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Related tags: Added, Cleanup, Debug, Fixed, Optimize, Refactor

Authorship: 67% skyjake, 33% danij

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January 2017
2017-01-22 Debug | libgui : Counting render buffer allocs
July 2016
2016-07-24 Cleanup : Cleanup
May 2016
2016-05-06 CMake | libgui | Unix : Link with zlib
February 2014
2014-02-22 All Games | Fixed : Crash when setting up Controls menu
September 2013
2013-09-14 DMU API | Sector | World : A sector's mobj list is no longer writable via DMU
August 2013
2013-08-06 qmake | Windows : Disable global optimizations (Og) in release build
April 2013
2013-04-28 Doom64 | Fixed : Implicit enumeration conversion warnings
2013-04-13 CSS | Homepage : Font readability tweaks
March 2013
2013-03-23 Fixed | FS1 | Unix : Switch to correct path separators
2013-03-21 Input : Changed "input-sharp-lateprocessing" to 0 by default
2013-03-16 Fixed | Server : Crash when hit-testing mobjs
2013-03-06 Refactor : DENG2_PRIVATE requires the use of DENG2_PIMPL
2013-03-06 libdeng2 : Trying out a DENG2_PRIVATE compatible with old compilers
2013-03-05 Refactor : MaterialScheme now inherits from PathTreeT<MaterialManifest>
January 2013
2013-01-14 Added | libdeng2 : Added function_cast for casting pointers to function pointers
2013-01-14 Refactor : Made linedef_s an opaque type, moved members to LineDef class
2013-01-06 Fixed : Memory access violation in binding context management
December 2012
2012-12-06 Fixed : Fatal error when a font is not set
November 2012
2012-11-20 Refactor : Renamed ResourceRecord to ResourceManifest, cleaned up the interface
August 2012
2012-08-12 Fixed | Map Renderer : No so-called "fake contrast" for middle surfaces of two-sided lines
May 2012
2012-05-21 Added | ZipFile : Added an assertion to catch a write past end of buffer
2012-05-15 Console : Temporarily hardcoded F11 functionality while console open
2012-05-12 Input : Never late process sharp axis/angle events
2012-05-08 Fixed | Map Renderer : Crash in Hexen map08
2012-05-01 OS X : Testing manual window repainting
April 2012
2012-04-20 Map Renderer : Kludge to make Hexen playable (with HOMs) -- TEMPORARY
2012-04-01 OS X : Use Section Sign as the default console activation key
January 2012
2012-01-15 : "When processing multiple tasks defer uploads until the end"
December 2011
2011-12-28 Fixed : Fixed Uri-to-string conversions
2011-12-03 Fixed : Fatal error attempting to load test272.wad