Alphabetical Index | Tags by Size | Find tag:

Sector

Related tags: Blockmap, BSP Builder, BspLeaf, BspNode, GameMap, HEdge, Line, LineDef, LineEditWidget, LineSegment, LineSightTest, LineWrapping, Map, Plane, Polyobj, SectionEdge, WallEdge, WallSpec, World

Authorship: 99% danij, 1% skyjake

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August 2016
2016-08-08 Fixed | World : Invalid light color/level values in Sector descriptions
July 2016
2016-07-15 Cleanup | Refactor | World : Minor Sector-internal cleanup
December 2014
2014-12-02 Refactor | World : Implement Sector-linked MapElement iterations with C++11 lambdas
October 2014
2014-10-26 Cleanup | World : Cleanup
June 2014
2014-06-18 Debug | World : Check linking of mobjs to/from the sector chain
April 2014
2014-04-23 Cleanup | World : Cleanup
2014-04-23 Refactor | World : Map has ownership of SectorClusters
December 2013
2013-12-18 Fixed : Ensure sector lightlevels are clamped to the normalized [0..1] range
September 2013
2013-09-29 Map Renderer | WallEdge : Prevent potential t-join artifacts on walls near mapped planes
2013-09-24 World : Improved sector cluster containment determination
2013-09-22 World : Extend dynamic plane mapping to those with sky-masked materials
2013-09-22 World : Non-drawable materials classify for "missing texture" map hacks
2013-09-21 Client | Fixed | World : Crashes in various Hexen maps when mapping sector planes
2013-09-21 World : Re-apply wall material fixes following back plane height changes
2013-09-21 World : More stringently classify "missing texture" map hacks
2013-09-18 Refactor | World : Reimplemented algorithm for sector plane mapping avoiding recursion
2013-09-17 World : Improved dynamic plane mapping wrt deeply nested map hacks
2013-09-16 Line | World : Relocated missing material fixing to Line::Side
2013-09-16 Cleanup | World : Cleanup
2013-09-16 World : Only reclassify sector clusters when necessary
2013-09-16 Cleanup | World : Determine missing materials when classifying sector clusters
2013-09-15 World : Defer boundary info init for sector clusters
2013-09-15 World : Improved sector plane mapping wrt nested alternating map hacks
2013-09-15 Optimize | World : Height of permanently mapped planes is not observed by clusters
2013-09-15 World : Dynamically resolve and remap sector planes following height changes
2013-09-14 World : Defer environmental audio init for sector clusters until necessary
2013-09-14 DMU API | Revert | World : A sector's mobj list is no longer writable via DMU
2013-09-14 DMU API | World : A sector's mobj list is no longer writable via DMU
2013-09-14 World : Cleaned up Mobj => Sector linkage
2013-09-14 World : Sector::Cluster observes plane height changes in the owning sector
2013-09-14 Cleanup | Client | World : Cleanup
2013-09-14 World : Internalized sector cluster classification flags
2013-09-13 Refactor | World : Defer sector cluster classification until necessary
2013-09-11 World : Sector observes smoothed height changes of its floor/ceiling planes
2013-09-06 Client | Fixed | Map Renderer : HOM at start of ksutra.wad MAP03
August 2013
2013-08-29 World : Exclude planes with sky-masked materials from missing texture hacks
2013-08-29 World : Improved sector cluster mapping to deal with missing texture hacks
2013-08-28 Refactor | World : Removed top-level recursion in Sector::Cluster::remapVisPlanes()
2013-08-27 Fixed | World : Re-evaluate sector cluster linking following containment testing
2013-08-26 Cleanup | World : Cleanup
2013-08-26 Fixed | World : Sector cluster classification
2013-08-26 World : Improved sector cluster linking wrt independent but nested hacks
2013-08-26 World : Properly resolve cyclic sector cluster linking
2013-08-23 Added | Cleanup | World : Added SectorCluster typedef
2013-08-23 Fixed | World : Fixed sector BSP leaf clustering algorithm
2013-08-22 World : Improved algorithm for permanently linking sector clusters
2013-08-21 World : Skip self-referencing lines in the void when mapping sector clusters
2013-08-21 World : Ensure no cyclic dependency when perma-linking sector clusters
2013-08-21 World : Permanently link sector clusters bound by self-referencing lines
2013-08-20 World : Deferred calculation of sector cluster bounding boxes
2013-08-19 Refactor | World : Moved algorithm for chaining sector sound emitters into Sector
2013-08-19 World : Implemented a basic algorithm for sector BSP leaf clustering
2013-08-19 Documentation | World : Reduced comment verbosity in sector.cpp
2013-08-18 World : Fix typos
2013-08-18 World : Each Sector::Cluster has its own axis-aligned bounding box
2013-08-18 Map | Refactor | World : Moved algorithm for fixing missing line side materials to Sector
2013-08-18 BspLeaf | World : BspLeaf obtains plane references from the attributed sector cluster
2013-08-18 Added : Added Sector::Cluster
2013-08-17 World : Sector now manages sound emitter origin updates internally
2013-08-17 Client | World : Sector now manages axis-aligned bounding box updates internally
2013-08-17 Client | World : Sector now manages rough area approximation updates internally
2013-08-17 Cleanup | World : Cleanup
2013-08-17 Fixed : Minor compiler warning (init order)
2013-08-16 Refactor | World : Removed obsolete sector method arguments (map is now known)
2013-08-16 Client | World : Sector now manages environmental audio updates internally
2013-08-16 Client | Refactor : Moved sector audio environment calculations into Sector
2013-08-16 Cleanup | Client | World : Cleanup
2013-08-16 Refactor | Server : Removed more unused logic and data from the server-side Sector
2013-08-16 Map Loading | Optimize : Utilize the BSP leaf blockmap when preparing sector reverb
June 2013
2013-06-15 Polyobj : There is no need to update bias surfaces during map setup
2013-06-13 Documentation : Minor apidoc improvements
2013-06-13 Plane | Refactor : Removed ambiguously defined Plane::Type
2013-06-13 : Private instance observes Plane::heightChange notification
May 2013
2013-05-21 Refactor : Data for ambient lighting properties now private
2013-05-21 Server : Sector LightGridData is no use to the server
2013-05-20 : Ignore degenerate BSP leafs when determining bounding box/rough area
2013-05-09 : Enumerate referencing map line sides instead of lines
April 2013
2013-04-12 : Observe Plane HeightChange notification
2013-04-12 : Redefined the aabox as the union of the BSP leaf's aaboxs
2013-04-08 Refactor : Made private more Sector instance data
2013-04-08 : (Re)building of bspLeafs; deleting bias surfaces on destruction
2013-04-08 : (Re)building of lines; LightColorChange component bits
2013-04-08 : New mechanisms for querying/updating ambient light color and level
March 2013
2013-03-15 Added : Added getter methods for all Sector property values
2013-03-15 Refactor : Replaced all linked MapElement pointer arrays
2013-03-14 Refactor : Replaced Sector accessor/helper macros
2013-03-12 Refactor : Moved all Sector_* functions to methods of Sector
March 2012
2012-03-11 Refactor : Removed redundant Sector member origin_t