| :
| Spurious alerts re nonexistent Map Info defs
|
2014-11-28
|
Chex Quest
|
Doom
| :
| Spurious alerts re nonexistent Map Info defs (typo)
|
2014-11-28
|
Doom
| :
| No Episodes defined for doom1-share (typo)
|
2014-11-28
|
IdTech1Converter
|
MapInfoTranslator
| :
| Mistranslated MAPINFO episode ids
|
2014-11-28
|
IdTech1Converter
|
MapInfoTranslator
| :
| Don't attribute custom maps in MAPINFO with the game's Author
|
2014-11-28
|
libcommon
|
Menu
| :
| Activating binding grab with mouse button(s) in control menu
|
2014-11-27
|
SavedSessionMenuWidget
|
UI
| :
| Fixed size of close icon on non-retina displays
|
2014-11-26
|
libappfw
| :
| Popup positioning with Down opening direction
|
2014-11-26
|
ClientWindow
| :
| Incorrect log message about multisampling
|
2014-11-23
|
Doom
| :
| Doom's base MAPINFO definitions have wrong/no music for E1M6 and E1M9
|
2014-11-23
|
Doom
|
Heretic
| :
| Incorrect IDCLEVXY cheat > "warp" command mappings
|
2014-11-23
|
Heretic
| :
| Heretic's base MAPINFO definitions omitted cluster numbers
|
2014-11-23
|
Definitions
|
Heretic
| :
| Erroneous alerts re non-existent Materials in heretic-share
|
2014-11-23
|
Heretic
| :
| No Episodes defined for heretic-share (typo)
|
2014-11-23
|
Client
|
UI
| :
| Inadvertent log clearing
|
2014-11-23
|
Hexen
| :
| Record Variable 'songLump' not found
|
2014-11-23
|
FMOD
| :
| Crash when attempting CD audio playback
|
2014-11-23
|
Client
|
Input
|
libgui
| :
| Handling mouse wheel events (Qt 5)
|
2014-11-21
|
libgui
|
X11
| :
| Replaced use of deprecated XKeycodeToKeysym
|
2014-11-21
|
libgui
|
QtNativeFont
| :
| Measuring and rasterizing must use the same metrics
|
2014-11-19
|
DED
|
Doom
| :
| Sky height/horizon offset interpretation
|
2014-11-19
|
libcommon
| :
| Qt 4 compatibility
|
2014-11-19
|
libcommon
|
World
| :
| Multiplayer control issues, binding widget deactivation
|
2014-11-18
|
| :
| Various build errors and warnings
|
2014-11-18
|
ClientWindow
|
GL
|
Windows
| :
| No need to recreate GL Canvas for FSAA/vsync changes
|
2014-11-17
|
Doom
| :
| Clearing mapped Config variables from database
|
2014-11-17
|
ClientWindow
|
Windows
| :
| Use of the new fsaa/vsync variables
|
2014-11-17
|
F API
| :
| Custom status of contained files in M_ReadFileIntoString()
|
2014-11-16
|
UI
|
Updater
| :
| Don't recheck if settings weren't changed
|
2014-11-15
|
Client
|
Windows
| :
| Potential crash if closing window during startup
|
2014-11-13
|
Builder
|
Unix
| :
| Detecting platform version
|
2014-11-13
|
Client
|
FX
| :
| Crash during game startup
|
2014-11-13
|
Client
|
Debug
| :
| Missing symbols (no code compiled in inputdebug.cpp)
|
2014-11-12
|
Builder
|
OS X
| :
| Detecting platform version number
|
2014-11-11
|
64-bit
|
Client
| :
| Build failure
|
2014-11-10
|
Client
|
InputSystem
| :
| In symbolic echo mode, event bindings should not be active
|
2014-11-09
|
Bindings
|
Client
|
InputSystem
| :
| ImpulseBinding id generation for multiple local players
|
2014-11-08
|
libcore
|
String
| :
| Out-of-bounds memory access (leading to crash)
|
2014-11-08
|
Client
| :
| Build failure in release build
|
2014-11-08
|
BindContext
|
PlayerImpulse
| :
| PlayerImpulse double-click binding activation
|
2014-11-08
|
PlayerImpulse
| :
| PlayerImpulse double-click symbolic event synthesis
|
2014-11-08
|
Client
| :
| Crash during main window construction
|
2014-11-07
|
Client
|
InputDeviceButtonControl
|
InputSystem
| :
| Expiring InputDeviceButtonControls on context change (typo)
|
2014-11-06
|
Client
|
UI
| :
| Layout of the close button of Renderer Appearance sidebar
|
2014-11-06
|
Release
| :
| Compiler warning (unused argument)
|
2014-11-06
|
Client
| :
| Crash at shutdown
|
2014-11-02
|
Debug
|
Input
| :
| Fixed labels for input device control state visuals
|
2014-11-02
|
MSVC
| :
| Compilation issue
|
2014-11-02
|
64-bit
|
Client
|
libcommon
| :
| Crash when binding a control
|
2014-11-02
|
GuiWidgetPrivate
|
libappfw
| :
| Observe root atlas for deletion
|
2014-11-02
|
ChildWidgetOrganizer
|
libappfw
| :
| Potential memory access issue
|
October 2014
|
2014-10-31
|
Client
| :
| Memory leak (notification widgets not deleted)
|
2014-10-31
|
FoldPanelWidget
|
libappfw
| :
| Memory leak
|
2014-10-31
|
libcore
|
Scripting
| :
| Memory leak in expression evaluator
|
2014-10-30
|
AlertDialog
|
Client
|
UI
| :
| Fixed layout problem when dialog is narrow
|
2014-10-30
|
ArrayExpression
|
libcore
| :
| Memory leak
|
2014-10-30
|
Font
|
libgui
| :
| Memory leak (release font metrics rules)
|
2014-10-30
|
libappfw
| :
| Memory leak in LogWidget (at shutdown)
|
2014-10-30
|
Client
| :
| Missing header
|
2014-10-29
|
| :
| Missing header
|
2014-10-29
|
InputBindingWidget
|
libcommon
|
Menu
| :
| Bindevent command composition for key-down-down
|
2014-10-29
|
Input
| :
| E_FOCUS events should never be echoed
|
2014-10-29
|
Client
| :
| Crash after dismissing "App init failed" dialog
|
2014-10-27
|
All Games
|
SaveSlots
| :
| Resetting last-used and "quick" save slots on game change
|
2014-10-27
|
HiDPI
|
libappfw
| :
| Background blurring with high pixel densities
|
2014-10-26
|
Hexen
|
MP
| :
| Client crashes when a plane moves on client side
|
2014-10-26
|
Map
|
World
| :
| Missing return value in Map::forAllClusters()
|
2014-10-26
|
libgui
|
RowAtlasAllocator
| :
| Horizontal margin was ignored when allocating
|
2014-10-24
|
Unix
| :
| Build failure (file name case sensitivity)
|
2014-10-22
|
libcore
|
TaskPool
| :
| Completing a pool while it is being destroyed
|
2014-10-22
|
libcore
|
Lockable
| :
| Issue with the mutex lock counter
|
2014-10-20
|
Console
|
Doom
| :
| Timing the execution buffer
|
2014-10-20
|
Animation
|
libcore
| :
| Updating current time
|
2014-10-18
|
Added
|
Client
|
Manifest
| :
| Added missing header
|
2014-10-16
|
Windows
| :
| Bunch of benign warnings in the release build
|
2014-10-16
|
XG
| :
| Surface tint color changed when triggering XG 'plane_material' lines
|
2014-10-16
|
XG
| :
| Player armor set to limit when triggering XG 'power' class lines
|
2014-10-15
|
InFine
| :
| Compiler warnings (un/signed comparison; string literals)
|
2014-10-13
|
DED
|
Doom
|
GCC
| :
| Benign compiler warning (potential use of uninitialized var)
|
2014-10-12
|
libcore
|
Xcode
| :
| Fixed a bunch of benign integer conversion warnings
|
2014-10-11
|
Particles
|
World
| :
| Spawning particle generators on rockets
|
2014-10-11
|
libcommon
|
XG
| :
| XG sector ambient sounds not loaded
|
2014-10-11
|
libcommon
|
XG
| :
| XG sector types override the game's built-in types
|
2014-10-06
|
Hexen
|
SFX
| :
| Cough sound playback on Player vs PoisonCloud collision
|
2014-10-06
|
Resources
| :
| Handle the case of a zero-length lump between S(*)_START/_END
|
2014-10-06
|
LensFlares
|
Renderer
| :
| Failed (viewPlayer - ddPlayers == displayPlayer) assertion
|
2014-10-06
|
DED
|
Doom
| :
| Parsing Flags with an implicit zero value
|
2014-10-05
|
Definitions
|
Doom
| :
| Don't apply glow to Plutonia's FIREBLU material
|
2014-10-05
|
Doom
|
Intermission
| :
| Ultimate DOOM episode 2 animation discrepancies
|
2014-10-05
|
All Games
|
Console
| :
| Don't begin a game state change message if waiting for a response
|
2014-10-05
|
Renderer
|
SkyDrawable
| :
| SIGSEGV when SkyDrawable has no Sky configured
|
2014-10-03
|
Resources
| :
| Model skin selection error
|
September 2014
|
2014-09-25
|
All Games
| :
| Teleport destination collision test
|
2014-09-13
|
Renderer
|
SkyDrawable
| :
| Attempt to animate undefined sky models
|
2014-09-05
|
libcommon
| :
| Typo
|
2014-09-01
|
Oculus Rift
|
qmake
|
Windows
| :
| Fixed LibOVR include path
|
2014-09-01
|
libappfw
| :
| Build error (Qt 5 required)
|
August 2014
|
2014-08-31
|
Oculus Rift
| :
| Automatic mode changes; fixed HOM during intermission
|
2014-08-31
|
Oculus Rift
| :
| Composited UI aspect ratio
|
2014-08-30
|
GL
|
libappfw
|
OS X
| :
| Include path for LibOVR GL C API
|
2014-08-30
|
libappfw
|
Windows
| :
| Oculus Rift rendering setup for OpenGL
|
2014-08-30
|
libgui
|
MSVC
| :
| Working around C++11 compatibility issues
|
2014-08-25
|
libcommon
| :
| Disable map briefings when autostarting a game session
|
2014-08-25
|
libappfw
|
Windows
| :
| Build error in OculusRift
|
2014-08-25
|
libappfw
|
Oculus Rift
| :
| Build error when not using LibOVR
|
2014-08-23
|
Client
|
UI
| :
| Crash in the VR settings dialog
|
2014-08-23
|
Client
|
Renderer
| :
| Out-of-bounds Vector3f access during sky model init
|
2014-08-23
|
Renderer
| :
| Objects not appearing until after first tick
|
2014-08-23
|
libgui
|
MSVC
| :
| Working around MSVC 2013 incompatibility with C++11
|
2014-08-23
|
libappfw
|
Oculus Rift
| :
| Build error when not using LibOVR
|
2014-08-22
|
qmake
|
Unix
| :
| Build options for C++11
|
2014-08-22
|
qmake
|
Unix
| :
| Build options for Qt 5.2 / X11
|
2014-08-21
|
Client
|
VR
| :
| Applying head tracking, fixed VR settings dialog
|
2014-08-21
|
Oculus Rift
| :
| Projection plane distances
|
2014-08-21
|
Cleanup
|
OS X
| :
| Fixed warning from postbuild script
|
2014-08-19
|
libcommon
|
MSVC
|
Windows
| :
| Build warning ('/*' found outside of comment)
|
2014-08-19
|
OS X
|
SDK
| :
| Deploying packages to the SDK install folder
|
2014-08-16
|
Plane
|
World
| :
| Accessing plane sound origins
|
2014-08-16
|
Doom
|
Thinker
| :
| Crash at shutdown after zapping a thinker
|
2014-08-16
|
Doom
|
Thinker
| :
| Crash at shutdown after zapping a thinker
|
2014-08-16
|
libcommon
|
XG
| :
| Misuse of dummy mobj in XG leading to a crash
|
2014-08-16
|
libcommon
|
XG
| :
| Misuse of dummy mobj in XG leading to a crash
|
2014-08-15
|
SDK
|
Windows
| :
| SDK and dependency deployment on Windows
|
2014-08-14
|
SDK
|
X11
| :
| Various fixes for Qt 5 and X11 specific code
|
2014-08-12
|
OS X
|
SDK
| :
| SDK deployment issues
|
2014-08-10
|
Refactor
| :
| Missing ddvalue_t for DD_NUMMUSIC (refactoring oversight)
|
2014-08-10
|
Atlas
|
libgui
| :
| Applying a border when no background store is in use
|
2014-08-10
|
DEDRegister
|
Doom
| :
| tryFind should not throw exceptions
|
2014-08-10
|
DEDRegister
|
Doom
| :
| tryFind should not throw exceptions
|
2014-08-09
|
DEDRegister
|
Doom
| :
| Finding definitions case-insensitively
|
2014-08-09
|
DEDRegister
|
Doom
| :
| Finding definitions case-insensitively
|
2014-08-02
|
Ring Zero
| :
| Fold title should say "(0)" when no games in the subset
|
2014-08-02
|
Documentation
| :
| Doxygen markup issues
|
2014-08-02
|
Documentation
| :
| Fixed patching of the QCH source
|
2014-08-01
|
Doom
| :
| Compiling with Qt 4
|
2014-08-01
|
Doom
|
Windows
| :
| Export template specializations
|
July 2014
|
2014-07-31
|
DED
|
Doom
| :
| Indexing copied model definitions
|
2014-07-31
|
DEDRegister
|
Doom
| :
| Handling initially empty lookup key values
|
2014-07-31
|
libcore
|
Record
| :
| Assignment causes notifications about members
|
2014-07-31
|
libcore
|
Variable
| :
| Notification about value changes
|
2014-07-31
|
libappfw
|
ScrollWidget
| :
| Scrolling speed with HiDPI
|
2014-07-28
|
| :
| Build issues
|
2014-07-27
|
Map
| :
| Delete thinkers before the map elements
|
2014-07-26
|
Doom64
| :
| Fixed build (unknown symbol 'cfg.netEpisode')
|
2014-07-26
|
Documentation
| :
| Doxygen markup errors
|
2014-07-22
|
DED
|
Doom
| :
| Discarding definitions while parsing
|
2014-07-22
|
DED
|
Doom
| :
| Discarding definitions while parsing
|
2014-07-21
|
libcommon
| :
| Do not attempt player reborns if no game session is in progress
|
2014-07-20
|
Client
| :
| Compiler warnings (unreferenced formal parameter)
|
2014-07-19
|
Doom
|
Doom64
|
Heretic
|
Hexen
|
libcommon
| :
| Compiler warnings (missing initializer, unused arg)
|
2014-07-19
|
GLSandbox
| :
| Updated model animation
|
2014-07-18
|
| :
| Various Qt 4 build errors
|
2014-07-18
|
Canvas
|
libgui
| :
| Accessing a Qt 5+ method
|
2014-07-18
|
libcore
| :
| Path::Segment comparison operator against a text string
|
2014-07-17
|
Added
|
Windows
| :
| Build error, added missing exports
|
2014-07-17
|
OS X
|
qmake
| :
| Various build and deployment issues with Qt 5
|
2014-07-14
|
Doom
|
Doom64
|
libcommon
| :
| Build errors
|
2014-07-13
|
WorldSystem
| :
| Wrong MapInfo used when changing map (typo)
|
2014-07-11
|
libcommon
| :
| Build error (C++ passed through ...)
|
2014-07-10
|
Doom
|
g++
|
libcommon
| :
| Benign compiler warnings (unused parameter, uninitialized variables)
|
2014-07-08
|
libcommon
| :
| Compiler warning (possible uninitialized use of variable)
|
2014-07-08
|
UI
|
Updater
| :
| Apply HiDPI scaling in download progress indicator
|
2014-07-08
|
Qt
|
Shell
| :
| Thickness of lines in map overview (with Qt 5)
|
2014-07-04
|
Client
|
g++
| :
| Build error (missing include)
|
2014-07-04
|
libcommon
|
XG
| :
| Error in XG stair build spread algorithm
|
2014-07-04
|
Doom
|
Doom64
|
g++
|
Heretic
|
Hexen
|
libcommon
| :
| Compiler warnings (unused variables, signed/unsigned comparison)
|
2014-07-04
|
Wad Map Converter
|
World
| :
| Build error/warnings
|
2014-07-03
|
FS
|
libcore
| :
| Following a path that ends with "." or ".."
|
2014-07-03
|
libgui
|
OS X
| :
| Potential hang while drawing text
|
2014-07-02
|
SettingsRegister
| :
| Benign compiler warnings in release build
|
2014-07-02
|
Client
| :
| Build error (writing de::String through fprintf)
|
June 2014
|
2014-06-29
|
libcommon
| :
| Linkage conflict (extern C function returning a C++ reference)
|
2014-06-27
|
Client
|
Renderer
| :
| Benign compiler warning (value used before initialization)
|
2014-06-27
|
Doom
|
Hexen
| :
| Compiler warnings (missing initializers, unused args)
|
2014-06-24
|
SettingsRegister
| :
| Crash if "Custom" profile does not exist
|
2014-06-22
|
Resources
| :
| DD_DEFNS/DD_DIREC lump loading regression
|
2014-06-20
|
Windows
| :
| "-userdir" path encoding regression
|
2014-06-16
|
| :
| Compiler errors (Qt 5 compatibility, template arguments)
|
2014-06-16
|
Scripting
| :
| Typo
|
2014-06-15
|
GameSession
|
Hexen
| :
| Always update the internal.save when revisiting a map
|
2014-06-12
|
Doom
|
Music
| :
| Incorrect music for Doom2 TNT - MAP21
|
2014-06-09
|
Added
|
libcore
|
Windows
| :
| Noise from Windows system headers, added missing exports
|
2014-06-09
|
Cleanup
|
libappfw
|
LogWidget
|
Refactor
| :
| Fixed pruning, overall cleanup
|
2014-06-09
|
libappfw
|
LogWidget
| :
| Layout glitch when new entries first appear
|
2014-06-08
|
GLTextComposer
|
libappfw
| :
| Showing a portion of tabbed content
|
2014-06-08
|
libappfw
|
Refactor
| :
| LogWidget's rewrapping behavior after refactoring
|
2014-06-08
|
libappfw
| :
| Rich fonts in DocumentWidget
|
2014-06-03
|
libcore
|
Scripting
| :
| Duplicating values with no ownership
|
2014-06-03
|
Tests
| :
| Deploy the "Log" script module for test apps
|
2014-06-03
|
| :
| Crash after reporting a fatal error during launch
|
2014-06-02
|
Hexen
| :
| Function arguments in wrong order (3D thunderclap sound)
|
2014-06-02
|
Doom
|
libcore
|
liblegacy
|
Windows
| :
| File path encoding issues
|
May 2014
|
2014-05-31
|
libcore
|
Scripting
| :
| RecordValue duplication behavior
|
2014-05-25
|
Client
|
UI
| :
| Fatal error when activating splitscreen (viewgrid)
|
2014-05-22
|
Builder
| :
| Packaging stable source packages for Ubuntu
|
2014-05-21
|
MinGW
|
Windows
| :
| Various build issues with MinGW
|
2014-05-20
|
MinGW
|
Windows
| :
| Various issues when building with MinGW
|
2014-05-19
|
ACScript
|
Hexen
| :
| Deferred ACScript task management
|
2014-05-19
|
FMOD
| :
| Crash when starting a song
|
2014-05-19
|
Hexen
| :
| Extra artifacts given when jumping between hub maps
|
2014-05-16
|
Client
|
Unix
| :
| Incorrect header name in include
|
2014-05-15
|
Client
| :
| Crash when handling an empty definition array
|
2014-05-15
|
Windows
| :
| MSVC solution generator script
|
2014-05-14
|
Doom
|
Windows
| :
| MSVC specific build problems and exports
|
2014-05-13
|
libcommon
|
libcore
| :
| File already exists when trying to save game
|
2014-05-13
|
MSVC
|
Windows
| :
| Build and deployment with Qt 5 and VS 2013
|
2014-05-12
|
All Games
| :
| Read-only cvar "game-save-last-slot" incorrect
|
2014-05-04
|
OS X
|
Tests
| :
| Deployment of test apps
|
2014-05-04
|
Console
|
Doom
| :
| Adding all games as known words
|
2014-05-03
|
SectorCluster
|
World
| :
| Crash with sci2.wad (Doom2) upon triggering the exit crusher
|
2014-05-03
|
Console
| :
| "clear" is a client-side command
|
2014-05-03
|
libappfw
| :
| Slider range labels shouldn't use scientific notation
|
2014-05-03
|
libgui
| :
| Warning about floating point conversion
|
2014-05-02
|
GameSession
|
libcommon
| :
| Replacing internal .save Info
|
2014-05-02
|
Debian
| :
| Package build rules (linker path)
|
2014-05-02
|
Builder
| :
| Error when generating the XML feed
|
2014-05-01
|
LensFlares
|
Renderer
| :
| Handling error when lensflares.pack is missing
|
2014-05-01
|
Builder
|
OS X
| :
| Omit doom64 and example plugins
|
April 2014
|
2014-04-30
|
OS X
|
Tests
| :
| Deployment of the GLSandbox test app (on Qt 5)
|
2014-04-30
|
| :
| C++11 build issues
|
2014-04-30
|
Updater
| :
| Crash after starting installation of update
|
2014-04-30
|
SectorCluster
|
World
| :
| Dynamic map-hacks depending on non-neighbor planes
|
2014-04-30
|
Audio
| :
| Crash if listener is positioned at a degenerate BSP leaf
|
2014-04-29
|
| :
| Build error (reference to temporary)
|
2014-04-29
|
Debian
| :
| Packaging rules
|
2014-04-28
|
Windows
| :
| Build issues, missing exports
|
2014-04-28
|
Builder
| :
| Generate feed with the new OS X Apps packages
|
2014-04-27
|
Builder
|
OS X
| :
| Fixed packaging of applications onto a disk image
|
2014-04-24
|
Multiplayer
| :
| Showing incorrect ping time to server
|
2014-04-23
|
Doom
| :
| Reset invulnerability effect when leaving map
|
2014-04-22
|
Client
| :
| Failed startup causes a crash rather than an error dialog
|
2014-04-22
|
Client
|
InFine
| :
| Finale/intermission stretch scaling, HOM around view
|
2014-04-22
|
Doom
|
Multiplayer
| :
| Only retain non-dropped weapons
|
2014-04-22
|
Multiplayer
| :
| Picked up items disappear when they shouldn't
|
2014-04-21
|
Renderer
| :
| Moving planes need decoration update on every frame
|
2014-04-21
|
Models
|
Renderer
| :
| df_brightshadow2 and transparency
|
2014-04-21
|
Homepage
|
IE
| :
| Fixed IE specific issue with responsive definition list reformatting
|
2014-04-21
|
Particles
|
Renderer
| :
| Particle generators disappear unexpectedly
|
2014-04-21
|
Hexen
| :
| Crash when starting a new game from end game finale
|
2014-04-21
|
Homepage
| :
| Comparative alignment mismatch with news vs forum items
|
2014-04-20
|
Client
| :
| A number of issues discovered in static analysis
|
2014-04-20
|
Client
|
World
| :
| Result of operation is garbage or undefined
|
2014-04-20
|
DialogWidget
|
libappfw
| :
| Potential null pointer dereference
|
2014-04-20
|
libgui
|
OS X
| :
| Memory leak in native font renderer
|
2014-04-19
|
Unix
| :
| Incorrect localized name in Doomsday Shell shortcut
|
2014-04-19
|
FluidSynth
|
qmake
| :
| No need for GLib 2.0 if not building FluidSynth
|
2014-04-18
|
Builder
| :
| Parsing version number from zipped apps
|
2014-04-18
|
Audio
| :
| Error in log output from SDL_Mixer plugin
|
2014-04-18
|
Snowberry
| :
| Updated verbose log options
|
2014-04-17
|
Forums
|
Homepage
| :
| Further improved layouts, fixed minor style issues
|
2014-04-17
|
Bindings
|
Input
| :
| Activate "console" bcontext when console has focus
|
2014-04-17
|
Homepage
|
Style
| :
| Miscalculated panorama panel height
|
2014-04-17
|
Bindings
|
Input
| :
| Shift state not recognized when task bar is open
|
2014-04-16
|
Builder
|
OS X
| :
| Preserve symlinks in zipped apps
|
2014-04-16
|
libdeng2
|
Time
| :
| Deserializing a Time instance
|
2014-04-15
|
Hexen
| :
| Fall through star bridge, etc. (mobj collision range)
|
2014-04-15
|
Builder
| :
| Relative distrib path in builder config
|
2014-04-15
|
Documentation
| :
| Fixed a couple of Doxygen issues
|
2014-04-15
|
BiasTracker
|
Renderer
| :
| Complier warnings (missing explicit init in copy-ctor)
|
2014-04-15
|
Animation
|
Asset
|
libdeng2
|
Variable
| :
| Complier warnings (missing explicit init in copy-ctor)
|
2014-04-15
|
Font
|
Image
|
libgui
| :
| Complier warnings (missing explicit init in copy-ctor)
|
2014-04-15
|
Id1Translator
|
Savegame Tool
| :
| Benign compiler warning (limited type range comparison)
|
2014-04-15
|
AnimDefs
|
libcommon
| :
| Benign compiler warning (missing initializer)
|
2014-04-14
|
libdeng2
|
SavedSession
| :
| Info::Element::Value interpretation
|
2014-04-14
|
libappfw
| :
| Handling notifications owned by other widgets
|
2014-04-14
|
libcommon
| :
| ANIMATED lump ZDoom extension incompatibility
|
2014-04-13
|
Ring Zero
|
UI
| :
| Keep MP sessions menu up to date
|
2014-04-13
|
Client
|
UI
| :
| Games dialog sort order should match Home Screen order
|
2014-04-13
|
Client
|
UI
| :
| Update singleplayer session menu when game changes
|
2014-04-13
|
OS X
| :
| Build error with Qt 4.7
|
2014-04-13
|
All Games
|
Client
|
Multiplayer
| :
| On map changes, end before beginning a new game session
|
2014-04-13
|
All Games
|
libcommon
|
Multiplayer
| :
| GameRuleset mismanagement in a networked game
|
2014-04-13
|
All Games
|
Server
| :
| "endgame" on server side cannot end the game session
|
2014-04-13
|
Tutorial
| :
| Minor visual highlight glitch
|
2014-04-12
|
Client
|
UI
| :
| Games dialog opens a network settings dialog
|
2014-04-12
|
Server
| :
| Crash when starting and when shutting down
|
2014-04-12
|
Client
|
Refactor
|
UI
| :
| Fixed game session menu issues
|
2014-04-12
|
All Games
|
Console
| :
| "savegame" handling of user descriptions
|
2014-04-11
|
Client
|
UI
| :
| Check for main window's existence
|
2014-04-11
|
libdeng2
|
Record
| :
| Use copy behavior for copied subrecords
|
2014-04-10
|
Savegame Tool
| :
| Off-by-one error in naming of converted Hexen map state files
|
2014-04-10
|
libcommon
| :
| Applied undefined game rules loading legacy savegame
|
2014-04-10
|
OS X
| :
| Incorrect working directory with a developer build
|
2014-04-10
|
Client
|
UI
| :
| Potential crash after saving a game
|
2014-04-08
|
Hexen
| :
| Crash starting end game finale
|
2014-04-07
|
Ring Zero
|
UI
| :
| Minor layout issues in game selection menus
|
2014-04-06
|
libcommon
| :
| Compiler warning
|
2014-04-06
|
GameSession
|
libcommon
| :
| Mistake in logic after unifying game session model
|
2014-04-05
|
libdeng2
|
NativeFile
| :
| Build error
|
2014-04-05
|
Cleanup
|
libcommon
| :
| File system usage in GameSession
|
2014-04-05
|
File
|
libdeng2
| :
| Build issue
|
2014-04-04
|
Archive
|
libdeng2
| :
| Listing contents of empty folders in Archive
|
2014-04-04
|
Client
|
Renderer
| :
| Drawing of sky domes with multiple layers
|
2014-04-04
|
GameRuleset
|
libcommon
| :
| Translation of boolean game rules, "fast" etc...
|
2014-04-04
|
Client
| :
| Mistake in logic after old GUI code removal
|
2014-04-03
|
libcommon
| :
| Optional autoload confirmation on player reborn
|
2014-04-02
|
Image
|
libgui
| :
| Loading a TGA image
|
2014-04-02
|
GameSession
|
libcommon
| :
| Flushing internal.save contents
|
March 2014
|
2014-03-30
|
FX
|
Renderer
| :
| Bloom leaking from UI layer
|
2014-03-30
|
Ring Zero
| :
| Folded Saved Games title always shows 0 games initially
|
2014-03-29
|
Savegame Tool
| :
| Translation of native ver 13 map URIs
|
2014-03-28
|
ACScriptInterpreter
|
Hexen
| :
| DeferredTask memory management
|
2014-03-28
|
OS X
|
Savegame Converter
| :
| Dynamic linking
|
2014-03-28
|
libgui
|
Waveform
| :
| Parsing data in WAV format
|
2014-03-28
|
Savegame Tool
| :
| Missing virtual destructor
|
2014-03-28
|
Savegame Tool
| :
| Build issues (extra qualifiers)
|
2014-03-28
|
OS X
|
Savegame Tool
| :
| Build config and deployment
|
2014-03-27
|
libgui
| :
| Renamed source subfolder
|
2014-03-27
|
libdeng2
| :
| Incorrect source file attributes
|
2014-03-27
|
libdeng2
|
Unix
| :
| Fixed build
|
2014-03-26
|
libcommon
| :
| Updating/replacing .save packages requires Write access
|
2014-03-26
|
libappfw
|
TextDrawable
| :
| Potential crash when changing text during wrapping
|
2014-03-26
|
File
|
libdeng2
| :
| Retain origin feed when reinterpreting
|
2014-03-25
|
All Games
| :
| Missing cursor in game menu editfields if empty when active
|
2014-03-25
|
ArchiveFeed
|
libdeng2
| :
| Handling corrupt source data
|
2014-03-24
|
Client
|
GL
| :
| Default value for 'vid-fsaa'
|
2014-03-23
|
libappfw
|
Updater
| :
| Showing the Updater notification icon
|
2014-03-23
|
libcommon
| :
| Logging when writing to SavedSessions
|
2014-03-23
|
libdeng2
|
ResourceSystem
| :
| Conflicting feeds and duplicate /savegames path in the VFS
|
2014-03-23
|
Builder
| :
| Counting words in log output
|
2014-03-22
|
Builder
| :
| Interpreting gcc build log output
|
2014-03-22
|
Builder
|
Cleanup
| :
| Recognize "g++" as a compiler in log cleanup
|
2014-03-22
|
OS X
|
Shell
| :
| Missing include
|
2014-03-21
|
libcommon
|
MapStateWriter
| :
| Writing an arbitrary number of bytes via Writer
|
2014-03-21
|
Client
|
SettingsRegister
| :
| Finishing up a file write
|
2014-03-20
|
libshell
| :
| Automatic server discovery was not started in Shell apps
|
2014-03-19
|
Id1Translator
|
Savegame Tool
| :
| Fix translation of fixed length user save descriptions
|
2014-03-17
|
libappfw
| :
| Don't draw a popup with zero surface area
|
2014-03-17
|
Bank
|
libdeng2
| :
| allNames() should return dotted paths
|
2014-03-17
|
libdeng2
| :
| Compiler warning in release build
|
2014-03-16
|
Heretic
| :
| Removed invalid cvar 'player-weapon-order8'
|
2014-03-16
|
Doom
|
Doom64
| :
| Incorrect cvar value range for 'player-color'
|
2014-03-16
|
libgui
| :
| Vertex builder position accuracy issue in makeRing
|
2014-03-16
|
libappfw
| :
| Failed assert when deiniting widget not part of tree
|
2014-03-16
|
Client
|
UI
| :
| Group visibility in the Games dialog
|
2014-03-15
|
Client
| :
| Ignore unknown settings in profile when reading
|
2014-03-15
|
libappfw
| :
| Crash after closing popup (double delete)
|
2014-03-14
|
GLSandbox
|
Tests
| :
| Fixed OS X deployment, app shutdown
|
2014-03-14
|
Savegame Tool
| :
| Translation of "fast" game rule for ver 13 save format
|
2014-03-13
|
libdeng2
| :
| Copying a Record
|
2014-03-13
|
Game Menu
|
libcommon
| :
| Edit-field widgets when active, eat menu navigation commands
|
2014-03-12
|
libdeng2
|
SavedSession
| :
| Serialized map states are in the /maps folder of the .save package
|
2014-03-11
|
libdeng2
| :
| Resolved ambiguous method
|
2014-03-11
|
SDK
| :
| Doxygen issues
|
2014-03-10
|
Tutorial
| :
| Spurious format arg
|
2014-03-10
|
Task Bar
| :
| When open, eat modifier key events
|
2014-03-10
|
| :
| Compiler warning
|
2014-03-10
|
libcommon
| :
| Fully reinitialize the game SaveSlots when changing game
|
2014-03-10
|
Bindings
|
Client
|
UI
| :
| Compiler warning (unsafe mix of bool / ddboolean_t)
|
2014-03-09
|
LabelWidget
|
libappfw
| :
| Updating label's margins
|
2014-03-08
|
libdeng2
|
Refuge
| :
| If persistent data disabled, don't attempt to read/write
|
2014-03-08
|
| :
| Build failure
|
2014-03-06
|
libdeng2
|
ZipArchive
| :
| Write the correct number of entries
|
2014-03-05
|
libappfw
|
Oculus Rift
| :
| Initial prediction latency and head matrix
|
2014-03-03
|
libgui
| :
| Unsigned math issue in window centering
|
February 2014
|
2014-02-28
|
libappfw
|
UI
|
Updater
| :
| Updater Settings dialog position while closing
|
2014-02-28
|
qmake
|
Windows
| :
| Library directory option for MSVC
|
2014-02-28
|
libcommon
| :
| Compiler warnings (unused arg/expression result)
|
2014-02-28
|
libcommon
| :
| Compiler warnings (unused arg/expression result)
|
2014-02-27
|
SDK
| :
| Missing public header files
|
2014-02-27
|
libgui
| :
| Missing import in gui module
|
2014-02-27
|
qmake
|
SDK
| :
| libdeng1 is not part of the SDK
|
2014-02-27
|
libcommon
|
Refactor
| :
| Parsing of episode number from map Uris (refactoring oversight)
|
2014-02-26
|
libdeng2
|
qmake
|
SDK
| :
| Missing public header
|
2014-02-26
|
Windows
| :
| Missing exports and OpenGLGL API callback
|
2014-02-25
|
libcommon
| :
| Compiler warnings (missing initializer)
|
2014-02-25
|
Heretic
| :
| Compiler warnings (unused var/arg)
|
2014-02-25
|
Heretic
| :
| Compiler warnings/errors (dup time symbol, missing initializers)
|
2014-02-25
|
libcommon
| :
| Compiler warnings (missing initializer, unused var/arg)
|
2014-02-25
|
libcommon
| :
| Various compiler warnings
|
2014-02-25
|
qmake
| :
| Typo
|
2014-02-25
|
Unix
| :
| Crash when launching application (UnixInfo)
|
2014-02-25
|
Unix
| :
| Crash when launching application (UnixInfo)
|
2014-02-25
|
GL
|
X11
| :
| Getting GL extensions and changing window size
|
2014-02-24
|
Client
|
Resources
| :
| Setup of ID'd 3D models (missing particle/sky models)
|
2014-02-24
|
libcommon
| :
| Compiler warnings (missing braces around initializer)
|
2014-02-22
|
All Games
|
Revert
| :
| Crash when setting up Controls menu
|
2014-02-22
|
All Games
| :
| Crash when setting up Controls menu
|
2014-02-22
|
Doom
|
Heretic
| :
| Error initializing the game menu
|
2014-02-22
|
libcommon
| :
| Compiler warnings (dereferencing type-punned pointer)
|
2014-02-22
|
libcommon
| :
| Compiler warnings (missing braces around initializer)
|
2014-02-22
|
libcommon
| :
| Compiler warnings (unused argument/variable)
|
2014-02-22
|
libcommon
| :
| Compiler warnings/errors (void const * -> void *, missing initializer)
|
2014-02-22
|
libcommon
| :
| Compiler warnings/errors (void const * -> void *, missing initializer)
|
2014-02-22
|
libdeng2
|
Qt
| :
| Qt 5 compatibility in MonospaceLogSinkFormatter
|
2014-02-21
|
Builder
| :
| Handling platform_release errors
|
2014-02-19
|
libappfw
|
qmake
| :
| Duplicate header file
|
2014-02-19
|
Game Menu
|
libcommon
| :
| Error at startup and further compiler warning fixes
|
2014-02-18
|
libcommon
| :
| Compiler warnings (missing initializer, string constant -> char *)
|
2014-02-18
|
Game Menu
|
libcommon
| :
| Compiler warnings (missing initializer, char const * -> void *)
|
2014-02-18
|
libdeng2
| :
| Missing return value in AutoRef
|
2014-02-18
|
libdeng2
| :
| Missing return value in AutoRef
|
2014-02-17
|
All Games
| :
| Various minor compiler warnings
|
2014-02-16
|
Doom
|
Heretic
| :
| Defer registration of vanilla game state interpreters until post-init
|
2014-02-14
|
libcommon
|
MapStateReader
|
Refactor
| :
| Build failure (refactoring oversight)
|
2014-02-13
|
libgui
| :
| Build failure
|
2014-02-13
|
libgui
| :
| Build without ARB_debug_output
|
2014-02-13
|
Heretic
| :
| Build failure (order of includes)
|
2014-02-13
|
Heretic
| :
| Build failure (order of includes)
|
2014-02-12
|
libcommon
| :
| Error at shutdown attempting to query cvars that no longer exist
|
2014-02-12
|
libcommon
| :
| Passing a string argument to App_Log
|
2014-02-12
|
GLSandbox
|
Unix
| :
| Deploy testpic
|
2014-02-12
|
libcommon
| :
| Passing a string argument to App_Log
|
2014-02-12
|
libcommon
| :
| Passing a string argument to App_Log
|
2014-02-10
|
Hexen
| :
| Build failure (order of includes)
|
2014-02-06
|
GCC
| :
| Build failure casting templated functions
|
2014-02-06
|
OS X
|
qmake
| :
| Using the OpenGL framework in Snow Leopard
|
2014-02-05
|
Client
|
UI
| :
| Fold title hover coloring
|
2014-02-05
|
Doom
| :
| DOOM v1.9 saved game interpretation
|
2014-02-05
|
Heretic
| :
| Heretic v1.3 saved game reader
|
2014-02-04
|
All Games
|
GCC
| :
| Build and link errors
|
2014-02-04
|
Heretic
| :
| Heretic v1.3 saved game thinker translation
|
2014-02-04
|
FoldPanelWidget
| :
| Title is optional
|
2014-02-03
|
libdeng2
|
Time
| :
| Printing the correct time
|
2014-02-02
|
libappfw
|
Margins
| :
| Updating margins
|
2014-02-02
|
libappfw
|
MenuWidget
| :
| Take padding into account in layout
|
2014-02-02
|
libappfw
| :
| De- and re-initializing procedural images
|
2014-02-01
|
libappfw
|
LineEditWidget
| :
| Don't animate height immediately after creation
|
2014-02-01
|
libcommon
| :
| Compiler warnings (unused parameters)
|
2014-02-01
|
64-bit
|
libcommon
| :
| Casts from integer to pointer
|
2014-02-01
|
64-bit
|
libcommon
| :
| Casts from integer to pointer
|
January 2014
|
2014-01-31
|
libcommon
| :
| Compiler warnings (unused parameters)
|
2014-01-31
|
Hexen
|
libcommon
| :
| Crash during hexen-dk game init (invalid nextMap)
|
2014-01-31
|
Hexen
|
MapInfoParser
| :
| Incorrect assignment of logical map numbers to map URIs
|
2014-01-31
|
libcommon
| :
| Implicit loading when revisited a map in the same cluster (typo)
|
2014-01-31
|
libappfw
|
Oculus Rift
| :
| Shutting down LibOVR (dangling references)
|
2014-01-31
|
libgui
|
OS X
| :
| No Core Text font implementation in 10.6 build
|
2014-01-30
|
| :
| Build error
|
2014-01-30
|
libgui
|
Windows
| :
| Accessing main window even if it doesn't exist
|
2014-01-30
|
libappfw
|
Windows
| :
| Missing export
|
2014-01-30
|
All Games
|
Client
| :
| Busy mode transition when map changes in netgame
|
2014-01-29
|
libgui
|
OS X
| :
| Use Qt fonts in the 10.6 Snow Leopard build
|
2014-01-29
|
Log
|
UI
| :
| Update filter after reseting to defaults
|
2014-01-27
|
Client
| :
| Crash in multiplayer when the player attempts to fire
|
2014-01-27
|
Client
| :
| Crashes in multiplayer
|
2014-01-26
|
libgui
|
qmake
| :
| Platform-specific source file
|
2014-01-26
|
libgui
| :
| Cleaned up and fixed Core Text based native fonts
|
2014-01-25
|
Hexen
| :
| Namespace of memcpy
|
2014-01-25
|
libgui
|
Refactor
| :
| Rasterizing text (refactoring regression)
|
2014-01-25
|
Hexen
|
SndInfoParser
| :
| SIGSEGV attempting to parse a SNDINFO lump intended for ZDoom
|
2014-01-24
|
Cleanup
|
Hexen
|
MapInfoParser
| :
| Fixed map music assignment; cleanup
|
2014-01-20
|
Hexen
| :
| Build failure
|
2014-01-20
|
InFine
| :
| Animation gets stuck (suspended) after playdemo
|
2014-01-17
|
Stereo 3D
|
UI
| :
| Map mouse wheel position to left/right frames
|
2014-01-17
|
All Games
| :
| Errors in release build
|
2014-01-16
|
Cleanup
|
Renderer
| :
| Model particles not affected by dynamic lights, plus cleanup
|
2014-01-15
|
libdeng2
| :
| Warning in release build
|
2014-01-15
|
Deh Reader
| :
| Parse error reading a [PARS] block using doom2 notation
|
2014-01-15
|
Windows
| :
| Fixed build (platform header inclusion order)
|
2014-01-14
|
OS X
|
Qt
| :
| Bundling Qt 5 frameworks in Doomsday.app
|
2014-01-14
|
UI
| :
| Use GLFramebuffer when drawing a blurred widget background
|
2014-01-13
|
Particles
| :
| Out-of-bounds memory access
|
2014-01-13
|
| :
| Library build order
|
2014-01-12
|
Cleanup
|
Windows
|
WinMM
| :
| Fixed build (missing header), cleanup
|
2014-01-12
|
Heretic
| :
| Transition from intermission to next map
|
2014-01-12
|
UI
| :
| All-white busy transition frame
|
2014-01-10
|
| :
| Compiler warnings
|
2014-01-10
|
| :
| Compiler warnings
|
2014-01-10
|
Client
|
Map
| :
| Removed fixed limit CLIENT_MAX_MOVERS (was 1024)
|
2014-01-09
|
| :
| Build error
|
2014-01-09
|
| :
| Compiler warnings
|
2014-01-09
|
Log
| :
| Crash when making a log entry
|
2014-01-09
|
Ring Zero
| :
| Do not attempt to parse a game config when switching to ring zero
|
2014-01-09
|
Console
| :
| Do not warn about non-existent autoexec/startup config files
|
2014-01-09
|
| :
| Exception during log flush (argument string format error)
|
2014-01-09
|
Windows
| :
| Fixed build (unknown DEBUG_Message)
|
2014-01-09
|
| :
| Compilation errors
|
2014-01-08
|
Client
|
UI
| :
| Per-domain log filters overridden inadvertently
|
2014-01-08
|
Client
|
UI
| :
| Button text hover color with rich formatting
|
2014-01-07
|
GridLayout
|
UI
| :
| Right-aligned cells that span multiple columns
|
2014-01-06
|
libdeng2
|
Log
| :
| Checking the Dev flag in log entries
|
2014-01-05
|
OS X
|
Shell
| :
| Build failure in OS X 10.6 (Qt 4.7)
|
2014-01-04
|
OS X
| :
| Build failure (missing header)
|
2014-01-03
|
Refactor
|
Renderer
|
Sky
| :
| Sky rendering issues/HOM in Hexen (refactoring oversight)
|
2014-01-03
|
OS X
|
Shell
| :
| Use the correct UI font (Lucida Grande)
|
2014-01-03
|
libshell
|
Shell
| :
| ServerFinder must work without a de::App
|
2014-01-03
|
libcommon
| :
| Don’t check control input of remote players
|
2014-01-03
|
Bindings
|
Multiplayer
| :
| Crash when more than one client in the game
|
2014-01-03
|
ClientApp
| :
| Potential uncaught exception when alerting without a window
|
2014-01-03
|
Client
|
UI
| :
| Updating widget margins
|
2014-01-02
|
Client
|
UI
| :
| Don’t allow dialogs to grow higher than the view
|
2014-01-01
|
Client
|
UI
| :
| Check global bindings when a popup is open
|
2014-01-01
|
Client
|
Renderer
| :
| Crash with Vanilla profile in multiplayer
|
2014-01-01
|
Client
|
Multiplayer
|
UI
| :
| Freeze game content before joining
|
December 2013
|
2013-12-30
|
Builder
| :
| Handling Unicode in a commit tag
|
2013-12-29
|
UI
| :
| Command line widgets must check for disabled state
|
2013-12-28
|
Client
|
UI
| :
| Game UI should be behind busy transition
|
2013-12-23
|
Particles
| :
| Particle spawn position affected by source float bobbing
|
2013-12-23
|
Client
|
libcommon
| :
| Avoid crash when loading a corrupt savegame
|
2013-12-23
|
Task Bar
| :
| Hide and show the correct menu items
|
2013-12-22
|
Client
|
UI
| :
| Relocate popups when UI composition mode changes
|
2013-12-22
|
Client
|
UI
| :
| Don’t offer events to the fake mouse cursor widget
|
2013-12-22
|
Client
|
UI
| :
| Crash when deleting a popup menu widget
|
2013-12-22
|
Renderer Appearance
|
UI
| :
| Typo in 'Anisotropic Filter:' button label
|
2013-12-21
|
libcommon
|
Menu
| :
| Tiny menu cursor with some mods (e.g., Hell Revealed II)
|
2013-12-21
|
libgui
|
Stereo 3D
| :
| Visual discrepancies between left/right eyes
|
2013-12-21
|
Stereo 3D
|
UI
| :
| Draw busy transition using correct width
|
2013-12-21
|
PopupWidget
| :
| Stop observing parent’s deletion when popup closed
|
2013-12-21
|
Client
|
UI
| :
| Popups must observe deletion of original parent widget
|
2013-12-21
|
Client
|
UI
| :
| Restore normal cursor after returning from VR mode 9
|
2013-12-21
|
Client
|
UI
| :
| Crash after switching to/from VR mode 9
|
2013-12-21
|
Debug
| :
| Fixed build
|
2013-12-21
|
Automap
|
UI
| :
| Clipping of the automap when sidebar is open
|
2013-12-20
|
Wad Map Converter
| :
| Build failure (missing Doomsday API header)
|
2013-12-20
|
| :
| Compiler warning (explicit de::IPrivate init in copy-ctor)
|
2013-12-18
|
| :
| Build failure (C standard)
|
2013-12-18
|
All Games
|
Menu
| :
| Double quit sound
|
2013-12-18
|
Automap
|
Doom
| :
| Missing glow on some key activated switch lines
|
2013-12-18
|
Sector
| :
| Ensure sector lightlevels are clamped to the normalized [0..1] range
|
2013-12-17
|
Homepage
| :
| Updated "Report Bugs" / "Request Features" links to the new tracker
|
2013-12-17
|
Release Build
| :
| Compiler warning (unused variable)
|
2013-12-16
|
| :
| Build error (non-const references to temporaries)
|
2013-12-15
|
CompositeBitmapFont
| :
| Inadvertent creation of redundant texture variants
|
2013-12-15
|
libdeng2
| :
| Protect HighPerformanceTimer for multithreaded access
|
2013-12-15
|
| :
| Failed release build
|
2013-12-15
|
ResourceSystem
| :
| Automatically destroy a Material along with it's MaterialManifest
|
2013-12-15
|
GuiWidget
|
UI
| :
| Disabled widgets shouldn’t animate immediately after creation
|
2013-12-15
|
All Games
|
UI
| :
| Transition after selection a menu item
|
2013-12-15
|
Busy Mode
| :
| Don’t hold on an obsolete transition frame
|
2013-12-14
|
Refactor
|
Renderer
| :
| Fatal error drawing a lit, shiny surface (refactoring oversight)
|
2013-12-13
|
| :
| Build error and warnings
|
2013-12-12
|
| :
| Build failure (ambiguous conversion of de::Id)
|
2013-12-12
|
| :
| Compiler warnings
|
2013-12-12
|
GL
|
OS X
| :
| Don’t fake EXT_compiled_vertex_array
|
2013-12-12
|
ResourceSystem
| :
| Clearing material resources on shutdown
|
2013-12-11
|
UI
| :
| Freeze game for busy mode during “reset”/“texreset”
|
2013-12-09
|
Renderer
| :
| Non-functional "texreset raw"
|
2013-12-09
|
GL
|
X11
| :
| Avoid GL error when starting in maximized window
|
2013-12-09
|
Client
|
UI
| :
| Squished busy transition frame during animation with sidebar
|
2013-12-08
|
FX
|
Renderer
| :
| Drawing the post-processed result frame
|
2013-12-07
|
Stereo 3D
| :
| Warning about double to float conversion
|
2013-12-07
|
libgui
|
Windows
| :
| Initial GLInfo and entrypoints setup
|
2013-12-07
|
Windows
| :
| Various build errors (missing exports, name conflicts)
|
2013-12-07
|
X11
| :
| Fetching OpenGL entrypoints (wrong name)
|
2013-12-07
|
Refactor
|
Renderer
| :
| Use GLState for color mask, fixed drawing issues
|
2013-12-06
|
OS X
|
qmake
| :
| Library directory for libintl
|
2013-12-06
|
OS X
|
qmake
| :
| Library directory for libintl
|
2013-12-05
|
Client
|
UI
| :
| Drawing game content for transition frame
|
2013-12-04
|
libdeng2
|
Stereo 3D
|
UI
| :
| Allow enabling UI composition during busy mode
|
2013-12-04
|
Client
|
UI
| :
| Handle sidebar in the UI compositor update
|
2013-12-04
|
FX
|
GL
|
Renderer
| :
| Update GL viewports for post-processing shader
|
2013-12-01
|
Model
|
Resources
| :
| Removed fixed limit Model::MAX_LODS
|
November 2013
|
2013-11-29
|
Renderer
| :
| BspLeaf::MissingClusterError drawing a particle model
|
2013-11-28
|
| :
| Abnormal shutdown causes a crash when setting up busy mode
|
2013-11-26
|
Builder
| :
| Handle error situation counting words in a log file
|
2013-11-25
|
| :
| Benign compiler warning (init order)
|
2013-11-25
|
Updater
| :
| Downloading files from SourceForge
|
2013-11-25
|
Updater
| :
| Downloading files from SourceForge
|
2013-11-25
|
Updater
| :
| Notification has an overly large shadow
|
2013-11-25
|
Updater
| :
| Notification has an overly large shadow
|
2013-11-25
|
Builder
|
Ubuntu
| :
| libncurses-dev is required for building
|
2013-11-22
|
ClientApp
| :
| Subsystem deletion order
|
2013-11-22
|
Builder
| :
| Unicode in commit author fields
|
2013-11-21
|
Windows
| :
| Fixed build (windows.h include order)
|
2013-11-20
|
libdeng2
|
Widget
| :
| Crash when notifying a tree
|
2013-11-20
|
qmake
|
Stereo 3D
| :
| Debug/release build settings
|
2013-11-19
|
libgui
|
Windows
| :
| Missing exports
|
2013-11-19
|
Client
|
GL
|
Windows
| :
| Order of includes
|
2013-11-19
|
GL
|
Unix
| :
| Fetching GL entrypoints
|
2013-11-19
|
qmake
| :
| Warning about missing header files
|
2013-11-15
|
BitmapFont
|
Client
| :
| Fixed inverted glyph geometry
|
2013-11-15
|
GLProgram
|
libgui
| :
| Rebuilding a program
|
2013-11-15
|
DialogWidget
| :
| Modal dialog should not flash when Shift pressed
|
2013-11-15
|
DialogWidget
| :
| Modal dialog should not flash when Shift pressed
|
2013-11-15
|
Builder
|
OS X
| :
| Detecting OS X 10.9 (log filenames)
|
2013-11-15
|
Client
|
Fonts
|
Resources
| :
| Fixed BitmapFont::glInit() and "runtime" font scheme clearing
|
2013-11-10
|
Client
| :
| Don’t try to update root in busy mode
|
2013-11-10
|
Stereo 3D
| :
| Update viewport for the high-res Rift frame buffer
|
2013-11-10
|
Client
| :
| Build error and a warning
|
2013-11-09
|
Builder
|
Debian
|
Ubuntu
| :
| Set a fixed build number in the build rules
|
2013-11-09
|
Builder
|
Debian
|
Ubuntu
| :
| Version number of source package
|
2013-11-08
|
Client
|
GL
|
Map Renderer
| :
| Various GL state mismanagement issues
|
2013-11-07
|
Cleanup
|
Client
|
Map Renderer
| :
| Further vertex color clamping fixes; cleanup
|
2013-11-07
|
Client
|
Map Renderer
| :
| Rend_AttenuateLightLevel() returns values > 1.f
|
2013-11-05
|
VR
| :
| Use correct macro to register a change callback
|
2013-11-04
|
libdeng2
| :
| Partially notifying a widget tree
|
2013-11-04
|
libdeng2
| :
| Partially notifying a widget tree
|
2013-11-03
|
Input
| :
| Don't pass invalid events to the game
|
2013-11-03
|
libcommon
| :
| Warnings about signed/unsigned comparisons
|
October 2013
|
2013-10-31
|
Input
|
Refactor
| :
| Fixed a boolean trap in the input subsystem
|
2013-10-30
|
Stereo 3D
| :
| Blacked out floors and other surfaces
|
2013-10-30
|
Client
| :
| Crash due to accessing OpenGL from non-UI thread
|
2013-10-29
|
ClientWindow
|
Stereo 3D
| :
| Compensate for legacy graphics code
|
2013-10-29
|
Console
|
UI
| :
| Crash when using autocompletion
|
2013-10-28
|
Builder
|
OS X
| :
| Further fix for signing the bundled Python framework
|
2013-10-28
|
Builder
|
OS X
| :
| Signing binaries on Mavericks
|
2013-10-27
|
Installer
|
Windows
| :
| Missing app icon in Control Panel
|
2013-10-26
|
Installer
|
Windows
| :
| Path of the app icon file
|
2013-10-24
|
Console
| :
| Reshowing a previously dismissed autocompletion popup
|
2013-10-18
|
Documentation
| :
| Fixed some warnings from Doxygen
|
2013-10-13
|
libdeng1
|
Reader
| :
| Reading 16/32-bit values
|
2013-10-13
|
libdeng1
|
Reader
| :
| Possibly undefined operation
|
2013-10-13
|
libdeng1
|
Reader
|
Writer
| :
| Avoiding pointer alignment issues
|
2013-10-13
|
libcommon
| :
| Build errors and warnings in p_map.cpp
|
2013-10-12
|
| :
| Build failure (invalid operands)
|
2013-10-12
|
libgui
| :
| Build failure in the dummy DisplayMode
|
2013-10-11
|
Map
|
World
| :
| Qt 4.7 compatibility (no QVarLengthArray operator <<)
|
2013-10-09
|
All Games
| :
| Latent links to deceased mobjs in the Blockmap
|
2013-10-05
|
Hexen
| :
| Overly large hub ending messages
|
2013-10-05
|
Resources
| :
| Fatal error attempting to load a map containing lines with no sides
|
2013-10-04
|
Hexen
| :
| Reading a savegame with no ASEG_END (otherwise intact)
|
2013-10-03
|
| :
| Build failure (ambiguous conversion)
|
2013-10-02
|
BlockmapVisual
|
Client
|
Debug
|
Map Renderer
| :
| Missing polyobj lines on blockmap debug visualizer
|
2013-10-02
|
Client
| :
| Setting up the Custom profile
|
September 2013
|
2013-09-30
|
Doom
| :
| Icon of Sin explosions spawn too high
|
2013-09-29
|
Hexen
| :
| Default value of 'msg-echo' should be 1
|
2013-09-29
|
LineEditWidget
| :
| Typing a ~ character in the console
|
2013-09-28
|
Client
|
Debug
|
Map Renderer
| :
| Font selection of thinker id debug visual
|
2013-09-27
|
BSP Builder
|
ConvexSubspace
| :
| Failed to partition a map with overlapped single sided lines
|
2013-09-27
|
Client
|
World
| :
| Attempt to free pointer without ZONEID following failed map load
|
2013-09-25
|
Client
|
UI
| :
| Warning about unused variable
|
2013-09-22
|
DocumentWidget
|
TextDrawable
| :
| Updating text (e.g., autocompletion list)
|
2013-09-22
|
libcommon
| :
| Behavior of sector type 10 "close in 30 seconds"
|
2013-09-22
|
libcommon
| :
| Player spawn under 3D bridge object fails
|
2013-09-21
|
Client
|
UI
| :
| Closed fold panel content; read-only appearance profiles in editor
|
2013-09-21
|
Client
|
Sector
|
World
| :
| Crashes in various Hexen maps when mapping sector planes
|
2013-09-21
|
Client
|
World
| :
| Crash on map load with dynamic lights disabled
|
2013-09-20
|
Client
|
GridLayout
|
UI
| :
| Determining cell alignment
|
2013-09-20
|
libdeng2
|
Vector
| :
| Vector comparison operators
|
2013-09-20
|
Client
|
Multiplayer
| :
| Crash when joining a game
|
2013-09-20
|
BSP Builder
| :
| Space partitioner incorrectly assigned sectors adjoining map hacks
|
2013-09-19
|
Client
|
UI
| :
| Applying text styles before widget initialized
|
2013-09-16
|
| :
| Build failure (missing header)
|
2013-09-16
|
Busy Mode
| :
| Screen capture for transition-free busy mode
|
2013-09-16
|
Client
|
UI
| :
| Alignment issue due unsigned math
|
2013-09-15
|
TextDrawable
| :
| Deinit must wait for background tasks to finish
|
2013-09-15
|
Client
|
Map Renderer
|
WallEdge
| :
| Mispositioned teleporter wall lights in Plutonia 2 MAP10
|
2013-09-15
|
LabelWidget
| :
| Redundant base class
|
2013-09-14
|
| :
| Extra tokens after #endif
|
2013-09-14
|
LineEditWidget
| :
| Removed redundant base class
|
2013-09-14
|
| :
| Build failures (missing headers)
|
2013-09-14
|
Font
|
libgui
| :
| Use normal weight ascent for other weights
|
2013-09-14
|
Client
|
Refactor
|
Updater
|
Windows
| :
| Build error (refactoring oversight)
|
2013-09-13
|
PopupMenuWidget
| :
| Image color should be the same as text color
|
2013-09-13
|
Hexen
| :
| Excessive light for Hexen's Mage Frost Shard FX
|
2013-09-12
|
Client
| :
| Fixing issues with Appearance Editor and SettingsRegister
|
2013-09-12
|
Client
|
UI
| :
| ChoiceWidget item order change vs. updating selected item
|
2013-09-10
|
ClientApp
| :
| Create /home/configs if it doesn't exist
|
2013-09-10
|
Windows
| :
| Build failures, fonts.dei syntax error
|
2013-09-10
|
Renderer Settings
| :
| Let dialogs close themselves before deleting
|
2013-09-10
|
SettingsRegister
| :
| Update Config immediately when profile changes
|
2013-09-09
|
UI
| :
| Widget improvements, ui::Data non-const access to items
|
2013-09-09
|
Client
|
Map Renderer
|
Refactor
| :
| Build error (refactoring oversight)
|
2013-09-08
|
Client
|
GridLayout
|
UI
| :
| Allow defining a fixed width for a column
|
2013-09-08
|
libdeng2
| :
| IndirectRule's value becomes zero when unset
|
2013-09-08
|
Client
|
Map Renderer
| :
| Distance light attenuation causing sprites to fullbright
|
2013-09-08
|
Cleanup
|
Client
|
Map Renderer
| :
| Light decorations disappear instantly at distance; cleanup
|
2013-09-08
|
Client
|
Map Renderer
| :
| Secondary lens flare dimming
|
2013-09-06
|
Documentation
|
Doxygen
| :
| Incorrect source file names
|
2013-09-06
|
GL
| :
| Apply viewport changes immediately
|
2013-09-06
|
Client
|
Lumobj
|
Map Renderer
| :
| Minimum luminous object radius compatibility
|
2013-09-06
|
Client
|
Map Renderer
|
Sector
| :
| HOM at start of ksutra.wad MAP03
|
2013-09-05
|
Windows
| :
| Build failure (system header conflict)
|
2013-09-02
|
libgui
| :
| Canvas recreation does not cause focus to be lost
|
2013-09-02
|
Client
|
Refactor
|
UI
| :
| Widget improvements
|
August 2013
|
2013-08-31
|
Client
|
PopupWidget
|
UI
| :
| Make sure geometry is up-to-date before drawing
|
2013-08-31
|
Added
|
Client
|
UI
| :
| Initial viewResized event to mewly added children
|
2013-08-31
|
Client
|
qmake
| :
| Typo in convenience header file names
|
2013-08-29
|
Client
|
UI
| :
| Ensure all widgets call GuiWidget::viewResized()
|
2013-08-29
|
LabelWidget
| :
| Image positioning when using the Filled policy
|
2013-08-29
|
Doom
| :
| Crash trying to give a weapon unavailable in the current game mode
|
2013-08-27
|
Sector
|
World
| :
| Re-evaluate sector cluster linking following containment testing
|
2013-08-27
|
Client
| :
| Comment in appconfig.de module
|
2013-08-26
|
Sector
|
World
| :
| Sector cluster classification
|
2013-08-24
|
GLTextComposer
| :
| Segment alignment for untabbed lines
|
2013-08-24
|
Client
|
UI
| :
| Fixed DialogWidget custom actions, ChoiceWidget sizing
|
2013-08-23
|
BiasIllum
|
BiasTracker
|
Client
| :
| Fixed copy-ctor explicit init warnings re BiasIllum and BiasTracker
|
2013-08-23
|
Sector
|
World
| :
| Fixed sector BSP leaf clustering algorithm
|
2013-08-22
|
| :
| Fixed build
|
2013-08-22
|
Clang
|
GuiWidgetPrivate
| :
| Accessing base template's member
|
2013-08-22
|
Updater
|
Windows
| :
| Native path manipulation in the download dialog
|
2013-08-22
|
Client
|
UI
| :
| Destroy GUI widgets properly
|
2013-08-22
|
libdeng2
|
Windows
| :
| Missing exports
|
2013-08-22
|
UI
|
Updater
| :
| Message dialog not deleted
|
2013-08-21
|
Cleanup
|
Heretic
| :
| Compilation error (missing header); cleanup
|
2013-08-21
|
Client
|
ContentWidgetOrganizer
| :
| Crash after removing items
|
2013-08-21
|
Map Renderer
| :
| Seg fault attempting to play eternall.wad MAP10
|
2013-08-20
|
Map Renderer
| :
| Fatal error firing the BFG in DOOM mod "Astrostein"
|
2013-08-20
|
ChoiceWidget
|
Client
|
UI
| :
| Several improvements to ChoiceWidget
|
2013-08-19
|
World
| :
| Fatal error attempting to play icarus.wad MAP16
|
2013-08-19
|
libcommon
| :
| Minor compilation warnings (unused argument, string literal conv)
|
2013-08-19
|
ConstantRule
|
libdeng2
| :
| Only invalidate if value actually changes
|
2013-08-19
|
Client
|
GridLayout
|
UI
| :
| Operations on NULL rules
|
2013-08-19
|
Added
|
libdeng2
|
Observers
| :
| Added missing const += by-ref operator
|
2013-08-19
|
| :
| Warning about ineffective use of "const" in return value
|
2013-08-17
|
Client
|
MenuWidget
|
UI
| :
| Layout logic for expanding unlimited columns
|
2013-08-17
|
libdeng2
|
Widgets
| :
| Improved RuleRectangle API; fixed ScalarRule destructor
|
2013-08-17
|
libgui
|
PersistentCanvasWindow
| :
| Applying command line options to window
|
2013-08-17
|
Client
|
ContextWidgetOrganizer
|
UI
| :
| Default widget factory behavior
|
2013-08-17
|
Sector
| :
| Minor compiler warning (init order)
|
2013-08-17
|
| :
| Minor compiler warnings (init order; unused args)
|
2013-08-17
|
| :
| Minor compiler warnings (init order; unused args)
|
2013-08-16
|
Client
|
UI
| :
| Typos (letter case)
|
2013-08-16
|
Client
|
UI
| :
| Include the correct header (uidefs.h)
|
2013-08-15
|
Server
| :
| Fatal error attempting to use "endgame" on the server
|
2013-08-15
|
libcommon
| :
| Misinterpretation of -skill 0
|
2013-08-14
|
libcommon
| :
| Player movement speed inconsistencies
|
2013-08-13
|
libcommon
|
XG
| :
| Erroneous attempt to allocate dummy map line sides
|
2013-08-13
|
DMU API
|
Line
|
World
| :
| Allow changing sector refs for the sides of dummy lines via DMU
|
2013-08-11
|
Client
|
UI
| :
| Attempt to release image from a destroyed atlas
|
2013-08-11
|
OS X
|
qmake
|
Qt
| :
| Various Qt 5 and C++11 compatibility fixes
|
2013-08-11
|
64-bit
|
libdeng2
| :
| Various implicit size_t to (u)int truncations made explicit
|
2013-08-11
|
Debug
|
qmake
|
Windows
| :
| Typo in config_win32.pri related to rc options
|
2013-08-10
|
Client
|
UI
| :
| Errors in previous commit
|
2013-08-10
|
Client
|
LabelWidget
|
UI
| :
| Incorrect layout
|
2013-08-09
|
Client
|
UI
| :
| Small tweaks to widget animations
|
2013-08-09
|
libgui
|
PersistentCanvasWindow
| :
| Command line options for window ignored
|
2013-08-09
|
Add-on Repository
|
Homepage
| :
| Fixed incorrect download URI for Mage Weapons Pack
|
2013-08-09
|
Client
|
Map Renderer
|
Refactor
| :
| HOM at sky-fix edges (refactoring oversight)
|
2013-08-08
|
Line
|
World
| :
| Build error (unknown DMT_* names post cleanup)
|
2013-08-07
|
Clang
|
Renderer
| :
| Build error (ambiguous cast)
|
2013-08-06
|
Client
|
Resources
| :
| Hires texture suppression in release build
|
2013-08-06
|
Client
|
ConsoleCommandWidget
|
UI
| :
| Completions popup height and position
|
2013-08-06
|
GLState
|
libgui
| :
| Negative values in scissor rectangle
|
2013-08-06
|
Client
|
LineEditWidget
|
UI
| :
| Update geometry when autocompletion ends
|
2013-08-05
|
DocumentWidget
| :
| Wait for background tasks to stop in destructor
|
2013-08-05
|
FontLineWrapping
| :
| After wrapping, at least one blank line must exist
|
2013-08-05
|
Console
| :
| Bold style not undone in styled command printout
|
2013-08-05
|
BiasTracker
|
Client
|
Shadow Bias
| :
| Apply all bias source changes on a frame to trackers
|
2013-08-02
|
Client
|
LabelWidget
|
UI
| :
| Image/text positioning, gap rule
|
July 2013
|
2013-07-31
|
libdeng2
|
RuleRectangle
| :
| Rule invalidation issue
|
2013-07-31
|
GLBuffer
|
libgui
| :
| Buffer not ready with an empty buffer
|
2013-07-30
|
Documentation
|
libdeng2
| :
| Apidoc issue in Time
|
2013-07-30
|
DocumentWidget
| :
| Changing style on the fly
|
2013-07-30
|
FontLineWrapping
| :
| A double newline stops wrapping operation
|
2013-07-30
|
BiasSurface
|
Shadow Bias
| :
| Latent bias lighting contributions when surface loses all sources
|
2013-07-29
|
Codex
| :
| Further HTML5 correctness
|
2013-07-29
|
Cleanup
|
Codex
| :
| Page footer, unnecessary sys.exit
|
2013-07-29
|
Codex
| :
| HTML5 correctness, CSS instead of deprecated attributes, br tags
|
2013-07-29
|
Homepage
| :
| Do not assume the newest package is the latest version
|
2013-07-27
|
Codex
| :
| Sanitize search term in find_tag.php
|
2013-07-27
|
Codex
| :
| Prohibit search terms with 60+ characters
|
2013-07-27
|
Builder
| :
| Typo
|
2013-07-26
|
Heretic
| :
| Time bombs spawned at incorrect height; improved look of explosions
|
2013-07-26
|
Server
| :
| Transmission of malformed DT_SIDE deltas
|
2013-07-25
|
Heretic
| :
| Cheats not working in multiplayer
|
2013-07-25
|
Console
|
Windows
| :
| Don't use Unicode in 'help'
|
2013-07-25
|
Client
|
FontLineWrapping
| :
| Wrapping tabbed lines
|
2013-07-25
|
Client
|
libshell
| :
| Minor issues with word jump behavior
|
2013-07-25
|
Heretic
| :
| Cheats not working in multiplayer
|
2013-07-24
|
AbstractLineEditor
|
libshell
| :
| Word jumping right to the end of the line
|
2013-07-24
|
libcommon
| :
| "HUD Display" menu item not linked to 'map-huddisplay'
|
2013-07-24
|
libcommon
| :
| Missing intermission in Doom2 map30
|
2013-07-24
|
libcommon
| :
| Fixed character encoding issue in p_mapsetup.c
|
2013-07-24
|
Doom
| :
| Cheats not working in multiplayer
|
2013-07-23
|
libcommon
| :
| Updating the ready item of the inventory
|
2013-07-23
|
ServerSystem
| :
| Avoid redundant deinitialization
|
2013-07-23
|
| :
| Benign compiler warning (initialization order)
|
2013-07-23
|
ServerApp
| :
| Managing World audiences at shutdown (ShellUsers)
|
2013-07-22
|
Builder
| :
| Include common Snowberry config file
|
2013-07-21
|
64-bit
|
libcommon
| :
| Crash when binding controls in menu
|
2013-07-20
|
ClientWindow
|
GL
|
Windows
| :
| Configure a GL viewport immediately when a new GL Canvas is ready
|
2013-07-20
|
libdeng2
|
Time
| :
| Normal time takes precedence over high-performance time
|
2013-07-20
|
libdeng2
|
Variable
| :
| Keep old value if assignment fails
|
2013-07-17
|
BSP Builder
| :
| Ensure BSP output is deterministically predictable
|
2013-07-17
|
GCC
| :
| Couple of minor compiler warnings
|
2013-07-17
|
libcommon
| :
| Duplicated Intermission after debriefing InFine
|
2013-07-17
|
Heretic
|
Hexen
| :
| 'ctl-inventory-use-next', inventory crash and logic errors
|
2013-07-17
|
BSP Builder
|
Resources
| :
| Uncaught exception loading HYMN_BV2.wad E1M6
|
2013-07-17
|
Client
|
Particle Generators
|
World
| :
| Stuck loading Heretic E1M8 with "Decor-decor.pk3" add-on
|
2013-07-16
|
Resources
| :
| Crash attempting to load Hexen:Deathkings MAP05
|
2013-07-15
|
Doom
| :
| Further behavior fix for tag 666 action specials
|
2013-07-15
|
Trace Intercepts
|
World
| :
| Memory leak in trace intercept node management
|
2013-07-15
|
Homepage
| :
| Horizontal scroll on the homepage (malformed social bookmark widgets)
|
2013-07-15
|
Added
|
Doom
| :
| Added missing glow definition for textures:FIRELAV2
|
2013-07-15
|
Doom
| :
| Fixed behavior of tag 666 action specials
|
2013-07-15
|
libdeng2
|
ScriptSystem
| :
| Memory leak at shutdown (imported modules)
|
2013-07-15
|
Homepage
| :
| Ensure top border is collapsed below max-width
|
2013-07-14
|
Forums
|
Homepage
| :
| Fixed minor visual inconsistency in forum navigation section
|
2013-07-14
|
Audio
| :
| Properly wait for the SFX refresh thread to stop
|
2013-07-14
|
OpenAL
| :
| Unbind buffer always before changing its data
|
2013-07-13
|
OpenAL
| :
| Basic audio playback
|
2013-07-13
|
ConsoleWidget
| :
| PgUp/Dn will always open the log if isn't currently
|
2013-07-13
|
Heretic
| :
| Removed extra floorclipping on water/lava/sludge splashes
|
2013-07-13
|
Heretic
|
Hexen
| :
| 'ctl-inventory-use-next' should default to 1
|
2013-07-13
|
Heretic
|
Hexen
|
MSVC
| :
| Automap not visible (optimization problems)
|
2013-07-12
|
Ring Zero
| :
| Suppressed a couple of unnecessary warnings
|
2013-07-12
|
Doom
|
Windows
| :
| Automap not drawn
|
2013-07-11
|
Heretic
| :
| Fit episode finale texts to the screen
|
2013-07-11
|
Hexen
| :
| Amount of armor from the Bracers artifact
|
2013-07-10
|
libdeng2
| :
| Use the correct build number (instead of today's)
|
2013-07-09
|
Renderer
|
Resources
| :
| Illegal access of submodel particle offsets
|
2013-07-09
|
Hexen
| :
| Crash when morphing a Dark Servant
|
2013-07-09
|
Heretic
| :
| Hell Staff rain was coming down at an angle
|
2013-07-09
|
Heretic
| :
| Powered-up Wand Crystal missiles
|
2013-07-09
|
Hexen
| :
| Crash when Dark Servant deals damage
|
2013-07-09
|
Renderer
| :
| Crash when drawing particles (jXCCP)
|
2013-07-09
|
Animation
|
libdeng2
| :
| Adjusting the target of an animation
|
2013-07-08
|
Client
| :
| Build failure
|
2013-07-07
|
Client
|
InputSystem
| :
| Arguments of the Input.bindEvent script binding
|
2013-07-06
|
Resources
| :
| Normalize slashes to forward slashes in URIs
|
2013-07-06
|
Refactor
|
Renderer
|
Resources
| :
| Removing assumptions about submodel count
|
2013-07-06
|
Client
| :
| Crash and mishandling of failed entry allocations
|
2013-07-03
|
Renderer
|
Resources
| :
| Out-of-bounds access related to submodel flags
|
2013-07-01
|
Client
| :
| Keep task bar open when unloading game
|
2013-07-01
|
libdeng2
|
RootWidget
| :
| Clear focus before calling focusLost()
|
June 2013
|
2013-06-30
|
Client
|
LineEditWidget
| :
| Assert failed when navigating history rapidly
|
2013-06-30
|
libdeng2
| :
| Point-in-rectangle test
|
2013-06-29
|
Homepage
|
Master Server
| :
| Minor master server fixes following PHP upgrade
|
2013-06-29
|
Client
|
Windows
| :
| Spurious shooting when dismissing taskbar with mouse
|
2013-06-29
|
Client
|
UI
| :
| Focused command line shouldn't let Tab keys pass through
|
2013-06-29
|
Client
|
OS X
| :
| Build failure
|
2013-06-29
|
Hexen
| :
| Reading saved polyobjs in release build
|
2013-06-28
|
libcommon
| :
| Do not log spawn spot info for players in release builds
|
2013-06-27
|
Deh Reader
| :
| Always update sprite name and action LUTs before parsing patches
|
2013-06-27
|
| :
| Fixed previous commit
|
2013-06-27
|
Heretic
| :
| Ambient sound stuttering in multiplayer
|
2013-06-26
|
Heretic
| :
| Play ARTIUP when picking up artifacts
|
2013-06-26
|
Heretic
|
Hexen
| :
| Default look up/down key bindings were inversed
|
2013-06-25
|
Client
|
libdeng2
| :
| Closed task bar's children should not handle events
|
2013-06-25
|
Task Bar
| :
| Close the DE menu if the task bar is closed
|
2013-06-21
|
Client
|
GuiRootWidget
| :
| Clear the window before first frame
|
2013-06-20
|
Client
|
Popup
| :
| Fixed a problem with preparing popups for opening
|
2013-06-20
|
Client
| :
| Build failure (static class member initialization)
|
2013-06-20
|
CommandAction
| :
| Missing call of base class trigger
|
2013-06-20
|
Added
|
libdeng2
|
OperatorRule
| :
| Broken Double operator, added clamped
|
2013-06-17
|
Server
| :
| Construction and destruction of the server subsystem
|
2013-06-15
|
GuiWidget
| :
| Blurring and alpha
|
2013-06-15
|
| :
| Warning about uninitialized variables
|
2013-06-15
|
Models
| :
| Possible out-of-bounds uses of the submodels array
|
2013-06-15
|
Client
|
Map
| :
| The LightGrid must be destroyed before the map data elements
|
2013-06-14
|
libcommon
| :
| Compiler warnings about signed/unsigned comparison
|
2013-06-14
|
Map Renderer
|
World
| :
| Benign compiler warnings about unused/uninitialized variables
|
2013-06-13
|
Cleanup
|
Documentation
|
World
| :
| Various minor fixes plus some cleanup
|
2013-06-13
|
Console
|
LogWidget
|
UI
| :
| Fixed animation glitches
|
2013-06-13
|
| :
| Benign warning about initialization order
|
2013-06-13
|
| :
| Build error (iterator/const_iterator incompatibility)
|
2013-06-13
|
| :
| Compiler warning about unhandled case in switch
|
2013-06-13
|
| :
| goto would jump over variable initialization
|
2013-06-13
|
Cleanup
|
Documentation
| :
| Various apidoc fixes and cleanup
|
2013-06-13
|
Line
| :
| Changes to line flags via DMU not respected
|
2013-06-12
|
Added
|
ConvexSubspace
| :
| Added missing assignment operator
|
2013-06-12
|
LogWidget
| :
| Possible out-of-bounds cache access
|
2013-06-12
|
libdeng2
|
ScalarRule
| :
| Shifting a scalar animation
|
2013-06-12
|
libgui
| :
| Clearing a Drawable
|
2013-06-12
|
Map
| :
| Reordered Map's destructor (BspLeaf references Sector at this time)
|
2013-06-12
|
| :
| Erroneous attempt to free memory in SB_DestroySurface()
|
2013-06-11
|
Client
|
ConsoleWidget
| :
| Sync log expansion better with scrolling
|
2013-06-11
|
GLShaderBank
|
libgui
| :
| Applying values from shader definitions
|
2013-06-11
|
libdeng2
|
RuleRectangle
| :
| Vertical input/output dependencies
|
2013-06-10
|
Installer
|
Windows
| :
| Deploy the 'gui' Doomsday Script module
|
2013-06-09
|
Client
| :
| Use of tabs in the 'version' command
|
2013-06-09
|
Documentation
|
libdeng2
| :
| Fixed apidoc issues
|
2013-06-09
|
Client
|
Font
|
RichFormat
| :
| Popping formats off the stack
|
2013-06-08
|
Client
|
LogWidget
| :
| Ensure visible range is not too small
|
2013-06-07
|
libdeng2
|
MonospaceLogSinkFormatter
| :
| Filter out escape sequences
|
2013-06-06
|
libgui
| :
| Inserting more than one character at a time
|
2013-06-06
|
Games
| :
| Notification about changing the current game
|
2013-06-06
|
Resources
| :
| Crash when loading/rendering models (boxed jDRP)
|
2013-06-05
|
Client
| :
| Out-of-bounds access in font line wrapping
|
2013-06-05
|
libgui
|
Unix
| :
| System header conflict related to key press/release
|
2013-06-05
|
libgui
|
Unix
| :
| Text bounds measurements
|
2013-06-05
|
LogWidget
| :
| Rendering glitch related to atlas optimization
|
2013-06-05
|
LogWidget
| :
| Release excess entries in the atlas
|
2013-06-05
|
Unix
| :
| Fixed build
|
2013-06-04
|
Windows
| :
| Fixed build issues and widget initialization
|
2013-06-04
|
GL
|
Windows
| :
| Fixed various issues (exports, GL context)
|
2013-06-04
|
Client
|
GL
| :
| Use the correct font when rasterizing text for GL drawing
|
2013-06-02
|
BSP Builder
| :
| Space partitioner logic error resulting in mismatched sectors
|
2013-06-01
|
BSP Builder
| :
| Space partitioner logic error resulting in mismatched sectors
|
2013-06-01
|
Line
| :
| Oversight in Line::considerOneSided()
|
May 2013
|
2013-05-31
|
Client
|
ConsoleWidget
| :
| Enable page keys when log has been expanded
|
2013-05-30
|
Client
| :
| Build failure
|
2013-05-29
|
Client
|
LogWidget
| :
| Fixed scrolling glitches, scroll to top/bottom
|
2013-05-29
|
Client
|
LabelWidget
| :
| Drawing text at the correct position
|
2013-05-29
|
| :
| Fixed typo
|
2013-05-26
|
libdeng2
|
Range
| :
| Logic of range intersection operator
|
2013-05-24
|
Added
|
Resources
| :
| Added ML_TWOSIDED to ML_VALID_MASK
|
2013-05-24
|
Client
|
FontLineWrapping
|
LogWidget
| :
| Fixed wrapping bug, adjusted log style
|
2013-05-24
|
Resources
| :
| Misinterpretation of LINEDEF flag ML_TWOSIDED
|
2013-05-23
|
Client
|
FontLineWrapping
| :
| Don't wrap before the first word on a line
|
2013-05-23
|
Client
|
FontLineWrapping
| :
| Calculating indents
|
2013-05-22
|
Image
|
libgui
| :
| Filling with transparent pixels
|
2013-05-22
|
Client
|
LogWidget
| :
| Apply scissor to clip log contents, fixed scrolling
|
2013-05-22
|
Font
|
libgui
| :
| Adjusted text rasterizer to avoid clipping
|
2013-05-22
|
Atlas
|
AtlasTexture
|
libgui
| :
| Using atlas without a backing store
|
2013-05-21
|
Client
|
libgui
| :
| Drawing an empty line of text
|
2013-05-20
|
Map Renderer
| :
| Skip degenerate BSP leafs when drawing surface vectors
|
2013-05-19
|
BSP Builder
| :
| Space partitioner logic error resulting in mismatched sectors
|
2013-05-19
|
Client
|
GLTextComposer
| :
| Fixed internal logic and unsigned math errors
|
2013-05-18
|
BSP Builder
| :
| Space partitioner logic error resulting in duplicate line segments
|
2013-05-17
|
BSP Builder
| :
| Space partitioner logic error resulting in mismatched sectors
|
2013-05-16
|
Bank
|
libdeng2
| :
| Handling a failed load attempt
|
2013-05-16
|
Resources
| :
| Stuck loading TEXTUREn lump (reclassifying "custom" resources)
|
2013-05-16
|
Font
|
libgui
| :
| Measuring text is a const operation
|
2013-05-15
|
Info
|
ScriptedInfo
| :
| Minor glitches
|
2013-05-15
|
libdeng2
|
libgui
|
Windows
| :
| Exported classes
|
2013-05-15
|
Client
| :
| Clearing the DED database
|
2013-05-15
|
qmake
|
Windows
| :
| VC solution generator script
|
2013-05-14
|
ColorBank
|
RuleBank
| :
| Values are defined in records
|
2013-05-14
|
ScriptedInfo
| :
| Always give a value for __file__ when running
|
2013-05-14
|
libdeng2
| :
| Made the protected File constructor explicit
|
2013-05-13
|
Refactor
| :
| Map renderer draw state refactoring oversight
|
2013-05-13
|
libdeng2
|
Record
| :
| Checking for existence shouldn't throw exception
|
2013-05-13
|
libdeng2
| :
| Parser bug related to long string literals (""")
|
2013-05-13
|
| :
| LOS rays crossing into degenerate BspLeafs
|
2013-05-13
|
| :
| Map geometry generation near degenerate BspLeafs
|
2013-05-12
|
libgui
|
qmake
| :
| Fixed typo
|
2013-05-12
|
libdeng2
| :
| Path concatenation when separator is not a slash
|
2013-05-12
|
| :
| Degenerate BspLeafs do not support object contact spreading
|
2013-05-11
|
Documentation
| :
| Line apidoc typo fixes
|
2013-05-10
|
Map Renderer
| :
| Dually rendered geometry with rend-dev-sky
|
2013-05-10
|
| :
| Use the appropriate map line method when querying sectors/sections
|
2013-05-09
|
Resources
| :
| Failed offsetting sky fix planes for two sided wall sections
|
2013-05-09
|
Map Renderer
| :
| Dually rendered geometry with rend-dev-sky
|
2013-05-08
|
Models
|
Refactor
| :
| Removed fixed submodel maximum limit (using C++ arrays)
|
2013-05-08
|
FakeRadio
| :
| Plane shadows drawn in map hack sectors with zero height
|
2013-05-06
|
Map Renderer
| :
| Always use the glow properties of the surface bound material
|
2013-05-06
|
Clang
|
qmake
| :
| Disabling certain warnings
|
2013-05-06
|
libdeng2
| :
| Include QScopedPointer in libdeng2.h
|
2013-05-06
|
GL
| :
| Build failure (missing header, GL def, Qt 4.8 fund)
|
2013-05-05
|
File System
|
libdeng2
| :
| Creating native directories when inheriting feeds
|
2013-05-05
|
Partitioner
| :
| Compiler error (global variable shadowing)
|
2013-05-05
|
Partitioner
| :
| Compiler error (global variable shadowing)
|
2013-05-05
|
Line
| :
| Avoid conversion to integer
|
2013-05-05
|
Line
| :
| Avoid conversion to integer
|
2013-05-05
|
Map Renderer
| :
| Drawing glitches when combining dev/debug texturing options
|
2013-05-05
|
Map Renderer
| :
| Multitextured lights not clamped on two sided middle wall sections
|
2013-05-04
|
libshell
| :
| Catch exception from failed server discovery init
|
2013-05-04
|
Bank
|
libdeng2
| :
| Operating the serialized cache
|
2013-05-01
|
Documentation
|
libdeng2
|
Widget
| :
| Fixed an apidoc issue
|
April 2013
|
2013-04-29
|
Windows
| :
| Various issues related to MSVC, OpenGL
|
2013-04-29
|
Atlas
|
Image
|
libgui
| :
| Issues handling the atlas backing store
|
2013-04-29
|
GLTexture
| :
| Magnification mode, update params after recreation
|
2013-04-29
|
Partitioner
|
Refactor
| :
| Refactoring oversight in partitionSpace()
|
2013-04-28
|
GLTexture
|
libgui
| :
| Internal texture flags
|
2013-04-28
|
Added
|
GL
|
libgui
| :
| Bind texture when uploading, added GL error assertion
|
2013-04-28
|
Doom64
| :
| Implicit enumeration conversion warnings
|
2013-04-28
|
Doom64
|
Revert
| :
| Implicit enumeration conversion warnings
|
2013-04-28
|
Doom64
| :
| Implicit enumeration conversion warnings
|
2013-04-28
|
libcommon
| :
| Unused parameter warnings in save state module
|
2013-04-28
|
Server
| :
| Renamed the RemoteUser::destroyed() signal
|
2013-04-28
|
Server
| :
| Unidentifiable sound emitters
|
2013-04-28
|
Server
| :
| Unhandled exception registering compare sides for the delta pool
|
2013-04-28
|
Partitioner
| :
| Fixed terminology mix ups (line segment vs half-edge)
|
2013-04-27
|
Snowberry
| :
| Typo in profile duplication
|
2013-04-27
|
GLBuffer
|
libgui
| :
| Enable/disable the correct vertex attribute indices
|
2013-04-27
|
BitField
|
libdeng2
| :
| Initialize all elements to zero
|
2013-04-27
|
GLProgram
| :
| Allocate OpenGL program object
|
2013-04-27
|
libgui
| :
| Handling failed GLShader construction
|
2013-04-27
|
libdeng2
| :
| AssetGroup must observe state changes in members
|
2013-04-27
|
libdeng2
| :
| Improvements to the Observers template
|
2013-04-27
|
libcommon
| :
| Compiler error (std::vector initializer)
|
2013-04-26
|
| :
| Release build fatal error with maps with migrant "mini" half-edges
|
2013-04-26
|
| :
| Unused variable warning in release build in writeWallSections()
|
2013-04-26
|
GL
|
libgui
|
Windows
| :
| Missing GL entrypoints, fetch them after Canvas ready
|
2013-04-26
|
Windows
| :
| Build failure due to Windows system header peculiarities
|
2013-04-26
|
| :
| Compiler errors and warnings
|
2013-04-26
|
| :
| Case in header name, file encoding to UTF-8
|
2013-04-25
|
| :
| mapdata-c++ > master branch merge errors
|
2013-04-24
|
libcommon
| :
| Fixed build
|
2013-04-23
|
Added
|
DMU
| :
| Added missing element/property name for DMU_SURFACE
|
2013-04-22
|
Ubuntu
| :
| Missing headers, libdeng2 C API usage, GL2 headers
|
2013-04-22
|
Windows
| :
| Input subsystem is dependent on the main window
|
2013-04-22
|
Windows
| :
| Including system headers at the correct time
|
2013-04-22
|
Documentation
| :
| Tweaked apidoc for Partition; fixed typo for Vertex
|
2013-04-21
|
DMU
|
Refactor
| :
| Fixed refactoring oversight in P_ToPtr()
|
2013-04-21
|
GLShader
|
libgui
| :
| Create private instance
|
2013-04-20
|
| :
| Obtain the Sector for a given half-edge from it's owning BspLeaf
|
2013-04-18
|
libdeng2
| :
| Keeping the state of DependAssets up to date
|
2013-04-17
|
Map Renderer
|
Refactor
| :
| Fixed refactoring oversight in FakeRadio's scanNeighbor()
|
2013-04-16
|
Weapon Info
| :
| "Static" psprites (weapon offset scale)
|
2013-04-16
|
Weapon Info
| :
| "Static" psprites (weapon offset scale)
|
2013-04-16
|
Builder
|
Windows
| :
| Checking state of produced packages
|
2013-04-15
|
Builder
|
Ubuntu
| :
| Run dch in the correct directory
|
2013-04-15
|
Builder
|
Ubuntu
| :
| Marking a new version
|
2013-04-14
|
Shell
| :
| Ambiguous use of the Action class
|
2013-04-11
|
libdeng2
| :
| Crash when recreating canvas
|
2013-04-10
|
Window Manager
| :
| Trapping the mouse at startup and when going to fullscreen
|
2013-04-09
|
Documentation
|
LineDef
| :
| LineDef apidoc fixes
|
2013-04-09
|
Debug
|
TextureVariantSpec
| :
| TextureVariantSpec::asText() was missing some info
|
2013-04-09
|
Updater
| :
| Printing last checked time when never actually checked
|
2013-04-09
|
Debug
| :
| inspecttexture failed to output the TextureVariantSpec
|
2013-04-09
|
Renderer
| :
| Sky fog
|
2013-04-09
|
Renderer
| :
| Sky fog
|
2013-04-08
|
Client
|
libgui
|
X11
| :
| Fixed build
|
2013-04-08
|
Deh Reader
| :
| Incorrect return value of parseWeaponNum
|
2013-04-08
|
Deh Reader
| :
| Incorrect return value of parseWeaponNum
|
2013-04-08
|
libdeng2
| :
| Compiler warning about truncating a double
|
2013-04-08
|
libdeng2
| :
| Incorrect return type for fequal
|
2013-04-08
|
libdeng2
| :
| Incorrect return type for fequal
|
2013-04-07
|
Windows
| :
| Referencing the main window, window icon, build issues
|
2013-04-07
|
Server
| :
| Plugin loading was moved out of platform-specific code
|
2013-04-06
|
libgui
| :
| Managing state of PersistentCanvasWindow
|
2013-04-06
|
Music
| :
| Expand symbols in the soundfont path
|
2013-04-06
|
Music
| :
| Expand symbols in the soundfont path
|
2013-04-06
|
BSP Builder
| :
| Called free() on a new'd Vertex when cleaning up a failed build
|
2013-04-06
|
Client
| :
| Updated Config with new window variables and defaults
|
2013-04-05
|
Client
|
GL
|
Refactor
| :
| Client window GL init
|
2013-04-05
|
Server
| :
| DisplayMode is not needed in the server
|
2013-04-03
|
| :
| Player viewport disappears after resizing window
|
2013-04-03
|
libdeng2
| :
| Calculating build numbers
|
2013-04-03
|
Window Manager
| :
| Crash during abnormal shutdown message
|
2013-04-03
|
Console
|
Documentation
| :
| Fixed typos
|
2013-04-03
|
Builder
| :
| Sign and publish the latest build, not today's
|
March 2013
|
2013-03-31
|
qmake
|
Unix
| :
| Output directory accessed before created
|
2013-03-31
|
Console
|
Documentation
| :
| Fixed typos and some redundancy
|
2013-03-31
|
Window Manager
| :
| Incorrectly changing away from maximized window
|
2013-03-31
|
| :
| Passing a de::String to Con_Message() instead of char*
|
2013-03-31
|
| :
| Class member initialization not supported by our C++ standard
|
2013-03-30
|
| :
| Main window destruction upon fatal error
|
2013-03-29
|
Builder
| :
| Python import path
|
2013-03-29
|
Heretic
|
Renderer
| :
| Torch timeout and rendering with no attenuation
|
2013-03-29
|
Server
| :
| Starting and stopping the server
|
2013-03-28
|
VersionInfo
| :
| Parsing version with just two components
|
2013-03-28
|
Homepage
|
Master Browser
| :
| Misinterpretation of a server's 'open' status
|
2013-03-28
|
Hexen
|
Multiplayer
| :
| Client wasn't notified when keys picked up
|
2013-03-28
|
Hexen
| :
| Status bar life gem colors match player color
|
2013-03-28
|
UI
| :
| Error dialog reads log output using libdeng2 FS
|
2013-03-28
|
Homepage
| :
| Adjusted positioning of the socialbookmark buttons
|
2013-03-27
|
GL
|
UI
| :
| Ensure LegacyWidget is not drawn until GL is fully initialized
|
2013-03-27
|
Window Manager
| :
| Window refresh stops after canvas recreated
|
2013-03-27
|
| :
| Potential crash during startup
|
2013-03-27
|
md2tool
| :
| Warning about unused return value
|
2013-03-27
|
| :
| Pause and input device state
|
2013-03-27
|
Definitions
| :
| Fixed OBOE interpreting supplanted material anims
|
2013-03-26
|
Client
|
Hexen
| :
| Duplicated Fighter weapon effects
|
2013-03-26
|
Client
| :
| Excessive server list updating
|
2013-03-26
|
Hexen
|
InFine
| :
| Player class conditions
|
2013-03-26
|
Client
| :
| Clear view filter when spawning
|
2013-03-26
|
Windows
| :
| Output from DebugLogSink
|
2013-03-26
|
Heretic
| :
| Errant Firemace spawning/repositioning
|
2013-03-26
|
Cleanup
|
Refactor
|
Smart Texture Filtering
| :
| Inadvertently broken in a refactoring oversight; cleanup
|
2013-03-25
|
Windows
| :
| Missing newlines in runtime log output (DebugLogSink)
|
2013-03-24
|
| :
| Integer constant is too large
|
2013-03-24
|
| :
| Handling a fatal error at various stages
|
2013-03-24
|
| :
| Missing directory slash fix in Mus_GetExt()
|
2013-03-24
|
Unix
| :
| Restored earlier temporary fix for slashes (UNIX only)
|
2013-03-23
|
FS1
|
Revert
|
Unix
| :
| Switch to correct path separators
|
2013-03-23
|
libdeng2
| :
| Potential null pointer access in de::Observers
|
2013-03-23
|
Map Renderer
| :
| Clarified precedence of operations in arithmetic expressions
|
2013-03-23
|
| :
| More compiler warnings (unused local variables)
|
2013-03-23
|
Updater
| :
| Default location for downloads, better script for Mac OS X
|
2013-03-23
|
libdeng2
| :
| Fixed crash when doing log output during atexit()
|
2013-03-23
|
FS1
|
Unix
| :
| Switch to correct path separators
|
2013-03-22
|
OS X
| :
| Workaround for a GCC 4.0 C++ language issue
|
2013-03-22
|
| :
| More compiler warnings
|
2013-03-22
|
Material
| :
| Declare the private impl with DENG2_PRIVATE
|
2013-03-20
|
Hexen
| :
| Incorrect Material mods defs for X_FAC01/X_FAC09
|
2013-03-20
|
| :
| Compiler warnings
|
2013-03-20
|
Heretic
|
Hexen
|
Multiplayer
| :
| Rendering the torch power-up
|
2013-03-19
|
Multiplayer
| :
| "give i" does not work even when cheats allowed
|
2013-03-19
|
Hexen
|
Multiplayer
| :
| Player's weapon after respawn
|
2013-03-19
|
Heretic
|
Hexen
| :
| Out of date material definitions
|
2013-03-19
|
Definitions
| :
| Appending layer stages to auto-generated materials
|
2013-03-19
|
Map Renderer
| :
| Glow strength factor "rend-glow" not applied consistently
|
2013-03-18
|
Client
| :
| Reseting map's total counts
|
2013-03-18
|
Hexen
|
Multiplayer
| :
| Use correct player start for new player
|
2013-03-18
|
Hexen
|
Multiplayer
| :
| Font size in the scoreboard
|
2013-03-18
|
Heretic
|
Multiplayer
| :
| Color of the life gem patch and glow
|
2013-03-18
|
Heretic
|
Multiplayer
| :
| Activation of the Flight power (Wings or Wrath)
|
2013-03-18
|
GUI
|
Shell
| :
| Failed assertion in the address dialog
|
2013-03-17
|
Documentation
|
libdeng2
| :
| Fixed a missing @ref target
|
2013-03-17
|
Client
| :
| Qt warns about unexpected null when disconnecting
|
2013-03-16
|
Server
| :
| Crash when hit-testing mobjs
|
2013-03-16
|
Revert
|
Server
| :
| Crash when hit-testing mobjs
|
2013-03-16
|
Hexen
|
Server
| :
| Sound sequences not played (e.g., door creak)
|
2013-03-16
|
Server
| :
| Sounds emitted by sectors
|
2013-03-16
|
Server
| :
| Crash when hit-testing mobjs
|
2013-03-16
|
Client
|
Hexen
| :
| Duplicated psprite attack effects
|
2013-03-16
|
GCC
| :
| Compiler warning about parentheses
|
2013-03-16
|
Hexen
| :
| Special palettes of Mage/Cleric weapons
|
2013-03-16
|
libcommon
|
Server
| :
| Player's weapon was undefined after map change
|
2013-03-16
|
Multiplayer
| :
| Server sends total kill, item and secret counts
|
2013-03-16
|
Server
| :
| Assign first start spot to player #1
|
2013-03-16
|
Heretic
| :
| Server defaults to E1M1
|
2013-03-16
|
Client
| :
| Clear view color filter when connecting
|
2013-03-15
|
| :
| Problem with QFont::exactMatch()
|
2013-03-15
|
libshell
| :
| Crash when shutting down app
|
2013-03-15
|
| :
| More compiler warnings
|
2013-03-15
|
GUI
|
Shell
| :
| Update window when font has been changed
|
2013-03-15
|
libdeng2
| :
| Stop LogBuffer autoflush timer in destructor
|
2013-03-15
|
Documentation
| :
| Incorrect use of @see instead of @ref
|
2013-03-13
|
libshell
| :
| Escape quotes in LocalServer's name
|
2013-03-13
|
Windows
| :
| More compiler warnings
|
2013-03-13
|
Clang
|
GCC
| :
| Various compiler warnings
|
2013-03-13
|
qmake
| :
| QtWidgets is only for Qt 5
|
2013-03-12
|
Client
|
Server
| :
| Sending player state is pointless for non-servers
|
2013-03-12
|
Windows
| :
| Updated use of de::function_cast
|
2013-03-12
|
| :
| Future-proofing for Qt 5 and C++11
|
2013-03-11
|
Plugins
| :
| Usage of extern "C"
|
2013-03-11
|
Cleanup
|
Refactor
|
Vertex
| :
| Fixed oversight in the previous cleanup refactoring
|
2013-03-11
|
Hexen
| :
| Fixed typos in texture precache group defs
|
2013-03-09
|
TextureManifest
| :
| Broken texture source classification
|
2013-03-09
|
Map Renderer
| :
| Read access error updating affection data for wall biassurfaces
|
2013-03-09
|
Server
| :
| Update game rules whenever map is changed
|
2013-03-09
|
libcommon
|
Server
| :
| Crashes due to calling client-only APIs
|
2013-03-08
|
Server
| :
| Uncaught exception when client has wrong game mode
|
2013-03-08
|
Server
| :
| Failed assertion in def_main.c #1164
|
2013-03-08
|
| :
| Minor warnings (initialization order)
|
2013-03-08
|
libdeng2
|
libshell
| :
| DENG2_PIMPL required by DENG2_PRIVATE
|
2013-03-08
|
| :
| Warnings given by new version of clang
|
2013-03-07
|
Materials
| :
| Fixed animation of layer and decoration stages
|
2013-03-07
|
Definitions
| :
| Fixed interpretation of legacy Detail and Reflection defs
|
2013-03-06
|
libcommon
| :
| P_CopyLine() must also copy the Linedef's tag
|
2013-03-06
|
| :
| Reapplied DENG2_PRIVATE to the Uri class
|
2013-03-06
|
| :
| Applied DENG2_PIMPL macros to private instances
|
2013-03-06
|
libcommon
| :
| Intermittent read access violation in XG
|
2013-03-06
|
Windows
| :
| Fixed build (system header conflict)
|
2013-03-06
|
| :
| UI resizing in busy mode
|
2013-03-05
|
| :
| Crash attempting to load a map which utilizes XG
|
2013-03-05
|
Added
| :
| Added missing header (QMap in material.h)
|
2013-03-05
|
| :
| Build error (QMap operator [])
|
2013-03-04
|
| :
| Now assumes a percent-encoded name
|
2013-03-04
|
GUI
|
Shell
| :
| Update view after receiving map outline
|
2013-03-04
|
| :
| Extra qualifications (Material::) and build errors
|
2013-03-04
|
| :
| Definitions in DD_DEFNS Wad lumps not processed
|
2013-03-03
|
| :
| Fixed build
|
2013-03-03
|
Documentation
| :
| Fixed some Doxygen issues
|
2013-03-02
|
Client
|
Windows
| :
| Undefined Windows min/max macros in material.h
|
2013-03-02
|
Network
| :
| Using the port from master's server info
|
2013-03-02
|
| :
| Missing headers
|
2013-03-02
|
| :
| Merge mistakes
|
2013-03-01
|
Added
|
Unix
| :
| Added missing <cstring> header (platform-wide)
|
2013-03-01
|
GCC
| :
| A couple of minor compiler warnings
|
2013-03-01
|
| :
| Build failures on clang
|
2013-03-01
|
Clang
|
GCC
| :
| Fixed build due to lack of enum predeclaration
|
2013-03-01
|
Windows
| :
| Application refresh loop behavior, LegacyWidget/BusyWidget issues
|
2013-03-01
|
TextureManifest
| :
| TextureManifest::texture() failed to throw MissingTextureError
|
2013-03-01
|
Server
| :
| Server missing texture system console commands
|
February 2013
|
2013-02-27
|
libdeng2
| :
| Lock log entries while they are being flushed
|
2013-02-26
|
Windows
| :
| Fixed build issues (system header conflicts)
|
2013-02-26
|
Snowberry
| :
| Must retranslate list columns when changing language
|
2013-02-26
|
Windows
| :
| Missing exports
|
2013-02-22
|
GCC
| :
| Failure to build
|
2013-02-21
|
| :
| Issues enumerating and connecting to server
|
2013-02-21
|
| :
| Client connects to server
|
2013-02-21
|
Client
| :
| ServerLink cannot be constructed before main()
|
2013-02-18
|
Server
| :
| ServerSystem init and shutdown
|
2013-02-17
|
libdeng2
|
ScriptSystem
| :
| Adding native modules
|
2013-02-17
|
Builder
| :
| Mac OS X distribution file names
|
2013-02-17
|
Network
| :
| Writing multiple messages simultaneously
|
2013-02-16
|
All Games
| :
| Fixed more thinker function type warnings
|
2013-02-15
|
Documentation
|
libshell
| :
| Fixed a few Doxygen warnings
|
2013-02-14
|
Unix
| :
| Fixed build (missing header)
|
2013-02-14
|
Builder
| :
| Doxygen invocations and chdir
|
2013-02-13
|
Documentation
| :
| Minor apidoc fixes
|
2013-02-12
|
libdeng2
| :
| Address comparison must consider port as well
|
2013-02-12
|
libdeng2
| :
| Allow multiple Beacons to coexist on one machine
|
2013-02-11
|
GCC
| :
| Compiler warnings and errors
|
2013-02-11
|
libdeng2
| :
| Fixed warning
|
2013-02-11
|
Unix
| :
| Fixed build
|
2013-02-10
|
libdeng2
|
libshell
|
Windows
| :
| Fixed missing exports
|
2013-02-09
|
GUI
|
Shell
| :
| Fixed settings key for OpenDialog's history
|
2013-02-08
|
BSP Builder
| :
| Vertex allocation must be C++ new
|
2013-02-08
|
BSP Builder
| :
| Vertex allocation must be C++ new
|
2013-02-08
|
Server
| :
| Initial player mobj angle
|
2013-02-08
|
Server
| :
| Initial player mobj angle
|
2013-02-08
|
Refactor
| :
| Server planes array now uses a QList
|
2013-02-08
|
Refactor
| :
| Server planes array now uses a QList
|
2013-02-08
|
Server
| :
| Bias surfaces are meaningless, should be ignored
|
2013-02-08
|
Server
| :
| Bias surfaces are meaningless, should be ignored
|
2013-02-07
|
libshell
| :
| Set the random seed number for ServerFinder
|
2013-02-04
|
libdeng2
| :
| Bug in changing the values of ConstantRule
|
2013-02-03
|
Client
|
Server
| :
| Inappropriate output to stdout
|
2013-02-02
|
OS X
|
qmake
| :
| Removed another incompatible option
|
2013-02-02
|
OS X
|
qmake
| :
| Removed an unsupported option when using an old compiler
|
2013-02-02
|
Client
| :
| Paused infine cannot be unpaused by key events
|
2013-02-02
|
Client
| :
| Paused infine cannot be unpaused by key events
|
2013-02-02
|
Server
| :
| Crash due to calling a client-only API function
|
2013-02-02
|
Server
| :
| Crash due to calling a client-only API function
|
2013-02-01
|
Shell
| :
| StatusWidget should update itself when IP address resolved
|
2013-02-01
|
Server
| :
| Catch exception when receiving invalid packet from shell user
|
January 2013
|
2013-01-31
|
libshell
| :
| Dialog controls focus during open/close
|
2013-01-31
|
Shell
| :
| Refresh timing, rule usage
|
2013-01-31
|
libdeng2
|
Refactor
| :
| Improved Rules implementation
|
2013-01-30
|
Added
|
Shell
| :
| Added menu items, fixed MenuWidget
|
2013-01-29
|
Doom64
| :
| Compiler warning about pointer types
|
2013-01-28
|
| :
| Several compiler warnings suppressed/fixed
|
2013-01-28
|
Added
|
Shell
| :
| Added missing header
|
2013-01-28
|
Shell
| :
| Entering commands when not connected
|
2013-01-28
|
Windows
| :
| Exports from libshell and libdeng2
|
2013-01-26
|
libdeng2
| :
| Fixed build and removed redundant functionality in LogSinks
|
2013-01-25
|
Shell
| :
| Command line widget history
|
2013-01-24
|
| :
| Fatal error attempting to play maps with scrolling surfaces
|
2013-01-23
|
libdeng2
|
Refactor
| :
| DerivedRule changed to DelegateRule
|
2013-01-23
|
libdeng2
| :
| OperatorRule's value not calculated
|
2013-01-23
|
libdeng2
|
Refactor
| :
| Reference counting in rule dependencies
|
2013-01-23
|
libdeng2
| :
| Setting dependency of ScalarRule
|
2013-01-22
|
Added
|
libdeng2
|
Widgets
| :
| Added missing destructor for RectangleRule
|
2013-01-21
|
Builder
| :
| Don't HTML-encode non-ASCII characters in XML feed
|
2013-01-20
|
| :
| Unused function warnings
|
2013-01-19
|
Windows
| :
| Build failure (RC including system headers)
|
2013-01-19
|
Builder
| :
| Non-ASCII characters in author name
|
2013-01-18
|
Documentation
| :
| Doxygen config for the public API
|
2013-01-18
|
| :
| Missing header in dd_input
|
2013-01-18
|
| :
| Missing header in release build (in b_context)
|
2013-01-18
|
Windows
| :
| Fixed build, .rc include paths
|
2013-01-17
|
Snowberry
| :
| Missing space in options string
|
2013-01-17
|
| :
| DENG_API_EXCHANGE requires string.h
|
2013-01-16
|
| :
| Unsigned/signed integers in hq2x algorithm
|
2013-01-16
|
| :
| Fixed build (API header dependencies)
|
2013-01-15
|
| :
| Order of events in MPE_PlaneCreate()
|
2013-01-15
|
Windows
| :
| Fixed building with MSVC 2008
|
2013-01-14
|
Windows
| :
| Fixed build (and a handful of warnings)
|
2013-01-12
|
| :
| Brokenness due to invalid Uri instantiation
|
2013-01-09
|
Console Renderer
| :
| GL_TEXTURE stack underflow with con-background-turn
|
2013-01-08
|
OS X
|
Server
| :
| Fixed Mac OS 10.4 build
|
2013-01-06
|
Pilot
| :
| Switching to branches not yet present locally
|
2013-01-06
|
| :
| Version macros when using a release name
|
2013-01-06
|
Revert
| :
| Memory access violation in binding context management
|
2013-01-06
|
Windows
| :
| Build failure
|
2013-01-06
|
| :
| Build failures
|
2013-01-06
|
| :
| Memory access violation in binding context management
|
2013-01-05
|
OS X
|
qmake
| :
| Fixed a path to libdeng1
|
2013-01-05
|
Windows
| :
| Fixed compilation and linker issues
|
2013-01-05
|
Server
| :
| Basic functionality
|
2013-01-04
|
| :
| Fixed game plugin compilation
|
2013-01-03
|
GCC
| :
| Further qualified type of Materials::Instance::groups
|
December 2012
|
2012-12-30
|
libdeng2
| :
| Bug in de::Lockable
|
2012-12-30
|
Server
|
Windows
| :
| Compilation of the server
|
2012-12-30
|
| :
| Typos related to __CLIENT__
|
2012-12-30
|
OpenAL
| :
| Integer conversion in 64-bit build
|
2012-12-30
|
Server
| :
| Fixed compilation issues on Linux
|
2012-12-28
|
Server
| :
| Compiler warning about unused symbol
|
2012-12-23
|
| :
| Duplicate variables in blockmapvisual
|
2012-12-23
|
| :
| Duplicate variables in blockmapvisual
|
2012-12-23
|
Doom
| :
| Secret exit switch coords in DOOM E3M6
|
2012-12-19
|
Doom
| :
| Fortress of Mystery animation during the intermission
|
2012-12-18
|
Heretic
| :
| Warping to a map outside the default progression
|
2012-12-18
|
Doom
| :
| Missing splats on DOOM intermission screens
|
2012-12-18
|
Doom
| :
| Incorrect map titles displayed during the intermission
|
2012-12-18
|
| :
| Surfaces using material AASHITTY should not be drawn
|
2012-12-18
|
Deh Reader
| :
| Fixed (parser bug) skipping over text patches
|
2012-12-18
|
Documentation
| :
| Fixed a couple of Doxygen issues
|
2012-12-17
|
| :
| Buffer overrun in model skin setup
|
2012-12-16
|
| :
| Buffer overrun in model skin setup
|
2012-12-16
|
libdeng2
| :
| Removing native files
|
2012-12-15
|
GCC
| :
| Missing headers
|
2012-12-15
|
| :
| Use of PathTreeIterator
|
2012-12-15
|
libdeng2
| :
| Use 'de' namespace in DENG2_GUARD macro
|
2012-12-15
|
| :
| Dispose thread's log as the very last action in the thread
|
2012-12-15
|
All Games
| :
| "listmaps" omitted maps outside the default progression
|
2012-12-15
|
| :
| Removed fix length flag name limit in Def_EvalFlags()
|
2012-12-14
|
Documentation
| :
| Fixed a bunch of Doxygen issues
|
2012-12-14
|
Documentation
| :
| Fixed a Doxygen warning
|
2012-12-14
|
Documentation
|
libdeng2
| :
| Fixed Doxygen error
|
2012-12-14
|
| :
| Replacement flat texture registration
|
2012-12-14
|
| :
| Ability to use any texture type on map surfaces
|
2012-12-13
|
All Games
| :
| Centering the map title text
|
2012-12-13
|
Doom64
|
OS X
|
qmake
| :
| Deployment of the binary
|
2012-12-13
|
| :
| Crash when replacing text definitions
|
2012-12-13
|
GCC
| :
| Fixed build
|
2012-12-13
|
| :
| Help string IDs are supposed to be case independent
|
2012-12-13
|
FS
|
libdeng2
| :
| Finding file with a partial path
|
2012-12-13
|
| :
| Composition of paletted composite textures
|
2012-12-13
|
Windows
| :
| Crash at shutdown after changing display modes
|
2012-12-12
|
Documentation
| :
| Minor apidoc fixes
|
2012-12-12
|
| :
| CompositeTexture dimensions
|
2012-12-11
|
Clang
| :
| Compiler warning (printf argument type)
|
2012-12-10
|
Unix
| :
| Dynamic linker problem
|
2012-12-10
|
Server
| :
| Duplicate client ID check
|
2012-12-10
|
DisplayMode
| :
| Clamp values in the color transfer function
|
2012-12-10
|
DisplayMode
| :
| Factor in the original color transfer curve
|
2012-12-10
|
Doom
| :
| Doom's FIRELAV texture animation is from FIRELAV3..FIRELAVA
|
2012-12-10
|
CompositeTexture
| :
| Dynamically enlarge CompositeTexture geometry
|
2012-12-10
|
| :
| Don't assume a texture in the Patches scheme is in Patch format
|
2012-12-10
|
Debug
| :
| Fatal error attempting to enter lighting debug mode
|
2012-12-09
|
Server
| :
| Calculating scores for deltas
|
2012-12-09
|
| :
| Don't assume a sprite is in Patch format
|
2012-12-09
|
InFine
| :
| Rotating objects
|
2012-12-09
|
| :
| Compilation with Qt 4.6
|
2012-12-09
|
libdeng2
|
Record
| :
| Potential memory leak
|
2012-12-09
|
Graphics
| :
| Broken "tall patch" composition
|
2012-12-09
|
| :
| Compiler warnings
|
2012-12-08
|
Graphics
| :
| World dimensions of high resolution sprite replacements
|
2012-12-08
|
Graphics
| :
| High resolution replacements for "raw" textures
|
2012-12-08
|
Windows
| :
| -vdmap not working as expected
|
2012-12-07
|
| :
| Compiler warning
|
2012-12-07
|
| :
| Temporary workaround for missing Config.window.main.normalRect
|
2012-12-07
|
libdeng2
| :
| Looking up a member without throwing an exception
|
2012-12-07
|
| :
| Chat messages not appearing in HUD
|
2012-12-07
|
| :
| Compiler warnings
|
2012-12-07
|
Unix
| :
| Fixed build (missing headers)
|
2012-12-07
|
| :
| Compilation with Qt 4.6
|
2012-12-07
|
FS1
| :
| clearOpenFiles() was not correctly clearing the FileList
|
2012-12-07
|
Documentation
| :
| Fixed some more Doxygen warnings re apidoc issues
|
2012-12-06
|
| :
| Minor log message inconsistencies
|
2012-12-06
|
Revert
| :
| Fatal error when a font is not set
|
2012-12-06
|
| :
| Fixed typo
|
2012-12-06
|
Windows
| :
| Fixed build
|
2012-12-06
|
| :
| Fatal error when a font is not set
|
2012-12-06
|
Documentation
| :
| Minor apidoc fixes
|
2012-12-06
|
libdeng2
|
Path
| :
| Inverted logic in Path::operator <
|
2012-12-06
|
Documentation
|
Path
| :
| Some minor apidoc fixes for de::Path
|
2012-12-06
|
FileHandle
| :
| Fixed memory leak in FileHandle
|
2012-12-06
|
Documentation
| :
| Various Doxygen markup fixes
|
2012-12-06
|
PathTree
| :
| Memory leak in PathTree::Node::path()
|
2012-12-05
|
| :
| Crash when a model was not found
|
2012-12-05
|
Multiplayer
| :
| Crash when looking for a mobj's model
|
2012-12-05
|
FS1
| :
| Memory leak in FS1::findAllPaths()
|
2012-12-05
|
| :
| Sky models and various map properties invalid after an engine reset
|
2012-12-04
|
| :
| Compiler warnings
|
2012-12-04
|
| :
| Release build
|
2012-12-04
|
| :
| Broken build
|
2012-12-04
|
libdeng2
| :
| de::Reader was missing a destructor
|
2012-12-04
|
| :
| new[] / delete discrepancies
|
2012-12-04
|
FluidSynth
| :
| Failure to stop the song
|
2012-12-03
|
Window Manager
| :
| Centering window after mode switch
|
2012-12-02
|
Added
|
libdeng2
| :
| Added TimeValue, fixed bugs in de::Time
|
November 2012
|
2012-11-30
|
libdeng2
| :
| Deflating might produce corrupt data
|
2012-11-30
|
Documentation
|
libdeng2
| :
| Fixed a Doxygen error
|
2012-11-30
|
Linux
| :
| Fixed build (missing headers)
|
2012-11-29
|
libdeng2
| :
| Script parser bug related to ':' in if statement
|
2012-11-28
|
libdeng2
| :
| Files can only be immutable input streams
|
2012-11-28
|
Windows
| :
| Exports of the libdeng1 vector math routines
|
2012-11-28
|
| :
| Fixed an issue with previous commit
|
2012-11-28
|
Clang
| :
| Compiler warnings and errors
|
2012-11-28
|
Documentation
| :
| Fixed public API Doxygen issues
|
2012-11-28
|
String
| :
| Path concatenation assumed a Unix-style absolute path
|
2012-11-27
|
| :
| Handling of relative paths when opening files
|
2012-11-27
|
| :
| Restoring cvar values during startup
|
2012-11-26
|
Unix
| :
| Regression related to path configuration
|
2012-11-26
|
| :
| PathTree search behavior when looking for root branch
|
2012-11-24
|
MSVC
| :
| Compilation issue
|
2012-11-24
|
GCC
| :
| Compiler errors
|
2012-11-24
|
Documentation
|
libdeng2
| :
| Fixed a broken @copydoc
|
2012-11-24
|
libdeng2
| :
| CommandLine expands response file path (after @)
|
2012-11-23
|
| :
| Fixed build
|
2012-11-22
|
| :
| Quick workaround for uncaught exception
|
2012-11-22
|
libdeng2
| :
| Log buffer was forced to MESSAGE level
|
2012-11-22
|
libdeng2
| :
| Handling errors with bad archives
|
2012-11-22
|
Unix
| :
| Fixed build
|
2012-11-22
|
Documentation
| :
| All flags should be under flags or apiFlags
|
2012-11-22
|
| :
| Compiler warnings
|
2012-11-22
|
Documentation
| :
| Various Doxygen apidoc fixes
|
2012-11-20
|
Added
| :
| Added a missing extern "C" block
|
2012-11-20
|
Refactor
|
Unix
| :
| Refactoring oversight
|
2012-11-20
|
| :
| Checked all extern "C" usage for correctness, fixed problems
|
2012-11-20
|
OS X
|
qmake
| :
| Application bundling should not occur after clean
|
2012-11-19
|
| :
| Uri always has at least one empty segment
|
2012-11-19
|
| :
| Trying to use a debug-only method in release build
|
2012-11-18
|
| :
| Problem with previous commit
|
2012-11-18
|
| :
| Checking whether DED files have been loaded
|
2012-11-18
|
| :
| Don't try to read .ded files that don't exist
|
2012-11-18
|
Windows
| :
| Fixed build
|
2012-11-18
|
| :
| Fixed build
|
2012-11-18
|
| :
| Models rendered without skins
|
2012-11-17
|
| :
| Inappropriate use of extern
|
2012-11-17
|
qmake
| :
| Incorrect source location when using DisplayMode dummy
|
2012-11-16
|
| :
| Fixed build
|
2012-11-16
|
Documentation
| :
| Fixed misuse of @see ("See also")
|
2012-11-16
|
Windows
| :
| Updated header locations
|
2012-11-15
|
| :
| Compiler warnings about converting string literals to char*
|
2012-11-15
|
| :
| Regressions setting the IWAD search path (-iwad, UnixInfo)
|
2012-11-14
|
| :
| Compile errors about C++/C linkage
|
2012-11-14
|
Unix
| :
| Expanding ~ in the iwaddir
|
2012-11-14
|
| :
| Malfunctioning NativePath expansion
|
2012-11-14
|
| :
| Compiler warnings
|
2012-11-13
|
| :
| The F_FindResource* family of functions expect non-native paths
|
2012-11-13
|
libdeng
|
Rect
| :
| Incorrect return value types
|
2012-11-13
|
Windows
| :
| Finished up the move of timer to libdeng
|
2012-11-13
|
| :
| C++ objects referenced in 'extern C' functions
|
2012-11-13
|
Windows
| :
| Updated paths referencing moved source files
|
2012-11-13
|
Unix
| :
| Correct include path
|
2012-11-13
|
Clang
|
GCC
| :
| Fix false positive warnings about potentially uninitialized variable
|
2012-11-12
|
Windows
| :
| Compilation error due to "missing" included files
|
2012-11-12
|
| :
| "listmaps" printed [null] as the source file for missing maps
|
2012-11-12
|
| :
| Build errors related to non-const references
|
2012-11-09
|
OS X
|
qmake
| :
| Fixed a bundling issue with the FMOD shared library
|
2012-11-09
|
Clang
|
GCC
| :
| Various fixes for minor warnings output by Clang/GCC
|
2012-11-09
|
libdeng2
|
Unix
| :
| Missing C header include
|
2012-11-08
|
libdeng2
| :
| Error when rerunning the Config script
|
2012-11-08
|
Cleanup
|
Windows
| :
| NativePath cleanup
|
2012-11-08
|
NativePath
| :
| Off by one bug in NativePath::pretty()
|
2012-11-06
|
libdeng2
| :
| Finding values in an Info file
|
2012-11-06
|
| :
| Compilation error and warnings
|
2012-11-06
|
Added
|
qmake
|
Windows
| :
| Fixed tests.pro, added "deng_nodirectsound" option
|
2012-11-05
|
Documentation
| :
| Fixed apidoc for String::expandNativePath()
|
2012-11-03
|
Documentation
|
libdeng2
| :
| Fixed issues in Doxygen config
|
2012-11-03
|
Documentation
| :
| A bunch more apidoc and Doxygen markup fixes
|
2012-11-01
|
| :
| Respect the libdeng2 "C API only" build option
|
2012-11-01
|
| :
| Font renderer API must be declared with extern "C"
|
2012-11-01
|
| :
| Corrected friending of PathTree::Instance
|
2012-11-01
|
GCC
| :
| Compilation failure (friending a private Instance)
|
2012-11-01
|
| :
| Log message argument issues
|
October 2012
|
2012-10-29
|
Snowberry
| :
| Updated config for new plugins location
|
2012-10-29
|
OS X
|
Snowberry
| :
| Fixed vdmaps for game plugin bundles
|
2012-10-27
|
Windows
| :
| Syntax error in Inno Setup template
|
2012-10-27
|
libdeng2
| :
| Fixed compiler warnings
|
2012-10-26
|
| :
| Attempting to fix a crash when starting a server
|
2012-10-25
|
qmake
|
Windows
| :
| Fixed tests for Windows
|
2012-10-25
|
libdeng2
| :
| Log message wrapping cutoff
|
2012-10-25
|
| :
| Define qchar_strlen() inside the 'de' namespace
|
2012-10-25
|
libdeng2
| :
| Another compilation issue with Qt 4.6
|
2012-10-25
|
libdeng2
| :
| Compilation issues with Qt 4.6
|
2012-10-25
|
Documentation
| :
| Fixed a heap of Doxygen errors
|
2012-10-24
|
Unix
| :
| Fixed build
|
2012-10-23
|
| :
| Build failure due to extra qualifications in method declarations
|
2012-10-23
|
| :
| No plugins needed in the kitchen sink test
|
2012-10-23
|
libdeng2
| :
| Exception rethrowing
|
2012-10-23
|
Windows
| :
| Fixed native path issues
|
2012-10-21
|
Documentation
| :
| Fixed a number of Doxygen errors
|
2012-10-19
|
PathDirectory
| :
| Failed assertion during abnormal shutdown
|
2012-10-19
|
Documentation
|
libdeng2
| :
| Fixed a Doxygen warning
|
2012-10-18
|
PathDirectory
| :
| Failed assertion during abnormal shutdown
|
2012-10-18
|
PathDirectory
| :
| Failed assertion during abnormal shutdown
|
2012-10-18
|
Documentation
| :
| Fixed a bunch of Doxygen errors
|
2012-10-18
|
Documentation
| :
| Fixed a bunch of Doxygen errors
|
2012-10-17
|
Windows
| :
| Plugin exports
|
2012-10-16
|
CommandLine
|
libdeng2
| :
| Update argument after converting to absolute path
|
2012-10-16
|
| :
| Crash after catching an exception
|
2012-10-16
|
| :
| Made const several de::Error derived exception catches
|
2012-10-16
|
| :
| Removed extra qualification in Game::collection() declaration
|
2012-10-15
|
Windows
| :
| Fixed build and a bunch of warnings
|
2012-10-15
|
| :
| Fixed a variety of (innocuous) warnings
|
2012-10-15
|
Plugins
|
Refactor
| :
| Fixed hidden assumption in plugin ID assignment
|
2012-10-14
|
md2tool
|
Unix
| :
| Fixed missing header include
|
2012-10-13
|
LumpIndex
| :
| Ambigous named symbol references in lumpindex.cpp
|
2012-10-13
|
LumpIndex
| :
| Ambigous named symbol references in lumpindex.cpp
|
2012-10-12
|
| :
| Symbol already declared in this scope
|
2012-10-12
|
| :
| Use of local type in a template
|
2012-10-12
|
FileId
| :
| Missing base class initialization in copy constructor
|
2012-10-12
|
LumpFile
| :
| 'DFile' is already declared in this scope
|
2012-10-11
|
| :
| Infinite recursion in FS::lastModified()
|
2012-10-11
|
| :
| Infinite recursion in FS::lastModified()
|
2012-10-11
|
Refactor
| :
| Many C++ namespace problems in recently refactored code
|
2012-10-10
|
GCC
| :
| Fixed more supposedly ambiguous symbol name errors
|
2012-10-10
|
GCC
| :
| Extraneous scope resolution operator in fileid.h
|
2012-10-10
|
GCC
| :
| Ambiguous named symbol references in dd_games.cpp and dd_wad.cpp
|
2012-10-08
|
FMOD
|
Windows
| :
| Fixed build
|
2012-10-07
|
| :
| Linkage issue
|
2012-10-07
|
Build Repository
|
Homepage
| :
| Fixed release version sort order
|
2012-10-05
|
| :
| Fatal error on unhandled exception before Textures_Init()
|
2012-10-02
|
Unix
| :
| Fixed build
|
2012-10-02
|
Homepage
| :
| Missing package download for the mac10_6-x86-x86_64 platform
|
September 2012
|
2012-09-28
|
libcommon
| :
| Removed leftover merge artefacts in p_switch.c
|
2012-09-28
|
libcommon
| :
| Failed reading SWITCHES lumps at directory index #0
|
2012-09-27
|
Window Manager
| :
| Overriding window size with command line options
|
2012-09-26
|
| :
| Renamed WadFile and ZipFile's LumpRecord
|
2012-09-25
|
OS X
| :
| Crash when accessing display mode info
|
2012-09-25
|
OS X
|
WM
| :
| Fixed transition to fullscreen mode
|
2012-09-24
|
Homepage
| :
| Homepage main menu missing "active page" stylings
|
2012-09-24
|
Homepage
| :
| Focused links on the homepage missing visual cues
|
2012-09-24
|
Build Repository
|
Homepage
| :
| Updated 1.9.7 package links on the homepage to the 1.9.7-1 release
|
2012-09-24
|
Build Repository
|
Homepage
| :
| Assign correct release dates to the 1.9.7 and 1.9.8 download packages
|
2012-09-24
|
Build Repository
|
Homepage
| :
| Homepage build stream widgets do not offset if no previous build
|
2012-09-23
|
| :
| Missing logic for "no bright pixels" case in GL_CalcLuminance()
|
2012-09-23
|
Deh Reader
| :
| [CODEPTR] patches use .bex rules
|
2012-09-22
|
GL
| :
| Grab window contents from the front (visible) buffer
|
2012-09-21
|
| :
| Missing virtual destructor
|
2012-09-21
|
| :
| Warning about Str initialization
|
2012-09-19
|
| :
| Mishandling of malformed Doom-format sound lumps
|
2012-09-19
|
All Games
| :
| Game state change/notification messages should not be hideable
|
2012-09-18
|
| :
| HOM before an InFine script at map start
|
2012-09-18
|
Snowberry
| :
| "Center window" option
|
2012-09-18
|
Multiplayer
| :
| Workaround for getting stuck in the Help screen
|
2012-09-18
|
| :
| Categorization of "addon" textures in PWAD TEXTURE1/2 lumps
|
2012-09-18
|
| :
| Incorrect default origin in GL_CalcLuminance()
|
2012-09-17
|
Map Renderer
| :
| Incorrect logic in R_MarkDependantSurfacesForDecorationUpdate()
|
2012-09-17
|
Map Renderer
| :
| lumobj => BSP leaf contact spreading
|
2012-09-15
|
Updater
| :
| Saving before installing the update
|
2012-09-15
|
| :
| Opening a zero-length file with FileReader()
|
2012-09-11
|
Deh Reader
| :
| Tolerate mid-file EOF characters in DeHackEd patches
|
2012-09-11
|
| :
| Fatal error attempting to play toten.wad
|
2012-09-11
|
| :
| GL_CalcLuminance() mishandling of all-masked textures
|
2012-09-10
|
GCC
| :
| Conflicts between C/C++ linkage of extern variables
|
2012-09-08
|
GCC
| :
| Build errors related to extern
|
2012-09-08
|
| :
| Logic bug in FileDirectory::addPathNodes() if the whole directory is relative
|
2012-09-08
|
GCC
| :
| Signed/unsigned warnings re D_CMD(WarpMap)
|
2012-09-06
|
| :
| Moving platforms do not reverse direction when obstructed
|
2012-09-06
|
Str
| :
| Str_Append() unnecessarily copying given a zero-length append string
|
2012-09-05
|
Doom
| :
| Missing prompt for "idbehold" cheat
|
2012-09-04
|
Clang
|
GCC
| :
| Fixed build
|
2012-09-04
|
Build Repository
|
Homepage
| :
| Fixed URL rewriting in commit messages
|
2012-09-03
|
DED
| :
| Mishandling of the old State frame fullbright "flag"
|
2012-09-03
|
DED
| :
| Unknown Blendmodes in Reflection definitions default to "normal"
|
2012-09-01
|
| :
| Located another $degenleaf issue in R_InitFakeRadioForMap()
|
2012-09-01
|
BSP Builder
| :
| Prefer non "self-referencing" lines when choosing a BSP leaf's sector
|
2012-09-01
|
| :
| Located a couple more $degenleaf issues
|
August 2012
|
2012-08-31
|
| :
| Compiler error from clang
|
2012-08-30
|
| :
| Located another $degenleaf issue in R_UpdatePlane()
|
2012-08-30
|
Map Renderer
| :
| Plane glow disappears when plane is moving
|
2012-08-30
|
Chex Quest
| :
| Chex Quest menus use Doom's skill level names
|
2012-08-30
|
BSP Builder
| :
| Revised degenerate leaf collapsing - no more orphans
|
2012-08-29
|
| :
| QString formatting in a Partitioner exception
|
2012-08-29
|
Updater
| :
| Notification message in Candidate builds
|
2012-08-28
|
libcommon
| :
| Shutdown during finale caused fatal error
|
2012-08-28
|
BSP Builder
| :
| Error loading Doom2 MAP02 (degenerate leaf on back side of line #491)
|
2012-08-27
|
Hexen
| :
| Fog cloud movement
|
2012-08-27
|
Chex Quest
| :
| Use the Flags = 0; syntax in objects.ded
|
2012-08-26
|
BSP Builder
|
Cleanup
| :
| Error attempting to cleanup after a failed node build
|
2012-08-26
|
| :
| Do not warning about missing materials while initializing flats
|
2012-08-26
|
libcommon
| :
| Manually deleting an AutoStr
|
2012-08-25
|
Automap
| :
| Bug "Automap - secret line flag and door glows"
|
2012-08-25
|
Chex Quest
| :
| Chex Quest menus use incorrect skill level text strings
|
2012-08-25
|
| :
| Bug "No longer handling unknown flats"
|
2012-08-25
|
Deh Reader
| :
| Warnings about potentially dangling "else"
|
2012-08-25
|
Deh Reader
| :
| Argument type for parseInclude
|
2012-08-25
|
| :
| Minor comparison warning
|
2012-08-24
|
| :
| Mishandling of FF_START/F_END idiom in PWADs
|
2012-08-24
|
| :
| Compiler warnings
|
2012-08-24
|
| :
| Warning about ineffective const
|
2012-08-19
|
Deh Reader
| :
| Grammar errors in [PARS] sections confused the parser main loop
|
2012-08-19
|
Deh Reader
| :
| Fixed map URI composition
|
2012-08-19
|
| :
| Failed to locate map data from Memento Mori add-on for Doom
|
2012-08-13
|
Doom
|
HacX
| :
| Fixed bug "[Hacx] Terminatrix not resurrecting foes"
|
2012-08-12
|
Performance
| :
| Performance issues due to logging in FR_SetFont()
|
2012-08-12
|
libcommon
| :
| Failed auto-loading save state in slot #0 on player reborn
|
2012-08-12
|
Map Renderer
|
Revert
| :
| No so-called "fake contrast" for middle surfaces of two-sided lines
|
2012-08-12
|
Map Renderer
| :
| No so-called "fake contrast" for middle surfaces of two-sided lines
|
2012-08-12
|
Map Renderer
| :
| Consider middle wall section material opacity with sky-fix geometery
|
2012-08-12
|
Deh Reader
| :
| Fixed auto-loading of DEH patches in PK3 containers
|
2012-08-11
|
Documentation
| :
| PathDirectory::insert returns the tail node
|
2012-08-09
|
| :
| Errors with string formatting
|
2012-08-09
|
Clang
|
GCC
| :
| Fixed build
|
2012-08-09
|
Documentation
| :
| Fix various doxygen markup issues
|
2012-08-08
|
GCC
| :
| Fix deprecated string constant conversion warnings
|
2012-08-05
|
| :
| de::Texture not correctly initialized
|
July 2012
|
2012-07-31
|
All Games
| :
| Do not allow loading non-userwritable save slots with -loadgame
|
2012-07-31
|
Game Save
|
Hexen
| :
| Mismanagement of SaveInfo data when saving in Hexen
|
2012-07-30
|
dsFluidSynth
|
Ubuntu
| :
| Compilation settings
|
2012-07-30
|
libdeng2
|
Unix
| :
| String comparison functions for C code
|
2012-07-30
|
Clang
|
GCC
| :
| Fixed build
|
2012-07-30
|
Wad Map Converter
| :
| Fixed warning about comparison between signed and unsigned
|
2012-07-30
|
Deh Reader
|
Ubuntu
| :
| String comparison functions
|
2012-07-30
|
libdeng
|
Ubuntu
| :
| String comparison functions
|
2012-07-30
|
Snowberry
| :
| Unicode conversion in List widget (load order dialog)
|
2012-07-30
|
libdeng
| :
| Use "uint32_t" instead of "uint"
|
2012-07-27
|
Windows
| :
| Set an icon for the main window
|
2012-07-27
|
dsFluidSynth
|
dsFMOD
| :
| Pausing and resuming the song
|
2012-07-27
|
Wad Map Converter
| :
| Typo
|
2012-07-27
|
libdeng
| :
| Typo in "fake memory zone" build define
|
2012-07-26
|
| :
| Minor memory leak if map conversion failed
|
2012-07-26
|
Dedicated Server
| :
| Fatal error from font subsystem
|
2012-07-26
|
| :
| Erroneous use of sizeof() instead of strlen()
|
2012-07-25
|
| :
| Crash when clearing LogBuffer
|
2012-07-25
|
| :
| Shutdown during processing of a plugin hook
|
2012-07-25
|
dsFluidSynth
| :
| Waiting for thread to stop
|
2012-07-25
|
Busy Mode
| :
| Detecting the busy worker thread
|
2012-07-24
|
Windows
| :
| MSVC build
|
2012-07-24
|
libdeng2
| :
| Fixed LOG_AS_STRING
|
2012-07-24
|
Str
| :
| Memory leak
|
2012-07-24
|
MSVC
| :
| Fixed build
|
2012-07-24
|
Wad Map Converter
| :
| Export DP_Initialize as extern "C"
|
2012-07-24
|
libdeng2
| :
| LittleEndianByteOrder was missing some wrapper functions
|
2012-07-23
|
Clang
|
GCC
| :
| Fixed build
|
2012-07-22
|
libdeng2
| :
| Fixed several pedantic compiler warnings
|
2012-07-22
|
Busy Mode
| :
| Font glitch at the start of a busy task
|
2012-07-22
|
Documentation
|
libdeng
| :
| Fixed Doxygen issues
|
2012-07-22
|
Documentation
|
libdeng
| :
| Fixed Doxygen issues
|
2012-07-20
|
Windows
| :
| Deploy config/deng.de and use appropriate paths for de::FS
|
2012-07-20
|
Unix
| :
| Compilation issues
|
2012-07-20
|
OS X
| :
| Deploy config/deng.de and fixed startup
|
2012-07-19
|
Clang
| :
| Fixed compiler warnings about sizeof() usage
|
2012-07-16
|
Automap
| :
| Polyobj lines not visible on automap
|
2012-07-16
|
GL
| :
| Fixed potential crash under a VM
|
2012-07-16
|
Automap
|
Hexen
| :
| Attempted out-of-range PLAYPAL lookup with "reveal 3"
|
2012-07-16
|
Game Menu
| :
| Cannot alter "Use custom automap colors"
|
2012-07-15
|
Ubuntu
| :
| Fixed dsFluidSynth build
|
2012-07-13
|
Audio
| :
| Adding audio interfaces on the stack
|
2012-07-13
|
Clang
| :
| Fixed some compiler warnings
|
2012-07-13
|
Bindings
| :
| Fixed a potentially dangerous assumption about cbdevtype_t
|
2012-07-13
|
All Games
| :
| Ensure automap and/or inventory closed when map warping
|
2012-07-12
|
libcommon
| :
| Further map music queuing fixes
|
2012-07-12
|
Clang
| :
| Fixed bunch of questionable/faulty code
|
2012-07-12
|
libcommon
| :
| Map music not queued if there is no briefing
|
2012-07-12
|
Clang
| :
| Fixed some compiler warnings
|
2012-07-12
|
Clang
| :
| Fixed a couple of compiler warnings
|
2012-07-12
|
dsFluidSynth
| :
| Refuse non-MIDI input; fixed song looping/status check
|
2012-07-10
|
Documentation
| :
| There is no '@fixme' tag in Doxygen - use '@todo' instead
|
2012-07-10
|
libcommon
| :
| Color palettes must be reloaded after engine reset
|
2012-07-09
|
Homepage
| :
| Fixed typo
|
2012-07-08
|
Game Save
|
libcommon
| :
| Viewer origins upon loading an original Doom or Heretic save state
|
2012-07-06
|
Windows
| :
| Fixed build
|
2012-07-05
|
Server
| :
| Merging mobj flags in the delta pool
|
2012-07-04
|
Hexen
| :
| Don't color translate the Pig class
|
2012-07-04
|
| :
| Sprite color translation not set when projecting sprites
|
2012-07-03
|
Hexen
| :
| Loading color translation tables for class 2
|
2012-07-03
|
Hexen
| :
| Allow warp/setmap only to defined maps
|
2012-07-03
|
Hexen
| :
| Player colors in the Player Setup menu
|
2012-07-03
|
libcommon
|
Menu
| :
| Layout of items in the Multiplayer Player Setup menu
|
2012-07-03
|
Added
|
libcommon
| :
| Menu object flags for fixed position and layout offset
|
2012-07-03
|
Hexen
|
Menu
| :
| In v1.0, cycle through the four available colors
|
2012-07-03
|
GCC
| :
| Compiler warnings about extra braces
|
2012-07-03
|
| :
| Int-to-pointer casts in 64-bit build
|
2012-07-01
|
Game Save
| :
| Crash attempting to quicksave over an existing save state
|
2012-07-01
|
Hexen
| :
| Fixed color translations in the Player Setup menu
|
June 2012
|
2012-06-30
|
Hexen
| :
| P_TranslateMap() broken in release build
|
2012-06-29
|
Map Renderer
| :
| Mobjs outside the map should not emit dynamic lights
|
2012-06-28
|
InFine
| :
| None-opaque backgrounds not drawn
|
2012-06-28
|
| :
| The viewer's smoothed origin and angle is not for voodoo dolls
|
2012-06-28
|
All Games
| :
| Update Mobj "selector" health bits immediately on spawn
|
2012-06-28
|
All Games
| :
| Mobj "selector" left uninitialized until the first tic is run
|
2012-06-28
|
Builder
|
Unix
| :
| Include libdeng1 in the dynamic library search path
|
2012-06-28
|
OpenAL
| :
| VX, VY, VZ already defined in libdeng1
|
2012-06-28
|
| :
| Crash attempting to play maps containing a single subsector
|
2012-06-27
|
Hexen
| :
| Crash when opening a swing door
|
2012-06-27
|
| :
| ddstring memory allocation in Str_Copy()
|
2012-06-27
|
Game Menu
|
Refactor
| :
| Removed fixed length limit on MNEDIT widget text strings
|
2012-06-27
|
Game Save
| :
| Memory access error attempting to replace the SaveInfo for an autosave
|
2012-06-27
|
Game Save
| :
| Removed fixed 24 character limit on save game names
|
2012-06-26
|
Refactor
|
SaveInfo
| :
| Removed the old fixed length name buffer in saveheader_t
|
2012-06-26
|
Game Save
| :
| Crash attempting to save in all games other than Hexen
|
2012-06-26
|
GCC
| :
| Warning about ignored function attribute
|
2012-06-26
|
GCC
| :
| Segfault when loading WAV data
|
2012-06-25
|
| :
| printf argument format warnings
|
2012-06-25
|
Snowberry
| :
| UTF decoding error in Addons tab
|
2012-06-24
|
OS X
| :
| Linking libdeng1 to libdeng2
|
2012-06-24
|
Windows
| :
| Fixed build and libdeng linkage
|
2012-06-23
|
Hexen
| :
| Intermission and victory texts
|
2012-06-21
|
libcommon
| :
| Ensure game save info is current when executing "loadgame"
|
2012-06-21
|
| :
| Screen flicker during startup
|
2012-06-19
|
Heretic
| :
| Play the correct sound effect when door is closing
|
2012-06-19
|
GL
| :
| Red-blue swapped images
|
2012-06-19
|
Snowberry
|
Windows
| :
| Passing the response file argument to the engine
|
2012-06-18
|
Updater
| :
| Accepting the update notification dialog
|
2012-06-18
|
Homepage
| :
| Broken address to the "External link" icon
|
2012-06-18
|
| :
| Fixed typo in previous commit
|
2012-06-17
|
| :
| Don't show GUI message boxes in novideo mode
|
2012-06-16
|
| :
| Convert 8-bit paletted images to RGB
|
2012-06-16
|
DED Parser
| :
| Don't log an unknown flag warning if flag name is whitespace
|
2012-06-15
|
Build Repository
|
Homepage
| :
| Hyperlink rewriting clipped preceeding whitespace
|
2012-06-15
|
FrontController
|
Homepage
| :
| Fixed potential out-of-bounds access in ErrorHandler()
|
2012-06-15
|
Added
|
Homepage
|
Url
| :
| Fixed Url parsing and added setScheme() and setHost() methods
|
2012-06-14
|
| :
| Loading an Image from the middle of a DFile
|
2012-06-12
|
Build Repository
|
Homepage
| :
| Missing build_startdate and build_uniqueid JSON build graph properties
|
2012-06-12
|
| :
| Errors detected by rpmlint
|
2012-06-10
|
Map Renderer
| :
| Miscalculated sky mask texture coords with rend-dev-sky 1
|
2012-06-09
|
| :
| Compilation error with old Qt versions
|
2012-06-09
|
Updater
| :
| Log a message about a failed network request
|
2012-06-09
|
Added
|
Updater
|
Windows
| :
| Fixed build, added comment about use of windowed mode
|
2012-06-07
|
Builder
| :
| File paths when signing packages
|
2012-06-07
|
Updater
| :
| Using de::LegacyCore in the updater
|
2012-06-06
|
| :
| Parsing bug in the JSON parser
|
2012-06-06
|
Builder
| :
| Typo in shell command
|
May 2012
|
2012-05-29
|
libcommon
| :
| Out of bounds memory access attempting to play Plutonia II MAP33
|
2012-05-29
|
Map Renderer
| :
| Wall material coords incorrect for twosided middle surfaces
|
2012-05-29
|
| :
| Missing material replacements not updated after loading a saved game
|
2012-05-29
|
BSP Builder
|
Debug
| :
| Sector mismatch debug message quoted incorrect index
|
2012-05-29
|
Map Renderer
| :
| Development/debug sky drawing mode (rend-dev-sky=1)
|
2012-05-28
|
| :
| Fixed compile error in R_FindBottomTop()
|
2012-05-28
|
Map Renderer
| :
| Middle surfaces on self-referencing linedefs offset incorrectly
|
2012-05-27
|
Map Renderer
| :
| Light decorations offset on middle surfaces of twosided linedefs
|
2012-05-26
|
Map Renderer
| :
| Lights not projected to middle surfaces of twosided linedefs
|
2012-05-25
|
Builder
| :
| Linking dsfmod to libdeng2 on Unix
|
2012-05-25
|
Build Repository
|
Homepage
| :
| Latest package listings inversely interpreted is_stable filter
|
2012-05-25
|
qmake
| :
| Quote DENG_BASE_DIR and DENG_LIB_DIR properly
|
2012-05-24
|
| :
| Fixed bugs in the JSON parser
|
2012-05-24
|
| :
| Arguments of -cparse and -vdmap relative to pwd
|
2012-05-23
|
Added
|
Windows
| :
| Fixed build and added DENG2_C_API_ONLY
|
2012-05-21
|
| :
| Fixed -novideo text-only console output
|
2012-05-21
|
-novideo
|
Windows
| :
| Fatal error attempting to acquire a native window handle
|
2012-05-21
|
| :
| Fixed unused argument warning in HEdge_SetProperty()
|
2012-05-19
|
Bindings
| :
| Dedicated mode console was unresponsive
|
2012-05-19
|
Debug
|
libcommon
| :
| Typo in DEBUG message output for turnMobjToNearestLine()
|
2012-05-18
|
Builder
| :
| Syntax errors
|
2012-05-15
|
Builder
| :
| Version number parsing and stable download URI
|
2012-05-13
|
| :
| Fixed missing parentheses in dsOpenAL::DS_Init()
|
2012-05-13
|
OpenAL
| :
| Fatal error during startup
|
2012-05-13
|
Master Server
| :
| Open write lock on server database
|
2012-05-12
|
| :
| Fixed bug in previous commit
|
2012-05-10
|
Map Renderer
| :
| HOM in temple4.wad near {x:6864, y:10528}
|
2012-05-10
|
Client
| :
| Things weren't placed on the floor
|
2012-05-08
|
Client
| :
| Resizing the window sets an invalid viewport
|
2012-05-08
|
Windows
| :
| Mouse cursor visible during startup in fullscreen
|
2012-05-08
|
Busy Mode
| :
| Transition duration should be determined before the worker begins
|
2012-05-08
|
Map Renderer
| :
| Do not apply lightlevel deltas to wall surfaces with fix materials
|
2012-05-08
|
Map Renderer
| :
| Do not add polyobj edges to angle clipper when viewer is in the void
|
2012-05-08
|
Map Renderer
| :
| Hexen MAP08 Crash
|
2012-05-08
|
Map Renderer
|
Revert
| :
| Crash in Hexen map08
|
2012-05-08
|
Client
| :
| Crash due to stray mobjs being left in the client ID hash
|
2012-05-08
|
| :
| Out of bounds memory access in PathDirectory
|
2012-05-07
|
Map Renderer
| :
| Crash in Hexen map08
|
2012-05-07
|
| :
| Verbose level 2 attempted to access the timer before initialization
|
2012-05-07
|
OS X
| :
| Shift-Tab was not in the key code map
|
2012-05-06
|
File System
| :
| Console commands "dir" and "ls" did not fix slashes
|
2012-05-06
|
-vdmap
| :
| Logic error when mapping to the base path with "}"
|
2012-05-04
|
GL
| :
| Always apply frame rate limiting if requested
|
2012-05-04
|
UI
| :
| List widget's first visible index
|
2012-05-04
|
Control Panel
| :
| Do not fade away the "Material glow strength" label
|
2012-05-03
|
Input
| :
| Device axis position filtering (using Smoother)
|
2012-05-03
|
Canvas
|
Cleanup
| :
| Cleanup; fixed move event tracking
|
2012-05-03
|
Windows
| :
| Fixed build
|
2012-05-03
|
Input
| :
| Axis position filtering (especially mouse position)
|
2012-05-02
|
UI
| :
| Updating list widget visible items range
|
2012-05-02
|
Documentation
| :
| Fixed more Doxygen issues
|
2012-05-02
|
Documentation
| :
| Fixed a few more Doxygen warnings
|
2012-05-02
|
Documentation
| :
| Fixed a bunch of Doxygen warnings
|
2012-05-01
|
| :
| Fixed typo in previous commit
|
2012-05-01
|
| :
| Trying to a mobj out of an invalid client info instance
|
2012-05-01
|
| :
| Fatal error loading a map with a missing/unknown plane material
|
April 2012
|
2012-04-30
|
Hexen
| :
| Disallow warp cheat when the player is dead
|
2012-04-29
|
Windows
| :
| Install all fonts we might require during startup
|
2012-04-29
|
Input
| :
| Apply the DDKEY_MULTIPLY mapping in DD_ModKey()
|
2012-04-29
|
| :
| rend-dev-input-key-state used ASCII char 42 (not DDKEY_MULTIPLY)
|
2012-04-29
|
Input
| :
| Clear the key repeaters when reseting the keyboard device
|
2012-04-29
|
Windows
| :
| Alt DDKEY not released when using alt+tab to switch tasks
|
2012-04-28
|
OS X
| :
| Mouse input in OS X 10.4
|
2012-04-27
|
Debug
| :
| Compiler warning about unused code
|
2012-04-27
|
| :
| Compiler warnings about unused variables/code
|
2012-04-26
|
UI
| :
| Update fonts before UI resize
|
2012-04-26
|
OS X
| :
| Running from a case-sensitive file system
|
2012-04-25
|
Map Renderer
| :
| Do not attempt to add a zero-length range to the clipper
|
2012-04-25
|
Map Renderer
| :
| Bottom wall section material Y offset calculation
|
2012-04-25
|
Map Renderer
| :
| Ignore the front ceiling when comparing sky-masked planes
|
2012-04-25
|
| :
| Fixed typos in previous commit
|
2012-04-25
|
Map Renderer
| :
| HOM in ksutra.wad MAP01 near [x:-3064, y:-546]
|
2012-04-25
|
| :
| Rounding error in M_BoxOnLineSide2()
|
2012-04-24
|
Windows
| :
| Fixed build
|
2012-04-24
|
Map Renderer
| :
| HOM in BGComp.wad E1M4 near [x: 3710, y: 5366]
|
2012-04-24
|
Map Renderer
| :
| HOM in BGComp.wad E1M5 near [x: -500, y: -1800]
|
2012-04-23
|
HacX
| :
| Menu patch replacement offsets incorrect
|
2012-04-23
|
Added
|
HacX
| :
| Added space character patch for the BIGFN font
|
2012-04-23
|
libcommon
|
Menu
| :
| Sound effect played twice when toggling "yes/no" options
|
2012-04-22
|
Hexen
| :
| "Choose Skill Level:" title positioned incorrectly
|
2012-04-22
|
All Games
| :
| Automap "follow on/off" messages were reversed
|
2012-04-22
|
libdeng2
| :
| Minor issues with de::Info
|
2012-04-22
|
| :
| Fixed bug in S_StopSound2() introduced in previous commit
|
2012-04-22
|
Doom
|
Heretic
| :
| Switch sounds did not stop others playing from the same sector origin
|
2012-04-22
|
Add-on Repository
|
Homepage
| :
| Errant HTML formatting in the notes field
|
2012-04-21
|
GL
| :
| Disable texture NPOT if the ARB extension is missing
|
2012-04-21
|
| :
| Do not render particles in a NULL sector
|
2012-04-20
|
Controls
| :
| Walk and Sidestep must be clamped to -1…1 range
|
2012-04-20
|
Build Repository
|
Homepage
| :
| Fixed order of packages on event detail pages
|
2012-04-20
|
| :
| Fixed blending of middle wall sections when viewer passes through them
|
2012-04-20
|
| :
| Prototype for P_GetGravity() declared return value as float
|
2012-04-19
|
| :
| Renamed clashing P_MobjSetOrigin() symbol in engine
|
2012-04-19
|
| :
| Mobj origin is now represented with double
|
2012-04-19
|
| :
| Mobj origin is now represented with double
|
2012-04-19
|
Debug
| :
| Miscalculation of generator origin in debug origin drawer
|
2012-04-19
|
Heretic
| :
| Prevent attacking Imps from getting stuck
|
2012-04-19
|
| :
| LineDef_PointDistance()
|
2012-04-18
|
Heretic
|
Hexen
|
Multiplayer
| :
| Fixed crash when using an inventory item
|
2012-04-18
|
Hexen
| :
| Setting player class in deathmatch when spawning
|
2012-04-18
|
| :
| Variable "rend-dev-wireframe" should not be saved to .cfg
|
2012-04-17
|
Multiplayer
| :
| Changing player class in a deferred way at respawn time
|
2012-04-17
|
| :
| Compiler warnings about unused code
|
2012-04-16
|
Menu
| :
| "Use autoaim" menu item replaced with "Disable autoaim"
|
2012-04-15
|
| :
| Updating available display modes in Control Panel
|
2012-04-15
|
GL
| :
| Toggling vid-vsync at runtime
|
2012-04-15
|
Unix
| :
| Set en_US locale for libc and Qt
|
2012-04-15
|
Console
| :
| Saving console state if .cfg could not be found
|
2012-04-15
|
| :
| Callback function set with P_SetPolyobjCallback() never used
|
2012-04-15
|
| :
| Read access violation attempting to clip lumobj vs polyobj
|
2012-04-14
|
| :
| PWAD Temple4.wad no longer loads
|
2012-04-14
|
Windows
| :
| Manually give the main window's de::Canvas focus during init
|
2012-04-14
|
Console
| :
| Draw cursor at the correct place with a truncated cmdline
|
2012-04-14
|
Windows
| :
| Do not attempt to save original color tables before we have a window
|
2012-04-13
|
Console
| :
| Command line truncation
|
2012-04-13
|
| :
| DrawText format escaping logic
|
2012-04-13
|
GCC
| :
| Modified superblockmap.h to compile on gcc 4.0
|
2012-04-13
|
| :
| Typing and drawing brackets { } in the console
|
2012-04-13
|
Bindings
| :
| Window focus change events must be ignored
|
2012-04-13
|
| :
| "long" is an ambiguous type
|
2012-04-13
|
GCC
| :
| Compiler errors and warnings
|
2012-04-12
|
Resources
| :
| Locating all IWAD alternatives
|
2012-04-12
|
Timer
| :
| Time measurements past 12 hours of runtime
|
2012-04-11
|
Hexen
| :
| Hexen 4-level demo IWAD recognition
|
2012-04-10
|
Network
| :
| Parsing client's info query on server
|
2012-04-10
|
Dedicated Server
| :
| Main loop was not running
|
2012-04-08
|
Builder
| :
| Don't mistake :: for a tag separator
|
2012-04-08
|
| :
| Fatal errors from worker thread
|
2012-04-07
|
| :
| Randomly stalled main loop callback execution
|
2012-04-07
|
CanvasWindow
|
GL
| :
| Canvas GL init after recreation
|
2012-04-07
|
| :
| Fatal error during busy mode (e.g., due to focus being lost)
|
2012-04-07
|
| :
| Threads can't wait on themselves, use a proper sleep instead
|
2012-04-07
|
| :
| Fixed release build warning
|
2012-04-06
|
| :
| Frame rate counting
|
2012-04-05
|
Bindings
| :
| Finding matching bindings with conditions
|
2012-04-04
|
| :
| Invalid sector references in linedefs using the oneway window effect
|
2012-04-03
|
Builder
| :
| Parsing revert commits
|
2012-04-03
|
BSP Builder
| :
| Not all HEdges linked to linedefs are also linked to a sidedef
|
2012-04-02
|
OS X
| :
| Fullscreen mode in 10.4 (Carbon)
|
2012-04-01
|
| :
| Fixed typo in previous commit
|
2012-04-01
|
| :
| ddboolean_t/bool comparison warning
|
2012-04-01
|
| :
| Bool type discrepancy with C vs. C++
|
2012-04-01
|
Console
| :
| Configured console activation key in "help" command
|
2012-04-01
|
Window
| :
| Improved geometry and mode changes
|
March 2012
|
2012-03-31
|
OS X
| :
| Various compiler warnings
|
2012-03-31
|
Build Repository
|
Homepage
| :
| Events not covered by the repository should redirect to the index
|
2012-03-31
|
| :
| A couple of release build compiler warnings
|
2012-03-31
|
Homepage
| :
| DE logo was not centered
|
2012-03-30
|
Homepage
| :
| Ubuntu download page listed Unstable Doomsday packages incorrectly
|
2012-03-30
|
Build Repository
|
Homepage
| :
| Invalid HTTP header returned on initial JSON package graph generation
|
2012-03-30
|
Build Repository
|
Homepage
| :
| Mac OS 10.6 platform was described as "unknown"
|
2012-03-30
|
Homepage
| :
| Request URI formation when HTTP_HOST is not specified
|
2012-03-30
|
Builder
| :
| Detecting platform from package filename
|
2012-03-29
|
Windows
| :
| Key mapping mixup between Equals and Plus
|
2012-03-28
|
| :
| Fixed duplicate switch case warning in DMU_GetValue
|
2012-03-28
|
OS X
| :
| Adapted for Qt 4.6.4 and Mac OS 10.4u SDK
|
2012-03-28
|
MasterWorker
| :
| Worker would stop processing jobs after a failed request
|
2012-03-28
|
Windows
| :
| Dedicated mode console window
|
2012-03-27
|
Network
| :
| Parsing response from server
|
2012-03-27
|
Windows
| :
| System/Qt header include conflicts
|
2012-03-27
|
Network
| :
| Closing sockets properly
|
2012-03-27
|
Multiplayer
| :
| When server stops, forget all client IDs
|
2012-03-27
|
Network
| :
| Basic network communications via de::Socket
|
2012-03-27
|
Dedicated Mode
|
Unix
| :
| Keyboard events via curses
|
2012-03-27
|
Dedicated Mode
| :
| Engine startup works, keyboard input via curses
|
2012-03-27
|
Builder
| :
| Sharing packaged Snowberry
|
2012-03-27
|
Builder
| :
| Sharing packaged Snowberry
|
2012-03-26
|
| :
| INT_MAX undefined in node.cpp
|
2012-03-26
|
Cleanup
|
Release
| :
| Fixed compiler warnings in superblockmap.hh
|
2012-03-25
|
Cleanup
|
Refactor
| :
| Fixed build after refactoring
|
2012-03-25
|
Cleanup
| :
| Stray extern "C"
|
2012-03-25
|
| :
| Warning about static function declared but not defined
|
2012-03-25
|
| :
| Compiler warnings
|
2012-03-25
|
| :
| const_iterators should be used with const containers
|
2012-03-25
|
| :
| Fixed warnings about BSP object reference serialization in dam_file.c
|
2012-03-24
|
Cleanup
|
OS X
| :
| Cleanup, fixed build
|
2012-03-22
|
Window
|
Windows
| :
| Fixed window geometry updates and mode changes
|
2012-03-22
|
| :
| Crash due to cvar change notification when theMap==NULL
|
2012-03-20
|
Windows
| :
| Initialize DirectInput before joystick init
|
2012-03-20
|
Windows
| :
| Fixed build so everything compiles again
|
2012-03-19
|
Dedicated Server
|
GL
| :
| Fatal GL texture manager error from script interpreter
|
2012-03-19
|
Doom
| :
| Disabled malfunctioning "server-game-coop-nothing"
|
2012-03-18
|
OS X
| :
| Window geometry after mode change
|
2012-03-18
|
Build Repository
|
Homepage
| :
| Links to compile logs for stable releases were missing
|
2012-03-18
|
OS X
| :
| Prevented Cmd+Q in fullscreen mode
|
2012-03-18
|
Build Repository
|
Homepage
| :
| Commit message URI rewriting once again works
|
2012-03-17
|
UI
| :
| Update UI font height when window resized
|
2012-03-17
|
Build Repository
|
Homepage
| :
| HTML-like markup tags were being stripped from commit messages
|
2012-03-17
|
Build Repository
|
Homepage
| :
| A failed build log parse no longer results in content update
|
2012-03-16
|
| :
| Slow window resize and Mac Cmd key ignoring
|
2012-03-16
|
Builder
| :
| Determine event timestamp based on file modtime
|
2012-03-16
|
Builder
| :
| Find previous build of same version for changelog
|
2012-03-16
|
Builder
| :
| Indentation error in platform_release.py
|
2012-03-16
|
Builder
| :
| Indentation error in script
|
2012-03-15
|
Builder
| :
| Set the found version number for each package
|
2012-03-15
|
Build Repository
|
Homepage
| :
| Undefined variable warning (ContentInfo)
|
2012-03-15
|
Homepage
| :
| Default object from empty value warning (ContentInfo)
|
2012-03-15
|
Homepage
| :
| Default object from empty value warning (ContentInfo)
|
2012-03-14
|
Homepage
| :
| The error handler failed to catch E_USER_WARNINGs
|
2012-03-14
|
Added
|
Homepage
| :
| Added missing script type on facebook's social bookmark button
|
2012-03-14
|
Builder
| :
| Fixed Debian changelog update for lower version
|
2012-03-14
|
Builder
| :
| Fixed Debian changelog update for lower version
|
2012-03-14
|
Builder
| :
| Reading the current branch from config
|
2012-03-14
|
Builder
| :
| Reading the current branch from config
|
2012-03-14
|
Texture Manager
| :
| Alpha analysis of unmasked paletted image
|
2012-03-14
|
Texture Manager
| :
| Alpha analysis of unmasked paletted image
|
2012-03-13
|
| :
| Fixed key repeaters
|
2012-03-13
|
Windows
| :
| Fixed build
|
2012-03-13
|
Windows
| :
| Fixed build
|
2012-03-13
|
Homepage
| :
| Not all AbstractUnstablePackages have an associated BuildEvent
|
2012-03-12
|
GL
| :
| Display refresh timing at shutdown
|
2012-03-12
|
GL
| :
| Display refresh timing at shutdown
|
2012-03-12
|
GL
| :
| Attempt to do alpha analysis on a no-alpha image
|
2012-03-12
|
GL
| :
| Attempt to do alpha analysis on a no-alpha image
|
2012-03-12
|
GCC
| :
| Illegal and accidental dynamic linkage from plugin to engine
|
2012-03-12
|
Unix
| :
| "~" in path was sometimes left untranslated
|
2012-03-12
|
Unix
| :
| "~" in path was sometimes left untranslated
|
2012-03-12
|
Unix
| :
| "~" in path was sometimes left untranslated
|
2012-03-12
|
| :
| SDL joystick is in manual mode, should not use events
|
2012-03-11
|
Models
| :
| Attempt to delete StringPool during abnormal shutdown
|
2012-03-11
|
Models
| :
| Attempt to delete StringPool during abnormal shutdown
|
2012-03-11
|
Windows
| :
| Application entrypoint and Qt installation
|
2012-03-11
|
| :
| Pointer type conflicts with callback functions
|
2012-03-11
|
| :
| Definition of ded_ptcstage_t (include order)
|
2012-03-11
|
libdeng2
|
OS X
| :
| Fixed dynamic linker dependencies
|
2012-03-11
|
OS X
| :
| Deployment and app shutdown
|
2012-03-10
|
SFX
| :
| Respect defined sound priorities
|
2012-03-10
|
Controls Menu
| :
| Crash when binding a control
|
2012-03-10
|
Controls Menu
| :
| Crash when binding a control
|
2012-03-10
|
Particles
| :
| Crash due to null pointer access
|
2012-03-10
|
Particles
| :
| Crash due to null pointer access
|
2012-03-10
|
| :
| Compilation error in Amazon EC2 Linux
|
2012-03-10
|
qmake
| :
| PYTHON variable replaced with SCRIPT_PYTHON
|
2012-03-07
|
Added
|
Windows
| :
| Fixed build; added strcasestr()
|
2012-03-07
|
All Games
|
GL
| :
| GL error and crash with msg-show 0
|
2012-03-07
|
All Games
|
GL
| :
| GL error and crash with msg-show 0
|
2012-03-06
|
Merged
| :
| GET_TXT() before texts available
|
2012-03-06
|
| :
| GET_TXT() before texts available
|
2012-03-06
|
Models
|
Refactor
| :
| Removed fixed limit of 768 models
|
2012-03-06
|
Homepage
| :
| Package download URIs should not contain the 'graph' argument
|
2012-03-05
|
| :
| IWAD CRC calculation
|
2012-03-05
|
Models
| :
| Submodel alpha with the "brightshadow" flag
|
2012-03-05
|
Models
| :
| Submodel alpha with the "brightshadow" flag
|
2012-03-05
|
Finales
| :
| Raw screens must be drawn as 320x200
|
2012-03-05
|
Finales
| :
| Raw screens must be drawn as 320x200
|
2012-03-05
|
qmake
|
Unix
| :
| Snowberry paths install order
|
2012-03-05
|
qmake
|
Unix
| :
| Snowberry paths install order
|
2012-03-04
|
Models
| :
| Incorrect submodel alpha value
|
2012-03-04
|
Models
| :
| Incorrect submodel alpha value
|
2012-03-03
|
Refactor
| :
| Fixed logic errors exposed by the previous refactorings
|
2012-03-02
|
SFX
| :
| Sound priorities on the first tic
|
2012-03-01
|
| :
| Typos in warning messages
|
2012-03-01
|
Added
|
Game Menu
| :
| Added page flag NEVER_SCROLL for disabling page scrolling
|
February 2012
|
2012-02-29
|
FreeBSD
| :
| Build configuration on FreeBSD
|
2012-02-29
|
FreeBSD
| :
| Build configuration on FreeBSD
|
2012-02-29
|
Homepage
| :
| Fixed minor validation errors in server browser
|
2012-02-29
|
Homepage
| :
| Fixed various minor validation errors in static pages
|
2012-02-29
|
Homepage
|
Master Server
| :
| Active player count inversely affected server order
|
2012-02-29
|
Homepage
|
Master Server
| :
| Duplicate of the last server in the list
|
2012-02-29
|
Homepage
|
Master Server
| :
| There may not be a data pair for an entry in servers.dat
|
2012-02-27
|
Builder
| :
| Assumption that a previous APT refresh has been done
|
2012-02-26
|
Doom
| :
| All texture animations are defined for all versions
|
2012-02-26
|
| :
| Fixed unused variable warnings
|
2012-02-26
|
Game Menu
| :
| Use fixed layouts for the main menu pages
|
2012-02-26
|
Added
|
Game Menu
| :
| Added a fixed layout method
|
2012-02-26
|
Hexen
| :
| Korax spirit movement
|
2012-02-25
|
Hexen
| :
| Correctly position the game ending text
|
2012-02-25
|
| :
| Fixed logic of SideDef_UpdateSurfaceTangents()
|
2012-02-25
|
Polyobj
| :
| Seg angles were not kept in-sync with their LineDefs'
|
2012-02-24
|
Font Renderer
| :
| Skip drawing if no current font is set
|
2012-02-24
|
Windows
| :
| -stdbasedir did not work as expected
|
2012-02-24
|
Debug
|
Memory Zone
|
Windows
| :
| Fixed compiler warning
|
2012-02-23
|
Build Repository
|
Homepage
| :
| URIs for package downloads were not encoded
|
2012-02-23
|
Debug
|
Memory Zone
| :
| Fixed typo
|
2012-02-23
|
Homepage
| :
| ThickBox 3 scripts were being included outside <body>
|
2012-02-23
|
Add-on Repository
|
Homepage
| :
| Titles and descriptions were doubly encoded
|
2012-02-23
|
Add-on Repository
|
Homepage
| :
| Add-on list XML file used incorrect encoding
|
2012-02-23
|
Add-on Repository
|
Homepage
| :
| Add-on list XML file used incorrect encoding
|
2012-02-23
|
Add-on Repository
|
Homepage
| :
| Use game names instead of plugin names
|
2012-02-23
|
Add-on Repository
|
Homepage
| :
| Removed addition line break on the Add-ons page
|
2012-02-23
|
Add-on Repository
|
Homepage
| :
| Fixed numerous typos.
|
2012-02-23
|
Homepage
| :
| Missing end tag in alternate RSS news link
|
2012-02-23
|
Homepage
| :
| Feed embedder failed to encode special characters
|
2012-02-23
|
Memory Zone
| :
| Decreased zone fragmentation
|
2012-02-22
|
File System
| :
| Opening containers from lumps in other containers was broken
|
2012-02-22
|
File System
| :
| -iwad failed locating iwads in root of Doomsday install dir
|
2012-02-22
|
Windows
| :
| Install cphelp.txt to the correct directory
|
2012-02-21
|
FileDirectory
| :
| Do not apply the pretty transform when printing
|
2012-02-20
|
File System
| :
| Mark all non-game resources as "custom"
|
2012-02-19
|
Chex Quest
| :
| Fixed hole in the statusbar due to empty STARMS patch
|
2012-02-19
|
Chex Quest
| :
| Support for DEHACKED Frame patches was broken
|
2012-02-19
|
Chex Quest
| :
| Support for DEHACKED Thing patches was broken
|
2012-02-19
|
Doom
| :
| Flying enemies get stuck on one another
|
2012-02-18
|
Windows
| :
| Fatal error alt+tab'ing during busy mode
|
2012-02-17
|
Hexen
| :
| Errors in player-on-mobj logic
|
2012-02-17
|
Hexen
| :
| Player falling scream was not played in single-player
|
2012-02-17
|
GL
|
OS X
| :
| Vsync needs to be set after GL context is (re)created
|
2012-02-17
|
GL
| :
| Startup order and default state configuration errors
|
2012-02-17
|
GL
| :
| Segfault during shutdown if initialization failed
|
2012-02-16
|
Audio
|
Busy Mode
| :
| Don't start sound effects in busy mode
|
2012-02-16
|
| :
| Compiler warnings about signed/unsigned comparisons
|
2012-02-15
|
Automap
| :
| Manual panning
|
2012-02-15
|
Builder
| :
| RSS feed shows logs for failed builds
|
2012-02-15
|
| :
| Build errors in Release build
|
2012-02-15
|
HacX
| :
| Password game object was broken
|
2012-02-15
|
Deh Reader
| :
| Disallow changing Texts which define the user interface
|
2012-02-15
|
Doom
|
Interlude
| :
| Entering <mapname> title was only displayed in DOOM
|
2012-02-15
|
All Games
| :
| A_Lower action could result in an undefined state
|
2012-02-14
|
Bindings
|
Input
| :
| Expired keys should not send repeat events
|
2012-02-14
|
Map Renderer
| :
| Segs with zero-height back sectors did not always clip geometry
|
2012-02-13
|
Bindings
|
InFine
| :
| Handling of events during finale script
|
2012-02-13
|
Scoreboard
| :
| Resolved all alignment issues
|
2012-02-13
|
HUD
|
libcommon
| :
| Font renderer attribute state mismanagement
|
2012-02-13
|
InFine
| :
| Missing enemies during the end of game cast call
|
2012-02-13
|
Console
| :
| Math operator keys on the keyboard numpad now work
|
2012-02-13
|
Input
|
Windows
| :
| Left control interpreted as sqbracketright
|
2012-02-12
|
| :
| Button state in "expired" state after busy mode
|
2012-02-12
|
Font Renderer
| :
| Attribute stack depth push was off-by-one
|
2012-02-12
|
Automap
| :
| Default zoom level at map start
|
2012-02-12
|
Console Renderer
| :
| Font renderer attribute stack was not pushed
|
2012-02-11
|
| :
| Printing the status of game resources was broken
|
2012-02-10
|
| :
| Failed locating game definition file during startup
|
2012-02-10
|
Build Repository
|
Homepage
| :
| Autoselect the "Doomsday" package if none specified
|
2012-02-10
|
File System
| :
| Do not assume a resource is found until it is validated
|
2012-02-10
|
FileDirectory
| :
| SPF_NO_DESCEND not respected when searching local file system
|
2012-02-09
|
Game Menu
| :
| Buttons do not reflect the current state of their cvars
|
2012-02-09
|
| :
| Use the correct type size with Svg_FromDef()
|
2012-02-09
|
| :
| Use the correct type size with Svg_FromDef()
|
2012-02-09
|
| :
| Declaration discrepancy with Svg_FromDef()
|
2012-02-09
|
| :
| Fixed typo in Svg_FromDef()
|
2012-02-08
|
| :
| Typo in printf format string Uri_Print()
|
2012-02-08
|
| :
| Printf arguments in Uri_Print3
|
2012-02-08
|
Model Renderer
| :
| Dynamically enlarge vertex buffers to accommodate model vertices
|
2012-02-07
|
| :
| Fixed typo in flag name SPF_NO_DESCEND
|
2012-02-07
|
| :
| Attempt to use memory zone before it was initialized
|
2012-02-06
|
| :
| Malfunctioning M_StrnCat()
|
2012-02-06
|
Server
| :
| Do not try to load fonts in dedicated mode
|
2012-02-06
|
Unix
| :
| Install cphelp.txt to the correct directory
|
2012-02-06
|
Server
| :
| Do not try to load fonts in dedicated mode
|
2012-02-06
|
Host
| :
| Fixed bug in rebuild time checker
|
2012-02-06
|
Deh Reader
| :
| Function declaration
|
2012-02-06
|
| :
| Fixed compile error
|
2012-02-06
|
HacX
| :
| Buzzer moves much faster than it should
|
2012-02-05
|
Chex Quest
| :
| Use the green palette shift when the player takes damage
|
2012-02-05
|
HacX
| :
| Correct colors for owned weapon heads-up displays
|
2012-02-05
|
Deh Reader
| :
| Correct handling of Frame patches
|
2012-02-05
|
| :
| Fixed typo in HacX's BLAKWAL1 material definition
|
2012-02-04
|
PathDirectory
| :
| Fixed logic for matching file paths
|
2012-02-04
|
HacX
| :
| Use correct Patch Replacement strings in the interlude
|
2012-02-04
|
HacX
| :
| Correct weapon names
|
2012-02-04
|
HacX
| :
| Map title did not credit Banjo Software as map author
|
2012-02-04
|
Chex Quest
|
HacX
| :
| Enable Patch Replacement for menu patch M_NMARE
|
2012-02-04
|
HacX
| :
| Default menu patch replacements use Doom's texts
|
2012-02-04
|
Automap
|
HacX
| :
| Use the correct color for marked points in the automap
|
2012-02-04
|
HacX
| :
| BFG-like bomb should not be drawn with additive blending
|
2012-02-04
|
Unix
| :
| PathMap did not consider the case of the Unix-style path
|
2012-02-03
|
libcommon
| :
| Init menu widget origins to [0, 0] before updating geometry
|
2012-02-03
|
HacX
| :
| Fails to start due to missing "mappoint" font
|
2012-02-03
|
Sky Renderer
| :
| Model skies not rendered resulting in HOM
|
2012-02-03
|
Automap
| :
| Missing "All marks cleared" message
|
2012-02-03
|
| :
| Rect_Unite() calculated incorrect results
|
2012-02-02
|
Snowberry
| :
| Fixed default game mode for TNT/Plutonia
|
January 2012
|
2012-01-31
|
libcommon
| :
| Update controls at sharp tics in non-map states
|
2012-01-29
|
Automap
| :
| Display lists not rebuilt after resolution change
|
2012-01-29
|
Automap
| :
| Aspect correct parchment background in Heretic/Hexen
|
2012-01-29
|
Automap
| :
| Key marker SVG was drawn rotated 180 degrees
|
2012-01-29
|
Automap
| :
| Key marker SVG was drawn rotated 180 degrees
|
2012-01-29
|
Heretic
| :
| Attempt to index outside PLAYPAL when drawing Thing points
|
2012-01-29
|
Heretic
| :
| Incorrect default automap colors
|
2012-01-29
|
Busy Mode
| :
| Fatal errors inside busy worker
|
2012-01-29
|
Unix
| :
| Startup fonts were not installed
|
2012-01-28
|
libcommon
| :
| viewScale and aspectScale not initialized during startup
|
2012-01-28
|
| :
| Automap border size is now fixed
|
2012-01-28
|
Automap
| :
| Background does not cover entire view
|
2012-01-28
|
GCC
| :
| Fixed build
|
2012-01-28
|
| :
| Ignoring input (e.g., during busy mode)
|
2012-01-28
|
| :
| View window geometry lacks aspect correction
|
2012-01-27
|
| :
| "Flexing" sprites due to precision mismatch
|
2012-01-27
|
| :
| Compiler warnings
|
2012-01-27
|
| :
| Materials prepared for the sky used the sprite texture class
|
2012-01-27
|
GL
| :
| BitmapCompositeFont ignored GL texture magnification option
|
2012-01-27
|
| :
| Allow processing sharp events when frametime is paused
|
2012-01-27
|
| :
| Texture and material variant spec comparison logic was inversed
|
2012-01-27
|
| :
| PSprites ignored the texture filter settings
|
2012-01-26
|
GL
| :
| Further mismanagement of GL texture state
|
2012-01-26
|
GL
| :
| Mismanagement of GL texture state
|
2012-01-24
|
GL
|
libcommon
| :
| GL matrices in the score board drawer
|
2012-01-24
|
Protocol
| :
| Fixed small deflated packets
|
2012-01-23
|
qmake
|
Unix
| :
| Fixed path to man page
|
2012-01-21
|
Game Menu
| :
| Edit boxes accept one character less than maximum
|
2012-01-21
|
MaterialArchive
| :
| Failed deserializing version 2
|
2012-01-21
|
| :
| Prevent an infinite loop in PTR_ShootTraverse
|
2012-01-21
|
| :
| Texture content flag NO_COMPRESSION was ignored
|
2012-01-20
|
| :
| Light decoration y origin on two-sided middle wall sections
|
2012-01-20
|
| :
| Fixed compiler warnings in Protocol_Receive()
|
2012-01-20
|
Doom
| :
| Backward compatibility issue with God Health
|
2012-01-20
|
Control Panel
| :
| Slider/list buttons ineffective and fade away missing
|
2012-01-20
|
| :
| Finales eating events destined for the engine's console/ui
|
2012-01-20
|
| :
| Material y origin on non-clipped middle wall sections
|
2012-01-20
|
Font Renderer
| :
| Incorrect horizontal positioning of right-aligned fragments
|
2012-01-20
|
Doom
| :
| Certain switches do not animate when playing Doom II
|
2012-01-19
|
| :
| Material's custom status not updated after loading an addon
|
2012-01-19
|
| :
| Lower sky sphere texture clamping
|
2012-01-19
|
Multiplayer
| :
| Fixed thing and state ID lookup
|
2012-01-19
|
| :
| Network connection close
|
2012-01-19
|
| :
| Fixed compile warnings in sys_network.c
|
2012-01-19
|
| :
| Fixed potentially, doubly percent encoding a flat name
|
2012-01-19
|
Model Renderer
| :
| Mismanagement of GL_TEXTURE_2D state
|
2012-01-19
|
Added
| :
| Search paths added to ResourceNamespaces in reverse order
|
2012-01-19
|
| :
| Str_PartAppend could copy from outside the source buffer
|
2012-01-18
|
Dedicated Server
| :
| Fatal error on server
|
2012-01-18
|
| :
| Replacement sprite patches scaled to iwad original dimensions
|
2012-01-18
|
| :
| Compiler warnings
|
2012-01-18
|
Added
| :
| Added missing extern "C" in stringarray.h
|
2012-01-17
|
Unix
| :
| Apply PREFIX when installing .desktop file
|
2012-01-17
|
| :
| Fixed build after previous commit's removed code
|
2012-01-17
|
Hexen
| :
| No music beyond title
|
2012-01-17
|
Hexen
| :
| Skies not scrolling
|
2012-01-17
|
| :
| Fixed typedef in strarray.h
|
2012-01-17
|
Unix
| :
| Fixed build
|
2012-01-17
|
Documentation
| :
| Fixed warnings from Doxygen
|
2012-01-17
|
LumpDirectory
| :
| Search pattern was re-mapped unnecessarily
|
2012-01-16
|
| :
| Fixed comment in DD_ChangeGame about shutdown and task name selection
|
2012-01-16
|
| :
| Do not reload resources or parse DEDs when shutting down
|
2012-01-16
|
Server
| :
| Handling of mobjs with state=0
|
2012-01-16
|
Builder
| :
| Incorrect cwd for Doxygen
|
2012-01-15
|
libcommon
| :
| Wrong variable names
|
2012-01-15
|
Busy Mode
| :
| Failed to destroy mutex upon completion
|
2012-01-13
|
Documentation
| :
| Typo in apidoc for ZipFile_ComposeLumpPath
|
2012-01-13
|
Client
| :
| Player no longer gets stuck in monsters
|
2012-01-13
|
Homepage
| :
| pages/html/engine.html used incorrect encoding
|
2012-01-13
|
Documentation
|
Homepage
| :
| Fixed apidoc for platformId and releaseType
|
2012-01-12
|
Chex Quest
| :
| Unable to find a font at startup
|
2012-01-12
|
Hexen
| :
| First map of a new game was incorrectly chosen
|
2012-01-12
|
DED
| :
| Incorrect handling of Copy directive on Model definitions
|
2012-01-12
|
Textures
| :
| Typo in ParseNamespace
|
2012-01-12
|
| :
| PLAYPAL not loaded early enough during game startup
|
2012-01-11
|
Documentation
| :
| Fixed typo in dd_share.h
|
2012-01-11
|
| :
| -vdmap'd paths not populating to resource namespaces
|
2012-01-11
|
| :
| Map title author surpression for custom maps with no MapInfo
|
2012-01-11
|
| :
| -file command line argument processed too late
|
2012-01-11
|
| :
| Unitialized variable read loading image
|
2012-01-10
|
| :
| Busy mode progress animation
|
2012-01-10
|
| :
| Cleaned up p_saveio init and shutdown
|
2012-01-10
|
| :
| BitmapCompositeFont used additional border with hires patches
|
2012-01-10
|
| :
| ZipFile's PathDirectory must allow duplicate leaves
|
2012-01-10
|
| :
| RGB(A)8 textures failed conversion to luminance(A)
|
2012-01-10
|
| :
| Incorrect scaling of high resolution Patches
|
2012-01-09
|
OS X
| :
| Fixed compiler warning
|
2012-01-09
|
| :
| RGBA texture processing with gamma multiplier
|
2012-01-08
|
GL
| :
| GL access during busy mode
|
2012-01-08
|
| :
| Fatal error during game change
|
2012-01-08
|
| :
| Fatal error attempting to inspect an unknown texture
|
2012-01-08
|
File System
| :
| Minor memory leak attempting to reopen an open file
|
2012-01-07
|
Windows
| :
| Fixed build
|
2012-01-06
|
GCC
| :
| Fixed build
|
2012-01-05
|
Windows
| :
| Fixed compiler warnings about signed/unsigned mismatches
|
2012-01-05
|
PNG
| :
| Fixed deprecation warnings with libpng 1.4
|
2012-01-05
|
Builder
| :
| Fixed misinterpreted word 'error' in log
|
2012-01-05
|
| :
| Minor memory leak locating a resource by name
|
2012-01-05
|
| :
| Infinite loop if -iwad points to the Doomsday install dir
|
2012-01-05
|
File System
| :
| Fixed fatal error adding an "unknown" file
|
2012-01-04
|
| :
| Fatal error if no sprites are found
|
2012-01-04
|
GL
| :
| Fixed misleading error messages in GL about the Textures collection
|
2012-01-04
|
Game Menu
| :
| Fixed page object lineheight calculation
|
2012-01-04
|
Game Menu
| :
| Fixed geometry calculation for MNButton objects
|
2012-01-04
|
Game Menu
| :
| Fixed positioning of page titles in Options menus
|
2012-01-03
|
| :
| Fixed colored outlining not applied to graphics using upscale&sharpen
|
2012-01-03
|
| :
| Fixed parsing of font URIs from text paramater blocks
|
2012-01-03
|
Hexen
| :
| Fixed missing pottery explode sound
|
2012-01-03
|
| :
| Fixed initial automap scale
|
2012-01-03
|
| :
| Fixed angle SRVO was only updated while mobj states were animated
|
2012-01-03
|
All Games
| :
| Fixed monsters only attempting to target players #0..3
|
2012-01-03
|
| :
| Fixed a minor memory leak
|
2012-01-03
|
| :
| Fixed undefined reference to M_StrCat in fs_util.c
|
2012-01-03
|
| :
| Fixed unreferencd variable warnings in R_View*
|
2012-01-03
|
Client
| :
| Fixed viewport being blank
|
2012-01-03
|
PNG
| :
| Fixed longjmp on Windows
|
2012-01-02
|
Heretic
| :
| Fixed MN_MustFindObjectOnPage fatal error during game init
|
2012-01-02
|
Player Log
| :
| Fixed vertical offset scroll calculation
|
2012-01-02
|
Windows
| :
| Fixed -userdir paths not ending in a directory separator
|
2012-01-02
|
| :
| GL_LoadImageFromFile guessing of an image handler
|
2012-01-02
|
| :
| GL_LoadImageFromFile guessing of an image handler
|
2012-01-02
|
| :
| GL_LoadImageFromFile guessing of an image handler
|
2012-01-02
|
Doom
|
Heretic
|
Hexen
| :
| Fixed round off error in HUD region calculation
|
2012-01-01
|
Doom
|
Heretic
|
Hexen
| :
| Fixed scaling of statusbar at 4:3 aspect ratios
|
2012-01-01
|
Doom
|
Heretic
|
Hexen
| :
| Fixed scaling of statusbar at 4:3 aspect ratios
|
2012-01-01
|
| :
| Pixel wide border of uncleared screen with bordered projection
|
2012-01-01
|
| :
| Fixed misleading obsolete comment
|
2012-01-01
|
Unix
| :
| Fixed dedicated console window setup
|
2012-01-01
|
| :
| Fixed missing space character in version strings
|
2012-01-01
|
| :
| Copying Uri references from patched Music definitions was broken
|
December 2011
|
2011-12-31
|
Builder
| :
| Fixed character encoding for commit log
|
2011-12-31
|
Builder
| :
| Fixed extra part of commit subject
|
2011-12-31
|
Windows
| :
| Fixed platform release and packaging
|
2011-12-30
|
Game Menu
| :
| Fixed positioning of prev/next page icons in Heretic/Hexen
|
2011-12-30
|
Game Menu
| :
| Fixed colorbox geometry calculation and drawer
|
2011-12-30
|
Windows
| :
| Fixed warning about uninitialized local variable 'handle'
|
2011-12-30
|
Game Menu
| :
| Fixed line offset calculation in layout algorithm
|
2011-12-30
|
Game Menu
| :
| Fixed assertion failures attempting to select list items
|
2011-12-30
|
Builder
| :
| Fixed cwd for changes.py
|
2011-12-30
|
| :
| Heap corruption during a fatal error shutdown
|
2011-12-29
|
| :
| Attempted to prepare BitmapComposite while in Busy mode
|
2011-12-29
|
Cleanup
| :
| Fixed game menu item help displays and further cleanup
|
2011-12-29
|
Debug
| :
| Fixed line height in sound debug info drawer
|
2011-12-29
|
| :
| Fixed errors with F_PrependWorkDir()
|
2011-12-29
|
| :
| Fixed potential crash in console buffer
|
2011-12-29
|
| :
| Fixed fatal error attempting to listvars
|
2011-12-29
|
| :
| Fixed assertion failures for abnormal shutdown during launch
|
2011-12-29
|
Hexen
| :
| Fixed "reborn" save slot handling
|
2011-12-28
|
Revert
| :
| Fixed Uri-to-string conversions
|
2011-12-28
|
| :
| Fixed Uri-to-string conversions
|
2011-12-28
|
GCC
| :
| Fixed const pointer conversion issues
|
2011-12-28
|
| :
| Fixed missing parameter for Con_Message()
|
2011-12-28
|
Unix
| :
| Fixed errors
|
2011-12-28
|
| :
| Fixed mixups with Uri* to char* conversions
|
2011-12-28
|
Hexen
| :
| Fixed on-mobj tests for client
|
2011-12-28
|
| :
| Fixed merge issues
|
2011-12-28
|
Hexen
| :
| Fixed on-mobj checks
|
2011-12-27
|
Builder
| :
| Fixed path issue with build_version
|
2011-12-27
|
Builder
| :
| Fixed syntax error
|
2011-12-27
|
Builder
| :
| Fixed linux platform detection
|
2011-12-27
|
Builder
| :
| Fixed typos and other bugs in pilot.py
|
2011-12-26
|
Hexen
| :
| Fixed horizontal alignment of world timer head-up display
|
2011-12-26
|
Heretic
| :
| Fixed vertical alignment of map name head-up display
|
2011-12-26
|
Hexen
| :
| Fixed vertical alignment of map name head-up display
|
2011-12-26
|
| :
| Fixed inner alignment issues in Hexen's world timer head-up display
|
2011-12-26
|
| :
| Fixed Heretic map name headup display used incorrect color and font
|
2011-12-26
|
| :
| Fixed Hexen map name headup display used incorrect color and font
|
2011-12-26
|
| :
| Fixed Hexen headup text displays used incorrect tracking values
|
2011-12-26
|
| :
| Fixed invisible message log when using the statusbar head-up display
|
2011-12-24
|
| :
| Fixed UI widget tree internal padding
|
2011-12-24
|
Hexen
| :
| Fixed duplicated Fighter Axe lightning on client
|
2011-12-23
|
Hexen
| :
| Fixed duplicated Mage Wand attacks
|
2011-12-23
|
Heretic
| :
| Fixed crossbow bolt sparks
|
2011-12-23
|
Client
| :
| Fixed weapon switching when picking up weapons
|
2011-12-23
|
Builder
| :
| Fixed copying of FMOD logs
|
2011-12-23
|
Doom
| :
| Fixed chainsaw sounds in netgame
|
2011-12-23
|
Builder
| :
| Fixed handling of ampersand in commit text
|
2011-12-23
|
Server
| :
| Fixed weapon change mixup
|
2011-12-22
|
| :
| Fixed camera positioning
|
2011-12-21
|
Windows
| :
| Fixed snowberry.ico
|
2011-12-21
|
Snowberry
| :
| Fixed dedicated launch on Mac
|
2011-12-21
|
Snowberry
| :
| Fixed dedicated launching on Unix
|
2011-12-20
|
| :
| Fixed the -port option
|
2011-12-20
|
Snowberry
| :
| Fixed configuration, version increment
|
2011-12-20
|
| :
| Fixed typo
|
2011-12-19
|
| :
| Fixed friction for mobjs, voodoo dolls
|
2011-12-19
|
Doom
| :
| Fixed origin of fullscreen player status/face widget patches
|
2011-12-18
|
Hexen
| :
| Fixed superfluous new line in massacre cheat log message
|
2011-12-18
|
Windows
| :
| Fixed build
|
2011-12-18
|
| :
| Fixed friction stopping threshold
|
2011-12-18
|
| :
| Render lists mismanaged GL_TEXTURE_2D state leaving it enabled
|
2011-12-18
|
| :
| Fixed mouse-click list selection in control panel
|
2011-12-18
|
| :
| LineDef_MiddleMaterialCoords
|
2011-12-18
|
| :
| Loading of older saved games from Plutonia and TNT broken
|
2011-12-18
|
| :
| Missing default usage flags for Detail and Reflection definitions
|
2011-12-18
|
| :
| Fixed error building jdoom as P_MoveThingsOutOfWalls is not present
|
2011-12-17
|
Hexen
| :
| Fixed "warp" command
|
2011-12-17
|
| :
| Fixed merge issues
|
2011-12-17
|
| :
| Fixed old mobj angle adjustment logic
|
2011-12-16
|
| :
| Fixed skymask at wrong height when back ceiling < front floor
|
2011-12-16
|
Builder
| :
| Fixed ampersands in commits, file order in table
|
2011-12-16
|
Ubuntu
| :
| Fixed dsfmod version marking
|
2011-12-16
|
Builder
| :
| Fixed .deb changelog generation
|
2011-12-15
|
Hexen
| :
| Fixed bug in loading savegames
|
2011-12-14
|
Windows
| :
| Fixed builder/config.py
|
2011-12-14
|
Debian
| :
| Fixed dsFMOD changelog signature
|
2011-12-14
|
| :
| Fixed platform_release.py
|
2011-12-13
|
Builds
| :
| Fixed event report and buildlog handling
|
2011-12-13
|
| :
| Fixed a couple of typos in a comment
|
2011-12-13
|
| :
| Fixed missing shadows on some text elements in Heretic's intermission
|
2011-12-13
|
| :
| Ignore carriage returns in FinaleInterpreter's TextFromLump
|
2011-12-12
|
GCC
| :
| Fixed compiler warning about pointer type
|
2011-12-11
|
Windows
| :
| Fixed compiler warning in dsFMOD
|
2011-12-11
|
FMOD
| :
| Fixed libname in dep_fmod.pri
|
2011-12-11
|
Hexen
| :
| Fixed earthquake view shake
|
2011-12-10
|
| :
| Net_AllocClientBuffers zeroed the entire client table
|
2011-12-10
|
| :
| Allow the warp ccmd to be used with only a map number
|
2011-12-10
|
| :
| DOOM2 ending monsters too low
|
2011-12-09
|
GCC
| :
| Fixed build
|
2011-12-08
|
Console
| :
| Fixed change notification from text variables
|
2011-12-08
|
Console
| :
| Fixed change notification from text variables
|
2011-12-08
|
FMOD
| :
| Installing shared libs, fixed Ubuntu compilation
|
2011-12-07
|
| :
| Fixed 3D positioning and adjusted software HRTF parameters
|
2011-12-05
|
FMOD
| :
| Fixed repeating sounds
|
2011-12-05
|
FMOD
| :
| Fixed sample loading
|
2011-12-03
|
| :
| Fixed misplaced parentheses in R_InitObjLinksForMap
|
2011-12-03
|
| :
| Fatal error attempting to load test272.wad
|
2011-12-03
|
Revert
| :
| Fatal error attempting to load test272.wad
|
2011-12-02
|
Hexen
| :
| Fixed irregularities with map numbers
|
2011-12-02
|
| :
| Fatal error attempting to load test272.wad
|
2011-12-01
|
| :
| Fixed compilation error in r_main.c
|
2011-12-01
|
| :
| Fixed camera init after map load
|
November 2011
|
2011-11-30
|
| :
| Fixed weapon autoswitch in singleplayer
|
2011-11-30
|
| :
| Fixed compilation of P_BringUpWeapon
|
2011-11-28
|
Windows
| :
| Fixed build
|
2011-11-28
|
Multiplayer
| :
| Fixed issues with psprite animations
|
2011-11-26
|
| :
| Fixed potential crash in P_BringUpWeapon
|
2011-11-26
|
| :
| Fixed compiler warning
|
2011-11-25
|
| :
| Bug #2982101 "GL state - wireframe vs sky vs fakeradio"
|
2011-11-24
|
| :
| Fixed DD_MaterialNamespaceNameForTextureNamespace
|
2011-11-20
|
| :
| Fixed R_FindReflectionTextureForResourcePath which inversed the zero-length path check
|
2011-11-20
|
| :
| Fixed bug in FileDirectory's addPath algorithm
|
2011-11-18
|
| :
| Fixed plugin loading on Unix(?)
|
2011-11-16
|
| :
| Loading Packages with ccmd load uses name pattern matching
|
2011-11-14
|
| :
| View window interpolated when switching to/from the help screen
|
2011-11-12
|
| :
| Minor memory leak in P_LoadMap
|
2011-11-10
|
| :
| Fixed sigsegv in SBE_DrawLevelGauge when no map is currently loaded
|
2011-11-04
|
Bug #2961130
| :
| Console min height after resolution change
|
2011-11-04
|
| :
| Group-animated Materials with light decorations do not animate
|
October 2011
|
2011-10-31
|
| :
| Fixed a memory leak
|
2011-10-31
|
| :
| Fixed a memory leak
|
2011-10-29
|
| :
| Fixed console not shutting down correctly
|
2011-10-29
|
GL
| :
| Fixed incorrect management of GL textures used with the sky sphere
|
2011-10-29
|
| :
| Fixed inverted logic in previous commit
|
2011-10-26
|
| :
| Memory leak in control binding subsystem
|
2011-10-26
|
| :
| Memory leak in console database
|
2011-10-22
|
Windows
| :
| Fixed dedicated console display
|
2011-10-22
|
| :
| Various bugs in the manipulation of the console command line
|
2011-10-22
|
| :
| Attempts to add/subtract on an unknown cvar produce no error message
|
2011-10-21
|
Writer
| :
| Fixed crashing bugs (e.g., E3M8 finale)
|
2011-10-21
|
Writer
| :
| Fixed crashing bugs (e.g., E3M8 finale)
|
2011-10-21
|
| :
| Fixed incorrect string-has-changed test in CVar_SetString2
|
2011-10-11
|
Hexen
| :
| Fixed crash related to ACSStore (saves)
|
2011-10-08
|
Unix
| :
| Fixed build on Ubuntu
|
2011-10-07
|
Windows
| :
| Fixed build
|
2011-10-04
|
OS X
| :
| Fixed gl_png.c kludge
|
2011-10-04
|
Windows
| :
| Fixed build
|
September 2011
|
2011-09-29
|
Windows
| :
| Fixed libdeng2 exports
|
2011-09-29
|
| :
| Case sensitive identifier comparisons in DED module
|
2011-09-29
|
| :
| Segfault in rendSegSection when using rend-tex 2
|
2011-09-29
|
| :
| Incorrect logic in ZipFile_ApplyPathMappings
|
2011-09-28
|
| :
| Miscalculation of dynamic light origin on high-res Patches
|
2011-09-28
|
| :
| Miscalculation of dynamic light origin on high-res Patches
|
2011-09-28
|
| :
| ZipFile_ReadLumpDirectory miscalculating lump indices
|
2011-09-28
|
| :
| Fixed a couple of warnings
|
2011-09-27
|
| :
| Font renderer drawing of gitter fx
|
2011-09-25
|
| :
| Fixed filename_t build error due to duplicate definitions
|
2011-09-24
|
Windows
| :
| Fixed Unicode version text string
|
2011-09-20
|
OS X
| :
| Fixed latform_release.py
|
2011-09-19
|
| :
| Fixed typo in Mus_IsMUSLump.
|
2011-09-19
|
Debian
| :
| Fixed changelog update
|
2011-09-17
|
| :
| loadPatchCompositeDefs failed to pass the non-drawable flag from an IWAD original texture to any replacement in a PWAD. Fixes the problem of supposedly non-drawable Materials being stripped of this property after loading a PWAD which duplicates the c
|
2011-09-17
|
| :
| S_MaterialClassForName did not always return the correct environment class for a given Material path.
|
2011-09-16
|
| :
| Fixed divide by zero in R_RenderPlayerView if the client has not yet configured the dimensions of the view window.
|
2011-09-16
|
| :
| Fixed merge bug in libcommon's spawnMapObjects which attempted to use the unitialized value of local var mobjtype_t type when deciding if a mobj should be spawned on client side.
|
2011-09-16
|
| :
| Fixed SIGSEGV in Net_DestroyArrays if a Smoother has not yet been allocated for a client.
|
2011-09-16
|
| :
| Fixed typo in non-smoothed DOOM screen wipe which resulted in the transition texture being stretched horizontally.
|
2011-09-16
|
Windows
| :
| Fixed qmake/UNICODE build; updated cURL
|
2011-09-15
|
| :
| Font renderer was drawing the shadows of text fragments along with each fragment rather than in a separate drawing pass. So any case scaled text (such as that used in DOOM's game menu) would see the shadow for the current text fragment drawn on top o
|
2011-09-15
|
Windows
| :
| Fixed compiler warnings and ANSI API usage
|
2011-09-14
|
| :
| Fixed signed/unsigned mismatch in CCmdListFiles
|
2011-09-14
|
Windows
| :
| Fixed building with UNICODE (explicitly using ANSI API)
|
2011-09-13
|
| :
| Merge changes from branch beta6-ringzero and fixed up some issues from earlier merges. I can now successfully build this branch on Windows using the existing VSC++ 2008 solution.
|
2011-09-13
|
| :
| Fixed bug in the Windows console window manager's setAttrib which compared the text line's print flag with that of the console history buffer.
|
2011-09-13
|
Hexen
| :
| Fixed warning about ++
|
2011-09-13
|
Hexen
| :
| Fixed warning about ++
|
2011-09-12
|
| :
| Changing the 3D sound mode post engine startup did not work.
|
2011-09-12
|
| :
| Fixed bug in CP_CvarList which prevented the linked cvar from being updated when element zero was selected.
|
2011-09-11
|
OS X
| :
| Fixed NIB file build option
|
2011-09-11
|
| :
| Fixed typo in p_xgsec.c and a compiler warning
|
2011-09-11
|
| :
| Fixed typo in p_xgsec.c and a compiler warning
|
2011-09-10
|
Project
| :
| Fixed order of dependencies
|
2011-09-10
|
| :
| Fixed compilation warnings
|
2011-09-10
|
| :
| Fixed compilation warnings
|
2011-09-09
|
Windows
| :
| Fixed build
|
2011-09-09
|
| :
| Fixed bug in F_ReleaseFile introduced in previous commit which resulted in all files being released and not just that requested.
|
2011-09-09
|
Refactor
| :
| * Initialize the file system early, prior to DD_StartupWorker Obviously no resource locator, virtual files, vdmaps, etc..., are present yet, however this allows the lower level functionality to be used a little sooner. * Replaced filehandle_t w
|
2011-09-09
|
Refactor
| :
| * AbstractFile now holds an instance of LumpInfo. All file types now share this common base component which stores file/lump metadata such as absolute path, size, last-modification time etc... * LumpFile no longer needs to hold an instance of Lum
|
2011-09-08
|
| :
| Disallow attempts to load a single file multiple times using ccmd "load". If a file is already loaded; log a status message but otherwise ignore.
|
2011-09-08
|
Added
|
Refactor
| :
| * Replaced logic of F_Open with that of F_OpenAbstractFile. * All open files are now represented by their abstractfile_t derived specializations even for the purposes of F_Access queries. * File handles are released when their abstractfile_t is del
|
2011-09-03
|
Co-op
| :
| Fixed weapon pickup notifications
|
2011-09-03
|
| :
| Fixed typos in previous commit.
|
2011-09-03
|
| :
| Fixed logic bug in isRequiredResource which assumed that Zip_SourceFile was able to handle being passed an invalid lumpnum.
|
August 2011
|
2011-08-30
|
Server
| :
| Fixed damage from environment
|
2011-08-28
|
| :
| Clientside null pointer access
|
2011-08-28
|
Foot clipping
| :
| Interpolated, fixed for client
|
2011-08-24
|
Added
|
Debug
|
File System
| :
| * Lumps can now be published into any number of LumpDirectorys * AbstractFile specializations are no longer attributed with a predetermined LumpDirectory during construction * Fixed bug resulting in resource namespace search paths being duplicate
|
2011-08-22
|
Texture Manager
| :
| Fixed buffer size error
|
2011-08-20
|
Windows
| :
| Fixed build
|
2011-08-19
|
| :
| Floor hits (splashes) and other issues
|
2011-08-19
|
| :
| Fixed server message reception and chat packets
|
2011-08-14
|
Added
|
Debug
| :
| Added further stats to the PathDirectory hash distribution debug tool. Fixed hash height calculation.
|
2011-08-14
|
| :
| Fixed memory leak in console variable management. If _DEBUG traverse all nodes in the cvar PathDirectory when clearing and validate algorithm logic.
|
2011-08-14
|
| :
| Fixed memory leak in Fonts_LoadExternal
|
2011-08-14
|
| :
| Fixed memory leak in libcommon clearWidgets
|
2011-08-14
|
| :
| Fixed memory leak in readDoomTextureDefLump
|
2011-08-12
|
Server
| :
| Fixed network message write buffer overflow
|
2011-08-11
|
Client
| :
| Fixed Z coord and mobjinfo problems
|
2011-08-10
|
Doom
| :
| Fixed missing netgame Punch sound
|
2011-08-10
|
Novideo console
| :
| Fixed cursor overrunning window height
|
2011-08-09
|
Heretic
| :
| Fixed a segfault
|
2011-08-07
|
Client
| :
| Fixed mover management
|
2011-08-06
|
| :
| R_InitSpriteTextures inversed the iwad/addon test and thus erroneously marked up iwad sprites as originating from addons and vice versa.
|
2011-08-06
|
| :
| Group-animated materials cease animating after an engine reset.
|
2011-08-06
|
Hexen
| :
| Fixed a segfault
|
2011-08-06
|
| :
| Fixed SIGSEGV in the intermission when playing DOOM2.
|
2011-08-06
|
| :
| Fixed automap background scaling in Heretic/Hexen.
|
2011-08-05
|
GL
| :
| Failed to update GL texture content when one or more color palette colortables are updated/replaced.
|
2011-08-05
|
| :
| Fixed unnecessary engine reset queued by W_Reset during runtime game change. Allow re-initializing the archived map cache during an engine reset. Do not manipulate map format object definitions from within the DAM module. Update the dir/WAD translati
|
2011-08-05
|
| :
| Fixed ccmd "unload" - do not attempt to unload a resource file if it is known to be a required file needed for the currently loaded game.
|
2011-08-05
|
| :
| Fixed SIGSEGV during an engine reset after a wadfiles change due to dangling definition pointers in MaterialBindInfo.
|
2011-08-05
|
| :
| Fixed comment in GL_TotalReset
|
2011-08-05
|
| :
| During an engine reset we should re-init the archived map cache so that maps that have already been loaded into the cache can be reloaded, using new lump data (e.g., after a change to the wadfiles list).
|
2011-08-05
|
| :
| Fixed SIGSEGV in R_VisualRadius - do not assume that a material is available for the current sprite frame because a change to the wadfiles list (e.g., an addon is unloaded) may result in there being no valid material.
|
2011-08-05
|
| :
| Fixed memory leak in Texture_Destruct - analyses were not freed. Implemented Texture_ClearVariants.
|
2011-08-05
|
| :
| Fixed compiler warning about pointer signedness
|
2011-08-05
|
| :
| Fixed warnings about sign mismatches in sys_reslocator.c
|
2011-08-04
|
| :
| Behavior when there are no free DM startspots
|
2011-08-04
|
| :
| Lookdir in action requests
|
2011-08-04
|
Network
| :
| Fixed handling of reception buffer
|
2011-08-04
|
Windows
| :
| Fixed build
|
2011-08-03
|
| :
| Fixed missing newline in ccmd "reload" and return true if attempting to reload when no game is presently loaded.
|
2011-08-03
|
| :
| Fixed SIGSEGV in HU_UpdatePlayerSprite during a game change.
|
2011-08-02
|
| :
| Buffer size mismatch in texture upload
|
2011-08-02
|
Heretic
| :
| Fixed potential segfault
|
2011-08-02
|
| :
| Do not attempt to load a game using ccmd "load" unless all the required startup resources have been located. If resources are found missing; list them and abort the load attempt.
|
2011-08-01
|
| :
| Fixed parsing of master server list
|
July 2011
|
2011-07-28
|
| :
| Clientside plane glows
|
2011-07-28
|
Client
| :
| Fixed initial plane heights update
|
2011-07-27
|
Client
| :
| Fixed player Z coord problems
|
2011-07-26
|
Smoother
| :
| Fixed client-side stuttering
|
2011-07-26
|
| :
| Fixed bug in the font renderer which failed to consider multiple newline character sequences with no printable characters seperating them.
|
2011-07-22
|
Windows
| :
| Fixed build (there is no type "bool")
|
2011-07-21
|
| :
| Fixed compilation issues
|
2011-07-20
|
OS X
| :
| Fixed all gcc compiler issues
|
2011-07-20
|
OS X
| :
| Fixed all gcc compiler issues
|
2011-07-18
|
| :
| Client was able to exit the map locally
|
2011-07-18
|
| :
| Frags should be cleared for a newly joined player
|
2011-07-16
|
| :
| Fixed -dedicated and -novideo modes.
|
2011-07-16
|
| :
| Do not attempt to query the OpenGL error state in DGL_End() when in dedicated-server mode.
|
2011-07-16
|
| :
| Do not attempt to query the OpenGL error state in DGL_End() when in dedicated-server mode.
|
2011-07-16
|
| :
| System textures are released and freed when changing game modes.
|
2011-07-16
|
| :
| R_Update failed to call R_SkyUpdate after rebuilding the texture databases, leading to the sky being drawn with an invalid GL-texture name resulting in HOM.
|
2011-07-16
|
| :
| Sys_ConPrint should not attempt to print zero-length strings.
|
2011-07-16
|
| :
| Sys_ConPrint should not attempt to print zero-length strings.
|
2011-07-16
|
| :
| Do not attempt to upload UI textures if in dedicated-server mode.
|
2011-07-16
|
| :
| Fixed UI_PageInit was using FR_TextHeight rather than FR_SingleLineHeight and failed to configure the font renderer attributes prior to calculating the UI font height.
|
2011-07-16
|
| :
| Fixed DD_ChangeGame used the current gameinfo rather than target when determining whether to announce a game change.
|
2011-07-16
|
GL
| :
| Fixed texture coordinates for FT_BITMAP-type fonts were calculated incorrectly while building the GL display lists for a given character (resulting in the right side edge being cut off).
|
2011-07-16
|
| :
| FR_TextHeight was used to calculate the height of the busy mode font even though it factors in properties like leading. This value is used to draw the busy log line-by-line, so instead call FR_SingleLineHeight
|
2011-07-16
|
| :
| Do not attempt to upload busy mode textures when run with -novideo
|
2011-07-16
|
| :
| Fixed Con_WriteState to only announce config files which are actually written (i.e., when the engine has the "null-game" loaded there are no control bindings).
|
2011-07-14
|
| :
| Player's initial position when joining
|
2011-07-13
|
| :
| Clients pausing the game
|
2011-07-12
|
| :
| Clientside mobjs on moving planes
|
2011-07-12
|
| :
| Clientside notification about moving planes
|
2011-07-11
|
| :
| Fixed compiler warnings about unused variables
|
2011-07-11
|
| :
| Reworked libcommon's FI_StackExecute to account for the posibility that an attempt to start a script via FI_Execute may not succeed if we are currently operating in dedicated-server mode.
|
2011-07-11
|
| :
| Fixed missing fullscreen huds in all supported games.
|
2011-07-11
|
| :
| CCmd "listmaterials" failed to interpret the second argument as a search term when it is determined not to be a namespace name.
|
2011-07-07
|
Hexen
| :
| Fixed player mobj color translation
|
2011-07-07
|
Cmd setcolor
| :
| Fixed crash when player has no mobj
|
2011-07-06
|
Hexen
| :
| Fixed potential crash in multiplayer
|
2011-07-06
|
| :
| CCmd "listmaterials" ommitted materials from namespace MN_SPRITES
|
June 2011
|
2011-06-23
|
Hexen
| :
| Fixed immediate plane moves
|
2011-06-23
|
Hexen
| :
| Fixed polyobj rotation
|
2011-06-23
|
Hexen
| :
| Fixed bug in mobj collision testing
|
2011-06-23
|
Hexen
| :
| Fixed potential crash when landing on a mobj
|
2011-06-22
|
| :
| Do not interpolate the resizing of the view window when initializing dimensions for the first time.
|
2011-06-21
|
| :
| Font renderer did not factor in tracking when calculating the visible x offset when a text block is split into two fragments.
|
2011-06-18
|
Hexen
| :
| Fixed HUD in multiplayer
|
2011-06-17
|
Heretic
| :
| Fixed player morph state reset during death
|
2011-06-17
|
| :
| Fixed FR_DrawChar3 called FR_DrawText instead of FR_DrawText3
|
2011-06-08
|
All Games
| :
| Console help string for "reveal" - the subsector viewer has since been removed.
|
2011-06-06
|
Windows
| :
| Fixed DLL export ordinal clash
|
2011-06-04
|
| :
| Fixed uninitialized return value
|
2011-06-03
|
Heretic
| :
| Fixed beak attack
|
May 2011
|
2011-05-25
|
Heretic
| :
| Fixed multiplayer chicken morph
|
2011-05-24
|
Multiplayer
| :
| Fixed player attack animation
|
2011-05-22
|
| :
| Font renderer calculated the fade-in shadow multiplier back to front.
|
2011-05-12
|
| :
| Fixed viewwindow calculation inaccuracy resulting in a single pixel wide vertical strip of the view border being drawn on the right of each local player's view, even when playing in "fullscreen".
|
2011-05-12
|
| :
| Fixed local player viewconsole assignment and sharp view interpolation (all local players were sharing a single sharp viewer position).
|
2011-05-09
|
| :
| Fixed const/non-const mixup with the event_t ev argument of MNEdit::Responder
|
2011-05-08
|
Heretic
| :
| Fixed client's inventory HUD
|
2011-05-08
|
| :
| Fixed compile warning in gcc about struct mn_page_s being used before its defined.
|
2011-05-08
|
| :
| Fixed cyclic dependency on "hu_stuff.h". Moved all menu patch registration to Hu_MenuLoadResources() Only register the episode name patches with the gamemodes of __JDOOM__ that require them. Fixed compile warning in gcc about struct mn_object_s being
|
2011-05-08
|
| :
| Fixed missing "hu_Stuff.h" compile error.
|
2011-05-07
|
| :
| Fixed bug in buildGameSaveInfo which failed to clear the game-save file path for an unused save slot.
|
2011-05-05
|
Heretic
| :
| Fixed updates from server
|
2011-05-04
|
| :
| Fixed bug in CP_SetVidMode which prevented setting the vertical resolution/window-size to 200 pixels.
|
2011-05-04
|
| :
| Fixed HUD cheater counters and the inventory selection mode options in the game menu. Removed MN_LISTINLINE as the inline variant can now be represented using just alternative action, responder and drawer functions and default object flags. Fixed ree
|
2011-05-03
|
| :
| Fixed bug in the text renderer which would disable the type-in effect if the "glitter" effect was disabled.
|
2011-05-01
|
Client
| :
| Fixed initial issues with Heretic
|
April 2011
|
2011-04-30
|
| :
| Fixed bug in the hud which meant the supposedly "unhideable" messages in the player's log would be hidden if the message log itself was hidden. When the cvar "msg-show" is changed a log visibility change notification message is now sent to the consol
|
2011-04-26
|
Changed
| :
| Console command usage info printed to the console now outputs the description first, followed by the usage patterns then the extra info (in CBLF_LIGHT). Fixed indenting.
|
2011-04-25
|
Windows
| :
| Fixed build (removed obsolete source files)
|
2011-04-24
|
| :
| Fixed determineGlobalPaths was using the wrong Dir constructor on *nix.
|
2011-04-23
|
| :
| Removed 99% of the remaining fixed-length file path limitations. The only remaining fixed length paths within the engine are; global paths (such as basedir, runtimedir), low-level paths in the early init stages of the system layer and finally, those
|
2011-04-21
|
Client
| :
| Fixed showing of chat messages in HUD
|
2011-04-21
|
Client
| :
| Fixed spawning of other players
|
2011-04-20
|
| :
| Fixed hires texture loading. Each ResourceNamespace still require's it's own FileDirectory (which is cleared every time the namespace is rebuilt) as there is no existing logic to update namespaces when a new set of files are added.
|
2011-04-19
|
Client
| :
| Fixed showing of HUD messages sent by server
|
2011-04-19
|
Doom
| :
| Fixed problem with key pickup notification
|
2011-04-19
|
Client
| :
| Fixed HUD info updates
|
2011-04-19
|
Client
| :
| Fixed client getting stuck
|
2011-04-19
|
| :
| Fixed intermission in multiplayer
|
2011-04-19
|
| :
| Fixed map change notifications
|
2011-04-19
|
Client
| :
| Fixed view filter (palette effect for pain etc.)
|
2011-04-19
|
Client
| :
| Fixed explosion of missiles
|
2011-04-19
|
| :
| Fixed PathDirectory's const iterate method was not functionally equivalent to the non-const version.
|
2011-04-18
|
Refactor
| :
| Refactored Con_FindVariable into Con_GetVariableType and removed the cvar argument from the notification callback. This addresses an engine-internal object visibility issue in the public API. Fixed ddcvar_t to cvar_t cast problem in the multiplayer p
|
2011-04-18
|
Client
| :
| Fixed picking up of items (and player pos changes)
|
2011-04-16
|
Added
|
Optimize
| :
| F_AllResourcePaths resulted in bogus leaf nodes being added to FileDirectory for all subdirectories of the matched search path. For example, if the directory data\jdoom\models\ exists in the real filesystem and the search data\jdoom\* is executed, a
|
2011-04-15
|
Client
| :
| Fixed tick smoothing (for the most part)
|
2011-04-15
|
| :
| Fixed view info calculations in R_SetupFrame
|
2011-04-14
|
Client
| :
| Fixed issue with "ghost" MT_TROOPs
|
2011-04-14
|
| :
| Fixed weapon change glitches in multiplayer
|
2011-04-14
|
MSVC
| :
| Fixed pointer arithmetic in cl_mobj.c
|
2011-04-14
|
| :
| Particle generator flags ptf_vflat, ptf_hflat and ptf_flat should be ignored for line and model type particles.
|
2011-04-08
|
| :
| R_PrecacheMap was in charge of initializing the decorated and glowing surface lists. Consequently they would not be built if playing back a demo. Minor cleanup.
|
2011-04-07
|
| :
| Fixed a couple of typos in comments.
|
2011-04-05
|
| :
| Fixed warnings about printf style format specifier and argument type mismatch %lu != (unsigned int)
|
2011-04-05
|
| :
| Fixed warnings about argument types
|
2011-04-04
|
| :
| Fixed reallocation-to-zero and subsequent leaks plus real heap/zone mixups in Wad::resizeLumpStorage
|
2011-04-04
|
| :
| Fixed memory leak in FinaleInterpreter::executeCommand
|
2011-04-04
|
| :
| Fixed verbose log message announcing new model skin names.
|
2011-04-04
|
| :
| Fixed DED material stage copy failed to construct copies of the texture reference Uris. Fixed DED submodel copy failed to clear the filename and skinFilename reference Uris. Fixed DED material id memory leak.
|
2011-04-04
|
| :
| Fixed memory leak in Uri destructor.
|
2011-04-04
|
| :
| Fixed memory leak in ResourceNamespace destructor.
|
2011-04-04
|
| :
| Fixed memory leak in collectFilePaths and do not allocate a found path buffer until the first is located.
|
2011-04-03
|
Added
|
Refactor
| :
| * Store the used/assumed color palette index for the loaded image data in de::Image making it possible to determine the difference between a luminance texture and a non-masked paletted texture without forcing the user to track this information. This
|
March 2011
|
2011-03-28
|
Unix
| :
| Fixed some compiler warnings.
|
2011-03-27
|
| :
| Fixed GL-texture release for Material did not use the variant list. Cleanup.
|
2011-03-25
|
Windows
| :
| Fixed the two remaining build warnings
|
2011-03-25
|
| :
| Fixed sky light color.
|
2011-03-24
|
Windows
| :
| Fixed most compiler warnings
|
2011-03-22
|
| :
| Fixed more compiler warnings
|
2011-03-22
|
Windows
| :
| Fixed warnings about deprecated string functions
|
2011-03-22
|
Client
| :
| Fixed status bar (was not being drawn)
|
2011-03-20
|
Optimize
|
Refactor
| :
| * Optimize: Reorganised de:TextureVariantSpecification removing wasted space. * Optimize: Store detail texture variant specifications separately to those for "normal" textures. * Fixed ccmd listmaterials due to recent material namespace id changes. *
|
2011-03-20
|
Client
| :
| Fixed sending of coordinate updates
|
2011-03-20
|
Server
| :
| Fixed handling of NULL mobj states in deltas
|
2011-03-20
|
Refactor
| :
| Refactored TS_TRANSLATED out, moving the color palette translation spec into a child record attached to the specification. Share texture variants - tclass:0 tmap:0 == no translation Fixed Sky fade out.
|
2011-03-20
|
Refactor
| :
| Fixed sky fade color and glowing plane color and point light color analyses when the source image was loaded from somewhere other than the default texture namespace for the associated texture usage context. Fixed detail and shiny textures. Further re
|
2011-03-15
|
| :
| Fixed lookups using texture/material namespace ids.
|
2011-03-14
|
Windows
| :
| Fixed failed build due to nonstandard C syntax
|
2011-03-11
|
RSS
| :
| Fixed error counting
|
2011-03-11
|
CMake
| :
| Fixed jDoom64 build configuration
|
2011-03-08
|
| :
| Fixed a number of compiler warnings.
|
2011-03-05
|
| :
| Fixed dedicated server UI on ncurses / Mac OS X
|
2011-03-05
|
RSS
| :
| Fixed a typo.
|
2011-03-03
|
| :
| S3TC texture compression was not being utilized when available. Remember that texture compression can be disabled via the command line with -notexcomp Todo: Our format selection logic clearly needs work... Changed: S3 texture compression support is n
|
2011-03-03
|
| :
| Fixed lightmap registration; ignore empty URIs.
|
2011-03-01
|
| :
| Fixed hq2x's LerpColor.
|
February 2011
|
2011-02-28
|
| :
| Fixed git pull.
|
2011-02-28
|
| :
| Fixed problem with enumerating builds.
|
2011-02-27
|
| :
| Fixed the dpkg package scanning.
|
2011-02-27
|
| :
| Fixed typo in comment in GL_SmartFilterHQ2x - bytes not bits.
|
2011-02-27
|
| :
| HQ2x implementation on big endian platforms made an additional swap when translating the center sample to the destination pixel. Clean up in preparation for further changes; we aren't handling alpha correctly atm.
|
2011-02-27
|
| :
| Fixed encoding.
|
2011-02-27
|
| :
| Fractional texture coordinate/positioning miscalculation when drawing sprites.
|
2011-02-26
|
| :
| ColourOutlines algorithm now spreads non-masked pixels in four directions rather eight. This prevents introducing non-border colors into the texture's non-masked/masked edge, which can result in visible artefacts if subsequently put through the hq2x
|
2011-02-26
|
| :
| Fixed memory leak in GLTexture_Prepare inadvertently introduced in previous commit.
|
2011-02-25
|
Improved hq2x implementation
|
Optimize
| :
| * Fixed: Filter sampling did not wrap around texture borders resulting in noticeable artefacts when tiled. * Changed: Removed 24 to 16-bit color downsampling when doing RGB to YUV conversion (merged changes by Cameron Zemek see here: http://code.goog
|
2011-02-25
|
| :
| Fixed missing initialization LG_SectorChanged
|
2011-02-25
|
| :
| Fixed comment in TGA_Save24_rgb888 which proclaimed the output as BRG - its not, its BGR.
|
2011-02-24
|
| :
| HOM when attempting to render a map consisting of a single subsector and no node tree. How did this case get lost?
|
2011-02-23
|
dpDehRead
| :
| Trim trailing whitespace from text string replacements in DEH patches. Fixes various minor rendering issues when drawing such strings aligned horizontally to center or right edge.
|
2011-02-23
|
| :
| Missing fakeradio plane shadows for edges of two-sided linedefs with skymasked materials front and back but with a zero-height backsector. Caused due to an older test which attempted to handle the one-way window trick (now handled as a special case a
|
2011-02-23
|
| :
| Relative indices of replaced flat and sprite textures were not being respected when forming the name lists.
|
2011-02-23
|
| :
| Dynamic light surface projection could incorrectly determine lights not reaching the surface being lit.
|
2011-02-23
|
| :
| Middle texture yoffset position calculated incorrectly.
|
2011-02-21
|
| :
| Fixed positioning issues with the Hexen world timer. Clearly I had a monospaced font in mind when I when I re-implemented this first time around...
|
2011-02-21
|
| :
| Fixed a couple of "format not a string literal and no format arguments" warnings raised by gcc. Strictly speaking these are both false positives given that we generate these strings ourselves, ensuring they do not contain any control characters. Howe
|
2011-02-21
|
| :
| Fixed verbose log message in bitmapfont.c prepareFont which would attempt to print a ddstring_t as if it were a c-string.
|
2011-02-21
|
| :
| Ccmd "help" (what) matching on partial search strings.
|
2011-02-19
|
| :
| Do no clear the console command line during close as the console is still visible, do this when opening. Fixed: Console history buffer offset was not reset when opening the console. Fixed: The console command line cursor should not be drawn while the
|
2011-02-18
|
| :
| Various memory leaks in the DED database. Fixed bug in gl_texmanager.c Equalize() which could result in some of the balance return values being left uninitialized.
|
2011-02-13
|
| :
| Fixed out-of-bounds read of cfg.menuColors in the class selection game menu.
|
2011-02-12
|
| :
| Polyobj texture yoffset discrepancy with segs from two-sided LineDefs (see urban.wad:MAP01 - sliding doors to the cinema opposite the start room).
|
2011-02-12
|
| :
| Dynamically spawned boss brain targets could result in an out of bounds write to the brain targets list upon loading a saved game.
|
2011-02-12
|
All Games
| :
| Aim slope calculation discrepancy in P_AimLineAttack.
|
2011-02-11
|
XG
| :
| When processing chained events we need to allocate Dummy SideDefs as well as LineDefs. Without these many subsequent ops will fail. Note that it is not sufficent to link the Dummy LineDef to the SideDefs of the reference LineDef, as this too may be a
|
2011-02-11
|
| :
| Fixed XG Class links exchange - do not test whether the current GameInfo is the special null object as this routine may be called during a game change.
|
2011-02-10
|
| :
| Console help for ccmd "dir" used the \' escape sequence instead of /'
|
2011-02-08
|
| :
| Bilinear filtering of the graphical view border controlled by the "World" setting rather than "UI" in the control panel.
|
2011-02-08
|
| :
| When attempting to locate files in the virtual file system, relative search paths would be resolved using the working directory as the base. This is correct for real files and those transformed using a DD_DIREC lump. However when querying the Zip arc
|
January 2011
|
2011-01-29
|
| :
| Single byte buffer overflow when manipulating/navigating extremely long command lines in the in-game console.
|
2011-01-29
|
| :
| SIGSEGV cycling through a word auto-completion in the console followed by closing, re-opening and attempting to auto-complete the empty command line.
|
2011-01-28
|
| :
| Fixed DOOMWADDIR path construction in createPackagesResourceNamespace.
|
2011-01-26
|
| :
| Change of plan regarding the handling of resource search paths specified in environment variables; resolve these once during resource namespace creation rather than during Uri resolution. Fixed bug in Uri::parseScheme which failed to account for the
|
2011-01-26
|
| :
| Fixed a bunch of compilation warnings output by gcc.
|
2011-01-07
|
| :
| Fatal error during map load when attempting to polygonize a map with only a single subsector.
|
2011-01-03
|
| :
| Fixed *nix style relative/absolute path mixup in FileDirectory
|
2011-01-02
|
| :
| Fixed used FileDirectory node lookup in directNode()
|
December 2010
|
2010-12-22
|
| :
| R_SetupMap was using the global copy of the current MapId rather than the one in gamemap_t. Thanks Kees.
|
2010-12-22
|
dpdehread
| :
| Out of bounds access of local keys array in PatchState. Thanks Kees.
|
2010-12-10
|
| :
| Fixed order of search path list concatenation in formSearchPathList; this now needs to be done in reverse.
|
2010-12-09
|
| :
| Fixed a couple of comments in doom1 DED files.
|
2010-12-02
|
| :
| Fixed some compilation errors in previous commit on *nix. Clean up.
|
2010-12-01
|
| :
| Memory leak on unix-based platforms in the '~' home expansion algorithm Dir_ExpandHome (ouch) due to Str_Free being confused with Str_Delete.
|
November 2010
|
2010-11-28
|
| :
| Fixed engine startup and shutdown. Updated variable/argument names re resourcetype_t > resourceclass_t
|
2010-11-28
|
| :
| Fixed build error on *nix.
|
2010-11-27
|
| :
| Fixed compilation on platforms using SDL window management take#3 (?)
|
2010-11-27
|
| :
| Fixed compilation on platforms using SDL window management take#2 (?)
|
2010-11-27
|
| :
| Fixed compilation on platforms using SDL window management(?)
|
2010-11-27
|
| :
| Fixed memory leak inadvertently introduced in previous commit.
|
2010-11-18
|
Added
| :
| Fixed the command line options -modeldir and -modeldir2 were processed twice; once by the resource locator and again in the definition reader, resulting in duplicate paths being added to the model filehash.
|
2010-11-18
|
| :
| Fixed spurious missing Patch log message when attempting to precache with R_PrecachePatch
|
2010-11-18
|
| :
| Spurious missing lump log message when attempting to change music if the Music definition does not specify a lump resource.
|
2010-11-01
|
| :
| Fixed a handful of GCC warnings when building with _DEBUG
|
2010-11-01
|
Added
|
exampleplugin
| :
| Added missing new line character to hook callback confirmation log message.
|
2010-11-01
|
| :
| Memory leak in Mus_Start when caching a song to disk to work around audio plugins which do not implement a buffered-playback interface.
|
October 2010
|
2010-10-30
|
| :
| Bug in M_PrettyPath which prevented it working as expected.
|
2010-10-18
|
| :
| Fixed missing semicolon on line 23 in jdoom's lights.ded
|
September 2010
|
2010-09-23
|
| :
| Fixed initialization of MENU_COLOR3 in Heretic and Hexen.
|
2010-09-23
|
Heretic
|
Hexen
| :
| Ensure the inventory widget is closed upon entering a new map or on player death if open. Fixed Heretic/Hexen: Horizontal placement of the fullscreen inventory widget sub-elements calculated incorrectly.
|
2010-09-23
|
| :
| Fixed creation of Material anims parsed from ANIMDEFS.
|
August 2010
|
2010-08-25
|
| :
| Fixed dynamic lighting on planes due to unnecessary normal flipping.
|
2010-08-19
|
| :
| Fixed a few compilation warnings on Linux amd64 GCC
|
2010-08-14
|
| :
| Fixed save game header read/write overflow.
|
2010-08-13
|
Wad Map Converter
| :
| "0 byte THINGS lump results in map conversion failure" (see here http://sourceforge.net/tracker/?func=detail&aid=3043833&group_id=74815&atid=542099).
|
2010-08-10
|
| :
| Fixed handful of uninitialized assignments shown up by static analysis. Thanks for the report yagisan.
|
2010-08-10
|
| :
| Animated blood waterfall textures in Plutonia 2.
|
2010-08-06
|
| :
| Fixed compile issue with gcc becoming confused about the two FI_Register functions due to the shared symbol namespace (can't they address this??).
|
2010-08-03
|
| :
| Fixed non-working detail textures and shiny surface reflections.
|
2010-08-01
|
| :
| Fixed numerous warnings output by gcc. Nothing of interest here; all inconsequential pointer pedantics or unused return values.
|
July 2010
|
2010-07-29
|
| :
| Fixed FinaleInterpreter stack popping problem which resulted in the game not returning to the expected state if a "local" script is above an "overlay" at the time. Fixed FIPage background color and alpha not set when applying a Material for the first
|
2010-07-24
|
| :
| Enhanced missing Material selection algorithm to not pic the subsitute from an adjacent Surface if the back height is considered "closed" (fixes teleport flat on the side of the secret teleporter in DOOM2::MAP04).
|
2010-07-24
|
Added
| :
| cvar "rend-dev-mobj-show-vlights" draw VLight vectors affecting Mobjs - for debug. Fixed: When using a world texturing mode other than the default, inherit glow properties from the Surface-linked Material and not the substitute.
|
2010-07-20
|
Changed
| :
| Removed fixed limit MAX_HANDLERS (was 128) - maximum number of input event handlers per finale script.
|
2010-07-20
|
| :
| Fixed object lookup for the DeleteText and ClearAnim Finale commands to ensure we only update objects of the correct type.
|
2010-07-20
|
| :
| Fixed further compilation issues announced by gcc.
|
2010-07-20
|
| :
| Fixed compilation error with gcc on nix.
|
2010-07-20
|
| :
| Fixed Text objects in InFine were being affected by the global Pic yoffset.
|
2010-07-19
|
Debug
| :
| Fixed a couple of typos in an unused debug message.
|
2010-07-18
|
| :
| Fixed problem with the finale-state stack popping, which would result in HOM until the next script command is executed. Got rid of a redundant child method of drawRect.
|
2010-07-18
|
| :
| Fixed drawing of PFT_PATCH textured Pic anims and began work on combining the logic branches of FIData_PicDrawer.
|
2010-07-17
|
Changed
|
Refactor
| :
| Removed fixed limit MAX_SEQUENCE (was 64) - number of allowed frames per InFine Pic/Anim object. Reworked the script interpreter command operand parsing so that parsing of the operands is done outside the command action functions. Began refactoring F
|
2010-07-15
|
Changed
| :
| Removed fixed limit MAX_PICS (was 128) - maximum number of Pic objects per InFine script. Changed: Removed fixed limit MAX_TEXT (was 64) - maximum number of Text objects per InFine script.
|
2010-07-09
|
Refactor
| :
| Further clean up of the Materials system. Refactored the Material Archive (saved games) in preparation for moving into the engine. * Removed fixed limit on maximum number of Material name records per saved game file. * Fixed logic bug - only Material
|
2010-07-06
|
| :
| Fixed unintentional flickering of Material glow strength.
|
2010-07-06
|
| :
| Fixed smoothed Material animation.
|
June 2010
|
2010-06-06
|
| :
| Found reason for bug 2983971 (not fixed yet).
|
2010-06-06
|
| :
| Fixed build on OS X / gcc.
|
May 2010
|
2010-05-31
|
Added
| :
| Fixed another buffer overflow in what was WI_DrawParamText... This function needs a complete rewrite. Added a default leading argument to GL_DrawText and fixed leading calculation to use the actual height of the last drawn line rather than a predeter
|
2010-05-31
|
Added
| :
| InFine command "font" (handle) (font) specify the font to use by name. Changed: InFine command "linehgt" - line height is now interpreted as a percentage of the actual height of font rather than a fixed 320x200 pixel offset.
|
2010-05-21
|
| :
| Fixed sharpview reset was being done in R_SetupFrame, meaning that if multiple viewports were in effect only the first drawn would ever snap to the sharp position after a fixed 35hz tic.
|
2010-05-20
|
| :
| Fixed Pause graphic offset again.
|
2010-05-20
|
| :
| Fixed missing tens of seconds digit when less than 10 in DOOM's WI_drawTime.
|
2010-05-20
|
| :
| Replaced existing calls to DrINumber by building a text fragment for the value to be drawn and passing that to M_DrawTextFragment4. Removed DrINumber in Hexen. Adjusted text fragment tracking of the status bar counters in Hexen to better match the or
|
2010-05-16
|
| :
| Fixed positioning of the message scale slider handle in the HUD options menu.
|
2010-05-16
|
All Games
| :
| After a teleport the player's view bob offset was not zeroed, resulting in brief interpolation of the view height from the old relative height back to zero. Fixed DOOM/Heretic: Teleporting voodoodolls would affect the real player's view height offset
|
2010-05-16
|
| :
| Fixed alpha blending artefacts on the menu sliders in Heretic and Hexen when fading in/out.
|
2010-05-16
|
| :
| Patches prepared using the Upscale and Sharpen conversion filter subsequently put throught the hq2x filter (again) if Smart Filtering is enabled. Clean up.
|
2010-05-16
|
| :
| Fixed positioning of the Paused graphic.
|
2010-05-16
|
| :
| Fixed compilation errors in jDoom64.
|
2010-05-16
|
Changed
| :
| When loading Patch format graphics with both the Upscale and Sharpen and Monochrome translation/filters enabled do the Monochrome conversion first, then Upscale and Sharpen. As this produces better results. The Upscale method utilizes the HQ2x algori
|
2010-05-15
|
| :
| Buffer overflow vulnerability in WI_DrawParamText. Removed HUlib_drawTextLine2; no longer used. Fixed fatal error in R_FindPatchTex due to missing font character patches.
|
2010-05-14
|
| :
| Bilinear filtering of UI Patches was determined by the "World" setting in the control panel.
|
2010-05-14
|
| :
| Fixed scale problem with Patch drawing.
|
2010-05-12
|
All Games
| :
| Menu-shadow did not work.
|
2010-05-12
|
| :
| Fixed paletted flats erroneously identified as having an alpha channel after recent changes to GLTexture_Prepare
|
2010-05-12
|
| :
| Fixed lightmap loading after recent changes to GLTexture_Prepare.
|
2010-05-12
|
| :
| Fixed broken shiny texture loading after recent changes to GLTexture_Prepare.
|
2010-05-09
|
GL
| :
| Fixed another GL texture filtering artefact with the Hexen statusbar.
|
2010-05-09
|
| :
| "Transparent texture clamp on upper/lower wall sections". (see here http://sourceforge.net/tracker/?func=detail&aid=2934366&group_id=74815&atid=542099)
|
2010-05-09
|
| :
| Dynamic lights were not aspect corrected.
|
2010-05-09
|
| :
| Particle textures not reloaded after a resolution change.
|
2010-05-09
|
| :
| Fakeradio wall side shadow y offset calculated incorrectly.
|
2010-05-06
|
| :
| DD_DEFNS lumps not parsed.
|
2010-05-06
|
Changed
|
GL
| :
| Do not set the texture wrap properties of the currently bound texture in drawConsoleBackground we have no idea which texture (if any) is. Console background drawing should be redesigned to happen entirely game-side if it needs this flexibility or sim
|
2010-05-01
|
| :
| Fixed statusbar slide-in on first entering a map.
|
2010-05-01
|
| :
| Fixed various minor display glitches with the HUD due to thinking in the drawer. Cleaned up.
|
2010-05-01
|
| :
| Brought Hexen statusbar drawing up to par with DOOM and Heretic. Also fixed some very minor drawing artefacts when non-opaque and the automap is visible.
|
April 2010
|
2010-04-29
|
| :
| Statusbar size no longer affects the animated power icons. Statusbar widgets are positioned relative to the statusbar rather than x0 y0 in the fixed 320x200 coordinate space.
|
2010-04-27
|
| :
| Fixed animated HUD icons "jumping" when they are about to time out.
|
2010-04-25
|
API
|
Changed
| :
| Viewwindow is now specified in viewport coordinates (formerly fixed 320x200). Note that game-side we still use the fixed coordinate space for convenience and scale up when calling R_SetViewWindow. Changed API: Before calling game-side drawing routine
|
2010-04-25
|
InFine
| :
| Menu trigger not enabled by default (as specified in the documentation).
|
2010-04-23
|
| :
| Buffer overflow using ccmd viewgrid when numColumns * numRows is greater than the max number of players (16).
|
2010-04-20
|
All Games
| :
| The automap display was being drawn behind the "ReadThis" helpscreens even though it could not be seen.
|
2010-04-20
|
All Games
|
Changed
| :
| The map title display is now drawn for each viewport instead of over all viewports. Fixed All games: Other HUD displays were being drawn behind the "ReadThis" helpscreens even though they could not be seen.
|
2010-04-20
|
Added
|
Doom
| :
| Dynamically spawned BOSSTARGETs (e.g., using the spawnmobj ccmd) only worked as expected if the player saved the game and then loaded it (at which point the target would be added to list of known boss brain targets). Fixed DOOM: Upon loading a saved
|
2010-04-19
|
All Games
| :
| When using lookspring the view pitch would not center when sidestepping left.
|
2010-04-19
|
| :
| Fixed issues with non-power-of-two textures. It would appear that in order to load them, glTexImage2D requires the source data to have an alpha channel regardless whether you specify the load format as GL_RGB. Either this is a bug in my driver or *so
|
2010-04-18
|
| :
| Fixed console shadow alpha.
|
2010-04-18
|
All Games
| :
| Do not do the text glitter/shadow effect for the space character.
|
2010-04-18
|
| :
| Console background flicker during fade-in whilst resizing. (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2987618&group_id=74815&atid=542099) Changed: Tweaked console min-height to leave a gap 1/4th of line height abov
|
2010-04-07
|
| :
| Fixed "backing out" issue with chainsaw/gauntlet lunging.
|
2010-04-07
|
| :
| Fixed attack lunge angle lock to not allow the player to turn away from the target.
|
2010-04-07
|
| :
| Fixed discrepancy in attack lunge velocity compared to original behavior.
|
2010-04-07
|
All Games
| :
| Tiny difference in walk-to-stop mobj momentum threshold compared to original behavior.
|
2010-04-07
|
All Games
| :
| Look pitch multiplier changed according to the walk/run speed modifier. In the original games this multiplier is fixed.
|
2010-04-06
|
All Games
| :
| "Bouncing off edges". (see here http://sourceforge.net/tracker/?func=detail&aid=2861787&group_id=74815&atid=542099 and http://sourceforge.net/tracker/?func=detail&aid=2727454&group_id=74815&atid=542099)
|
2010-04-06
|
All Games
| :
| Turn speed does not consider "always-run".
|
2010-04-06
|
| :
| Fixed mixup in previous commit. Now working correctly.
|
2010-04-06
|
| :
| Vertical alignment issue with materials on two-sided linedef lower sections.
|
2010-04-06
|
XG
| :
| Bug #2899815 "XG: Damage class if health below" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2899815&group_id=74815&atid=542099).
|
2010-04-05
|
bug 2980026
| :
| Shortcut bindings in menu.
|
2010-04-05
|
bug 2578612
| :
| Chainsaw/Gauntlet behavior.
|
2010-04-05
|
bug 2899607
| :
| Double press input events.
|
2010-04-05
|
bug 2849414
| :
| Shoots after loading/saving from menu.
|
2010-04-05
|
| :
| "Texture name missing in Doom 2 MAP14 & MAP25" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2826699&group_id=74815&atid=542099)
|
2010-04-04
|
| :
| Non-opaque middle textures on twosided linedefs that fill the gap between floor and ceiling are drawn slightly darker than they should be (with Fakeradio enabled).
|
2010-04-04
|
| :
| "Switch doesn't open up before Caves of Circe" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2853242&group_id=74815&atid=542099)
|
2010-04-04
|
| :
| Vissprites produced for mobjs whose origin sector is of zero height.
|
2010-04-04
|
All Games
| :
| "General: Mobjs overlapping more than one sector". (see here http://sourceforge.net/tracker/?func=detail&aid=2855894&group_id=74815&atid=542099)
|
2010-04-03
|
All Games
| :
| Movement of the player's view point when riding moving platforms suggested the player was squating.
|
2010-04-03
|
All Games
| :
| Potential infinite loop in wall slide algorithm.
|
2010-04-01
|
| :
| Fog settings as specified in Map Info definitions used when drawing the various UI displays. Fixed: "Map def fog oversight". (see here http://sourceforge.net/tracker/?func=detail&aid=2941879&group_id=74815&atid=542099)
|
March 2010
|
2010-03-31
|
| :
| Front facing segs in a visible subsector drawn even if occluded according to the clipper. This manifested the symptom "Auto map drawing lines the player can't see at map start up". (see here http://sourceforge.net/tracker/?func=detail&aid=2968923
|
2010-03-31
|
| :
| Fixed line endings.
|
2010-03-30
|
| :
| Fatal error when attempting to use the console command "add" without all required arguments.
|
2010-03-27
|
All Games
| :
| Menu type-in glitter and shadow effects not centered vertically on each character.
|
2010-03-27
|
| :
| Upon changing the custom resolution height in the control panel, the label shown on the "Change to" button would indicate the color depth had changed to 16bit.
|
2010-03-27
|
| :
| "Dynamic lights on unpegged walls". (see here: http://sourceforge.net/tracker/index.php?func=detail&aid=2851252&group_id=74815&atid=542099)
|
2010-03-27
|
| :
| Out-of-range buffer access in Rend_RenderMaskedWall.
|
2010-03-27
|
| :
| "No comprehension of poly objects with see through parts". (see here http://sourceforge.net/tracker/?func=detail&aid=2972763&group_id=74815&atid=542099)
|
2010-03-24
|
| :
| Fixed -warp from console in Hexen not working until a new game is started in Release build.
|
2010-03-24
|
| :
| "Barracks.wad dynamic light anomaly". (see here http://sourceforge.net/tracker/?func=detail&aid=2911089&group_id=74815&atid=542099)
|
2010-03-23
|
| :
| "[Hexen] Firing wand down large z-depth causes segfault" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2930918&group_id=74815&atid=542099)
|
2010-03-21
|
| :
| Incorporated patch "fix various uninitialized memory accesses" by Jindrich Makovicka - thanks! (see here http://sourceforge.net/tracker/?func=detail&aid=2972261&group_id=74815&atid=542101)
|
2010-03-21
|
Doom64
|
Heretic
| :
| Implemented support for voodoo dolls. Changed Doom: Fixed voodoo doll momentum-zeroing problem which would prevent continuous "voodooscript" loops from working as intended.
|
2010-03-20
|
| :
| "jHexen: impassable doorway (polyobjs?)" see here: http://sourceforge.net/tracker/index.php?func=detail&aid=2944652&group_id=74815&atid=542099
|
2010-03-08
|
| :
| Fixed linedef collision box dimensions in P_CheckPosition. The box being used was that which is specially enlarged by MAXRADIUS for use with the mobj blockmap.
|
2010-03-07
|
Doom
| :
| Fixed typo in the first TNT briefing "Ahead, you see and outpost of Hell..."
|
2010-03-07
|
All Games
| :
| Climbing a step into a teleporter results in the player squating briefly after teleportation.
|
2010-03-06
|
Hexen
| :
| On map start statusbar counters are initially hidden. Fixed Hexen: On map start statusbar health chain only animates up to your actual health level once per game session, instead of every time.
|
2010-03-04
|
| :
| "Possible index-out-of-bounds (dgl_texture.c)" (see here http://sourceforge.net/tracker/?func=detail&aid=2962963&group_id=74815&atid=542099)
|
2010-03-02
|
All Games
| :
| "Incorrect blast damage calculation". (see here http://sourceforge.net/tracker/?func=detail&aid=2929822&group_id=74815&atid=542099)
|
2010-03-02
|
All Games
| :
| On entering a map after having left a previous one, the player's HUD weapon would be visible briefly before raising from the lowered position as expected.
|
February 2010
|
2010-02-28
|
| :
| Crash when attempting to autostart as a camera.
|
2010-02-28
|
| :
| When autostarting (e.g., using the -warp -loadgame command line options) the screen was not cleared between before beginning the load sequence, resulting in "color smearing".
|
2010-02-28
|
| :
| "Monsters see through wall/floor/ceil". (see here http://sourceforge.net/tracker/?func=detail&aid=2873820&group_id=74815&atid=542099)
|
2010-02-28
|
| :
| "TNT Map30 Cannot be Finished (Stairs)". (see here http://sourceforge.net/tracker/?func=detail&aid=2908023&group_id=74815&atid=542099)
|
2010-02-27
|
Heretic
| :
| Secret levels fail to load (see here http://sourceforge.net/tracker/?func=detail&aid=2926459&group_id=74815&atid=542099)
|
2010-02-27
|
| :
| Non-working ambient sounds in Heretic (see here http://sourceforge.net/tracker/?func=detail&aid=2909719&group_id=74815&atid=542099)
|
2010-02-27
|
| :
| Crash when attempting to use the -warp command line option Fixed: Crash when attempting to load saved game before having started a new game (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2929541&group_id=74815&atid=542
|
January 2010
|
2010-01-05
|
| :
| Do not animate the view window when first entering a map.
|
2010-01-05
|
| :
| Loading of 256x256 raw detail textures.
|
December 2009
|
2009-12-02
|
| :
| Fixed encoding issue in vcbuild.bat (was UNIX).
|
November 2009
|
2009-11-28
|
All Games
| :
| Upon spawning into the map the player's viewheight would be set at zero resulting. Fixed (Engine/All Games): When the player teleports the current view was not instantly updated due to smoothing, resulting in the player momentarily looking in the wro
|
2009-11-27
|
Engine
| :
| Crash with zero-length sound lumps e.g., dakills.wad (see http://www.doomworld.com/idgames/index.php?id=2803).
|
2009-11-19
|
Engine
|
Windows
| :
| Vsync defaulting to off during start up.
|
2009-11-19
|
Engine
| :
| "Flickering video" during initial startup when playing in fullscreen mode.
|
2009-11-19
|
Hexen
| :
| "Unknown Thing warnings". [http://sourceforge.net/tracker/index.php?func=detail&aid=2855071&group_id=74815&atid=542099]
|
2009-11-19
|
Engine
| :
| "Masked texture lines". [http://sourceforge.net/tracker/index.php?func=detail&aid=833488&group_id=74815&atid=542099]
|
2009-11-19
|
Engine
| :
| IWAD flats replaced in PWADs inherit decorations defined for use with the IWAD originals only.
|
2009-11-18
|
Deh Reader
| :
| "Thing speed misinterpretation (HACX)". [http://sourceforge.net/tracker/index.php?func=detail&aid=2868210&group_id=74815&atid=542099]
|
2009-11-18
|
Doom
| :
| Statusbar face displayed one pixel too far right.
|
2009-11-18
|
Deh Reader
| :
| Changing fullbright property of states using DEH patches (e.g., office furniture in HACX).
|
2009-11-18
|
| :
| Fixed BSP sight ray intercept when flagged LS_PASSLEFT.
|
2009-11-18
|
Deh Reader
| :
| "Max Health and Max Armor do not work". [http://sourceforge.net/tracker/index.php?func=detail&aid=2868214&group_id=74815&atid=542099]
|
2009-11-18
|
Heretic
|
Hexen
| :
| "Heretic and HeXen: hud weapon graphics set too low". [http://sourceforge.net/tracker/?func=detail&aid=2872354&group_id=74815&atid=542099] Changed: Revised lighting of psprites when using the DOOM lighting model to more closely emulate th
|
2009-11-18
|
Engine
| :
| "Monsters see through wall/floor/ceil". [http://sourceforge.net/tracker/?func=detail&aid=2873820&group_id=74815&atid=542099]
|
2009-11-17
|
| :
| Fixed various issues found with gcc.
|
2009-11-17
|
| :
| Fixed a few minor compilation warnings with gcc.
|
2009-11-17
|
All Games
| :
| "S1 lower Floor - nearest floor adjacent Sectors". [http://sourceforge.net/tracker/?func=detail&aid=2898805&group_id=74815&atid=542099]
|
2009-11-16
|
Changed
|
Doom
| :
| Renamed cvar "hud-title-noidsoft" to "hud-title-author-noiwad". Changed (Heretic): Renamed cvar "hud-title-noravensoft" to "hud-title-author-noiwad". Changed (Hexen): Renamed cvar "hud-title-noidsoft" to "hud-title-author-noiwad". Fixed (Doom): Map t
|
2009-11-16
|
dpDehRead
| :
| Changes to map name strings from Plutonia and TNT did not work.
|
2009-11-16
|
dpDehRead
| :
| "Plutonia 2 Dehacked Not Read". [http://sourceforge.net/tracker/?func=detail&aid=2897918&group_id=74815&atid=542099]
|
2009-11-16
|
| :
| Fixed handful of compiler warnings produced when building 64bit with gcc.
|
2009-11-15
|
| :
| Fixed type size mismatch in countParticles()
|
2009-11-15
|
| :
| Fixed a crash with Hexen's "Random" player class.
|
2009-11-14
|
| :
| Clipping issues with mobj vs T_MovePoly-type polyobjects (e.g., the pushing wall trap in Guardian Of Fire).
|
2009-11-14
|
Hexen
| :
| World timer incremented on fractional rather than fixed tic.
|
2009-11-14
|
| :
| Fixed problem with mouse grabbing/releasing.
|
2009-11-14
|
All Games
| :
| "-warp and -nomonsters". [http://sourceforge.net/tracker/index.php?func=detail&aid=2894343&group_id=74815&atid=542099]
|
2009-11-14
|
Doom
| :
| "BLODGR1-4 Textures Inanimate". [http://sourceforge.net/tracker/?func=detail&aid=2862348&group_id=74815&atid=542099]
|
2009-11-14
|
Hexen
| :
| "Dormant foes waking up after loading saved game". [http://sourceforge.net/tracker/?func=detail&aid=2856016&group_id=74815&atid=542099]
|
2009-11-14
|
Hexen
| :
| "Korax teleport order". [http://sourceforge.net/tracker/?func=detail&aid=2855070&group_id=74815&atid=542099]
|
2009-11-14
|
| :
| msg-hub-override should not affect the end game sequence.
|
2009-11-13
|
Hexen
| :
| " ". [http://sourceforge.net/tracker/?func=detail&aid=2855082&group_id=74815&atid=542099] Fixed (Hexen): cvar "msg-hub-override", did not work.
|
2009-11-12
|
| :
| Fixed 64bit portability issue in the bias lighting. Take 2.
|
2009-11-12
|
| :
| Fixed 64bit portability issue in the bias lighting.
|
2009-11-09
|
| :
| "Automap rotation angle smoothing" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2774902&group_id=74815&atid=542099)
|
2009-11-09
|
| :
| Fixed "Blank map titles no longer blank" (see here http://sourceforge.net/tracker/?func=detail&aid=2871890&group_id=74815&atid=542099)
|
2009-11-09
|
libcommon
| :
| When attempting to starting a new game the automap could remain opened.
|
2009-11-09
|
| :
| Fixed "Automap updating whilst fading away" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2871888&group_id=74815&atid=542099)
|
2009-11-09
|
| :
| "Heretic: "shivering" dropped items" (see here http://sourceforge.net/tracker/?func=detail&aid=1664100&group_id=74815&atid=542099)
|
2009-11-08
|
| :
| Fixed handful of other instances where a mobj was being repositioned on the X/Y plane in Hexen without wrapping with P_MobjUnsetPosition, P_MobjSetPosition.
|
2009-11-08
|
| :
| Uninitialized variable in "spawnmobj" ccmd which would result in mobjs always being spawned at ceiling.
|
2009-11-07
|
| :
| Fixed signed/unsigned mismatch warning in P_MaintainControlDoubleClicks.
|
2009-11-07
|
| :
| Fixed compilation error in jDoom and jDoom64 after recent change to G_PlayerLeaveMap.
|
2009-11-07
|
Debug
| :
| "HeXen: mobj_t* converted to int! Not 64-bit compatible" removed left over debug message (see here http://sourceforge.net/tracker/?func=detail&aid=2855073&group_id=74815&atid=542099)
|
2009-11-07
|
| :
| "HeXen: Unused Wings of Wrath not taken between hubs" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2856040&group_id=74815&atid=542099)
|
2009-11-07
|
| :
| Change to Z momentum calculation in A_PotteryExplode which resulted in the pieces being spawned practically on top of each other (most likely the cause of this bug https://sourceforge.net/tracker/?func=detail&aid=2855375&group_id=74815&at
|
2009-11-07
|
| :
| "HeXen: Mana giving script on Dark Crucibe not functioning" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2870699&group_id=74815&atid=542099). Fixed: Buffer underflow in P_StartACS if an attempt is made to start a non
|
2009-11-07
|
| :
| Fixed jHexen compilation error due to previous commit.
|
2009-11-07
|
| :
| "Heretic Can't get to the boss level" (see here http://sourceforge.net/tracker/?func=detail&aid=2872474&group_id=74815&atid=542099).
|
2009-11-07
|
| :
| Fixed encoding of jHeretic's maps.ded (was ANSI but with UNIX style line endings).
|
2009-11-07
|
| :
| Fixed off by one in buildSectorLineLists introduced in an earlier commit.
|
2009-11-07
|
| :
| "Secret credit for non-secret areas - Heretic E3M4" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2878273&group_id=74815&atid=542099#)
|
2009-11-07
|
| :
| "Disc of repulsion doesn't push monsters" (see here http://sourceforge.net/tracker/?func=detail&aid=2881103&group_id=74815&atid=542099)
|
2009-11-07
|
| :
| "Linedef action #30 raises floor too high" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2886333&group_id=74815&atid=542099#)
|
2009-11-06
|
| :
| "Heretic pod generator and pod placement" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2878277&group_id=74815&atid=542099#)
|
2009-11-04
|
| :
| Fixed incorrect conversion of bitshift to floating-point division.
|
October 2009
|
2009-10-03
|
| :
| "Invisible Objects seen on Automap" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2872013&group_id=74815&atid=542099).
|
September 2009
|
2009-09-09
|
| :
| Fixed material_env_class_t lookup in Material_GetEnvClass(). Most likely the cause of the environmental audio effects not working in dsdsound, need to double check.
|
2009-09-08
|
| :
| Back segs of one-sided window tricks never intercept LOS rays.
|
2009-09-04
|
| :
| "Erratic Ultimate Doom Exit Behavior" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2850396&group_id=74815&atid=542099).
|
2009-09-04
|
| :
| "Erratic Ultimate Doom Exit Behavior" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2850396&group_id=74815&atid=542099).
|
2009-09-03
|
| :
| Scrolling plane textures not working jHeretic.
|
2009-09-03
|
| :
| "Bullets not visible in map cheat" (see here http://sourceforge.net/tracker/?func=detail&aid=2830466&group_id=74815&atid=542099).
|
2009-09-03
|
| :
| "SND_INFO error when changing difficulty on MP setup" (see here http://sourceforge.net/tracker/?func=detail&aid=2849463&group_id=74815&atid=542099).
|
2009-09-03
|
| :
| "Gun-Triggered Switches Inactive in PWADs" (see here http://sourceforge.net/tracker/?func=detail&atid=542099&aid=2849319&group_id=74815).
|
August 2009
|
2009-08-31
|
| :
| "Getting stuck behind moved surfaces after reloading level" (see here http://sourceforge.net/tracker/?func=detail&aid=2847962&group_id=74815&atid=542099).
|
2009-08-31
|
| :
| "Dragonskin Bracers don't work" (see here http://sourceforge.net/tracker/?func=detail&aid=2847965&group_id=74815&atid=542099).
|
2009-08-31
|
| :
| Fixed minor issue in GL_LoadRawTex which assumed raw textures to always be 320x200. If a given lump was smaller (as is the case with the automap background in jHexen) this would result in a memcpy source overflow (innocous because the destination buf
|
2009-08-31
|
| :
| Fixed file encoding yet again.
|
2009-08-31
|
| :
| Non-working model particles.
|
2009-08-31
|
| :
| Minor issues with tracking players entering/leaving the void.
|
2009-08-31
|
| :
| Line specials triggered by line attacks could be activated if used on onesided linedefs and hitting them from on the wrong side. For example, shooting at switches from behind (when outside the map). Changed: It is now possible to use line attacks fro
|
2009-08-30
|
Windows Vista
| :
| Non-working music volume controls. Fixed Windows: "SDL_mixer: Music volume and balance" (see here http://sourceforge.net/tracker/?func=detail&aid=2719125&group_id=74815&atid=542099).
|
2009-08-30
|
| :
| Fixed line endings (damn you VS!).
|
2009-08-30
|
| :
| "sdl_mixer + external sound files getting cut short" (see here http://sourceforge.net/tracker/?func=detail&aid=2847211&group_id=74815&atid=542099).
|
2009-08-30
|
| :
| Fixed encoding of jHeretic's maps.ded (was using nix style line breaks).
|
2009-08-30
|
| :
| "Mus_Start: Couldn't open dd-buffered-song for writing(...)" implemented a basic two file rotation scheme to avoid file locking problem (see here http://sourceforge.net/tracker/?func=browse&group_id=74815&atid=542099).
|
2009-08-30
|
| :
| Changing control bindings for inventory prev/next and view size -/+ via the controls menu did not apply the "repeat" qualifier to the new bindings.
|
2009-08-30
|
Added
| :
| Added missing default event bindings for viewsize -/+ (minus, equals).
|
2009-08-29
|
Added
| :
| "No intermission screen after map30" (see here: http://sourceforge.net/tracker/?func=detail&aid=2831630&group_id=74815&atid=542099). Changed: "After" InFine scripts are now executed after any intermission rather than before it. Added: New
|
2009-08-29
|
| :
| Ignore all lumps smaller than eight bytes when building the sprite table during startup. Mods such as 22ventry.zip are now playable (thanks go to entryway and the prboom-plus changelog for the tip off).
|
2009-08-29
|
| :
| "Skill menu plays two sounds" (see here http://sourceforge.net/tracker/?func=detail&aid=2818724&group_id=74815&atid=542099).
|
2009-08-28
|
| :
| "WFALL Textures inanimate in PWAD" (see here: http://sourceforge.net/tracker/?func=detail&aid=2830456&group_id=74815&atid=542099).
|
2009-08-24
|
| :
| Fixed handling of -file/-iwad and -def/-defs.
|
July 2009
|
2009-07-25
|
| :
| Fixed ATI masked textures ("midbar") rendering issue. glMultiTexCoord2f(v) was given invalid texture target units.
|
2009-07-24
|
| :
| Spherical particle spawning (see here: http://sourceforge.net/tracker/?func=detail&aid=2480726&group_id=74815&atid=542099).
|
2009-07-24
|
| :
| The abbreviated command line option -d (the short form of -defs) for loading DED files not working.
|
2009-07-23
|
Added
|
Doom
| :
| Original DOOM bug which would only consider the first weapon bound to a weapon slot when drawing the statusbar, "owned weapon" display. Added cvar "hud-status-weaponslots-ownedfix" to control this change in behaviour (default is enabled).
|
2009-07-14
|
| :
| Fixed bug 2818719.
|
2009-07-10
|
| :
| Fixed compilation warning.
|
2009-07-02
|
| :
| "Lift texture does not scroll down / up" (see here http://sourceforge.net/tracker/?func=detail&aid=2646965&group_id=74815&atid=542099).
|
2009-07-02
|
| :
| Fixed bug 2815530. Grayscale PNG images were assumed to be paletted images. The code tried to access the palette, which was just a NULL pointer.
|
2009-07-01
|
dpDehRead
| :
| "Compatible Dehacked file not loading" (see here http://sourceforge.net/tracker/?func=detail&aid=2802979&group_id=74815&atid=542099). Fixed dpDehRead: If multiple Text definitions with the same id are found (i.e., "patched" by a later def
|
June 2009
|
2009-06-28
|
| :
| Fixed bug 2799274. Used the same offset sensitivity factor for strafing that is used for looking around.
|
2009-06-28
|
| :
| Fixed a problem with the map being invisible in windowed mode.
|
2009-06-28
|
| :
| Fixed bug 2807551. Hexen savegames were written using lowercase filenames, but read with a capital first letter. Since *nix filenames are case sensitive, the savegames were not found.
|
2009-06-28
|
| :
| Fixed the indexing of filename_t past its end in DD_SetConfigFile. Also, fixed dangerous misplaced parentheses in the same function.
|
2009-06-23
|
All Games
| :
| "Map crash when you reload after death" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2810953&group_id=74815&atid=542099).
|
2009-06-21
|
All Games
| :
| Mobj types from game modes where they should not be present could be spawned dynamically once the map had started (for example, attempting to spawn an Archvile while playing Ultimate DOOM via XG or the ccmd "spawnmobj").
|
2009-06-19
|
| :
| "Paused game while opened menu bug" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2808684&group_id=74815&atid=542099).
|
2009-06-18
|
| :
| Fixed translation tables not loading correctly (dd_snprintf behaviour).
|
2009-06-17
|
| :
| Fixed a couple of compilation warnings.
|
2009-06-17
|
| :
| Fixed paramater order in call in M_TranslatePath in G_LoadGame (VS8's "intellisense" db was out of date...). Fixed save game log message.
|
2009-06-14
|
| :
| "Position of particles spawned using the spherical method" (see here http://sourceforge.net/tracker/?func=detail&aid=2480726&group_id=74815&atid=542099). Fixed: Inaccuracy in particle bounce vector calculation.
|
2009-06-14
|
| :
| "on screen text error" (see here http://sourceforge.net/tracker/?func=detail&aid=2794337&group_id=74815&atid=542099).
|
2009-06-13
|
| :
| Fixed a couple of comments.
|
2009-06-13
|
Various interwoven fixes
| :
| * Fixed several instances of lump cache abuse (writing back to cached lump memory). * Fixed 64bit portability issues in the WAV file/lump loader. * Restricted lumpInfo access to dd_wad.c
|
2009-06-13
|
| :
| Particle generators not being spawned even if the maximum number of active generators had not been reached.
|
2009-06-12
|
| :
| SIGSEGV when attempting to draw surface reflections if the textures for which had not been located.
|
2009-06-08
|
| :
| Model loading issues.
|
2009-06-08
|
| :
| Fixed serious issue in FileHash_Create which could potentially result in heap corruption.
|
2009-06-07
|
| :
| Fixed model path registration. It's not a particularly good idea to shuffle around function parameters, especially when they end up in the wrong order...
|
2009-06-07
|
| :
| Fixed Unix build.
|
2009-06-05
|
Hexen
| :
| "HeXen: Melee weapons not drawing blood" (see here http://sourceforge.net/tracker/?func=detail&aid=2801021&group_id=74815&atid=542099).
|
2009-06-05
|
Hexen
| :
| HeXen: Telefog has no Z offset (see here http://sourceforge.net/tracker/?func=detail&aid=2801002&group_id=74815&atid=542099).
|
2009-06-05
|
Heretic
| :
| "Heretic: No teleporter sparkles" (see here http://sourceforge.net/tracker/?func=detail&aid=2800843&group_id=74815&atid=542099).
|
2009-06-05
|
All Games
| :
| "Load menu skull cursor initial position" (see here http://sourceforge.net/tracker/?func=detail&aid=2801229&group_id=74815&atid=542099).
|
2009-06-05
|
Heretic
| :
| "Heretic: Incorrect menu and door sounds" (see here http://sourceforge.net/tracker/?func=detail&aid=2800844&group_id=74815&atid=542099).
|
2009-06-05
|
Heretic
| :
| "Heretic: Incorrect menu and door sounds" (see here http://sourceforge.net/tracker/?func=detail&aid=2800844&group_id=74815&atid=542099).
|
2009-06-05
|
Hexen
| :
| "HeXen: Centaur two shields" (see here http://sourceforge.net/tracker/?func=detail&aid=2800847&group_id=74815&atid=542099).
|
2009-06-05
|
| :
| "HeXen: Cleric Poison clouds move" (see here http://sourceforge.net/tracker/?func=detail&aid=2800845&group_id=74815&atid=542099).
|
2009-06-05
|
| :
| "Bad guys slow to wake up" (see here http://sourceforge.net/tracker/?func=detail&aid=2801233&group_id=74815&atid=542099).
|
2009-06-04
|
| :
| Heap corruption due to a (single byte) buffer overflow in the console history buffer. Minor optimization tweaks resulting in slightly more efficient writes. Clean up.
|
2009-06-03
|
| :
| SIGSEGV when attempting to create states from incomplete definitions or which reference unknown sprite frames.
|
2009-06-03
|
Added
|
Debug
| :
| Server-side buffer overflow when trying to transmit a "huge" InFine script to clients. Improved: Added some rudimentary mod authoring, debug aids to InFine scripts. If a referenced graphic is missing, it will now be reported in the console but the sc
|
2009-06-01
|
| :
| The view border sometimes visible when the when not in a map.
|
2009-06-01
|
| :
| Missing stats from the jHeretic intermission.
|
2009-06-01
|
| :
| Serious issue which would lead to a fatal error when trying to load a map in jHeretic.
|
May 2009
|
2009-05-31
|
GL
| :
| Subtle render list/ GL state issue which led to shiny surfaces not being drawn with their corresponding mask texture.
|
2009-05-31
|
| :
| Fixed various compilation issues thrown when compiling with SUN Studio. Thanks yagisan.
|
2009-05-31
|
| :
| Fixed a comment.
|
2009-05-31
|
Optimize
|
Refactor
| :
| "Monsters become active at start of some maps" (see here http://sourceforge.net/tracker/?func=detail&aid=2655883&group_id=74815&atid=542099). Optimize: Adapted Killough's method for LOS checks. Original implementation sourced from Eternit
|
2009-05-30
|
| :
| "jHexen: Door sounds mixed up" (see here http://sourceforge.net/tracker/?func=detail&aid=2638815&group_id=74815&atid=542099).
|
2009-05-29
|
| :
| "Map cheat behaviour change" (see here http://sourceforge.net/tracker/?func=detail&aid=2788317&group_id=74815&atid=542099).
|
2009-05-29
|
Hexen
| :
| Puzzle pieces not placeable.
|
2009-05-29
|
All Games
|
Changed
| :
| Use the standard ASCII codepage for fonts, remapping the existing character patches at start up. Fixed (all games): Drawing of the game font in the console incorrect.
|
2009-05-29
|
Hexen
| :
| Portals don't work - they have been turned into black holes that you cannot escape. Fixed (jHexen): Inventory items not loaded from saved games.
|
2009-05-26
|
| :
| Flags in a Sky definition ignored.
|
2009-05-26
|
Doom
|
Heretic
| :
| Use of uninitialized variable when loading an original game save file.
|
2009-05-26
|
dpDehRead
| :
| SIGSEGV when attempting to set a map par time, if the search-by-map-name returns empty handed. Thanks yagisan.
|
2009-05-26
|
| :
| Fixed potential use of an uninitialized variable in XS_GetPlane.
|
2009-05-26
|
| :
| Fixed potential use of an uninitialized variable in jHexen's P_ArchiveSounds and P_UnArchiveSounds.
|
2009-05-26
|
| :
| Fixed potential use of an uninitialized variable in the SDL window manager.
|
2009-05-26
|
| :
| Remote vulnerability in Cl_ReadSoundDelta2 due to malformed packets. Thanks yagisan.
|
2009-05-26
|
| :
| Fixed a couple of typos in the previous commit.
|
2009-05-26
|
| :
| "External resource loader - File names with extensions" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2536942&group_id=74815&atid=542099).
|
2009-05-26
|
| :
| Surface decorations on twosided sidedef upper/lower sections sometimes visible when they should not be.
|
2009-05-23
|
| :
| "jDRP: Weapons point too far to the left" (the FOV shift was being applied to yaw rather than pitch) (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2220859&group_id=74815&atid=542099).
|
2009-05-23
|
| :
| Fixed const/non-const compilation warning in R_ExpandSkinName.
|
2009-05-23
|
| :
| SIGSEGV when attempting to prepare a model from a definition which uses the autoscale feature and the sprite it references can not be found.
|
2009-05-23
|
| :
| "Infine events command not working" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2654365&group_id=74815&atid=542099).
|
2009-05-23
|
| :
| When playing an "After" InFine script (played on map exit) that does not cycle forever, the game would be stuck in an cycle, continuously playing the script over.
|
2009-05-16
|
| :
| SIGSEGV when attempting to draw a world surface using a material whose primary texture has an alpha channel and also has a reflection defined.
|
2009-05-06
|
| :
| Icon of Sin explosions spawned via A_BrainExplode appear far east of where they should be.
|
2009-05-06
|
| :
| Fixed capitalization in status message.
|
2009-05-06
|
dsDirectSound
| :
| EAX support broken.
|
2009-05-05
|
| :
| "Doom Armour Icon on full screen is squashed vertically" (see here http://sourceforge.net/tracker/?func=detail&aid=2762310&group_id=74815&atid=542099).
|
2009-05-05
|
| :
| Rendering glitch with shiny surfaces that do not specify a mask texture.
|
2009-05-05
|
| :
| Fixed typo.
|
2009-05-05
|
| :
| Fixed typo in comment.
|
2009-05-05
|
All Games
| :
| CCmd "msgrefresh" not working. Changed jDoom/jDoom64/jHeretic: Renamed cvar "msg-secret" to "server-game-announce-secret".
|
2009-05-04
|
| :
| Rarely, a game message would not be displayed in the player's HUD message log.
|
2009-05-04
|
| :
| Changes to cvar "player-eyeheight" not effective immediately.
|
2009-05-03
|
| :
| Repeated playback of the same music track broken using the CDAudio interface of dsWinMM (e.g., the DOOM title sequence when no demos are played). Fixed: If a music interface is not present but CDAudio interface is; playback via CDAudio not possible.
|
2009-05-03
|
| :
| Repeated playback of the same music track broken using sdl_mixer (e.g., the DOOM title sequence when no demos are played).
|
2009-05-03
|
| :
| "Segfault when starting jdoom with music" (see here http://sourceforge.net/tracker/?func=detail&aid=2772636&group_id=74815&atid=542099).
|
2009-05-03
|
| :
| "Heretic Gargoyles not spawning correctly" (see here http://sourceforge.net/tracker/?func=detail&aid=2724939&group_id=74815&atid=542099).
|
2009-05-03
|
| :
| "HeXen Quietus flames spawning way off where they should" (see here http://sourceforge.net/tracker/?func=detail&aid=2774862&group_id=74815&atid=542099).
|
2009-05-03
|
| :
| Fixed sigsegv in jHexen on shutdown (VG_CHEATARROW was defined, which incremented NUM_VECTOR_GRAPHS one larger than it should be. Thus when deleting the display lists for the vectorgraps in Rend_AutomapUnloadData we were indexing beyond the end of v
|
2009-05-02
|
| :
| Fixed compilation error in r_lumobjs.c if DD_PROFILE is defined.
|
2009-05-02
|
| :
| Logic error in p_objlink.c::processSeg which resulted in mobjs hidden behind onesided walls being visible from the other side when they should not be.
|
2009-05-02
|
| :
| Things not visible in the automap after resolution change.
|
2009-05-02
|
| :
| "Weapon controls wrong selection" (see here http://sourceforge.net/tracker/?func=detail&aid=2774442&group_id=74815&atid=542099).
|
2009-05-02
|
| :
| "Artefact key's not checking that player actually has item" (see here http://sourceforge.net/tracker/?func=detail&aid=2724935&group_id=74815&atid=542099).
|
2009-05-02
|
| :
| "New armour bug: blue and green armour add" (see here http://sourceforge.net/tracker/?func=detail&aid=2734790&group_id=74815&atid=542099).
|
2009-05-02
|
| :
| "HeXen inventory not saved between maps" (see here http://sourceforge.net/tracker/?func=detail&aid=2774651&group_id=74815&atid=542099).
|
2009-05-01
|
| :
| [jDoom] Menu items disappear after engine reset (see here http://sourceforge.net/tracker/?func=detail&aid=2784031&group_id=74815&atid=542099).
|
2009-05-01
|
| :
| Only process the default WAD list during startup if it has been populated.
|
2009-05-01
|
| :
| Fixed a comment.
|
April 2009
|
2009-04-10
|
Snowberry
| :
| Missing text string in the language files for sound-driver-directsound.
|
2009-04-01
|
| :
| When clearing the InFine state stack before beginning a new game, always change the game state to GS_WAITING. This fixes the problem of "Before" InFine scripts not working when used for the first map.
|
2009-04-01
|
| :
| Fixed typo.
|
2009-04-01
|
| :
| "DED Reader: Failing to locate State definition" see here (http://sourceforge.net/tracker/index.php?func=detail&aid=2725357&group_id=74815&atid=542099).
|
March 2009
|
2009-03-30
|
| :
| Fixed Snowberry UI layout issues.
|
2009-03-29
|
Added
| :
| "jHexen: Savegame Crash with jXRP" see here (http://sourceforge.net/tracker/?func=detail&aid=2647053&group_id=74815&atid=542099). Added: cvar "rend-dev-generator-show-indices" - Display particle generator origin indices (for debug). Note
|
2009-03-28
|
| :
| Fixed a silly mistake. Clean up.
|
2009-03-28
|
Optimize
| :
| Particle generators are now linked into the world once per render frame and used for all viewports. Plus various other minor optimizations. Fixed: Only the last viewport drawn correctly if the render lists are frozen or if the view player is in the v
|
2009-03-28
|
| :
| Fixed typo in previous commit.
|
2009-03-28
|
| :
| Models would not be drawn if their origin was not visible.
|
2009-03-27
|
| :
| "Dynamic lights bleeding through solid walls" see here (http://sourceforge.net/tracker/?func=detail&aid=2717071&group_id=74815&atid=542099).
|
2009-03-27
|
| :
| Fixed race condition introduced along with the recent thinker list optimization.
|
2009-03-27
|
| :
| Fixed the remaining issues with the player inventory display, when using the scroll select mode in combination with the fixed-size statusbar inventory. Next step will be to merge the two Hu_InventoryDraw variants (should be straight forward as they a
|
2009-03-26
|
| :
| "jHeretic: P_MoveThingsOutOfWalls VS axis-parallel walls" see here (http://sourceforge.net/tracker/?func=detail&aid=2713336&group_id=74815&atid=542099).
|
2009-03-20
|
| :
| "Full Map Code Works Incorrectly After Switching Resolutions" see here (http://sourceforge.net/tracker2/?func=detail&aid=2639437&group_id=74815&atid=542099);
|
2009-03-20
|
| :
| "Failing to read more than one loose ded" see here (http://sourceforge.net/tracker2/?func=detail&aid=2646623&group_id=74815&atid=542099).
|
2009-03-20
|
| :
| "jHexen: Dark Crucible: Bridge motionless and dark on respawn" see here (http://sourceforge.net/tracker2/index.php?func=detail&aid=2642269&group_id=74815&atid=542099). Fixed: "jHexen: Winnowing Hall (Emerald Key Room): Walls don't rise" s
|
2009-03-12
|
| :
| If the automap is open when a map change occurs, the map would be visible momentarily when the new map begins.
|
2009-03-12
|
| :
| (DOOM.EXE bug) if the game is saved while a repeatable switch is momentarily in the "on" position, upon loading the saved game the switch would never return to the "off" position. Fixed: Material changes on sidedef surfaces as a result of XG's automa
|
2009-03-10
|
| :
| bug #2649376 "Low Damage with Timons Axe and Gauntlets" (see http://sourceforge.net/tracker2/?func=detail&aid=2649376&group_id=74815&atid=542099).
|
2009-03-10
|
| :
| Bug #2646546 "Mousewheel-down doesn't bind".
|
2009-03-10
|
| :
| Rev #6445 broke PWAD replacement of sprite patches.
|
2009-03-10
|
| :
| Fixed a (unlikely) potential seg fault in chooseFixMaterial().
|
2009-03-09
|
| :
| Material definitions referencing sprite patches not working. Symptom - Bug #2673525 "wad midspace texture name does not work" (see http://sourceforge.net/tracker2/?func=detail&aid=2673525&group_id=74815&atid=542099).
|
2009-03-09
|
| :
| The DED parser would output a warning message about unknown gltextures in Material definitions even when found.
|
2009-03-09
|
Added
| :
| Added a missing newline to a warning message in P_TouchSpecialMobj.
|
2009-03-08
|
| :
| Reimplemented the player inventory. All management of the player inventories is now done via an API rather than scattered, in-place logic throughout the codebase. In the process, fixed a couple of outstanding issues. Note that jHexen will still FTBFS
|
2009-03-02
|
bug #2655595
| :
| "invalid read of 8 byte". Cheers to gerddie and valgrind for spotting it.
|
2009-03-01
|
bug #2642596
| :
| "Armour pickup gives nothing" (see http://sourceforge.net/tracker2/?func=detail&aid=2642596&group_id=74815&atid=542099).
|
February 2009
|
2009-02-26
|
bug #2638569
| :
| "Heretic E3M8 repeat loading crash".
|
2009-02-26
|
bug #2638582
| :
| "HeXen Korax bug and crash".
|
2009-02-26
|
| :
| Fixed a bunch of DMU type mix ups in XG, ACS and jHeretic's Heretic.exe saved game loader.
|
2009-02-26
|
bug #2641111
| :
| "Win32: Crash when launching with Shareware Doom" - caused by Material patch definitions for DOOMII confusing the material manager into trying to create new materials from incomplete definitions (a better mechanism for this is needed).
|
2009-02-24
|
| :
| Fixed bug #2164838 "Spider Boss shoots too high". Cleaned up P_PointOnDivlineSide and P_BoxOnLineSide2 to be more readable.
|
2009-02-22
|
| :
| Fixed illegal memory access due to angle not being shifted to the fine range.
|
2009-02-22
|
| :
| Fixed uninstall via the Windows Inno Setup installer so that the tab30 plugin is not left behind.
|
2009-02-22
|
| :
| Fixed /external directory path in vcbuild.bat. I could have sworn I did this yesterday. Oh well.
|
2009-02-21
|
| :
| Fixed (jDoom) even when flying the player should loose all momentum eventually.
|
2009-02-21
|
GL
| :
| Fixed bug #2582804 - Fog vs Fakeradio plane shadow primitives. We were not selecting gltexture 0 when configuring the GL state for drawing plane shadows.
|
2009-02-21
|
Hexen
| :
| Bug #2620256, DDVT Inconsistency (Fatal Error).
|
2009-02-20
|
| :
| Ensure that when building the game plugins via vcbuild.bat, that the resultant binaries are stamped with appropriate vendor details.
|
2009-02-19
|
| :
| Fixed various issues in vcbuild.bat; Doomsday.exe can once again be built successfully.
|
2009-02-19
|
| :
| Fixed file path for p_polyob.c in doomsday_cl.rsp
|
2009-02-16
|
All Games
| :
| Bug #2131013 - Segfault if thing pain chance > 0 but no pain state. If the specified pain state cannot be found (or none specified) respond by attacking back but not attempting a mobj state change.
|
2009-02-15
|
| :
| Fixed bug in the DED file parser which prevented Line Type definitions from being read (at all).
|
2009-02-15
|
All Games
| :
| Bug #2431808 Unknown pickup items leading to a "P_SpecialThing: Unknown gettable thing" critical error. Rather than terminate, handle this gracefully by treating the item as inert (removing the mobj from world, counting bonus and executing any script
|
2009-02-13
|
| :
| Do update surfaces of polyobjs along with the rest of the world surfaces, post engine reset.
|
2009-02-12
|
| :
| Fixed bug #2586599 "Menu cursor position on entry to/exit from the color widget".
|
2009-02-11
|
| :
| Fixed Automap_Open state change check.
|
2009-02-09
|
| :
| Fixed save issue in jHeretic, due to a typo in a precompiler define for a __JHERETIC__ logic branch.
|
2009-02-09
|
| :
| Fixed problem of hotkeys overriding menu control bindings for the same keys. Moved the menu triggering on any input to G_UIResponder which no longer calls Hu_MenuResponder. Instead, use Hu_MenuResponder as the fallback responder for the "menu" bind c
|
2009-02-09
|
| :
| Fixed item selection via hotkey in the menu.
|
2009-02-07
|
| :
| Fixed typo in jDoom's objects.ded
|
2009-02-07
|
| :
| Fixed a problem with player view turning. There were actually two separate issues, one that prevented turning left, and one that prevented over/underflow.
|
2009-02-06
|
| :
| Fixed seg fault in Rend_RenderSprite if renderTextures == 0.
|
2009-02-03
|
| :
| Ignore attempts to use gwa files as IWADs. For whatever reason, some nodebuilders will mark them as IWAD in the header. Not terribly robust, decision is based on file name extension.
|
2009-02-03
|
All Games
| :
| Position/size issue with the animated player preview in the player setup menu when using custom sprites with very different dimensions and/or offsets. Scale the preview display so that it is always draw at a fixed size.
|
2009-02-03
|
| :
| Fixed all sidedef middle surfaces on two sided linedefs were being treated as if they had the SDF_MIDDLE_STRETCH flag.
|
2009-02-02
|
| :
| When drawing Models whose skin is determined by cycling through a range would continue animating even when the client is paused. Now uses ddMapTime rather than gameTime as the former only advances when the client is not paused.
|
2009-02-01
|
dsDirectSound
| :
| Linear to logarithmic sound effect volume translation which resulted in no audible sound if both 3D sound positioning was enabled and the Doomsday sound effects volume control was lower than maximum volume.
|
2009-02-01
|
| :
| Fixed use of uninitialized color in LG_Evaluate when a given block has no sector.
|
January 2009
|
2009-01-31
|
| :
| Fixed momentary disappearing of the static world geometry visible in the automap. Defer deletion of the outdated automap display lists until just before we compile replacements. Using the outdated copies until then won't hurt at all. Also reinstated
|
2009-01-30
|
All Games
| :
| Don't ask the player to confirm their suicide request if they are in fact already dead.
|
2009-01-30
|
| :
| Fixed plane movers which also changed material when the target is reached were not actually doing the the material change due to a DMU type mix up.
|
2009-01-29
|
| :
| Fixed menu color box alpha not multiplied with menuAlpha.
|
2009-01-28
|
Added
|
GL
| :
| Bug #2430153 - default automap colours not taken from PLAYPAL. Added: cvar "map-customcolors" controls the behaviour of when to use the custom automap colors; 0=Never, 1=Automatically disable the user's defaults if the mod being played includes a cus
|
2009-01-27
|
GL
|
Optimize
| :
| Construct display lists for the automap line characters. Fixed bug in getKeyColorForMobjType which failed to end iteration immediately when the list of mobj types had been checked. Optimized renderLineCharacter; construct a GL display list for each c
|
2009-01-26
|
| :
| Fixed a problem with dynamic console variable registration. Now static copies are made of the names so that the source can change after registration.
|
2009-01-26
|
| :
| Matters of constness. Fixed warnings.
|
2009-01-26
|
| :
| HUD/menu type-in effect skipped drawing the flash for the first character in each string.
|
2009-01-26
|
| :
| Fixed positioning of the map name in the automap if set to automatically show the statusbar if the current screen mode is actually fullscreen.
|
2009-01-26
|
| :
| Fixed centering of the automap so the origin is always in the center of the automap window. Fixed alignment of the mask texture so that it always stretches to fit the automap window dimensions.
|
2009-01-26
|
| :
| Fixed missing skill level strings in the jHeretic menu.
|
2009-01-26
|
| :
| Fixed typo in last commit.
|
2009-01-26
|
| :
| ColourOutlines was being called twice on masked sky textures. Prefer CL_CLAMP_TO_EDGE over than GL_CLAMP.
|
2009-01-20
|
| :
| Bounding box axis shadow test in ssecBlockIterator; the top/bottom points were swapped.
|
2009-01-19
|
| :
| Fixed segfault during map load when playing jHexen; as there are no Map Info definitions (only a MAPINFO lump) Def_GetMapInfo() would fail but the recent changes for Sky definitions assumed it could not and would attempt dereference the returned NULL
|
2009-01-17
|
| :
| Fixed a problem with game controls being active while in the control panel.
|
2009-01-15
|
| :
| Fixed include branches in jDoom's anim.ded somehow I forgot to update them along with definitions themselves. Run packres.
|
2009-01-15
|
| :
| Fixed build error reported by gcc under *nix. Interesting that msvc is happy about this, maybe I've pragma'd something I shouldn't have.
|
2009-01-15
|
| :
| Fixed problem of renderer resets sometimes leading to garbled textures. The gl texture names reserved in the new deferred upload system were not being released during the reset and consequently, once OpenGL had been "shutdown" they were no longer val
|
2009-01-15
|
| :
| Fixed console history buffer navigation. After using Home to jump to the start of the log, subsequent attempts to scroll down would fail. Now uses a sliding "inview" range. Also changed, the algorithm which draws the console to a bottom up version, t
|
2009-01-15
|
All Games
|
bug all games
| :
| #2501751 - method of circumventing logic to prevent abuse of the automap cheats in multiplayer games.
|
2009-01-15
|
bug #2498597
| :
| Reversed look up and down controls.
|
2009-01-15
|
| :
| Fixed file encoding. Surely its about time Microsoft managed to fix this in Visual C? :(
|
2009-01-11
|
| :
| When drawing the console if a background material is set, it would also be used on both the border and the shadow.
|
2009-01-05
|
| :
| Standardized method for referencing materials in the DED reader. Fixed a couple of minor issues which only allowed textures in the MG_TEXTURES group to be used as XG line type, (de)act materials. Updated game definitions (run packres).
|
2009-01-05
|
| :
| Fixed various bugs with the "setaxis" console command due to off-by-one errors when dealing with device axis ids (they are 1-based).
|
2009-01-05
|
bug #2158261
| :
| Missing glow on the neighbouring walls of a sector after one of it's plane surface materials change from a non-glowing to glowing material. * When resolving references in a DMU Set call, only drill down as far the surface owner then take a ptr to it.
|
2009-01-04
|
| :
| Fixed music playback on Mac OS X. The problem was that SDL_Mixer was being used instead of QuickTime, and evidently MIDI playback on SDL_Mixer is broken.
|
2009-01-04
|
| :
| Fixed minor alignment issue when drawing the m_doom patch in the menu.
|
2009-01-04
|
All Games
| :
| During the transition between the GS_INTERMISSION and GS_INFINE game states there is a single gametic where neither the player's view is drawn (gamestate != GS_MAP) or the (de)briefing is visible (an fi script command hasn't yet executed yet the game
|
2009-01-01
|
| :
| Fixed numerous memory leaks in the bindings system due to ddstrings not being free'd. Str_Free doesn't actually free all memory used with ddstring_t, it only frees the text string itself and zeros the ddstring_t so it can be reused. Str_Delete is the
|
December 2008
|
2008-12-30
|
Added
| :
| Added new src files to the codeblocks and vs8 dswinmm projects. Fixed filename of midistream.cpp
|
2008-12-29
|
| :
| Fixed audio driver entry point import in importExternal(), was not grabbing DS_SFX_Load().
|
2008-12-29
|
| :
| Fixed segfault during shutdown if for whatever reason it was not possible to load the audio driver.
|
2008-12-29
|
| :
| Fixed potential segfault in Sfx_Init() - if the current audio driver does not provide an interface for SFX playback.
|
2008-12-29
|
| :
| Fixed error message in S_InitDriver()
|
2008-12-29
|
| :
| Fixed segfault during shutdown if the engine-internal sdl_mixer audio driver is used.
|
2008-12-29
|
OS X
|
Unix
| :
| Attempting to play a CDAudio track via the "playmusic" console command would stop the currently playing music even though CDAudio playback is not implemented for these platforms.
|
2008-12-29
|
| :
| Fixed audio driver shutdown.
|
2008-12-29
|
| :
| Fixed problem in ST_drawHUDSprite which assumed psprite textures were always resized to a power of two. Which may not be the case now that we can take advantage of this.
|
2008-12-23
|
| :
| Fixed couple of minor bugs in the menu that must have inadvertently crept in due to me working with several local branches atm. * ccmd "menuback" once again works. * "quit game" menu option in jHexen now quits as expected (as opposed to displaying th
|
2008-12-22
|
bug #2160011
| :
| Mobj models facing incorrect direction. Due to incorrect yaw calculation in R_ProjectSprite().
|
2008-12-17
|
| :
| SIGSEGV when attempting to use the add/sub ccmds without all needed paramaters.
|
2008-12-15
|
| :
| Fixed missing bounding boxes when "rend-dev-mobj-bbox" = 1. constructBBox() was not returning the name of the display list used.
|
2008-12-14
|
| :
| Fixed problem of texture gamma adjustments not working correctly on model skins with an alpha channel, or at all with hi-res TEXTUREs.
|
2008-12-14
|
| :
| Fixed crash when attempting to use the dsOpenAL plugin if built in Release mode via VC. Due to incorrect calling convention specified in dsopenal.vcproj.
|
2008-12-14
|
| :
| Fixed overflow of the fixed point sine and cosine tables in jHexen when a Minotaur charges.
|
2008-12-14
|
Added
| :
| Fixed crash when attempting to use the dsOpenAL plugin if built via VC. Due to incorrect calling convention specified in dsopenal.vcproj. Also added a stub for DS_Getv.
|
2008-12-10
|
Console
|
Debug
| :
| "rend-dev-surface-normals" 1=Enable drawing of world surface normals, for debug. Fixed a couple of problems with the debug draw of world surface normals and then made available in non-debug builds.
|
2008-12-09
|
bug #2159521
| :
| Polyobjs completely missing under *nix. Yet again, this is due to the fact that public symbols are shared between engine and game libraries. As both the engine and jHexen had a PO_InitForMap, the game was actually calling the engine's copy and not it
|
2008-12-06
|
| :
| Fixed incorrect quit message in jHeretic and jHexen.
|
2008-12-06
|
| :
| Fixed problem of non-animating water flat in jHeretic due to a typo.
|
2008-12-06
|
| :
| Removed fixed limit on max message length in hu_msg.c::drawMessage, now that we take a copy of the message, we don't need to do this. Also fixed a problem with multi-line messages.
|
2008-12-05
|
Added
|
Changed
|
Heretic
| :
| When the "extended" version of the IWAD is player, allow the sixth episode to be loaded in singleplayer mode via the menu. However, also display a warning message that this episode isn't designed for that game mode. I didn't even about know these map
|
2008-12-05
|
| :
| Hires textures, flats, patches and model skins were not affected by rend-tex-gamma.
|
2008-12-05
|
| :
| Fixed blending problem with HUD fog effect #4.
|
2008-12-05
|
| :
| Fixed rendlist state problem with multi-textured dynamic lights. Multi-textured for dynamic lights is now working once again.
|
2008-12-05
|
| :
| Reinstated the fading of the HUD fog effect and fixed a problem with the menu not being closed after starting a new game in Nightmare! difficulty.
|
2008-12-04
|
| :
| Fixed problem in SV_ReadSector which wasn't correctly interpreting archived materialnums.
|
2008-12-04
|
| :
| Fixed potential segfault in renderWorldPoly due to an oversight.
|
2008-12-04
|
All Games
| :
| When attempting to save the game whilst not in a map (e.g., during an intermission), the user would be told they can't save because they are dead. Instead, inform them that they can only save their progress whilst in a map.
|
November 2008
|
2008-11-26
|
| :
| Fixed a type in wadmapconverter/src/load.c which caused the vertexes of DOOM format maps to be scrambled during load.c A few minor changes in the handling of DOOM64 LIGHTS lumps.
|
2008-11-21
|
| :
| Fixed problem in FH_Clear() which would attempt to dereference a NULL ptr if the file name hash table hadn't already been initialized.
|
2008-11-16
|
| :
| Fixed issue of polyobjs not being lit with dynamic lights.
|
2008-11-16
|
| :
| Fixed a comment.
|
2008-11-16
|
| :
| Fixed polyobj surface normals were not being updated after rotation and translation.
|
2008-11-16
|
| :
| Fixed a comment.
|
2008-11-16
|
| :
| Fixed a comment.
|
2008-11-16
|
| :
| Fixed a comment.
|
2008-11-16
|
| :
| Fixed a comment.
|
2008-11-16
|
| :
| Fixed a comment.
|
2008-11-15
|
| :
| Fixed various problems with the draw routine for the text entry backgrounds seen in the menu (e.g., for save/load menus). Close the menu fast when replying to a message that was asked while not actually in the menu (previously it would appear instant
|
2008-11-15
|
| :
| Fixed problem of the shortcut keys (quicksave, help etc...) not working from the title screen unless the menu was active. Resolved by creating a new bclass called "shortcut" which sits above "menu" in the stack. Also relocated the actioning of the "a
|
2008-11-15
|
| :
| Fixed ST_ARMS positioning issues with the statusbar draw in jDoom with the HACX mod.
|
2008-11-05
|
| :
| Bug #2223434, the player viewdata was not being initialized at all. R_NewSharpWorld is always called every tic regardless whether there is a map loaded or not and because there are no player mobjs at this time, this would result in memcpy'ing uniniti
|
2008-11-04
|
| :
| Fixed potential segfault in XG which could attempt to dereference a NULL xline_t ptr in an XGTrav_* routine if passed a NULL linedef_t ptr OR if the ptr was to a dummy line (P_ToXLine would fail, returning NULL). Cleaned up.
|
2008-11-04
|
| :
| Fixed same silly bug but this time in R_MaterialCreate. Must have used a "replace all instances of term" or something...
|
2008-11-04
|
| :
| Fixed a really silly bug in R_MaterialCheckNumForName.
|
2008-11-03
|
Added
|
Debug
| :
| Fixed bug in LO_AddLuminousMobjs which could lead to a seg fault when trying to process segs of a degenerate subsector. Added debug error message if a material for a given sprite frame can not be determined in LO_AddLuminous (trying to catch a non-wi
|
2008-11-03
|
| :
| Fixed broken interpretation of texture/flat change deltas in PSV_FRAME packets in cl_oldworld.c.
|
2008-11-03
|
| :
| Fixed a minor type mismatch in FR_PrepareGDIFont. Do we even use/need these still?
|
2008-11-03
|
| :
| Fixed a potential segfault in P_Iteratep if traversal of the segs of degenerate subsector was attempted.
|
2008-11-03
|
| :
| Fixed bug in MPE_End where the map error reporting was being (attempted) after the sectors had been hardened (the error reports contain links to editable sectors).
|
2008-11-03
|
| :
| Fixed incomplete initialization of a plane's surface_t in R_NewPlaneForSector.
|
2008-11-03
|
| :
| Fixed a bug in SB_BeginFrame which could result in a segfault if a degenerate subsector is encountered.
|
2008-11-03
|
| :
| Fixed an indirection issue in D_NetWorldEvent when dealing with DDWE_HANDSHAKEs.
|
2008-11-03
|
Debug
| :
| Fixed a debug log message in N_SendDataBufferReliably which was trying to print a size_t directly as an unsigned long without a cast.
|
2008-11-03
|
| :
| Fixed a subtle type mismatch in the WIN32 window manager.
|
2008-11-03
|
| :
| Fixed upper/lower case mix ups in vcproj file names in the doomsday.sln
|
2008-11-02
|
| :
| Fixed missing multiplayer menu items due to another recent change.
|
October 2008
|
2008-10-30
|
| :
| Fixed surfaces with a "missing" material were being drawn with fakeradio edge shadows.
|
2008-10-30
|
| :
| Fixed initialization error in the allocation of rendpolydata_t structures.
|
2008-10-30
|
| :
| Fixed the various P_GetGMO<type> routines so that unknown properties and non-present property values arn't a critical error.
|
2008-10-30
|
| :
| Fixed Rend_DoesMidTextureFillGap; the return values from Rend_MidMaterialPos were not being used correctly.
|
2008-10-30
|
| :
| Fixed missing initialization for var damageDone in jHexen's P_DamageMobj when the inflictor is a PoisonCloud.
|
2008-10-30
|
Added
| :
| Fixed various issues with save games. * jHexen - After map load the current weapon would lower and then raise again. (pendingWeapon was never saved and instead was set to currentWeapon in SV_ReadPlayer). * jHexen - player_t->airCounter was only ad
|
2008-10-28
|
| :
| Fixed linking problem with dsOpenAL under Windows due to differing calling convention for Z_Calloc.
|
2008-10-28
|
| :
| Fixed problem of light sequences not working in jHexen.
|
2008-10-26
|
| :
| Fixed potential segfault if R_MarkDependantSurfacesForDecorationUpdate is called for a plane of a sector with no linedefs.
|
2008-10-26
|
| :
| Fixed problem of not being able to hit the lower section of twosided linedefs if the ceiling in either the front or back sector is sky.
|
2008-10-25
|
| :
| Return the materialnum_t rather than ofTypeID for the skymask material when queried via DD_GetVariable.
|
2008-10-25
|
All Games
| :
| Due to the different approach taken by Doomsday and DOOM.exe in defining texture/flat animations and the numerous PWADS which exist that exploit DOOM.exe behaviour; it is not possible to use Group definitions to externalize the IWAD animations. All d
|
2008-10-24
|
All Games
| :
| A kludge in P_MobjMoveXY prevented missiles from exploding against skyhack ceilings but they would still explode if they crossed a skyhack floor. Handful of minor optimizations in p_map.c to avoid unnecessary DMU calls. Clean up.
|
2008-10-24
|
| :
| Fixed compilation error with jDoom64.
|
2008-10-24
|
All Games
| :
| PTR_ShootTraverse would check for sky hack ceilings but not sky hack floors when looking to suppress hits.
|
2008-10-24
|
| :
| Fixed problem in calcSSecReverb which always considered flat #0 as an unknown material.
|
2008-10-24
|
| :
| Fixed fakeradio bug which failed to determine that a side should be considered fully open if the neighbor linedef is twosided with a middle texture that fills the gap between floor and ceiling.
|
2008-10-24
|
| :
| Fixed bug in Rend_DoesMidTextureFillGap which used the surface material X offset in place of the Y offset. Fixed problem of wall surfaces using flat #0 always being marked as potentially visible in Rend_MarkSegSectionsPVisible.
|
2008-10-24
|
| :
| Fixed problem of surfaces textured with flat #0 being misinterpreted as glowing surfaces (and thus fakeradio was disabled and other glitches).
|
2008-10-24
|
| :
| Fixed problem of glowing wall surfaces not working.
|
2008-10-24
|
| :
| Fixed problem of rockets exploding and bullet puffs being spawned when a sky surface is hit. Caused by Doomsday returning of the material ofTypeID rather than the material num when querying DD_SKYMASKMATERIAL_NUM.
|
2008-10-24
|
| :
| Fixed problem of the first flat being given the MATF_NO_DRAW flag. This flag was implemented to support the DOOM.exe bug where the first texture is never drawn. However the same problem is not present with flats.
|
2008-10-24
|
| :
| Fixed jHexen problem of frozen things not dying either by timeout or when hit with a non-icedamage weapon.
|
2008-10-23
|
Hexen
| :
| Numerous problems with weapon piece display on the statusbar when semi-translucent. Fixed jHexen: In deathmatch, the statusbar Kills label patch was not drawn if the statusbar was NOT semi-translucent. Fixed jHexen: If the statusbar is completely tra
|
2008-10-23
|
| :
| Fixed problems with the incorrect lifegem being use with the jHexen statusbar when the player class was not fighter.
|
2008-10-22
|
Changed
|
Heretic
| :
| Revised method for drawing the chain on the jHeretic statusbar; now drawn in two sections when needed (left and right of the gem) so as to maintain a uniform alpha value for the whole chain. Fixed jHeretic: The colour of the glowing gem on the status
|
2008-10-22
|
bug #1673770
| :
| Problems with bouncing mobjs (flag2 MF2_FLOORBOUNCE) their Z momentum was being reduced to zero on first impact with the floor. In jHeretic this caused the firemace projectiles to explode instantly. Also fixed a problem in jHeretic's P_SpawnMissile w
|
2008-10-22
|
Hexen
| :
| The statusbar graphic features a copy of the fighter's chain which was visible behind the animated chain. Fixed by way of a kludge that cuts out that section of the statusbar and draws a near-black solid rectangle to fill the hole. Fixed jHexen: The
|
2008-10-20
|
Hexen
| :
| Fixed bug in the inventory which led to the wrong artifact use function being called if P_InventoryUse was passed a artitype_e id greater than AFT_SUPERHEALTH.
|
2008-10-19
|
| :
| Fixed memory zone corruption due to out-of-bounds access of content->buffer. This occurred when texture content was being uploaded without deferring. GL_UploadTextureContent() assumed that content->buffer was modifiable, which is only the case
|
2008-10-18
|
| :
| Fixed a couple of messages output during map load which reported incorrect linedef and sector indices (off by one errors). Updated file author details.
|
2008-10-18
|
| :
| Fixed bug in the DED reader which failed to read the iparams of XG Line Type definitions correctly due to the flag prefix name strings (part of the game-side xgClassLinks array) being defined as zero-length strings rather than NULL ptrs.
|
2008-10-18
|
| :
| Fixed bug #1832045; If a map number is not set in an XG end_level line type the exit would take the player to the first map (instead of the next as defined by the map progression).
|
2008-10-17
|
| :
| Fixed problem in the vs build options. Rather than generate a manifest every time, use the one in engine/win32/res
|
2008-10-15
|
| :
| Fixed a handful of rendering glitches that would occur with segs on twosided linedefs when the back sector floor height was higher than the back sector ceiling height. In this instance we now lower the high floor to the ceiling.
|
2008-10-15
|
| :
| Fixed blue locked doors not showing in the automap in jDoom, jDoom64 and WolfTC.
|
2008-10-10
|
| :
| Fixed decoration origin offsets on pegged top and unpegged bottom surfaces.
|
2008-10-10
|
| :
| Fixed various issues in the conversion from lumobj to vlight for the purposes of sprite and model lighting.
|
2008-10-10
|
| :
| Fixed bug #2143145 - DOOM2/Final DOOM incorrect screen border flat.
|
2008-10-10
|
| :
| Fixed svn head bug #2156065 - Rckt and Cell ammo switched in the statusbar.
|
2008-10-07
|
| :
| Fixed typo in R_MaterialNumForName that would always return zero regardless of whether the material was found (doh!).
|
2008-10-07
|
| :
| Fixed incorrect memory allocation error in R_PrecacheLevel, thanks to Yagisan for the heads up.
|
2008-10-07
|
| :
| Fixed only log in R_MaterialNumForName when the name being searched for is not found.
|
2008-10-07
|
| :
| Fixed R_MaterialCheckNumForName and R_MaterialNumForName could not handle NULL name ptr.
|
2008-10-07
|
| :
| Fixed potential segfault in dpWADMapConverter::IsSupportedFormat under nix where as Thomas Lübking points out; the libc implementation of strncmp cannot handle a NULL string ptr.
|
2008-10-07
|
| :
| Fixed segfault in M_InitControlsMenu under nix as pointed out by Thomas Lübking and Yagisan.
|
2008-10-07
|
| :
| Fixed player turn rate in P_PlayerThinkLookAround, turnSpeed is fixed point, not float.
|
2008-10-06
|
| :
| Fixed issue of mobj shadows not being drawn correctly (couldn't be seen at all).
|
2008-10-05
|
| :
| Fixed all FTBFS issues with r_things.c due to recent work that had been left incomplete due to my accident.
|
2008-10-03
|
| :
| Fixed various errors when trying to compile Doomsday.
|
August 2008
|
2008-08-26
|
| :
| Extensive changes to the various game-side HUD displays to consider multiple local players. * G_Display is now used for in-viewport displays where as G_Display2 is for over-viewport displays. * Fixed all issues with the various HUD displays when mult
|
2008-08-26
|
Added
|
All Games
| :
| Implemented a new scoreboard for all types of multiplayer game. All of the old frag displays have been removed. The scoreboard is visible by holding the '\' backslash key (by default) while in a multiplayer game. Note that this is an initial implemen
|
2008-08-24
|
All Games
| :
| Viewer position interpolation was going haywire due to the fact each call to G_Display would modify the engine-side offsets using the current player. Instead, we now store these offsets in player_t and G_Display merely sets the offset before drawing
|
2008-08-24
|
Doom
| :
| Things 79, 80 and 84 would not move with the floor due to the mf_noblockmap flag being present.
|
2008-08-24
|
| :
| Incorrect relative spawn heights for missiles in jDoom64.
|
2008-08-24
|
| :
| Fixed numerous original Heretic kludges which used mobj_t->health for various purposes other than the intended use (e.g. life time of whirlwinds and mace ball bounce state). Instead these now use mobj_t->special3 and saved games are adjusted/in
|
2008-08-24
|
| :
| Fixed buffer overflow during startup in P_InitAmmoInfo and P_InitPlayerValues.
|
2008-08-23
|
| :
| Fixed multi-include-define in plugins/jhexen/include/p_acs.h
|
2008-08-23
|
| :
| Bug which resulted in the weapon bob for all local players to be synced with that of the console player. This was caused by the bob code assuming that only one viewer was altering the engine-side bob offset and so used it as though it persisted over
|
2008-08-23
|
| :
| Bug in DED_AddModel which would only initialize the shinyColor of the first four sub models, rather than all.
|
2008-08-23
|
| :
| Potential segfault in GL_DrawPatch_CS if param lump is not a valid lump id.
|
July 2008
|
2008-07-24
|
| :
| Fixed bug in XG that prevented xlthinkers and xsthinkers from working due to uninitialized line/sector (respectively) links. Fixed bug in XG that attempted to switch-swap a material on a line sections even if there was no material to begin with.
|
2008-07-24
|
| :
| Fixed all Sector Type definitions in jDoom6 whose light/color functions included escaped quotes for some bizarre reason.
|
2008-07-24
|
| :
| Fixed a problem with the menu binding class being left active.
|
2008-07-24
|
| :
| Fixed seg fault caused by the echoing of events in B_Responder. All events currently require being associated with a device, so copy the device id from the event being echoed.
|
2008-07-24
|
| :
| Fixed mix up in the return value of P_PointOnLineSide & P_PointOnLinedefSide.
|
2008-07-22
|
| :
| Fixed Linux segfault when starting with no options.
|
2008-07-21
|
Added
|
Debug
| :
| Revised method for texturing planes. Rather than aligning to the world grid, subsector planes are now textured using the bbox of the subsector to derive the s, t tex coords. This allows for all world surfaces to be textured using the same algorithms
|
2008-07-14
|
| :
| Combined player_t->maxAmmo and player->ammo arrays into one array of structs in player_t. Changed player_t->weaponOwned to an array of structs. Fixed various size assumptions in the old savegame code to do with player_t.
|
2008-07-13
|
| :
| Fixed FTBFS issue in jHexen with gcc.
|
2008-07-11
|
All Games
| :
| If weapon ammo requirements are edited in values.ded so that all weapons require ammo; When all ammo had been expended P_MaybeChangeWeapon correctly concluded that no change would produce a fire-able weapon and thus player_t->pendingWeapon == WT_N
|
2008-07-08
|
| :
| Fixed bug in jHexen which prevented clerics from taking damage from their own throwing bombs.
|
2008-07-06
|
Refactor
| :
| BUG #1732097 - 3D Model angle not set after "spawnmobj". This bug only occurred when smoothed actor rotation was enabled. The reason being that when enabled, the angle of the model is taken from mobj_t->visAngle rather than mobj_t->angle and on
|
2008-07-06
|
| :
| Fixed bug in the conversion of mobj angle/visangle to model yaw which resulted in models always being drawn facing east.
|
2008-07-05
|
Added
| :
| Fixed typos in last commit and added missing include for string.h
|
2008-07-05
|
Added
| :
| Bug #2001999 - Use sound played when an XG line activation requires a key and the trigger event type is not XLE_USE. Added (jDoom/jheretic/jDoom64/WolfTC): Paramater substitution of keyname into the various "This object requires <keyname>" stri
|
2008-07-05
|
| :
| Fixed SIGSEGV in R_GetMaterialByNum on load reported by Yagisan.
|
2008-07-02
|
| :
| Fixed some compilation issues.
|
June 2008
|
2008-06-30
|
| :
| Fixed issue where surfaces with missing materials not being drawn using the "missing" material. Fixed issue with smooth texture animation not working on segs.
|
2008-06-26
|
| :
| Fixed various warnings flagged up by gcc.
|
2008-06-26
|
| :
| Fixed compilation issue in P_ControlShutdown - I notice that impulseCounts has moved so instead I've changed that so that it instead M_Free's controlCounts.
|
2008-06-26
|
| :
| Bug #2000910, possibility of jHeretic getting stuck in an infinite loop in P_DSparilTeleport depending upon the location of DSparil vs the available bossspots in any given map. Implemented a maximum number of tries which will force the loop to end on
|
2008-06-26
|
| :
| Bug #1746520, map music being started twice if a map has a "before" InFine animation.
|
2008-06-26
|
| :
| Fixed issue with the VS8 vcproj files, where all projects shared the same build log.
|
2008-06-26
|
GL
| :
| Continued the reorganisation of the various texture resource data structs, moving things into material_t where appropriate and reworking interfaces accordingly. * GL texture info (OGL name, masked property and average color) is now held in material_t
|
2008-06-25
|
| :
| Fixed issue with the third-person camera not pushing the camera back far enough to actually see the viewplayer (fixed vs float issue).
|
2008-06-25
|
| :
| Fixed potential segfault in P_IterateThinkers.
|
2008-06-25
|
| :
| Fixed bug in MPE_End which attempted to send benign sector reports to the game before the game's map data setup routines had been called.
|
2008-06-25
|
| :
| Fixed attempt to free NULL ptr in DED_DelArray
|
2008-06-25
|
| :
| Fixed attempt to free NULL ptr in I_ShutdownInputDevices
|
2008-06-25
|
| :
| Fixed attempt to free NULL ptr in DH_DeleteNode
|
2008-06-25
|
| :
| Fixed various attempts to free NULL ptrs in the binding/player controls code.
|
2008-06-25
|
Doom
| :
| Began cleaning up P_MobjMoveXY and P_MobjMoveZ, adding threshold checks where needed. Also fixed several problems to do with voodoo dolls (marked as $voodoodolls for future ref) affecting the viewplayer (like view bobbing for example). Once work is c
|
2008-06-25
|
| :
| In all games, if a mobj was damaged by a camera player, every time it entered it's pain state it would rotate towards the camera. Given that cameras aren't supposed to be physically present in the world this looked quite odd. It was caused by mobj_t-
|
2008-06-25
|
Doom
|
Doom64
|
Heretic
|
WolfTC
| :
| Fixed a potential segfault in P_ApplyTorque.
|
2008-06-25
|
All Games
| :
| Fixed the non-working knock back thrust in P_DamageMobj2
|
2008-06-25
|
Doom
| :
| Fixed problem of the Archvile attack not throwing players into the air as far as it used to. Also moved the typedef dirtype_t into p_mobj.h
|
2008-06-25
|
Added
|
All Games
| :
| Fixed a logic error in p_map.c which prevented mobjs from avoiding dropoffs correctly. Added logic to treat the mobj's current z height as the floor when stood on another mobj in P_TryMove2. Also began work on resolving the issues with P_SlideMove.
|
2008-06-25
|
All Games
| :
| Revised WI_DrawPatch to take a ptr to dpatch_t rather than a lump num. This has the knock on effect that to use this routine, a patch must have been R_CachePatch'd first. Also fixed the issue with the HUD text type in timer not being updated when the
|
2008-06-25
|
Doom64
| :
| Fixed an alignment issue with the keys in the HUD. Also updated sprite names.
|
2008-06-25
|
Doom64
| :
| Updated P_TouchSpecialMobj with the new sprite names. Also, fixed the throw back trust when a mobj is damaged by P_DamageMobj2
|
2008-06-25
|
Doom64
| :
| Fixed the (very) buggy fade spawn. Now works predictably. Note that there now seems to be a few different mechanisms for changing the translucency of things which should be merged at some point.
|
2008-06-20
|
| :
| Mix up in XL_ValidateMap() which didn't select the episode correctly (should always be episode zero for DOOM2 and DOOM-shareware).
|
2008-06-20
|
Doom64
| :
| Fixed a problem with the spawnmobj ccmd which could not only lead to a segfault if the spawn was not possible (in the void for example) but also the fade-in wasn't initialized correctly.
|
2008-06-20
|
| :
| jDoom default values for the amount of health given by the Soulsphere and the Megasphere were mixed up.
|
2008-06-14
|
| :
| jDoom64 - Refire was not working with the Unmaker.
|
2008-06-14
|
| :
| When teleporting in jDoom64, always set the mobj's z position to floor height.
|
2008-06-14
|
| :
| jDoom64 - Now that objects.ded has been sorted out, there is no need for workarounds in code (setting state when mobjs are crushed).
|
2008-06-14
|
| :
| Switch texture changes not working in jDoom64 due to incorrect names in switchinfo.
|
2008-06-14
|
| :
| Fixed a couple of bugs in jDoom64's mobjtype and state tables.
|
2008-06-01
|
| :
| Fixed a loop invariant in GL_PalIdxToRGB.
|
2008-06-01
|
| :
| jDoom64 - Unmaker powerups drawn incorrectly in the automap.
|
2008-06-01
|
| :
| Monsters unable to open doors due to logic error in EV_VerticalDoor.
|
2008-06-01
|
| :
| Buffer overflow in XL_GetType.
|
May 2008
|
2008-05-31
|
| :
| XLTrav_LineAngle was not calculating correctly (R_PointToAngle now takes float parameters but it was being passed fixed values). Fixed: XS_Think not scrolling plane materials if their angle == 0.
|
2008-05-31
|
| :
| The params struct was not being passed in XS_GetPlaneMover resulting in a seg fault.
|
2008-05-31
|
| :
| Item drops in jDoom64's P_KillMobj used P_SpawnMobj3f incorrectly.
|
2008-05-31
|
| :
| Buffer overflow in XS_GetType
|
2008-05-31
|
| :
| Fixed a couple of loop invariants in Def_Get
|
2008-05-27
|
| :
| Fixed typo in PO_GetPolyobj
|
2008-05-26
|
Debug
| :
| Potential segfault in the lightgrid debug drawing which could result if the var viewPlayer is invalid.
|
2008-05-26
|
| :
| Fixed non-working glowing surfaces. Removed unused, superfluous global vars.
|
2008-05-26
|
| :
| Fixed FTBFS issue when building jHexen.
|
2008-05-19
|
| :
| Fixed dependencies for release builds of Doomsday.exe under WIN32
|
April 2008
|
2008-04-10
|
| :
| conSilentCVars should be byte.
|
2008-04-07
|
| :
| Drawing of middle surfaces on two-sided linedefs would have incorrect material y offset when lower unpegged.
|
March 2008
|
2008-03-30
|
| :
| Various issues in B_DestroyAllClasses() which resulted in accessing beyond the end of the bindClasses array and a memory leak. @skyjake - feeling tired when you wrote that? :-)
|
2008-03-30
|
| :
| We only need to make room for a binding class if it is not being inserted at the end of he bindClasses array, in B_InsertClass(). Updated style. Do not use C++ keywords as variable names.
|
2008-03-30
|
| :
| Various issues in W_ResizeLumpStorage() evident on the first visit (attempt to free NULL lumpCache, non-obvious use of memcpy).
|
2008-03-29
|
Optimize
| :
| We do not need to calculate decormodel pitch and yaw every frame. Instead, calculate in decorateLineSection() when the position of the decoration is plotted and cache the result to surfacedecor_t. Fixed: decormodels are now lit by the lightgrid when
|
2008-03-29
|
| :
| Planeglows could not be used independently from dynamic lights.
|
2008-03-28
|
Added
| :
| checkMeleeRange() would forever fail if !cfg.netNoMaxZMonsterMeleeAttack due to the way the z height component was added to the distance calculation. Instead, do a z-height threshold check.
|
2008-03-28
|
| :
| Collisions with any mobj flagged MF_SPECIAL was broken (introduced in the last fix to resolve MF_SKULLFLY flagged things stopping at pickups). Everything appears to be working as expected now.
|
2008-03-28
|
| :
| Any mobj flagged with MF_SPECIAL would prevent other mobjs from passing through it.
|
2008-03-28
|
| :
| Fixed minor overlap issue in the fullscreen HUD, ammo indicators in jDoom.
|
2008-03-27
|
| :
| Use the memory management wrapper in M_Misc rather than raw calls to malloc() etc. Also fixed an attempt to free a NULL ptr.
|
2008-03-26
|
| :
| Fixed a problem in the save game code which could result in P_AddThinker() being called multiple times for the same mobj during load.
|
2008-03-25
|
| :
| Fixed bug in the new algorithm for finding neighbouring sectors for spreading stair builds; always use the found sector from the last iteration as the compare sector for the current iteration.
|
2008-03-25
|
| :
| Sky color used in non-sky sectors and vice-versa.
|
2008-03-25
|
| :
| Fixed DDMINFLOAT/DDMAXFLOAT mix ups in the P_FindSector* utility routines which led to all manner of line specials not working correctly (e.g. the raising bridge in DOOM2::Gantlet).
|
2008-03-25
|
| :
| Fixed FTBFS issues with dd_uinit.c
|
2008-03-25
|
| :
| Fixed a load more incorrect file encodings.
|
2008-03-24
|
| :
| Fixed more FTBFS issues in the nix command line console.
|
2008-03-24
|
| :
| Fixed a bunch of FTBFS issues in the *nix command line output.
|
2008-03-23
|
| :
| Fixed various FTBFS issues when using the SDL window management.
|
2008-03-22
|
| :
| Fixed z offset bug with mobj-linked light halos.
|
2008-03-22
|
| :
| Fixed clipping issues with decor light halos.
|
2008-03-20
|
Performance
| :
| Wrap references to sprite textures (non-translated, not psprites) with the new material_t abstract interface. Fixed a performance bottle neck in R_AllocRendPoly() (there remains more work to be done. I have to wonder whether in it's current form; it
|
2008-03-18
|
| :
| Fixed mismatch between the declaration and implementation of Sys_CreateWindow().
|
2008-03-17
|
| :
| Fixed a bunch of compilation issues.
|
2008-03-17
|
Debug
| :
| Fixed relative paths in the codeblocks project files. Changed doomsday.lib include path to include the output target folder for each target build (e.g. search Debug Win32 when linking a Debug Win32 build of jDoom). I can now build and run Doomsday us
|
2008-03-16
|
| :
| Fixed a bug that somehow crept into findBuildNeighbor().
|
2008-03-15
|
| :
| Fixed a bug hat crept in in the previous commit.
|
2008-03-13
|
| :
| Removed the automatic conversion of large lumobjs to bias sources. It wasn't working particularly well and will be replaced. Fixed a bug in prepareSubsectorForBias() which failed to initialize the seg illum array correctly.
|
2008-03-13
|
| :
| Fixed a couple of comments.
|
2008-03-11
|
| :
| Fixed a bug in the R_Find*LineNeighbor lineowner traversal routines that would result in an incorrect angle delta being returned when traversal is done anticlockwise.
|
2008-03-11
|
| :
| Fixed a bug in the lineowner ring, relative angle calculation. The last line in the ring ended up with an incorrect angle.
|
2008-03-10
|
| :
| Fixed a bunch more compiler warnings and one error reported by gcc.
|
2008-03-10
|
| :
| Fixed a bunch of warnings produced by gcc in the portable SDL window manager. Note, this code remains untested.
|
2008-03-10
|
| :
| Fixed some compile "errors" reported by gcc.
|
2008-03-10
|
| :
| Fixed a nasty bug in B_DestroyAllClasses() which could allow anyone to easily crash their system via the console.
|
2008-03-09
|
| :
| Fairly frequently, the vertex coordinates generated for fakeradio edge shadowpolys would result in "folds" at the inner offset. This was due to us storing two separate offsets for each side of the edge and due to numerical inaccuracies; these would s
|
2008-03-08
|
Added
| :
| Stripped out all of the new levels that were added for the Doom64TC. Put the remaining levels back into their original progression. Fixed some alignment issues with the Unmaker powerup sprites.
|
2008-03-08
|
Added
| :
| Stripped out all of the new levels that were added for the Doom64TC. Put the remaining levels back into their original progression. Fixed the interlude strings to match the originals.
|
2008-03-07
|
| :
| Fixed the handling of the sky mask material.
|
2008-03-07
|
| :
| Fixed FTBFS error with jHeretic.
|
2008-03-07
|
| :
| Fixed floatbob floor clip bug in jDoom64.
|
2008-03-07
|
| :
| Fixed jDoom64's warp ccmd.
|
February 2008
|
2008-02-12
|
| :
| Fixed type mix up which caused a nuclear meltdown in 64bit builds (thanks to yagisan for the heads up).
|
2008-02-05
|
| :
| Fixed up some variable type inconsistencies in the DED parser.
|
2008-02-05
|
| :
| Revised various object/paramater/routine names to be more consistent. Fixed a memory leak in the DED definition management (line types were not free'd on engine reset/shutdown).
|
January 2008
|
2008-01-28
|
| :
| Attempt to free memory pointed to by the game-side things array when none have been allocated (wouldn't happen under normal use but still).
|
2008-01-27
|
| :
| Fixed up our DirectInput keyboard use and the DIK_* to DDKEY_* translation. Plus other misc tweaks to the binding/input/event stuff.
|
2008-01-13
|
| :
| Fixed up the SDL based window management as best I can. Someone who actually uses it will need to do the rest as under WIN32, SDL based window management cannot be used currently due to not being able to use SDL input in conjunction.
|
2008-01-13
|
| :
| Fixed FTBFS errors under *nix.
|
2008-01-10
|
| :
| Fixed DGL_Begin declaration (error with gcc).
|
2008-01-09
|
| :
| Updated in line with changes to DGL. Updated style. Fixed a bunch of incorrect license markups (marked as GPL instead of GPL+jHeretic/jHexen Exception).
|
December 2007
|
2007-12-30
|
| :
| Fixed a logic error which would result in attempting to allocate a sector->blocks array of size zero.
|
2007-12-29
|
| :
| Fixed a couple of 64bit portability issues (cast integral<>pointer). Cleanup.
|
2007-12-17
|
| :
| Fixed a bunch of compilation warnings output by gcc (mostly inconsequential).
|
2007-12-16
|
| :
| Fixed a typo in the polyobject loading of dpWadMapConverter which prevented the polyobject detection logic from working.
|
2007-12-16
|
| :
| Fixed bugs in the original Hexen P_RoughMonsterSearch logic. During the outwards spiral, the top left, bottom right and bottom left blockmap blocks would be checked twice for each "layer" of the test.
|
2007-12-16
|
| :
| Removed fixed limit on the number of decorations that can be attached to a surface_t.
|
2007-12-15
|
| :
| Fixed the aliasing/confusion between the engine vs game side R_Init routines exhibited under gcc. Renamed the games' R_Init to R_InitRefresh, now called by G_PostInit.
|
2007-12-15
|
| :
| Fixed a couple of build errors reported by gcc.
|
2007-12-15
|
| :
| Fixed a race issue in the progress bar code.
|
2007-12-15
|
Added
| :
| Added a line width parameter to the automap render list management. Fixed the automap mask to blend vertex alpha with mask alpha instead of color.
|
2007-12-11
|
| :
| Flat lumps should replace earlier ones of the same name.
|
2007-12-03
|
bug
| :
| Missiles would not hit upper/lower linedef sections and would move through them and be warped to the height of the ceiling on the other side before exploding.
|
2007-12-03
|
| :
| Fixed problem of lines being coloured incorrectly in the automap (we were getting the back sector of a seg instead of the linedef).
|
2007-12-03
|
| :
| Fixed missing return value for the "give" console cmmd.
|
2007-12-01
|
| :
| Fixed bug#1786091 - Crash when using the "give" cheat when not in-game.
|
2007-12-01
|
bug
| :
| If texture gamma is changed from the default; during startup GL_DoUpdateTexGamma is called before the file manager has loaded PLAYPAL and thus LoadPalette will fail. Check whether the texture manager is online before attempting to do any updating (if
|
November 2007
|
2007-11-30
|
| :
| Moved polyobj creation/spawn earlier on in the map load process and alongside mobjs in P_SpawnMapThing. Fixed a bug in the logic which could result in accessing free'd memory.
|
2007-11-23
|
| :
| Fixed missing function P_GetXSectorOfSubsector in jDoom.
|
2007-11-22
|
| :
| Fixed the problem of being able to walk through polyobjects depending on their current state. A linkpolyobj ring issue.
|
2007-11-22
|
| :
| Fixed file encoding.
|
2007-11-22
|
| :
| PSprite offset coordinates are now floats. Fixed a lighting problem with masked middle textures.
|
2007-11-16
|
Added
| :
| Fixed an off by one in the menu fog layer iteration. Added the correct WolfTC menu sounds.
|
2007-11-16
|
| :
| Fixed heap corruption caused by a logic change in Con_UpdateKnownWords(). Cheers to yagisan for finding it.
|
October 2007
|
2007-10-31
|
| :
| Fixed message about sector light levels in LG_Init()
|
2007-10-31
|
| :
| Fixed file encoding. I hate you Visual C++ 2005 Express text file editor.
|
2007-10-27
|
| :
| Fixed up msvc'isms in my last commit (that gcc didn't seem to like).
|
2007-10-27
|
| :
| Fixed air friction on camera players.
|
2007-10-17
|
| :
| Fixed FTBFS due to snprintf not existing under WIN32. Need to use _snprintf instead.
|
August 2007
|
2007-08-19
|
| :
| Fixed compilation error if RANGE_CHECK was not #defined.
|
2007-08-19
|
| :
| Fixed mixed line endings.
|
2007-08-18
|
| :
| Fixed a bunch of warning messages outputted by gcc (thanks yagisan).
|
2007-08-07
|
| :
| Fixed RL_WriteDivQuad(), should now be working correctly.
|
2007-08-06
|
| :
| Fixed HQ2x scaling to work on big-endian processors.
|
2007-08-06
|
| :
| Fixed loading of detail textures. The correct level of gray mipmap contrast is saved as flags in the texturecontent_t, to be applied when the texture is really uploaded.
|
2007-08-05
|
| :
| Fixed sector blockbox determination during map load.
|
2007-08-04
|
| :
| Fixed problem with key press duplication in curses-based console.
|
2007-08-01
|
| :
| Fixed problem with writing incorrect WAD header when copying map data lumps to the cached data file (the first sizeof(header) - 8 * numcopied lumps was written too which was scrambling the beginning of the THINGS lump).
|
July 2007
|
2007-07-31
|
| :
| Fixed an issue with curses crashing due to winText not being created in dedicated mode. The dedicated mode is now checked and initialized as the very first thing.
|
2007-07-31
|
| :
| Fixed camera movement. When player is a camera momentum should be lost almost instantly when not moving (in order to position precisely).
|
2007-07-30
|
| :
| Fixed movement stuttering, which was due to unsynchronized fixed triggering of players. Renamed M_CheckTrigger to M_RunTrigger, and created a new M_CheckTrigger for const trigger_t* usage. This will allow sharing a single trigger for many users.
|
2007-07-29
|
| :
| Exported the new Doomsday public API routines for controls. Fixed various compilation errors/warnings under win32.
|
2007-07-29
|
| :
| Conversion of command bindings to text. Clearing all bindings and binding classes. Deleting a specific binding based on identifier. Inverse flag must affect relative device offsets as well. Fixed a crash-inducing increment typo in a state condition c
|
2007-07-27
|
| :
| the win32api headers indicate using _T is not such a good idea, and removing the last lot fixed a FTBFS, so remove another one
|
2007-07-24
|
| :
| Fixed return value of initTimingSystem(). SDL_Init() returns zero on success, which was interpreted as an error code.
|
2007-07-22
|
| :
| Fixed a couple of build errors under *nix.
|
2007-07-18
|
| :
| Fixed (rev 4879) failing to build (apparently materialtype_t has “incomplete type”).
|
2007-07-18
|
| :
| Fixed all instances of comments formed like '\\\\ \something' to '\\ \something' introduced by yagisan's markup script.
|
2007-07-12
|
| :
| Fixed issue with environmental sound effects, where changes in-game to the world did not affect the effect properties. Re-factored the existing code to allow faster use when in-game. S_CalcSectorReverb() is now called whenever any properties of a sec
|
2007-07-08
|
| :
| Fixed multiple definition issues with the following symbols - endmsg
|
2007-07-07
|
| :
| Fixed typo in last commit.
|
2007-07-05
|
| :
| Fixed minor issue in R_NewPlaneForSector() which would attempt to Z_Free() a null plane list ptr if the sector has no existing planes.
|
2007-07-03
|
| :
| Fixed problem with WIN32 windowed size, the size specified to SetWindowPos() should be the window size, not the client area size.
|
2007-07-03
|
GL
| :
| Fixed some window issues under WIN32; if the command-line specified window paramaters were the same as the defaults then a GL context was not created.
|
2007-07-01
|
| :
| Fixed a couple of 64bit portability issues. Thanks to Ray Chason (chasonr) for the patch.
|
2007-07-01
|
| :
| More tweaks to the window behaviour under WIN32. Fixed a OGL stack underflow error caused by code left behind after removing the startup window.
|
2007-07-01
|
| :
| Fixed a couple of build issues with gcc.
|
June 2007
|
2007-06-29
|
| :
| Moved loaded library handles inside application_t under unix, fixed references to missing symbol 'windowIDX'.
|
2007-06-20
|
| :
| Corrected problem with endmsg (variables shouldn't be declared in headers). Also fixed some naming issues with enums in p_saveg.c.
|
2007-06-20
|
| :
| Fixed build errors thrown up under Feisty and when building with MinGW under Win32. Thanks for the heads up yagisan.
|
2007-06-20
|
| :
| Fixed issues with runtime textures (flats and patches) not being cleared after a texreset.
|
2007-06-19
|
| :
| Fixed issue with the menu not being drawn behind the Doomsday Control Panel when not in-game.
|
May 2007
|
2007-05-24
|
| :
| Slightly reorganised the view drawing order so that when the player view is completely hidden (e.g. if the automap is fullscreen an opaque) the view border is still drawn. Also fixed a very minor issue with the view border not being drawn during the
|
2007-05-24
|
| :
| Fixed automap render path when number of texture units < 2 (Voodoo2?).
|
2007-05-24
|
| :
| Fixed the panning issue with the automap mask. We are working in fixed screen space so translation is not necessary.
|
2007-05-21
|
| :
| Rendering of blockmap grid was unaware that the map rotated, the blockmap grid lines were clipped to the un-rotated window frame. Instead, expand the frame to the next power of two larger than the longest window dimension within renderGrid().
|
2007-05-19
|
| :
| Fixed some minor compilation warnings about type conversions with explicit casts.
|
2007-05-19
|
| :
| Fixed issue with plane glows on twosided middle texture wall segs (lighting was inconsistent with single sided segs).
|
2007-05-05
|
| :
| camera players would block the movement of polyobjects.
|
2007-05-04
|
| :
| Fixed missing mana icons in the jHexen fullscreen HUD. Fixed missing automap background texture in jHexen.
|
April 2007
|
2007-04-29
|
| :
| Fixed compilation problems with release builds in VC++ 2k5. All plugins now compile without error when "Release" is the build target.
|
2007-04-23
|
| :
| Further tweaks and improvements to fakeradio shadow edges. Fixed a couple of issues when dealing with maps with geometry bugs (e.g. E4M1).
|
2007-04-22
|
| :
| Fixed FTBFS issue reported by Yagisan and Dave. Also removed an unreferenced local in LG_Init()
|
2007-04-20
|
| :
| Fixed a logic error in fakeradio neighbor searching which could lead to an infinite loop with certain map geometry.
|
2007-04-14
|
| :
| Fixed bug in the xg ccmds move(floor/ceil). If a mode was not specified it would result in a segfault when trying to dereference a NULL sector ptr.
|
2007-04-08
|
| :
| Complete overhaul of the automap code. Now that we draw in real screen space rather than fixed this meant a lot of the complication in the old code could be removed.
|
2007-04-04
|
| :
| Fixed numerous compilation warnings/errors reported with /W4 Fixed an issue with releasing input devices on Win32 which sometimes led to a segfault on shutdown.
|
2007-04-03
|
| :
| Fixed various compiler warnings thrown in gcc (cheers yagisan).
|
2007-04-03
|
| :
| Fixed some more issues with the status bar rendering.
|
March 2007
|
2007-03-31
|
| :
| Fixed FPS issues in the automap drawing caused by drawing lines individually. Implemented concept of pre-collected lists of rendering primitives.
|
2007-03-27
|
| :
| Fixed console title bar text. Nobody was setting the title text strings until the control panel was opened, since the old Con_Startup stuff is no longer used during engine startup (and thus should be renamed to Con_UI or just UI_*).
|
2007-03-25
|
| :
| Fakeradio edge shadow polys were being rendered for the rotating "gears" in jHexen MAP14.
|
2007-03-25
|
| :
| In jHexen if a subsector which was made up partly by segs used to form a polyobject, was visible at the same time as that polyobject: the segs were rendered twice (once as part of the wall drawing and again when dealing with just the poly object's se
|
2007-03-25
|
| :
| Fixed a problem which caused the sky to render as HOM if you are spawned into a new map as a camera (until you moved).
|
2007-03-25
|
| :
| Fixed GL_CalcLuminance(). It would seem when I adapted this back in 2005 I managed to get the logic wrong. Its now working correctly.
|
2007-03-25
|
| :
| Fixed GL_CalcLuminance(). It would seem when I adapted this back in 2005 I managed to get the logic wrong. Its now working correctly.
|
2007-03-24
|
| :
| Fixed light and halo location on float-bobbing mobjs (were bobbing in the inverse direction).
|
2007-03-23
|
| :
| Fixed compilation error.
|
2007-03-22
|
| :
| Fixed compilation error.
|
2007-03-21
|
| :
| Fixed compilation problem with jHexen and p_doors.c in vc.
|
2007-03-21
|
| :
| Fixed inconsistencies between read/write in jHexen save games. Now, save and load works, however this is an issue with loading mobjs (read goes OK but there are none in the game world after load).
|
2007-03-21
|
| :
| Fixed compilation error.
|
2007-03-19
|
| :
| Removed fixed MAXCEILINGS limit in jHexen using the scheme employed in jDoom (which is based on that derived by Lee Killough for BOOM). Previous limit was 30 simultaneous moving ceilings.
|
2007-03-19
|
| :
| Removed fixed MAXPLATS limit in jHexen using the scheme employed in jDoom (which is based on that derived by Lee Killough for BOOM). Previous limit was 128 simultaneous moving platforms.
|
2007-03-19
|
| :
| After a mimic sector, it was not possible for that sector to then support a special thinker of any description (if the source of the mimic had a thinker at the time P_CopySector() is called). Basically, do NOT copy xsector->specialdata.
|
2007-03-18
|
BUG #1656495
| :
| I think I've found and fixed the cause of the "thing archive exhausted" issues. Basically, what was happening is that when moving platforms/ceilings were being put into stasis, the thinker's function ptr was set to -1 to indicate it was not a runable
|
2007-03-18
|
| :
| Fixed compilation error. Perhaps we should consider renaming ddfont_t->TextOut ?
|
2007-03-13
|
| :
| Fixed viewheight after teleporting.
|
2007-03-12
|
| :
| Fixed a couple of buffer overflow vulnerabilities.
|
2007-03-10
|
| :
| Fixed issues with platform/ceiling move speed rounding down to zero due to integer math.
|
2007-03-10
|
| :
| Fixed issues with platform/ceiling move speed rounding down to zero due to integer math.
|
2007-03-10
|
| :
| Fixed DOOM v 1.09 save game support.
|
2007-03-09
|
| :
| Fixed alignment problems in the jHeretic intermission on the Mac.
|
2007-03-09
|
| :
| Fixed problem of missing statusbar inventory icons on the Mac.
|
2007-03-09
|
| :
| Fixed compilation error.
|
2007-03-09
|
| :
| Fixed problem with status bar disappearing if the alpha level == 1
|
2007-03-07
|
| :
| Fixed compilation error.
|
2007-03-02
|
| :
| Fixed menu fog mode 2 (was not restoring previous state).
|
2007-03-02
|
| :
| Fixed a couple of minor rendering inaccuracies in the console.
|
February 2007
|
2007-02-28
|
GL
| :
| reading node->children from the original DOOM node format. Fixed: attempting to load GL Node data when bsp-build == 0.
|
2007-02-18
|
| :
| Implemented temporary ccmd "setaxis" for tweaking the input device axis settings during development. Don't write empty commands to the console command history buffer. Fixed some compilation problems.
|
2007-02-18
|
| :
| Fixed compilation problem.
|
2007-02-18
|
| :
| Fixed texture parameters when using the Easy Upload flag.
|
2007-02-04
|
Added
|
Debug
| :
| Revised R_InitLineNeighbors() to make use of vertex lineowners. In doing so, the majority of the visual fakeradio glitches when playing maps utilizing DOOM renderer hacks have been resolved (the old code was sometimes finding the wrong line neighbors
|
2007-02-04
|
| :
| Fixed bug where flying creatures would rise/fall, tracking the player when a camera.
|
2007-02-02
|
| :
| Fixed incorrect DMU property.
|
January 2007
|
2007-01-29
|
| :
| Changed subsector->firstline to a seg ptr. Renamed to subsector->firstseg and subsector->linecount to subsector->segcount to avoid confusion. Changed associated DMU constant names to suit. Fixed a bug in the calculation of reverb properti
|
2007-01-28
|
BUG #1644846
| :
| jHexen Flechette Damage broken? Was accidentally broken during the commonization of various playsim routines. In jHexen the variable "bombdamage" specifies the amount of damage caused however, in jDoom/jHeretic, it specifies both damage caused AND di
|
2007-01-28
|
BUG #1634605
| :
| Broken invincibility ring effect in jHeretic. Fixed: Filters and special filter drawing, affecting the view border in all games.
|
2007-01-28
|
| :
| Fixed cmdLine[] buffer overflow vulnerabilities and related wrapping of cmdCursor.
|
2007-01-28
|
| :
| Cvars ui-cursor-width and ui-cursor-height now specify scaling multipliers instead of fixed dimensions for the UI cursor (which is now scaled relatively to the window dimensions). Updated mouse.png to more accurately indicate the real cursor position
|
2007-01-24
|
| :
| Using the auto-hiding HUD, it would be hidden when not running in full-screen mode. FIXED: Using the auto-hiding HUD, it would be hidden instantly when changing from a windowed mode to full-screen. The HUD auto-hide timer is now reset during this cha
|
2007-01-24
|
| :
| Fixed typo.
|
2007-01-24
|
| :
| Fixed typo.
|
2007-01-10
|
| :
| Fixed vcbuild.bat and drD3D so that release build work as well. Anisotropic filtering was used for magnification, which doesn't make any sense.
|
2007-01-09
|
| :
| Fixed tab background gradients on Windows.
|
2007-01-08
|
| :
| Fix for ANY player's hud unhide events working when player != &players[consoleplayer]. Fixed a couple of warnings too.
|
2007-01-07
|
| :
| Fixed typo when copying weapon fire modes kludge from patch supplied by ZachKeene. Hopefully right this time.
|
2007-01-07
|
| :
| Fixed typo when copying weapon fire modes kludge from patch supplied by ZachKeene.
|
2007-01-07
|
| :
| Fixed menu hu_font_b scale issue.
|
2007-01-07
|
| :
| Fixed font rendering problem with doom/heretic/hexenfont. There was a Scalef() going to the wrong matrix stack.
|
2007-01-07
|
| :
| Fixed from GetVariable to GetInteger, as the polyobj count is just a (const) number and not a variable. Was causing a crash in Hexen.
|
2007-01-07
|
| :
| Fixed poNumSegs / numsegs confusion, which was causing a segfault in Hexen. Each polyobj has its own numsegs count, so using the map's numsegs isn't going to work...
|
2007-01-07
|
| :
| Fixed up new compile warnings with gcc.
|
2007-01-03
|
| :
| Fixed the Wizard so that it works even though events have been muted. This prevents the main UI from changing while the Wizard is active.
|
2007-01-03
|
| :
| Fixed a bug in MultiArea. When a page was removed from the area, its panel was not destroyed. This caused any new pages created afterwards to appear frozen, as the old page would still exist and block event reception.
|
2007-01-03
|
| :
| Fixed the Preferences tab update problem, where part of the widgets were not created. The reason was that under some circumstances (aodb refresh) the settings areas were cleared and recreated, but unfortunately no one was recreating the additional wi
|
2007-01-02
|
Cleanup
| :
| Fixed numerous signed/unsigned mismatch warnings in jHexen. Further cleanup and updated style in many jHexen source files.
|
2007-01-01
|
| :
| Fixed and cleaned up the HUD message code.
|
December 2006
|
2006-12-31
|
| :
| Implemented some further optimizations to the new cbuffer code. Instead of freeing cbline_ts only to have to reallocate them; move them to a list of unused lines for latter re-use. Also, only resize the index when necessary (never with cbuffers of a
|
2006-12-31
|
| :
| Fixed to addon database management. There is now a function in aodb that handles the refresh operation and sends the appropriate notification. The Refresh buttons in the Maps and Addons tabs use this function to reload all addons.
|
2006-12-30
|
| :
| Fixed a FTBFS typo.
|
2006-12-30
|
| :
| Fixed handling of a zero value in a number field.
|
2006-12-30
|
| :
| Fixed handling of undefined game component in a profile.
|
2006-12-28
|
| :
| Fixed spacers.
|
2006-12-28
|
| :
| Fixed menu items in OS X.
|
2006-12-27
|
| :
| Fixed FTBFS issue due to last commit.
|
2006-12-27
|
| :
| Separated the enemy property "can be in-fought with" from the MF2_BOSS flag so that it can be attributed independently (implemented for WolfTC). Fixed bug #1545024 Cyberdemon infights.
|
2006-12-27
|
| :
| Fixed bug in calculation of targets' distance for the purposes of determining whether to fire missile(s).
|
2006-12-26
|
Added
| :
| Fixed the "res" target. Normal slashes were used for md, which confused things. Replaced with backslashes. Also, my new Platform SDK has afxres.h in an mfc subfolder, which as added to the include path for the rc invocation.
|
2006-12-23
|
| :
| Fixed jHeretic autoaiming.
|
2006-12-22
|
| :
| Fixed client connecting to a server with a very long greeting message. Previously the client would get confused as the first TCP message received from the server would not contain the end marker "END\n", and the client would just stop reading the res
|
2006-12-09
|
| :
| Fixed another comp error with gcc. Thanks spacejunk.
|
2006-12-09
|
| :
| Fixed another comp error with gcc. Thanks spacejunk.
|
2006-12-09
|
| :
| Fixed another comp error with gcc. Thanks spacejunk.
|
2006-12-09
|
| :
| Fixed comp error with gcc. Thanks spacejunk.
|
November 2006
|
2006-11-01
|
| :
| Made dynlight indices unsigned for faster iteration and to increase fixed limits. Re-instated numerous internal profilers activated when #ifdef DD_PROFILE. Various other minor tweaks to improve readability of some tight loops and to remove unnecessar
|
October 2006
|
2006-10-28
|
| :
| Removed last of the MAX_POLY_SIDES related fixed limits. Cleanup.
|
2006-10-27
|
| :
| Fixed allocation of the array of plane vars used during lumobj for subsector, plane iteration. Use a global buffer and resize when necessary (rather than each time the array is needed). Also increased the number of lumobjs allocated on initial alloca
|
2006-10-27
|
| :
| Fixed a couple of problems introduced by recent changes.
|
2006-10-26
|
| :
| Fixed odd behaviour after introducing 64bit assertions (changed logic structure).
|
2006-10-26
|
| :
| Fixed FTBFS issue.
|
2006-10-23
|
BUG #1582440
| :
| Glowing textures don't work on mid textures.
|
2006-10-23
|
bug #927603
| :
| XG Wind bug. Mobjs affected by sectors with floor/ceiling wind when they straddled the sector on a ledge above/below.
|
2006-10-23
|
| :
| Fixed missing par time stat in intermission.
|
2006-10-23
|
| :
| Fixed bug where the cheats CF_CLIP and CF_GODMODE were always deactivated when changing back to a "real" player from a camera.
|
2006-10-22
|
| :
| Fixed usage of the ambient lighting cvar. The user-set value was being incorrectly reset on map load due to the fact that r_ambient was being used to hold the value of the cvar.
|
2006-10-21
|
| :
| Removed MAXBUTTONS fixed limit.
|
2006-10-14
|
Added
| :
| Fixed segv problem with "rend-tex 2" (thanks yagisan). Fixed lighting discrepancies (light adaptation was being applied twice for mobj sprites and models). Minor tweaks in the model lighting code. Added potentially visible flags to sideinfo_t, use th
|
2006-10-13
|
| :
| Fixed an inaccuracy in the defined value of PI.
|
2006-10-13
|
| :
| Fixed a few more compiler warnings (gcc).
|
2006-10-13
|
| :
| Fixed typo.
|
2006-10-12
|
| :
| Further clean up. Use unsigned types for indices where possible (self-document). Fixed signed/unsigned mismatch in comparison for checking the status of the matched word list.
|
2006-10-11
|
Optimize
| :
| Changed wall seg rendering. Previously we were calculating whether each wall seg, in all visible subsectors faced the viewer at least three times per seg per frame unnecessarily. This calculation is now done once per frame per seg in visible subsecto
|
2006-10-08
|
| :
| Fixed GCC compiler warnings.
|
2006-10-08
|
| :
| Fixed compilation warnings.
|
2006-10-08
|
Added
| :
| Cleanup. Added function headers. Fixed issue of returned false positives when searching for nodes when a substring matches.
|
2006-10-02
|
| :
| Fixed lighting problem on HUD sprites due to wrapping light values (bytes were used in calculations).
|
2006-10-01
|
| :
| Fixed BUG #899948 HUD weapons not lit by glowing sectors (only models atm).
|
2006-10-01
|
| :
| Fixed plane glows not working on models.
|
September 2006
|
2006-09-23
|
| :
| Fixed issue with not being able to aim with both mouselook and autoaim enabled.
|
2006-09-23
|
| :
| Fixed issue with particle generator stages. Although the fixed limit on stages has since been removed the type used for indexing these was a char. Changed to int.
|
2006-09-23
|
| :
| Fixed Doom64TC Imp missile/melee attack mix up.
|
2006-09-23
|
| :
| Removed DOOMs archvile completely from Doom64TC. Updated DEDs and fixed skill names in the menu.
|
2006-09-22
|
| :
| Fixed BUG, cameras should not be affected by sector wind.
|
2006-09-19
|
| :
| Fixed client rebirth bug. Now the client will correctly send a Use action request, and not try to be reborn itself. Additionally, the server will not try to fixangles on the dead player, as the client will control the angles after death on clientside
|
2006-09-18
|
| :
| Fixed BUG, chat widget responder is only supposed to react to key down events.
|
2006-09-17
|
| :
| Removed MAXLINEANIMS fixed limit in all supported games.
|
2006-09-17
|
| :
| Converted the new spechit list implementation into a line list object. A linelist can now be used to replace the other playsim, line_t* array fixed size limits such as MAXBUTTONs, MAXLINEANIMS etc, etc.
|
2006-09-16
|
| :
| Fixed a crash on clientside. Mobj state might be missing sometimes, so skip the ones with NULL state.
|
2006-09-16
|
Added
| :
| Fixed reading of skipped sector deltas. Added dummy planes to dummy.
|
2006-09-16
|
| :
| Fixed invalid initialization of register sectors, dt_sector_t.
|
2006-09-16
|
Debug
| :
| Fixed debug print. Make sure side exists.
|
2006-09-16
|
| :
| Fixed non-compilable error in R_InitLineNeighbors when _DEBUG.
|
2006-09-16
|
bug
| :
| the auto-aim toggle was inverted in jHexen.
|
2006-09-16
|
| :
| Fixed bug which led to the last selected weapon's ammo icon being displayed when the current weapon requires no ammo at all.
|
2006-09-14
|
| :
| Fixed line attack trace origin z height when player is a camera. Also fixed an inconsistency between P_AimLineAttack() and P_LineAttack() with regard to player trace origin z height. The former did not consider player cfg.plrViewHeight.
|
2006-09-14
|
| :
| Fixed some bugs with morphed players in jHeretic which must have crept in during the recent client-side player improvements.
|
2006-09-14
|
| :
| Fixed crash when trying to exit through the secret exit to Cat and Mouse on level E1M01. Due to gameepisode being indexed from 1 instead of zero...
|
2006-09-14
|
| :
| Fixed victory checks in Doom64TC.
|
2006-09-14
|
| :
| Fixed bug which did not restore player flags when changing from a camera back into a regular player.
|
2006-09-14
|
| :
| Fixed finales in Doom64TC.
|
2006-09-14
|
BUG #1553129
| :
| Seg fault on load with hub teleport saves. I had assumed that Hexen would save full header info in these too (and thus a version byte), seems I was wrong.
|
2006-09-14
|
| :
| Rearranged the Doom64TC HUD to more closely resemble the original N64 version. Fixed various menu bugs.
|
2006-09-13
|
| :
| Fixed a couple of bugs which crept in during the update. Probably the cause of the seg fault ashridah reported when trying to access the secret level from E1M01.
|
2006-09-13
|
| :
| Fixed all problems with skies (including animated ones) in Doom64TC.
|
2006-09-13
|
| :
| Fixed a problem in save games with Doom64TC.
|
2006-09-12
|
| :
| Fixed compilation problems with jHeretic and jHexen.
|
2006-09-12
|
| :
| Fixed compilation problems with jHeretic and jHexen.
|
2006-09-12
|
| :
| Removed fixed limit on the max number of textures in an animation group. Was previously 64. I would have thought that would have been more than enough but Doom64TC (for example) has animations with 150+ frames. Yikes!
|
2006-09-08
|
BUG #1553129
| :
| Hexen segfault in recent SVN.
|
2006-09-05
|
| :
| Fixed some missing property initializations.
|
2006-09-04
|
Added
| :
| Fixed up missing control panel help info. Added new info for some settings. Re jigged things slightly under Texture options.
|
2006-09-04
|
| :
| Fixed event responder in InFine. InFine was responding to non-key down events and the last event pump was broken. Due to recent changes in the handling input events.
|
2006-09-04
|
| :
| Fixed bug where setting con-flat 0 resulted in Doomsday attempting to load F1_START as a flat for the console background. Instead we set no texture and return *width = *height = 0.
|
2006-09-03
|
| :
| Fixed default for respawnMonstersNightmare in jHeretic (should be false). Fixed superfluous nightmare skill confirmation message. Thanks for the patch zachkeene.
|
2006-09-03
|
| :
| Fixed BUG #1550285. Well spotted zachkeene.
|
2006-09-02
|
| :
| Began unravelling R_SetupLevel now that map load is handled engine-side there is no need to use setup flags internally. Fixed issue with HOMs appearing after loading a saved game.
|
2006-09-02
|
| :
| Fixed mid tex upper hack handling in DMU.
|
2006-09-02
|
BUG #1538841
| :
| Dsparil teleporting to the wrong location [0,0].
|
2006-09-02
|
| :
| Fixed BUG #1548165 - when a par time is not specified via a MapInfo definition the time would be displayed as 00:05. As this is a rather unrealistic goal, par time is now hidden completely if not specified.
|
2006-09-02
|
| :
| Fixed seg fault in TNT MAP01, BUG #1550854.
|
2006-09-02
|
| :
| Fixed persistent Wings of Wraith power across hubs.
|
2006-09-01
|
| :
| Fixed compilation warning.
|
August 2006
|
2006-08-31
|
| :
| Fixed bug in UIEdit_Responder which led to it registering multiple key presses.
|
2006-08-31
|
| :
| Fixed various mistakes in doom64.wad re flat errors and incorrect patches on a couple of textures.
|
2006-08-29
|
| :
| Fixed scrolling texture angle in XG.
|
2006-08-29
|
Added
| :
| Added conversion of fixed to float in the archived save game reader.
|
2006-08-28
|
| :
| Further restructuring of the renderer-internal data structures with the concept of surfaces in mind. Fixed glowing planes.
|
2006-08-28
|
| :
| Fixed seg fault in Doom64tc and propagated the fix to the other games.
|
2006-08-28
|
| :
| Fixed seg fault with the level intermissions in Doom64TC. Also, use the common routines for retrieving map name/number.
|
2006-08-28
|
| :
| Fixed numerous mapping errors in E1M31 which resulted in visual glitches. Previously this was not a problem as there was no sky floor fix.
|
2006-08-27
|
| :
| Fixed extraction issues related to file extensions, case sensitivity, substitution.
|
2006-08-27
|
Added
| :
| Added command to compile directly as an IWAD. Fixed a null character handling issue. Better version info.
|
2006-08-27
|
Added
| :
| Fixed byte/boolen discrepancy (which does not work on big endian cpus) and added missing min/max values.
|
2006-08-25
|
| :
| Fixed dynlight bug I caused in my recent changes. I mistakenly thought SEG_MIDDLE et al where integers (0-2) and had been using them as indexes into the light list arrays.
|
2006-08-24
|
| :
| Fixed bug #1545655 it was possible to save the game when the player was dead. The global variable usergame is no longer being manipulated as expected so instead actually check the player's state.
|
2006-08-21
|
| :
| Fixed FTBFS errors in the other games and a missing macro.
|
2006-08-21
|
| :
| Fixed bug with finding by ID. Eg., rend-model matched against rend-model-distance.
|
2006-08-20
|
| :
| Fixed problems with TCP. Since every message was sent using two calls, it was possible for the recipient to start reading a message until the second part was finished transmitting. This caused the recipient to panic as it couldn't read the entire mes
|
2006-08-20
|
| :
| Fixed problem where client was able to walk through mobjs that were close to each other. For example, Doom E1M1 coop barrels around shotgun.
|
2006-08-19
|
| :
| Fixed FTBFS with jHexen and remove unused locals in the -turbo handling.
|
2006-08-18
|
| :
| Fixed -turbo movement speed modifier. Plus now implemented in jheretic and jHexen. Fixed joystick turn issues (the delta was being applied twice).
|
2006-08-18
|
| :
| Fixed BUG #1374907 Respawn command-line flag (-respawn) is broken.
|
2006-08-18
|
| :
| Fixed "where" ccmd in jHeretic. Plus implemented it in jDoom.
|
2006-08-18
|
| :
| Fixed line special bugs that crept in the DMU update.
|
2006-08-15
|
| :
| Fixed world texture alignment problems caused as a result of adding "rend-dev-sky".
|
2006-08-15
|
Console
| :
| render the sky as a solid surface (for debug). Fixed: Fog should not be enabled when drawing the mobj bounding boxes.
|
2006-08-15
|
| :
| Camera tweaks. When spawning camera players - set the mobj's Z height to that of their base + cfg.eyeheight (fix for cameras spawning in the floor). When consoleplayer is a camera freezing the render lists should ignore changes to the player's invoid
|
2006-08-14
|
| :
| Fixed issue which when executing bind commands on events in bindclass id 0 it would execute on all bind classes (left over since we changed to zero-index no doubt).
|
2006-08-13
|
| :
| Fixed manifest loading.
|
2006-08-13
|
| :
| Fixed bug 1298375. The WAD was misdetected because of the MAPINFO lump was interpreted as Hexen-only.
|
2006-08-13
|
| :
| Fixed bug 1532843. Show profile errors, restore Defaults profile to enable successful startup.
|
2006-08-13
|
| :
| Fixed bug 1506248.
|
2006-08-13
|
| :
| Fixed bug 1498517.
|
2006-08-13
|
| :
| Fixed bug 1533216.
|
2006-08-13
|
| :
| Fixed missing import, missing base class.
|
2006-08-12
|
| :
| Further clean up and commonisation work. Fixed FTBFS issues? Fixed numerous compiler warnings.
|
2006-08-12
|
| :
| Commonised p_map.c and spechit usage. Fixed a few minor bugs like the invisible enemies bug with jDoom and the incorrect sky flat which crept in, in my last SVN commit.
|
2006-08-09
|
| :
| Fixed up FTBFS with WolfTC.
|
2006-08-09
|
| :
| Fixed stray file.
|
2006-08-08
|
| :
| Removed fixed 64 file limit in multiple init.
|
2006-08-08
|
| :
| Fixed BUG #1533377 - WI_DrawParamText() was rendering centrally aligned strings incorrectly. Use a two pass method to calculate the correct visual offset in this case.
|
2006-08-05
|
BUG #1515883
| :
| issue with fog not working on NIX. Symbol useFog was defined by both engine and renderers, after injection they ended up sharing addresses so things went a bit screwy. Renamed all other "shared" symbols in similar manner.
|
2006-08-05
|
| :
| Fixed BUG #1531148 - Crash in jHexen.
|
2006-08-05
|
Added
| :
| Various 64bit and compiler warning fixes. Fixed jHexen FTBFS. Added guards around code in /common which should not be included in jHexen. Updated /jhexen/CMakeLists.txt so src files are auto-included.
|
2006-08-03
|
| :
| Fixed numerous cast from pointer to integer of different size issues.
|
2006-08-03
|
| :
| Fixed numerous compiler warnings. Fixed several cast from pointer to integer of different size issues.
|
2006-08-02
|
Added
| :
| Fixed win32 building of resources to work without VC++. Added the compiled Doomsday.res and drD3D.res to the repository.
|
2006-08-02
|
| :
| Fixed P_GivePower()
|
2006-08-02
|
| :
| Fixed segmentation violation exhibited when attempting to play KAOZ-beta2 in jHeretic.
|
2006-08-01
|
| :
| Fixed BUG #1481329 Spawning in wrong area with starship.wad
|
July 2006
|
2006-07-28
|
| :
| Fixed BUG #1529954 Seg Violation with Shannara.wad
|
2006-07-06
|
| :
| Fixed some compiler warnings.
|
June 2006
|
2006-06-19
|
| :
| Fixed missing frag counters in the automap.
|
2006-06-19
|
Debug
| :
| Fixed a bug with the hud-frags-all debug display which led to a seg violation when enabled.
|
2006-06-19
|
| :
| Fixed surface texture type gaffe. This broke all top/mid/bottom texture queries on big endian machines. Must use short type since that's what GetValue expects (DMT_SURFACE_TEXTURE is DDVT_SHORT).
|
2006-06-17
|
| :
| Fixed a crash where a client tried to remove a NULL mobj. Unfortunately I could not determine whether this was due to some other illegal behavior on the client's part, or just a special circumstance during connect/disconnect.
|
2006-06-17
|
| :
| Fixed clientside gravity.
|
2006-06-15
|
| :
| Fixed DT_SECTOR delta. The new color and glow flags, in the upper word, were never included in the delta because the delta's format only reserves 16 bits for the flags. This caused the client to misinterpret the contents of the delta and shortly ther
|
2006-06-15
|
| :
| Fixed BUG [1498018] - Korax's missiles spawn at floor height.
|
2006-06-14
|
| :
| Fixed deployment header search paths.
|
2006-06-10
|
| :
| Fixed BUG #1497853 'Quickload - hintmessage issue' This was due to overflowing the buffer used for displaying messages. We now split the message into multiple parts (and lines) if the section of string is larger than the buffer.
|
October 2005
|
2005-10-23
|
| :
| Fixed Wizard IWAD setting
|
July 2005
|
2005-07-17
|
| :
| Fixed help panel unfreeze on 1st launch
|
June 2005
|
2005-06-04
|
| :
| Fixed indentation
|
2005-06-02
|
| :
| Fixed menu cursor rotation
|
2005-06-02
|
| :
| Fixed opening of menu.
|
May 2005
|
2005-05-29
|
| :
| Fixed mn_def.h file name case discrepencies.
|
2005-05-29
|
| :
| #defines for sizeof constants, fixed indentation
|
2005-05-29
|
| :
| Removed fixed limits on number of active plats/ceilings using modified code from PrBoom. Line attack weapons can hit planes.
|
2005-05-29
|
| :
| Fixed a comment.
|
2005-05-29
|
| :
| Removed fixed limits on number of active plats/ceilings using modified code from PrBoom.
|
2005-05-29
|
| :
| Removed fixed limits on number of active plats/ceilings using modified code from PrBoom.
|
2005-05-29
|
| :
| Fixed a loop invariant.
|
2005-05-29
|
| :
| Removed fixed limits on number of active plats/ceilings using modified code from PrBoom. Line attack weapons can hit planes.
|
2005-05-29
|
Added
| :
| Removed fixed limits on number of active plats/ceilings using modified code from PrBoom. Added various Doom.exe bug fixes (with compatibility options) for Lost Souls spawning inside walls, Archviles raising invincible ghosts etc using fixes by Lee K
|
April 2005
|
2005-04-12
|
| :
| Removed fixed ptcstage limit, fixed some memory leaks
|
2005-04-12
|
| :
| Fixed C_DECL usage
|
March 2005
|
2005-03-13
|
| :
| Fixed problem with filenames (URL needs escapes)
|
2005-03-06
|
| :
| Fixed retranslation of the drop list
|
January 2005
|
2005-01-11
|
| :
| Fixed a couple of bugs
|
2005-01-08
|
| :
| unrecognized extension in PK3 root caused problems
|
2005-01-02
|
| :
| Fixed resource compiling
|
2005-01-01
|
| :
| Fixed dynlight clipping with polyobjs
|
2005-01-01
|
| :
| Fixed light clipping when lights are in the same subsector with a polyobj
|
December 2004
|
2004-12-22
|
Cleanup
| :
| Fixed shiny pitch angle, cleanup
|
2004-12-22
|
| :
| Fixed shiny pitch angle
|
September 2004
|
2004-09-10
|
| :
| Fixed the console variable array
|
August 2004
|
2004-08-29
|
| :
| Fixed demo playback problems
|
2004-08-27
|
| :
| Fixed font disappearance problem (GL_ShutdownVarFont was called twice\!)
|
2004-08-26
|
| :
| Fixed indentation
|
2004-08-24
|
| :
| Fixed an endianness issue with a bitfield
|
2004-08-24
|
GL
| :
| Fixed fatal error when building GL data for a map at the end of the lump directory
|
2004-08-22
|
| :
| Fixed shutdown on UNIX
|
2004-08-21
|
| :
| Fixed endianness issues
|
2004-08-07
|
| :
| Fixed segfault in sight checking (outside the valid area?)
|
2004-08-06
|
| :
| Fixed jumping
|
2004-08-06
|
| :
| Fixed ticcmd handling
|
2004-08-06
|
| :
| Fixed ticcmd handling, removed non-smooth camera
|
2004-08-06
|
| :
| Fixed my name
|
2004-08-06
|
| :
| Fixed my name
|
July 2004
|
2004-07-31
|
| :
| Fixed Map Info -> Execute
|
2004-07-31
|
| :
| Fixed endianness issues
|
2004-07-30
|
| :
| Fixed font problem by properly deferring InitNew with autostart
|
2004-07-29
|
| :
| Fixed the banner
|
2004-07-29
|
| :
| Fixed endianness problems, other glitches that show up on Mac
|
2004-07-28
|
| :
| Fixed flyup/down/center in jHeretic and jHexen
|
2004-07-26
|
| :
| Fixed frame syncing
|
2004-07-26
|
| :
| Fixed missing return value
|
2004-07-26
|
| :
| Fixed frame syncing
|
2004-07-24
|
| :
| Fixed handling of jump, next/prevwpn, pause
|
2004-07-11
|
| :
| Fixed clearing of ticcmd
|
2004-07-11
|
| :
| Changes and fixed for 1.8.1
|
2004-07-11
|
| :
| Fixed demo file names on Linux
|
2004-07-11
|
| :
| Fixed the SUBDIR attribute, now directory descending works on Win32
|
2004-07-08
|
| :
| Fixed problems with descending into subdirectories during search
|
June 2004
|
2004-06-27
|
| :
| Fixed an uninitialized variable
|
2004-06-27
|
| :
| Fixed mobj Z coordinate when sector's real floor is not visible
|
2004-06-25
|
| :
| Fixed player startspot selection problems
|
2004-06-20
|
| :
| Fixed for RC3
|
2004-06-20
|
| :
| Fixed the FakeRadio bug where narrow shadows stretch far beyond their parent edge
|
2004-06-16
|
| :
| Fixed mouse wheel events
|
2004-06-13
|
| :
| Updated network UI, fixed some bugs
|
2004-06-07
|
| :
| Fixed the READ THIS menu entry of shareware Doom (it was in all caps)
|
2004-06-05
|
| :
| Fixed a bug in the command line display
|
2004-06-05
|
| :
| Fixed an input event processing bug that happened when the input event queue was cleared during DD_ProcessEvents. The head and tail got mixed up and caused the buffer to loop around and repeat everything.
|
May 2004
|
2004-05-29
|
| :
| Fixed things so everything works on Win32
|
2004-05-29
|
| :
| Fixed inline assembly
|
April 2004
|
2004-04-12
|
| :
| Fixed typos in Cheb's story about Plutonia and TNT
|
February 2004
|
2004-02-11
|
| :
| Sv_FixLocalAngles fixed
|
January 2004
|
2004-01-29
|
| :
| Fixed DHQ Utils download link
|
2004-01-26
|
| :
| Fixed #include path of sys_findfile.h
|
2004-01-25
|
Added
| :
| Fixed for new system config, added -gfx
|
2004-01-25
|
| :
| Fixed finecosine
|
2004-01-25
|
| :
| Fixed problems caused by merge
|
2004-01-25
|
| :
| Fixed GetGameAPI problems
|
2004-01-25
|
| :
| Fixed comment
|
2004-01-25
|
| :
| Fixed finecosine
|
2004-01-19
|
| :
| Fixed problems caused by merge
|
2004-01-19
|
| :
| Fixed after merge
|
2004-01-19
|
| :
| Fixed thread wait, merge problems
|
August 2003
|
2003-08-30
|
| :
| Fixed lightmap loading problem when reseting
|
2003-08-30
|
| :
| Fixed lightmap loading problem when reseting Moved GL_LoadGraphics here
|
2003-08-30
|
| :
| Fixed bobbing bug (max negative floorclip)
|
2003-08-28
|
| :
| Fixed hang with {case} and {nocase}
|
2003-08-16
|
| :
| Texture alpha conversion, mul/imul blending, fixed bug in blending changes
|
2003-08-12
|
| :
| Fixed bug in restricted mipmap calc
|
2003-08-08
|
| :
| Fixed DG_MultiTexCoord2fv
|
2003-08-07
|
| :
| Fixed light leakage, improved handling of dynlight nodes and lumcontacts
|
2003-08-04
|
| :
| Updated to work with RLv3, fixed shadow Z-height calculation
|
July 2003
|
2003-07-29
|
| :
| Z_Malloc(0) returns NULL, fixed data transfers when reallocating
|
2003-07-29
|
| :
| Fixed path names in the archive
|
2003-07-13
|
| :
| Fixed WaitText timing, SoundAt volume
|
2003-07-12
|
Cleanup
| :
| Cleanup, fixed potential crash with Con_Error()
|
2003-07-09
|
| :
| Fixed console text height bug on first time the console is visible
|
2003-07-06
|
| :
| Fixed typo in comment
|
2003-07-04
|
| :
| Fixed view border flicker, again
|
2003-07-03
|
| :
| Fixed occlusion bug when eye Z == plane Z
|
2003-07-03
|
| :
| Fixed clientside wind
|
2003-07-02
|
| :
| Fixed map init command execution
|
2003-07-02
|
| :
| Timings fixed in Net_Update, game packs ticcmds
|
2003-07-02
|
| :
| Fixed Speed+UseArti = Jump bug
|
June 2003
|
2003-06-30
|
| :
| Fixed button deact sound
|
2003-06-27
|
| :
| Fixed restoring of mobj DDMF flags after loading
|
2003-06-27
|
Added
| :
| Fixed sprite texcoords, added pspr Y offset scale
|
2003-06-27
|
| :
| Fixed viewmobj hiding during frame rendering
|
2003-06-27
|
Added
| :
| Added maxed mobj Z coords, fixed initial side deltas, sector height deltas
|
2003-06-27
|
| :
| Fixed HUD sprite texcoords
|
2003-06-27
|
| :
| Weapon offset Y scale, bob offset, fixed HUD sprite texcoords
|
2003-06-23
|
| :
| Fixed refresh rate selection
|
2003-06-13
|
| :
| Fixed some bugs
|
2003-06-13
|
| :
| Fixed clientside stepup issue
|
2003-06-13
|
| :
| Fixed floorclip 64 limit
|
2003-06-13
|
Added
| :
| Added profilers, fixed floorclip 64 limit
|
2003-06-13
|
| :
| Fixed loading of music from virtual files
|
2003-06-12
|
bug
| :
| no mobjs spawned when dedicated sv started
|
2003-06-11
|
| :
| Fixed XG savegame problem
|
2003-06-11
|
| :
| Fixed installer bug
|
2003-06-10
|
| :
| dlFactor default to .75, lumobj allocation, fixed rend-light-num
|
2003-06-03
|
| :
| Fixed detail texture problem with reset
|
2003-06-03
|
| :
| Fixed font problem
|
2003-06-03
|
| :
| Fixed screen border flicker
|
May 2003
|
2003-05-30
|
| :
| Fixed weapon piece bobbing
|
2003-05-29
|
| :
| Fixed jHeretic interlude time
|
2003-05-27
|
| :
| Fixed renaming
|
2003-05-26
|
| :
| Netgame pausing fixed
|
2003-05-25
|
| :
| Fixed bug 743201
|
2003-05-23
|
bug 734892
| :
| sides with bogus sectors
|
2003-05-18
|
| :
| Sound def patching fixed
|
April 2003
|
2003-04-29
|
| :
| Missile puff ptcgen issue fixed
|
2003-04-11
|
| :
| Fixed DS8 sound echo problem
|
2003-04-11
|
| :
| Fixed DS8 sound repeat problem
|
March 2003
|
2003-03-15
|
| :
| Super shotgun, rocket launcher flash tics fixed
|
2003-03-15
|
Cleanup
| :
| Fixed player anim problem; some cleanup
|
2003-03-14
|
| :
| Fixed status bar flicker
|
2003-03-03
|
| :
| Statbar flicker fixed
|
2003-03-01
|
| :
| Fixed typos; more accurate instructions
|
February 2003
|
2003-02-28
|
| :
| Fixed potential lightlevel overflow
|
2003-02-28
|
| :
| confirm ded dir exists
|