Alphabetical Index | Tags by Size | Find tag:

Cleanup

Related tags: Added, Debug, Fixed, Optimize, Refactor, Revert

Authorship: 54% skyjake, 46% danij, 0% yagisan, 0% Jaakko Keranen

View commits by groups

July 2021
2021-07-29 : Cleanup
January 2021
2021-01-22 : Undefine SDL's "main" macro
2021-01-07 : Cleanup
December 2020
2020-12-29 : Cleanup
2020-12-27 Doom : Inlining often-used methods
2020-12-26 : Cleanup
2020-12-24 : Obsolete header
2020-12-23 Fixed : Using the Turbo build option
2020-12-22 : Cleanup
2020-12-21 Definitions | Fixed : Cleanup at exit
November 2020
2020-11-11 : Moved Heretic-specific code
2020-11-10 Heretic : Cleanup
July 2020
2020-07-18 Network : Removed old login system
2020-07-17 : Cleanup
2020-07-17 Network : Net state variables in libdoomsday
2020-07-17 : Cleanup
2020-07-17 Network : Client-specific code out of net_main.cpp
2020-07-17 : Trying to break up net_main.cpp
2020-07-17 Network : Collecting global state variables
2020-07-17 Fixed : Fixed search-and-replace accidents
2020-07-17 Client : Removed the "misc" subdirectory
2020-07-17 : Moved files to libdoomsday
2020-07-17 Network : Moved master server requests to libdoomsday
2020-07-17 : Cleanup
2020-07-17 : Renamed deployment scripts
2020-07-16 : Removed alias headers
2020-07-16 : Cleanup
June 2020
2020-06-25 : Cleanup
May 2020
2020-05-10 : Cleanup
2020-05-10 : Cleanup
April 2020
2020-04-04 : Cleanup
February 2020
2020-02-25 : Cleanup
2020-02-14 : Cleanup
2020-02-10 Client : Accessing the client subsystems
2020-02-10 : DMU functions available in libdoomsday
2020-02-10 Gloom : Updates to work better with Doomsday
2020-02-09 : Cleanup
2020-02-08 : Cleanup
January 2020
2020-01-20 : Cleanup
2020-01-18 : Cleanup
2020-01-13 Refactor : Map data divided to server/client specific classes
2020-01-12 Refactor : libdoomsday is cleared of app-specific code
2020-01-09 : Cleanup
2020-01-09 : Cleanup
2020-01-09 : Cleanup
2020-01-09 : Cleanup
2020-01-09 : Cleanup
2020-01-05 : Naming of vector types
2020-01-05 : Post merge
2020-01-05 : Post merge
2020-01-04 : Cleanup
December 2019
2019-12-31 Debug : Debug messages
2019-12-18 OS X : Cleanup
2019-12-15 OS X : Removed CoreText font renderer
2019-12-14 : Cleanup
2019-12-14 : Cleanup
2019-12-14 : Post merge
2019-12-14 : Cleanup
2019-12-13 : Cleanup
2019-12-12 : Cleanup
2019-12-12 Map Importer : Cleanup
2019-12-11 Map Importer : Find polyobj lines more efficiently
2019-12-03 : Cleanup
2019-12-03 : Cleanup
October 2019
2019-10-06 Client : Cleanup
September 2019
2019-09-15 : Cleanup
2019-09-12 libcore | ServerFinder : Cleanup
2019-09-10 : Cleanup
2019-09-10 : CoreEvent has a context pointer
2019-09-10 : Cleanup
2019-09-09 libgui : Constructing key events
2019-09-08 : Cleanup
2019-09-08 : Cleanup
2019-09-08 libcore : Systems do not handle events
2019-09-07 : Code style update
2019-09-07 : Code style update
2019-09-07 : Code style update in libraries
2019-09-07 Tests : Cleanup
2019-09-07 Shell : Cleanup
2019-09-07 Shell : Cleanup
2019-09-02 Debug : Debug log messages
2019-09-01 : Renamed audience notification macros
2019-09-01 : Cleanup
2019-09-01 Client : Removed obsolete native UI sources
2019-09-01 : Removed external assimp submodule
2019-09-01 : Post-rebase fixes
August 2019
2019-08-31 : Cleanup
2019-08-31 Math : Vector constructors
2019-08-31 : Cleanup
2019-08-30 : Cleanup
2019-08-29 : Cleanup
2019-08-28 : Cleanup
2019-08-28 : Cleanup
2019-08-28 Refactor : Eliminated the Comms library
2019-08-27 : Renamed audience macros
2019-08-27 : Cleanup
2019-08-27 Client : Removed the PrivilegedLogWidget
2019-08-27 libcore | Path : More efficient sub-path method; some cleanup
2019-08-27 : Cleanup
2019-08-27 : Renamed LoopCallback
2019-08-27 : Cleanup
2019-08-26 libcore : Simplify the Rule classes
2019-08-26 : Cleanup
2019-08-26 : Cleanup
2019-08-25 : Cleanup
2019-08-25 : Cleanup
2019-08-25 : Cleanup
2019-08-24 libcore : Improved Info parser
2019-08-24 Debug | libgui : Print debug messages to the log
2019-08-24 : Cleanup
2019-08-24 : Usage of TimeSpan
2019-08-23 : Cleanup
2019-08-23 : Cleanup
2019-08-22 : Cleanup
2019-08-22 All Games : Wrong formatting in error message
2019-08-22 Fixed | Unix : Fixed build issues; removed old manual X11 code
2019-08-21 : Redefined dsize; use Char classifications
2019-08-15 Cygwin | Windows : Continued cleanup and removal of static objects
2019-08-04 : Removed the attic
July 2019
2019-07-27 : Cleanup
2019-07-27 : Cleanup
2019-07-07 : Moved StyledLogSinkFormatter to the Core library
2019-07-06 : Cleanup
2019-07-02 UI : Moved common UI assets
June 2019
2019-06-16 : Cleanup
2019-06-16 : Cleanup
2019-06-16 : Cleanup
2019-06-12 : Shutting down the_Foundation
2019-06-11 : Cleanup
2019-06-11 : Cleanup
2019-06-10 Windows : Platform-specific changes
2019-06-10 : Cleanup
2019-06-05 Doom : Cleanup
2019-06-04 Refactor : Internally simpler PathTree
2019-06-01 : Cleanup
2019-06-01 : Cleanup
May 2019
2019-05-25 : Post-rebase
2019-05-19 : Cleanup
2019-05-19 : Cleanup
2019-05-19 : Cleanup
April 2019
2019-04-03 : Cleanup
March 2019
2019-03-16 : Continued character handling updates
2019-03-16 : Updates after switching to libunistring
January 2019
2019-01-09 : Cleanup
December 2018
2018-12-15 : Cleanup
2018-12-09 : GameFw moved into libdoomsday
2018-12-08 : Cleanup
2018-12-07 : Cleanup
2018-12-06 Debug | Windows : Cleanup
2018-12-04 : Cleanup
2018-12-04 : Cleanup
2018-12-04 : POD correctness; default initializers
2018-12-04 : Cleanup
2018-12-02 : Cleanup
November 2018
2018-11-27 libgui | Shaders : Defines, program validation, cleanup
2018-11-27 : Cleanup
2018-11-18 UI : Cleanup and minor tweaks
2018-11-18 : Cleanup
2018-11-17 Client | UI : UI style reloading; cleanup
2018-11-15 : Cleanup
2018-11-14 Widgets : Cleanup
2018-11-14 : Version number text
2018-11-12 : Cleanup
2018-11-08 : Cleanup
2018-11-08 : Avoid undefined behavior
2018-11-08 : Cleanup
2018-11-08 : Cleanup
2018-11-08 FS | libcore : Deleting directories; cleanup
2018-11-08 Math : Random number functions
2018-11-07 : Cleanup
2018-11-07 Refactor | SaveGames : Determining save folder
2018-11-07 : Cleanup
2018-11-05 All Games : Removed cvar “menu-turningskull”
2018-11-05 All Games : Common turbo speed multiplier
2018-11-01 : Cleanup
October 2018
2018-10-30 GL : No null pointer access
2018-10-30 : Integer overflows, divide-by-zero
2018-10-30 : Undefined behavior
2018-10-30 : Unnecessary pointers
2018-10-29 FS : Waiting for file system operations
2018-10-18 Added | liblegacy : Added NON_ZERO and IS_ZERO macros
2018-10-07 : Cleanup
2018-10-01 : Cleanup
2018-10-01 Fixed : Cleaning up merged code
September 2018
2018-09-30 Menu : Cleanup
2018-09-30 : Cleanup
2018-09-23 : Cleanup
August 2018
2018-08-27 : Cleanup
2018-08-26 : Removed old event fallback handling method
2018-08-20 libgui | UI : Inertia scrolling for touch events; MouseEvent naming cleanup
2018-08-09 : Cleanup
2018-08-05 : Cleanup
July 2018
2018-07-28 : Cleanup
2018-07-27 : Cleanup
2018-07-27 : Cleanup
2018-07-24 libcore : Cleanup
2018-07-21 : Cleanup
2018-07-21 : Cleanup
2018-07-21 : Cleanup
2018-07-21 Fixed : Fixed various bugs and incorrect behavior
2018-07-20 Fixed : Missing plugin entry points; plugin loading
2018-07-19 String : More DRY definition of BytePos and CharPos
2018-07-19 : Cleanup
2018-07-19 : Cleanup
2018-07-19 Fixed : Fixed SDL includes (according to pkg-config flags)
2018-07-18 : Cleanup
2018-07-17 : Use default virtual destructors wherever possible
2018-07-17 : Cleanup
2018-07-16 : Use default specifier on virtual destructors
2018-07-15 libcore : Cleanup
2018-07-15 : Cleanup
2018-07-15 : Cleanup
2018-07-15 Gloom : Cleanup
2018-07-15 Added | Doom | liblegacy : Added flags for DoomsdayApp; cleanup
2018-07-13 : Cleanup
2018-07-09 : Cleanup
2018-07-08 : Cleanup
2018-07-07 : Successful build of the entire project
2018-07-07 Refactor : Removing Qt dependencies
2018-07-07 : Use de::Stringf(); other cleanup
2018-07-07 Added | libcore : Added de::Stringf() template function; other cleanup
2018-07-07 Refactor : Removing Qt dependencies; use de::gfx namespace
2018-07-04 Refactor : Removing Qt dependencies; cleanup
2018-07-04 Refactor : Removing Qt dependencies; cleanup
2018-07-03 Refactor : Removing Qt dependencies; cleanup
2018-07-02 Refactor : Removing Qt dependencies; cleanup
2018-07-01 : Cleanup
2018-07-01 All Games | Plugins : Updating String usage; other cleanup
June 2018
2018-06-29 Doom : Removing Qt dependencies; cleanup
2018-06-29 Doom : Removing Qt dependencies; cleanup
2018-06-29 : Cleanup
2018-06-28 libgui : Cleanup
2018-06-28 libcore : Cleanup
2018-06-28 libgui : Detect window pixel ratio; RichFormat text ranges; cleanup
2018-06-28 libappfw | Refactor : Line wrapping uses CString ranges; cleanup
2018-06-26 Fixed | Tests : Fixed cleanup in test_glsandbox
2018-06-23 : Cleanup
2018-06-23 Shell : Cleanup
2018-06-23 libshell : Cleanup
2018-06-23 : Cleanup
2018-06-23 libshell : Cleanup
2018-06-23 libcore | Timer : Cleanup
2018-06-23 libcore | Tests : Event loop return code; cleanup
2018-06-20 libcore : Cleanup
2018-06-18 : Cleanup
2018-06-16 Fixed | libcore | Tests : Fixed up the scripting tests; cleanup
2018-06-13 libcore : Cleanup
2018-06-11 libcore | Tests : Cleanup, fixes, and improvements
2018-06-08 : Use DE_STR, String::take, STL containers, CString, etc.
2018-06-01 : Big renaming of prefixes
May 2018
2018-05-30 : Cleanup
2018-05-16 : Cleanup
2018-05-14 : Cleanup
2018-05-11 Gloom : Cleanup
2018-05-11 : Cleanup
2018-05-11 : Cleanup
2018-05-07 : Cleanup
2018-05-07 : Cleanup
2018-05-07 : Cleanup
April 2018
2018-04-18 Gloom : Cleanup
March 2018
2018-03-31 libgui : Cleanup
2018-03-30 : Unused lambda captures
2018-03-25 Gloom : Depth displacement cleanup
2018-03-24 Gloom : Shader cleanup
2018-03-20 Gloom : Cleanup
2018-03-20 libgui : Cleanup
2018-03-17 : Cleanup
2018-03-17 Gloom : Cleanup
2018-03-16 : Cleanup
2018-03-03 libgui : Cleanup
2018-03-03 Gloom : Cleanup
2018-03-03 GL | libgui : Cleanup
2018-03-03 : Use the ASSERT_FAIL macro for generic failure messages
2018-03-02 Gloom : Cleanup
2018-03-02 GL | libgui : Mat4f::lookat() is right-handed by default; cleanup
2018-03-01 GL | libgui : Cleanup
February 2018
2018-02-28 GL | libgui : Cleanup
2018-02-24 : Cleanup
2018-02-21 : Cleanup
2018-02-21 Gloom : SSAO buffer has second channel for depth; cleanup
2018-02-20 : Shorter Vector/Matrix typedefs (big rename)
2018-02-20 Gloom : Cleanup; adding a separate buffer for AO factors
2018-02-19 : Cleanup
2018-02-19 Gloom : Cleanup
2018-02-19 : Cleanup
2018-02-19 Added | Gloom | Refactor : Reorganized files; added Render base class
2018-02-19 : Cleanup
2018-02-18 : Cleanup
2018-02-18 : Cleanup
2018-02-17 Added | Gloom : Added texture offsets buffer; cleanup in MapRender
2018-02-16 Gloom : Cleanup
2018-02-14 Gloom : Cleanup; calculating plane points
2018-02-14 Gloom : Cleanup and minor fixes
2018-02-09 Gloom : Polygon manipulation; splitting to convex parts; cleanup
2018-02-08 Gloom | Shaders : Cleanup
2018-02-06 : Cleanup
2018-02-04 : Renamed "sdk" source dir to "libs"
2018-02-03 : Cleanup
January 2018
2018-01-24 libcommon : GameRules key naming
2018-01-24 Definitions | Doom : Use shared string instances as keys
2018-01-22 : Cleanup
2018-01-21 All Games | Refactor : Game rules cleanup; use a Record internally
2018-01-20 : Cleanup
2018-01-20 libgui : Cleanup with clang-format
2018-01-20 libappfw : Cleanup with clang-format
2018-01-20 libshell : Cleanup with clang-format
2018-01-20 : Cleanup
2018-01-19 Added : Added a Clang-Format configuration file
2018-01-19 libcommon : Cleanup
November 2017
2017-11-19 : Cleanup
2017-11-19 : Cleanup
2017-11-18 libcore : String API
2017-11-12 : Cleanup
2017-11-12 : Updated a new more .ds extensions
2017-11-12 API : Renamed TimeDelta to TimeSpan
2017-11-03 : Server startup problem; removed development code
2017-11-01 libcore : Converting a Record to Info syntax; various cleanups
October 2017
2017-10-31 : Cleanup
2017-10-23 libcore | Refactor : Cleanup
2017-10-23 : Cleanup
2017-10-22 : Cleanup
2017-10-21 : Cleanup
2017-10-21 Client | UI : Cleanup
2017-10-19 : Log messages
2017-10-19 : Cleanup
2017-10-18 : Cleanup
2017-10-18 : Cleanup
2017-10-17 : Cleanup
2017-10-17 : Cleanup
2017-10-17 libcore : Cleanup
2017-10-15 : Cleanup
2017-10-15 : Cleanup
2017-10-14 : Cleanup
2017-10-14 : Cleanup
2017-10-04 : Cleanup
2017-10-03 : Cleanup
2017-10-01 : Cleanup
July 2017
2017-07-27 : Cleanup
2017-07-11 : Cleanup
June 2017
2017-06-25 : Cleanup
2017-06-11 : Cleanup
2017-06-01 Fixed : Fixed build after mobile changes
May 2017
2017-05-07 : Cleanup
2017-05-06 CMake | iOS : Cleanup
2017-05-02 Shaders : Use the #include directive
2017-05-01 : Cleanup
April 2017
2017-04-29 : Cleanup
2017-04-29 : Cleanup
2017-04-24 Renderer : Cleanup
2017-04-14 : Cleanup
2017-04-05 : Test packages should not be included in “net.dengine.client”
2017-04-02 : Disambiguating Uri construction
2017-04-02 Doom : Uri C++ API
2017-04-02 : Cleanup
March 2017
2017-03-18 : Rely on moves
2017-03-05 : Cleanup
2017-03-04 Homepage : Minor CSS edit
2017-03-04 Homepage : Removed files of the old buildrepository plugin
2017-03-04 Builder : Autobuilder doesn’t write static HTML pages or XML feed
February 2017
2017-02-26 : Cleanup
2017-02-26 Documentation : Cleanup
2017-02-25 : Cleanup
2017-02-24 : Cleanup
2017-02-24 : Cleanup
2017-02-20 : Cleanup
2017-02-19 Fixed | Widgets : Managing multiple buffers in the GUI Painter
2017-02-19 Fixed | libgui : Managing multiple vertex buffers in the draw queue
2017-02-19 GL | libgui : Shader variables for batch draws
2017-02-15 : Updated use of renamed methods
2017-02-15 FS | libcore : Destroying folder contents; MetadataBank API cleanup
2017-02-14 : Cleanup
2017-02-12 : Cleanup
2017-02-12 : Missing headers
2017-02-12 libcore : Use C++11 standard mutex class
2017-02-12 libcore : Cleanup
2017-02-12 : Avoid publicly observing private data
2017-02-07 : Cleanup
2017-02-07 Client | GL : Busy mode not needed at startup; removed dead code
2017-02-07 GL | OpenGL : Removed another obsolete GL parameter
2017-02-07 GL | OpenGL : Removed obsolete GL parameters
2017-02-06 : Cleanup
2017-02-06 Client : Removed obsolete UI drawing routines and unused fonts
2017-02-06 CMake : Avoid globbing unnecessary files
2017-02-06 Documentation : Removed obsolete console commands and variables
2017-02-06 Renderer | World : Removed obsolete source files
2017-02-06 Client | World : Disabled more code related to “bledit”
2017-02-06 Renderer | World : Disable the bias light grid, bias light sources, and “bledit”
2017-02-05 : Cleanup
2017-02-05 Doom | Resources : Cleanup
2017-02-05 : Cleanup
2017-02-05 Server : Cleanup
2017-02-05 : Cleanup
2017-02-05 : Cleanup
2017-02-04 : Consistent file naming in “net.dengine” packages
2017-02-04 Scripting : libdoomsday calls app-level config init script
2017-02-04 Scripting : Use the “record foo()” syntax for convenience
2017-02-03 Doom | Tools : Cleanup
2017-02-02 : Debugging
2017-02-02 : Cleanup
January 2017
2017-01-30 : Cleanup
2017-01-29 X11 : Conflicting X11 preprocessor define
2017-01-29 X11 : Undefined conflicting X11 preprocessor define
2017-01-28 Renderer : Removed obsolete VR shader
2017-01-26 Amethyst | libcore : Deprecated QChar behavior
2017-01-26 : Cleanup
2017-01-23 : Cleanup
2017-01-23 : Cleanup
2017-01-22 : Cleanup
2017-01-22 : Cleanup
2017-01-22 Model Renderer : Clarified shader variable memory allocations
2017-01-22 : Cleanup
2017-01-17 : Cleanup
2017-01-15 : Cleanup
2017-01-11 : Cleanup
2017-01-06 : Cleanup
December 2016
2016-12-28 : Cleanup
2016-12-10 libcore : Deserializing Id generators, cleanup
November 2016
2016-11-24 Fixed : Crash during application termination
2016-11-22 Refactor : The “unit” rule path is a constant in RuleBank
2016-11-22 : Cleanup
2016-11-21 : Cleanup
2016-11-21 : Cleanup
2016-11-20 Tests : Updated Info test for revised syntax
2016-11-20 : Cleanup
2016-11-20 Audio | Client : Audio interfaces setup
2016-11-18 All Games | libgamefw : Cleanup
2016-11-17 libcore | Scripting : Cleanup
2016-11-17 UDMF : Parse /* */ multi-line comments; cleanup
2016-11-17 : Cleanup
2016-11-17 libcore | Refactor : UTF-8 string conversion; lexer/parser classes
2016-11-16 Refactor : Renamed dehread/*converter plugins to “import*”
2016-11-14 : Cleanup
2016-11-13 : Cleanup
2016-11-13 : Cleanup
2016-11-13 : Old master server API URL removed
2016-11-13 Fixed | libshell | Network : Server information port number
2016-11-10 : Cleanup
2016-11-08 Client : Fatal startup error messages should be un-escaped
2016-11-08 libcore | libshell : Show local addresses always as "localhost"
2016-11-07 : Cleanup
2016-11-06 : Cleanup
2016-11-06 libcore : Cleanup and new data utlities
2016-11-04 : Cleanup
2016-11-04 : Cleanup
October 2016
2016-10-30 Definitions | Refactor | Renderer : Record access cleanup, minor optimizations
2016-10-26 : Cleanup
2016-10-18 Client | Refactor : Renaming the audio subsystem
2016-10-18 Client | Server : Naming consistency
2016-10-15 libappfw : Label minimum height
2016-10-12 : Cleanup
2016-10-09 Client | Fixed | Refactor : Cleanup after refactoring
2016-10-02 Fixed : Other eye missing in anaglyph stereo mode
2016-10-02 Refactor | Renderer : Less complicated view rendering
September 2016
2016-09-28 Renderer : Calculating a player's view rectangle
2016-09-24 Fixed : Inadvertent search and replace
2016-09-06 Client | Refactor : Window initialization and drawing
2016-09-06 libappfw | Refactor : Window initialization and drawing
2016-09-06 libgui | Refactor : Cleaning up Canvas/CanvasWindow and window init/drawing
2016-09-04 Fixed : Framebuffer initialization
2016-09-04 : Cleanup
August 2016
2016-08-20 Client | Refactor | World : Cleanup
2016-08-17 Added | Client | Refactor | World : Added ClientSubsector::ringIdAsText()
2016-08-10 : Cleanup
2016-08-10 Added | Client | Refactor | World : Added a (stub) ClSkyPlane class
2016-08-10 : Cleanup (unstaged stages in previous commit)
2016-08-10 Refactor | World : Better API for accessing Sky layers
2016-08-07 : Cleanup
2016-08-07 : Cleanup
2016-08-07 : Cleanup
July 2016
2016-07-29 libcore : Undefined more conflicting X11 defines
2016-07-29 : Client/server specific behavior
2016-07-29 Refactor | Resources : Finished cleanup of ClientResources
2016-07-29 Doom : Whitespace
2016-07-29 : Moved old texture gamma to liblegacy
2016-07-29 : Cleanup
2016-07-29 : Reducing header dependencies
2016-07-29 : Cleanup
2016-07-28 CMake : Tweaked source file merging script
2016-07-28 : Moved Uri symbol resolving function to libdoomsday
2016-07-28 : Moved old PCX/TGA routines and AnimGroup to libdoomsday
2016-07-27 : Moved m_nodepile and m_decomp64 out of the client sources
2016-07-27 : Cleanup
2016-07-27 : Moved M_ReadFile and LZSS dependency to libdoomsday
2016-07-27 : Moved aabox functions from client's m_misc to liblegacy
2016-07-27 : Removed obsolete public API and misc functions
2016-07-27 Server : Apply Turbo for server sources
2016-07-27 Client | Server : Moving source files to subdirectories
2016-07-26 libcommon : Moved more sources to the "world" subdirectory
2016-07-26 libcore : Removed unused BinaryTree C wrapper
2016-07-26 Client : Public API defines, namespace usage
2016-07-26 X11 : Dealing again with X11 preprocessor defines
2016-07-26 X11 : Dealing with X11 preprocessor defines
2016-07-25 Linux | X11 : Turbo compatibility
2016-07-25 libcore : Disambiguate the BinaryTree C wrapper
2016-07-25 libgui : Namespace usage
2016-07-25 Added | libcommon : Added source subdirectories for "game" and "network"
2016-07-25 Added | libcommon : Added a source subdirectory for "world"
2016-07-25 Added : Ambiguities in Hexen HUD widgets; added "network/base/" source dir
2016-07-25 : Ambiguities and redundancies; moved cvar/ccmd defs to libdoomsday
2016-07-25 : Cleanup
2016-07-25 : Namespace usage
2016-07-25 : Renamed legacy Writer/Reader; namespace usage
2016-07-25 Client | Renderer : Redundant static/inline symbols
2016-07-25 : Namespace usage, private header inclusions
2016-07-24 : Various compiler warnings (MSVC 2015 64-bit)
2016-07-24 Revert : Cleanup
2016-07-24 : Cleanup
2016-07-24 Refactor : Type conversions, API cleanup
2016-07-23 libcore : Renamed NativeValue to NativePointerValue
2016-07-20 Refactor : Removed obsolete sys_direc.cpp/h from libdoomsday
2016-07-20 World : Cleanup (omitted from previous commit)
2016-07-20 World : Cleanup
2016-07-20 Client : Cleanup
2016-07-19 : Compiler warning in release build (unused variable)
2016-07-17 Documentation : Cleanup
2016-07-16 : Cleanup
2016-07-15 : Cleanup
2016-07-15 : Cleanup
2016-07-15 : Cleanup
2016-07-15 : Renamed SectorCluster to Subsector
2016-07-15 Refactor | Sector | World : Minor Sector-internal cleanup
2016-07-14 : Cleanup
2016-07-14 World : world::Sector accessors, const correctness, pimpl conformance
2016-07-13 : Changes suggested by Visual Studio static analysis
2016-07-13 : Changes suggested by Clang static analyzer
2016-07-13 World : world::Line accessors, const correctness, pimpl conformance
2016-07-13 Client | GL : Cleanup, replaced App_Errors with asserts
2016-07-11 : Cleanup
2016-07-11 Client : Finding materials
2016-07-09 Resources : Moved color palettes to a new source file in libdoomsday
2016-07-09 Doom : Moved MapManifests into its own source file
2016-07-09 Client : Removed old widgets for selecting games
2016-07-09 Client : Renamed the old Model classes to FrameModel
2016-07-09 : Moved PatchName to libdoomsday
2016-07-09 : Cleanup
2016-07-09 libcore : Byte order terminology
2016-07-09 : Cleanup
2016-07-09 Doom : Removed the old paths.cpp
2016-07-05 Client : Cleaned up error message if app init fails
2016-07-03 : Renamed the `Instance` private implementations to `Impl`
2016-07-02 : Whitespace style update in "apps/client/src/ui/"
2016-07-02 Doom | Refactor : Cleanup of package tagging
2016-07-02 : Inadvertent search and replace
June 2016
2016-06-27 : Cleanup
2016-06-27 Fixed | libappfw | libcore : Observers concurrency and cleanup
2016-06-26 : Cleanup
2016-06-26 Refactor : Updated for new Folder and Feed APIs
2016-06-20 : Cleanup
2016-06-20 : Default string arguments
2016-06-18 Client : Removed unnecessary audience member removals
2016-06-18 SDK : Removed unnecessary audience member removals
2016-06-12 : Cleanup
2016-06-11 : Cleanup
2016-06-11 : Cleanup
2016-06-10 FS | libcore : Checking package tags; cleanup
2016-06-05 : Removed the obsolete VersionInfo class
2016-06-02 Doom : Cleanup
2016-06-02 libcore : Cleanup
2016-06-02 Client | Server : Whitespace style refresh (selected subdirectories)
May 2016
2016-05-31 Doom : Whitespace style refresh
2016-05-31 Amethyst | Tests | Tools : Whitespace style refresh
2016-05-31 SDK : Whitespace style refresh
2016-05-25 : Cleanup
2016-05-10 Doom | Refactor : Cleanup in DataBundle
April 2016
2016-04-23 Fixed | Home | UI : Fixed scrolling to newly selected package; cleanup
2016-04-23 : Cleanup
2016-04-23 libcore : Allocate fewer rules for each rule rectangle
2016-04-18 : Cleanup
2016-04-05 : libcore's app.h no longer includes a bunch of other classes
2016-04-01 Default Style : Cleanup
2016-04-01 : Cleanup
March 2016
2016-03-30 Refactor : Moved Contact, Generator and Sky components into the "world" namespace
2016-03-30 : Everything cannot be "logical"
2016-03-29 : Cleanup
2016-03-28 : Cleanup
2016-03-28 : Cleanup
2016-03-25 : Cleanup
2016-03-24 libappfw : Cleanup
2016-03-23 : Removed unused Targa write functions
2016-03-23 libcore | Refactor : Cleanup of Writer/Reader method naming
2016-03-20 : Cleanup
2016-03-20 : Cleanup
2016-03-20 Debug : Replaced use of qDebug with de::Log
2016-03-20 : Cleanup
2016-03-17 64-bit | Windows : Build on MSVC 2015, 64-bit Qt 5.6; cleanup of external libs
2016-03-17 64-bit | Windows : Build on MSVC 2015, 64-bit Qt 5.6; cleanup of external libs
2016-03-05 : Cleanup
2016-03-02 : Cleanup
February 2016
2016-02-23 Client | UI : Shorter way to access style rules
2016-02-23 libappfw : Shorter way to access style rules
2016-02-23 Home | UI : Minor improvements and cleanup for the columns
2016-02-22 : Cleanup
2016-02-22 Refactor : Moved environmental audio type definitions
2016-02-13 libcore : No global Public typedefs when using pimpl macros
2016-02-11 libappfw : Cleanup
2016-02-07 libappfw : Cleanup
January 2016
2016-01-24 : Cleanup
2016-01-22 Added | Fixed : Added missing includes
2016-01-19 All Games : Set the required packages for each game
2016-01-19 : Cleanup
2016-01-19 Doom : Removed AbstractGame (used to be de::game::Game)
2016-01-19 Refactor : Games are defined via libdoomsday C++ API
2016-01-17 Refactor : Games belong in libdoomsday
2016-01-17 : Cleanup
2016-01-12 : Cleanup
2016-01-10 : Cleanup
2016-01-10 Doom : Renamed res::System to Resources
2016-01-06 : Cleanup
2016-01-01 : Cleanup
December 2015
2015-12-26 : Cleanup
2015-12-19 : Cleanup
2015-12-19 Log : Cleaned up log entries from ModelDrawable and Bank
November 2015
2015-11-28 : Replaced use of auto_ptr
2015-11-28 Audio | Client | Fixed : Positioning of plane movement sounds; cleanup
2015-11-25 Documentation | Fixed : Fixed some Doxygen warnings
2015-11-23 : Cleanup
2015-11-06 Client | Debug | Renderer : Cleanup label generation for sound emitter debug visual
2015-11-06 Client | Debug | GL | Renderer : Cleanup GL state management when drawing labels for debug visuals
2015-11-02 Scripting : Macro for specializing script argument conversion
2015-11-02 Added | Refactor : Added IObject interface, used it in various classes
October 2015
2015-10-30 : Cleanup
2015-10-30 libcore : Accessing built-in script classes; setting super record
2015-10-30 Refactor : Use "names" as method name for accessing a namespace record
2015-10-30 : Cleanup
2015-10-28 : Cleanup
2015-10-28 : Cleanup
2015-10-25 Model Renderer | Refactor : Cleanup
2015-10-14 libcore : Cleanup
2015-10-13 : Cleanup
2015-10-13 : Move utility classes away from rendersystem.cpp/h
2015-10-13 : Move utility classes away from rendersystem.cpp/h
2015-10-12 : Cleanup
September 2015
2015-09-19 : Cleanup
2015-09-17 libcore : Cleanup
2015-09-14 Added : Joystick C++ functions, added name query
August 2015
2015-08-30 Client | Definitions : Cleanup
2015-08-24 : Cleanup
2015-08-23 Client | UI : Packages dialog cleanup
2015-08-21 Default Style : Cleanup
2015-08-18 : Cleanup
2015-08-18 : Cleanup
2015-08-18 : Cleanup
2015-08-17 : Cleanup
2015-08-17 Added | libcore | Scripting : Added Core.Animation bindings
2015-08-17 Audio | Refactor : Further cleanup
2015-08-17 Audio | Refactor : Cleanup
2015-08-16 : Replaced LOG_WIP with normal log entries
2015-08-14 Audio | Refactor | Server : Server audio::System no longer observes App GameUnload; cleanup
2015-08-14 Audio | Client : Cleanup
2015-08-10 Audio | Client : "Mus" module is no longer dependent on audiodriver.h
2015-08-08 Model Renderer : Cleanup
2015-08-06 Audio | Doom : Cleanup
2015-08-05 Refactor | World : de::Map now has its own SkyAnimator; cleanup
2015-08-02 Model Renderer : Drawing GL2 models for psprites; minor cleanup
2015-08-02 : Cleanup
July 2015
2015-07-27 CMake : Whitespace
2015-07-27 : Removed include/de_system.h
2015-07-27 : Removed include/de_filesys.h
2015-07-27 : Removed include/de_audio.h
2015-07-27 : Removed include/de_ui.h
2015-07-22 : Cleanup
2015-07-22 Fixed : Missing headers etc. after merge
2015-07-22 : Removed include/de_console.h
2015-07-22 : Removed include/de_edit.h
2015-07-22 : Removed include/de_play.h
2015-07-22 : Removed include/de_infine.h
2015-07-22 : Removed include/de_graphics.h
2015-07-22 : Removed include/de_misc.h
2015-07-22 : Removed include/de_render.h
2015-07-19 : Cleanup
2015-07-18 : Cleanup
2015-07-18 : Removed include/de_network.h (2)
2015-07-18 : Removed include/de_network.h
2015-07-18 : Removed include/de_resource.h, src/render/rend_console.cpp
2015-07-14 API | Definitions : Removed more obsolete DD_DEF* constants
2015-07-13 API | Definitions : Removed more obsolete DD_DEF* constants and Def_EvalFlags()
2015-07-13 : Removed de_defs.h
2015-07-11 Definitions : Removed duplicate sprite name listing
2015-07-11 API | Definitions : Removed DD_DEF_STATE, DD_SPRITE and DD_FRAME constants
2015-07-11 Definitions : Cleanup
2015-07-11 ResourceSystem : Cleanup
2015-07-10 : Cleanup
2015-07-08 : Cleanup
2015-07-07 libcore | Record : Cleanup of text output
2015-07-07 : Register 'listmobjtypes' in Def_ConsoleRegister() (def_main.cpp)
2015-07-06 : Removed obsolete ded_* structs
2015-07-06 : Accessing a variable's value as an array
2015-07-03 World : Cleanup
2015-07-03 Client | Renderer : Cleanup
June 2015
2015-06-21 : Cleanup
2015-06-14 Client | Renderer : Cleanup
2015-06-13 Client | DrawList | Renderer : Cleanup
2015-06-07 Homepage | Version : Cleanup
2015-06-06 : Cleanup
2015-06-02 : Spaces instead of tabs
2015-06-01 Line | Plane | Refactor | Renderer : Moved FakeRadio shadow caster checking into Line/Plane, cleanup
2015-06-01 Refactor | Renderer | Vertex : Moved vertex shadow offset updates into Vertex, cleanup
May 2015
2015-05-29 Renderer : Skip texture modulation prep for full-bright surfaces, cleanup
2015-05-29 Builder : Readme is no longer generated by autobuilder
2015-05-27 : Removed old qmake projects and other obsolete build files
2015-05-26 OS X | Qt | Shell : Removed obsolete workaround for OS X system font
2015-05-26 Renderer : Cleanup
2015-05-25 Polyobj | Refactor | World : Test Polyobj > mobj_t collision with Blockmap::forAllInBox, cleanup
2015-05-23 Builder : Removed obsolete scripts and files
2015-05-16 Added | GridLayout | libappfw : Added an assertion
2015-05-13 Client | Server : Untangled header includes (don't use de_*.h), cleanup
2015-05-09 All Games | libcommon : Call ST_CloseAll() when player is dying
2015-05-09 All Games | libcommon : Call ST_CloseAll() when player is dying
2015-05-06 libshell : Define the default server port as a constant
2015-05-06 libshell : Define the default server port as a constant
2015-05-03 Client | Renderer : Cleanup
2015-05-02 Client | Renderer : Cleanup
2015-05-01 Client | Renderer : Cleanup
2015-05-01 Client | Renderer : Cleanup
April 2015
2015-04-29 Map | World : Cleanup
2015-04-27 GameSession | libcommon : Cleanup
2015-04-04 Client | UI : Moved renderer behavior settings to the Gauge popup
2015-04-04 Client | UI : Moved renderer behavior settings to the Gauge popup
March 2015
2015-03-15 Doom64 | Refactor : Switched st_stuff.c to C++, some cleanup
2015-03-15 LineSightTest | World : Simplified de::LineSightTest's internal structure, cleanup
2015-03-10 ResourceSystem : Cleanup
2015-03-06 libcommon : Cleanup
2015-03-04 libcommon : Cleanup
2015-03-04 Hexen | libcommon | Refactor : Consolidated more logic for launching missiles, cleanup
February 2015
2015-02-28 CMake : Cleanup
2015-02-24 Hexen | libcommon : Cleanup
2015-02-23 CMake : Check environment variable DENG_DEPEND_PATH; cleanup
2015-02-23 libcommon : acs::System (redundant namespace qualification)
2015-02-23 libcommon : acs::Module
2015-02-22 : Renamed the LONG/SHORT macros
2015-02-18 CMake : Cleanup
2015-02-18 CMake : Building the client, bundling plugins, cleanup
2015-02-18 Client : Cleanup
2015-02-18 CMake : Cleanup and finding LibOVR, OpenAL, SDL2
2015-02-16 CMake : Better SDK library target naming
2015-02-07 Definitions : Cleanup
2015-02-06 Definitions : Cleanup
2015-02-02 Host : Allow gzip to overwrite existing files during log cleanup
December 2014
2014-12-14 All Games | Refactor : Common config variables in one struct
2014-12-14 All Games | libcommon : Removed redundant common declarations
2014-12-14 All Games | libcommon : Calculating mobj movement friction
2014-12-05 Definitions : Cleanup
2014-12-05 libcommon | Refactor : Switched hu_inventory.c, gl_drawpatch.c to C++ plus cleanup
2014-12-05 Hexen | Refactor : Switched st_stuff.c to C++ plus cleanup
2014-12-05 Heretic | Refactor : Switched st_stuff.c to C++ plus cleanup
2014-12-04 Client | Fixed | Map Renderer | SkyDrawable : Array underflow drawing sky models, cleanup
2014-12-03 Client | Map Renderer | SurfaceDecorator : Cleanup
2014-12-01 Surface | World : Cleanup
November 2014
2014-11-30 libcommon : Cleanup
2014-11-30 Doom : Cleanup
2014-11-25 Audio : Audio System dependencies, minor style tweaks
2014-11-25 Build Repository | Homepage : Cleanup (call-time pass by reference warnings)
2014-11-23 : Compiler warnings
2014-11-19 : Replaced tab indentation with spaces
2014-11-17 DED | Doom : Cleanup
2014-11-16 : Cleanup
2014-11-16 : Unused function
2014-11-13 World : Cleanup
2014-11-13 Console | World : Group "listcontrols" output by binding context, cleanup
2014-11-12 Refactor : Moved ImpulseAccumulator to the World domain, cleanup
2014-11-12 Client | CommandBinding | Documentation | ImpulseBinding : Cleanup
2014-11-12 BindContext | Client : Cleanup
2014-11-12 Client | CommandBinding | Documentation : Cleanup
2014-11-10 Client | InputSystem : Cleanup
2014-11-08 Client | Documentation | InputSystem : Basic Binding model theory, plus some cleanup
2014-11-07 Client | Debug | InputSystem : Cleanup
2014-11-07 Bindings | Client | InputSystem : Minor cleanup
2014-11-05 Client | InputSystem : Further cleanup
2014-11-04 Client | InputSystem : Cleanup
2014-11-04 Bindings | Client | InputSystem : Cleanup
2014-11-04 Bindings | InputSystem : Clarify ambiguous/misleading names/terms
2014-11-04 Bindings | Client | InputSystem : Cleanup
2014-11-02 Bindings | Input : InputDevice IDs are signed ints
2014-11-02 : Cleanup
2014-11-02 : Cleanup
2014-11-02 Bindings | UI : InputDevice IDs are signed ints
2014-11-02 Client | InputSystem : Cleanup
2014-11-02 : Cleanup
2014-11-01 Client | InputSystem : InputDevice initialization cleanup
October 2014
2014-10-31 : Cleanup
2014-10-30 libcore : Cleanup
2014-10-29 InputBindingWidget | libcommon | Menu : Cleanup
2014-10-29 Input : Cleanup, assert device id lookup in range
2014-10-28 Bindings | Client | InputSystem : Cleanup
2014-10-27 : Removed obsolete "vid-*" cvars (resolution, fullscreen, bpp)
2014-10-26 Sector | World : Cleanup
2014-10-26 : Cleanup
2014-10-25 liblegacy : Dumped the now unused v1 Kd Tree data structure
2014-10-21 libappfw | LogWidget : Cleanup
2014-10-19 : Cleanup
2014-10-15 FinaleInterpreter | InFine : Cleanup
2014-10-14 InFine : Cleanup
2014-10-14 InFine : Removed unnecessary header dependencies
September 2014
2014-09-29 IdTech1Converter : Addressed a potential access violation, cleanup
2014-09-26 IdTech1Converter : Cleanup
2014-09-22 libcommon | Menu : Cleanup
2014-09-22 libcommon | Menu : Cleanup
2014-09-17 libcommon | Menu : Cleanup
2014-09-17 libcommon | Menu : Cleanup
2014-09-17 libcommon | Menu | Refactor : Further game Menu API cleanup
2014-09-16 libcommon | Menu : Dumped unused menu::CVarListWidget, cleanup
2014-09-16 libcommon | Menu : Cleanup
2014-09-15 HexLex | IdTech1Converter : Cleanup
2014-09-15 HexLex | IdTech1Converter | Refactor : Applied pimpl to idtech1::HexLex, cleanup
2014-09-11 IdTech1Converter : Cleanup
2014-09-09 Renderer | SkyDrawable : Cleanup
2014-09-07 Sky | World : Further minor code cleanup
2014-09-07 Sky | World : Cleanup
2014-09-07 Renderer | SkyDrawable : Cleanup
2014-09-07 Sky | World : Cleanup
2014-09-06 Renderer | SkyDrawable : Cleanup
2014-09-05 Refactor | Renderer | SkyDrawable : Internalized SkyDrawable draw state, cleanup
2014-09-01 Client | Renderer | SkyDrawable : Cleanup
August 2014
2014-08-31 GL | Sky Renderer : Cleanup
2014-08-27 Model Renderer : Renamed "emission" map to "emissive" map
2014-08-25 libcommon : Removed old dead code for secret exit tracking
2014-08-25 libcommon : Removed remnant code used with the old verbose logging
2014-08-25 libcommon : Cleanup
2014-08-25 libcommon : Cleanup
2014-08-24 libcommon : Cleanup
2014-08-24 GameSession | libcommon : Cleanup
2014-08-23 : Cleanup
2014-08-21 Fixed | OS X : Fixed warning from postbuild script
2014-08-20 Doom : Cleanup
2014-08-20 GameSession | libcommon | Refactor : Moved global variable gameMapEntrance to common::GameSession, cleanup
2014-08-20 GameSession | libcommon : Cleanup
2014-08-19 Doom : Cleanup (removed unused ddfinale_t)
2014-08-19 libcommon : Cleanup
2014-08-19 libcommon : Cleanup
2014-08-16 : Cleanup
2014-08-15 : Cleanup
2014-08-15 libgui | ModelDrawable | Refactor : More flexible texture mapping, cleanup
2014-08-15 : Cleanup
2014-08-13 : Cleanup
2014-08-12 IdTech1Converter | MapInfoTranslator : Cleanup
2014-08-11 Refactor : Model definition identifiers
2014-08-10 : Removed "notarget" from conhelp.txt
2014-08-10 Hexen : Cleanup
2014-08-10 libcommon : Cleanup
2014-08-09 API : Removed DD_DEF_MAP_INFO, ddmapinfo_t
2014-08-07 Added | Doom | Refactor : Added base class for definition records
2014-08-07 IdTech1Converter | MapInfoTranslator : Cleanup
2014-08-07 IdTech1Converter : Cleanup
2014-08-05 GameSession | libcommon : Cleanup
2014-08-04 : Cleanup
2014-08-04 : Cleanup
2014-08-04 : Cleanup
2014-08-03 : Cleanup
2014-08-01 : Cleanup
July 2014
2014-07-29 IdTech1Converter | MapInfoTranslator : Cleanup
2014-07-28 Doom : Cleanup
2014-07-27 : Cleanup
2014-07-26 libcommon | MapInfoParser : Cleanup (removed todo comment wrt 'warpTrans' default)
2014-07-24 libcommon : Cleanup
2014-07-23 libcommon | Menu : Removed unused menu::Widget, action callback return value
2014-07-23 libcommon | Menu : Removed unused 'parameters' arg from menu::Widget action callbacks
2014-07-22 libcommon | Menu : Cleanup
2014-07-21 Doom | Thinker : Cleanup
2014-07-21 : Cleanup
2014-07-17 : Cleanup
2014-07-12 Doom | Doom64 | Heretic | Hexen | Refactor : Switched *console.c to C++, cleanup
2014-07-12 libcommon : Cleanup
2014-07-08 libcommon | MapInfo : Cleanup
2014-07-08 Renderer : Bloom shader definition
2014-07-06 libcommon : Cleanup
2014-07-03 : Cleanup
2014-07-03 libcore : Removed the thisPublic member of de::Private
2014-07-02 : Cleanup
2014-07-02 Doom | Doom64 | Heretic | Hexen : Cleanup intermission for all games
2014-07-01 MapDef | ResourceSystem : Moved MapDef impl to resource/mapdef.cpp
2014-07-01 ResourceSystem : Cleanup
2014-07-01 libcommon : Moved G_MapTitle, G_MapAuthor and G_MapTitlePatch to g_game.cpp
2014-07-01 MapDef | ResourceSystem : Cleanup
June 2014
2014-06-30 ResourceSystem : Moved MapDef into new source files
2014-06-28 Id1Map | Wad Map Converter : Cleanup (removed an obsolete comment)
2014-06-27 Id1Map | Wad Map Converter : Cleanup
2014-06-26 Wad Map Converter : Cleanup
2014-06-25 Deh Reader : Removed an obsolete comment
2014-06-24 Client : DED structures now use de::Uri pointers (removed unnecessary casts)
2014-06-24 Doom64 | Refactor : Switched m_cheat.c to C++, cleanup
2014-06-24 Hexen | Refactor : Switched m_cheat.c to C++, cleanup
2014-06-19 Client | Plugin : Use de::String to extract plugin names from paths, cleanup
2014-06-19 Windows : Cleanup Windows specific application init
2014-06-18 Doom | FS1 : Minor cleanup
2014-06-18 Doom | FS1 : Minor formatting/style cleanup
2014-06-18 Doom | FS1 | LumpCache | Refactor : Moved LumpCache impl to lumpcache.cpp plus cleanup
2014-06-18 Doom | FS1 | Refactor : Implement pimpl in FS1 (class) with DENG2_PRIVATE, cleanup
2014-06-18 : Removed obsolete FS1 file_s/filehandle_s, cleanup
2014-06-17 API : Moved filename_t to libdoomsday's sys_direc.h
2014-06-17 API : Removed obsolete lumpname_t
2014-06-17 Doom : Dumped the obsolete F_PrependBasePath()
2014-06-17 Doom : Removed the obsolete F_FileName(), moved F_MatchFileName()
2014-06-17 libcommon : Use de::String to extract file names from paths
2014-06-17 Doom : Dumped various obsolete/unused F API routines
2014-06-16 Doom | FS1 | Wad : Cleanup
2014-06-16 Doom | FS1 | Wad : Cleanup
2014-06-16 Doom | FS1 | Refactor | Wad : Cleanup Wad construction
2014-06-14 Doom | FS1 | Wad : Cleanup
2014-06-14 Doom | Refactor : Implement pimpl in Zip using DENG2_PRIVATE, cleanup
2014-06-14 Doom | Refactor : Implement pimpl in Wad using DENG2_PRIVATE, cleanup
2014-06-14 Doom | File1 | FS1 : Use DENG2_AS_IS_METHODS with de::File1
2014-06-14 Doom | LumpIndex : Cleanup
2014-06-14 : Use LumpIndex::findAll() for processing DD_DIREC/DD_DEFNS lumps
2014-06-14 CompositeTexture | ResourceSystem : Dispose of PatchNames once CompositeTextures are initialized, cleanup
2014-06-14 : Use LumpIndex::operator [] (lumpnum_t)
2014-06-14 Doom | LumpIndex | Refactor : Implement pimpl in LumpIndex using DENG2_PRIVATE, cleanup
2014-06-13 : Cleanup
2014-06-13 libcore : Renamed serialization protocol version enums
2014-06-11 : Cleanup
2014-06-09 Fixed | libappfw | LogWidget | Refactor : Fixed pruning, overall cleanup
2014-06-02 Debug : Spurious debug messages
May 2014
2014-05-31 : Cleanup
2014-05-31 : Cleanup
2014-05-18 ArrayValue | libcore : Cleanup in printing records
2014-05-16 libcore : Typo in apidoc
2014-05-12 : Cleanup
2014-05-12 ConvexSubspace | World : Cleanup
2014-05-07 Map | World : Cleanup
2014-05-06 Doom : DED Flag definition's text member ("Info") removed
2014-05-06 World : Cleanup
2014-05-05 BspLeaf | World : Cleanup, updated API docs
2014-05-05 Refactor : Cleaning up the old DED sources
2014-05-05 : Compiler warning in release build (unused function)
2014-05-05 Renderer : Cleanup
2014-05-04 Client : Removed UI background InFine script
2014-05-03 : Cleanup
2014-05-02 libcommon : Cleanup
2014-05-02 GameSession | libcommon : Removed use of busy mode for saving the game, cleanup
2014-05-02 Renderer | Shard : Cleanup
2014-05-01 Client | GL : Untangled some GL header includes (wrt GL deferring)
2014-05-01 : Cleanup
2014-05-01 Client : Removed obsolete UI material definitions
2014-05-01 Installer | Windows : Removed obsolete graphics files
2014-05-01 Client : Removed obsolete UI graphics files
2014-05-01 Input : Keymap files are obsolete
2014-05-01 API | Input : Deleted obsolete key repeater code, bumped B API
April 2014
2014-04-30 : Cleanup
2014-04-30 : Cleanup
2014-04-28 Light Grid | Renderer : Cleanup
2014-04-27 : Minor post-merge fixes
2014-04-23 Sector | World : Cleanup
2014-04-21 Plane | World : Cleanup
2014-04-21 Forums | Homepage : Minor alignment issues, cleanup (redundant style hooks)
2014-04-20 libdeng2 : Cleanup
2014-04-20 : Cleanup
2014-04-17 : Cleanup
2014-04-12 libcommon : Removed last remnants of the old autosave mechanism
2014-04-11 libdeng2 : Use CommandLine::ArgWithParams
2014-04-10 libcommon : Cleanup
2014-04-09 libcommon | SaveSlots : Moved logic for G_SaveSlotIdFromUserInput into SaveSlots
2014-04-09 libcommon | SaveSlots : Cleanup
2014-04-09 Savegame Converter : Cleanup
2014-04-09 libgui : Cleanup
2014-04-08 libgui : Cleanup
2014-04-08 Deh Reader : Cleanup
2014-04-07 Savegame Converter : Use de::CommandLine::executeAndWait()
2014-04-07 libappfw : Cleanup
2014-04-05 Fixed | libcommon : File system usage in GameSession
2014-04-05 libdeng2 | Session : Use file system utils
2014-04-05 : Cleanup
2014-04-05 libdeng2 : Removed unnecessary File::setMode() calls
2014-04-05 Deh Reader : Cleanup
2014-04-04 : Session resource file collation
2014-04-03 GameSession | libcommon : Code readability improvements
2014-04-02 GameSession | libcommon : Minor GameSession API cleanup
March 2014
2014-03-31 libgui : Cleanup
2014-03-30 FX | Renderer : Cleanup
2014-03-30 libcommon : Cleanup
2014-03-30 libdeng2 | SavedSession : Cleanup
2014-03-28 Savegame Tool : Take advantage of Qt methods
2014-03-28 libcommon : Accessing pointer-based byte arrays
2014-03-28 libcommon : Streaming bytes directly to a File
2014-03-28 Savegame Tool : Unnecessary use of char[]
2014-03-28 libgui | Waveform : Cleanup
2014-03-27 libcommon : Cleanup
2014-03-27 libdeng2 | SavedSession : Cleanup
2014-03-26 libcommon : GameSessionWriter's public API now global func in the common namespace
2014-03-25 libcommon : Cleanup
2014-03-25 Added | libdeng2 | SavedSession : Added convenient accessors to SavedSession::MapStateReader, cleanup
2014-03-24 : Cleanup
2014-03-23 libcommon : Cleanup
2014-03-23 File System | libdeng2 : Cleanup
2014-03-23 libdeng2 | SavedSession : Cleanup
2014-03-22 Builder | Fixed : Recognize "g++" as a compiler in log cleanup
2014-03-21 libcommon : "magic" is no longer a SessionMetadata value
2014-03-21 libcommon | libdeng2 | Savegame Tool : Unnecessary explicit flushing of de::Files when setting to ReadOnly
2014-03-21 Debug | libgui : Replaced debug printouts with log entries
2014-03-21 Debug | libgui : Replaced debug printouts with log entries
2014-03-21 Resource System : Cleanup
2014-03-21 libcommon : Cleanup (removed all dead/old savegame IO code)
2014-03-21 GameSessionWriter | libcommon : Cleanup
2014-03-21 GameSessionWriter | libcommon : Cleanup
2014-03-20 libdeng2 | SavedSession : Cleanup
2014-03-20 Game | Resource System : Cleanup
2014-03-18 PackageFormatter | Savegame Tool : Cleanup
2014-03-18 Id1Translator | Savegame Tool : Cleanup
2014-03-18 Savegame Tool : Cleanup exception handling
2014-03-18 Savegame Tool : Cleanup
2014-03-18 Savegame Tool : Cleanup
2014-03-17 libgui : Use as/is methods for casting
2014-03-16 libdeng2 | SavedSessionRepository : Cleanup
2014-03-16 PanelWidget : Log message
2014-03-14 ResourceSystem : Cleanup
2014-03-13 GL | libgui | Refactor : Cleanup and join meshes into a single GL buffer
2014-03-13 libdeng2 | SavedSession : Cleanup
2014-03-12 libdeng2 | SavedSession : Reordered doomsday/libdeng2/src/game/savedsession.cpp
2014-03-12 libdeng2 | SavedSession : Cleanup
2014-03-11 libcommon : Cleanup
2014-03-11 libdeng2 : Replaced IMapStateReader with a MapStateReader base class
2014-03-11 libcommon : Cleanup
2014-03-11 Added | Documentation | SDK : Added sdk.doxy, cleaned up some Doxygen errors
2014-03-09 libappfw | libgui : Key modifier related cleanup
2014-03-09 Savegame Tool : Cleanup
2014-03-08 FS | libdeng2 : Use of casts in FS2 (as/is methods preferred)
2014-03-08 Client : Removed large portion of old GUI code
2014-03-07 Client : Removed old Control Panel / network setup UI sources
2014-03-03 : Cleanup
February 2014
2014-02-28 : Cleanup
2014-02-28 libcommon | SaveInfo : Cleanup
2014-02-27 : Cleanup
2014-02-27 SDK : Deploying SDK libraries
2014-02-27 libcommon | Refactor | SaveSlots : Renamed methods following established naming conventions, cleanup
2014-02-27 libcommon | SaveSlots : Cleanup
2014-02-27 ACS | Hexen : Applied 'session' naming convention to ACScript
2014-02-26 Debug | libcommon : Adjusted level of savegame file open logging to XVERBOSE, cleanup
2014-02-26 libcommon : Cleanup
2014-02-26 libdeng2 : More information in error messages
2014-02-26 64-bit | qmake : Preprocessor symbol for 64-bit builds
2014-02-26 64-bit | qmake : Preprocessor symbol for 64-bit builds
2014-02-26 libgui : Removed ARB_debug_output
2014-02-26 libgui : Removed ARB_debug_output
2014-02-25 : Cleanup
2014-02-25 Client | UI : Cleanup in 3D & VR Settings
2014-02-25 Client | Stereo 3D : Cleanup
2014-02-25 libcommon : Cleanup
2014-02-23 libcommon | SaveInfo | SaveSlots : Cleanup
2014-02-22 libcommon : Cleanup
2014-02-22 libcommon : Cleanup
2014-02-22 : Removed superfluous trailing new line characters in log messages
2014-02-21 libcommon : Cleanup
2014-02-21 libcommon | SaveInfo : Cleanup
2014-02-21 libcommon : Cleanup
2014-02-21 Documentation | libcommon | SaveSlots : Minor SaveSlots apidoc cleanup
2014-02-21 libcommon : Cleanup
2014-02-21 libcommon | SaveSlots : Cleanup
2014-02-21 libcommon | Refactor | SaveSlots : Various SaveSlots API improvements, cleanup
2014-02-21 Documentation | libdeng2 : API doc cleanup
2014-02-20 libappfw : Cleanup
2014-02-19 : Cleanup
2014-02-18 libcommon : Cleanup
2014-02-17 libcommon : Cleanup
2014-02-17 : Cleanup
2014-02-15 Heretic : Cleanup
2014-02-15 Heretic | Refactor : Renamed source files for HereticV13GameStateReader, cleanup
2014-02-15 Doom | Refactor : Renamed source files for DoomV9GameStateReader, cleanup
2014-02-14 Client | libappfw : Cleanup
2014-02-13 libcommon | SaveInfo : Cleanup
2014-02-13 Client | libappfw | Refactor : Cleanup of the window draw operation
2014-02-13 libgui : Cleanup
2014-02-12 libcommon | Refactor : Switched p_player.h/c to C++, renamed as player.h/cpp, cleanup
2014-02-11 libcommon | SaveSlots : Cleanup
2014-02-11 libcommon | SaveInfo : Cleanup
2014-02-10 libcommon | SaveSlots : Cleanup
2014-02-10 libcommon : Cleanup
2014-02-09 libcommon : Cleanup
2014-02-09 Documentation | libcommon : Improved apidocs for MapStateWriter, MapStateReader; cleanup
2014-02-08 Hexen : Cleanup
2014-02-05 : Cleanup
2014-02-04 libcommon : Cleanup
2014-02-04 libcommon : Cleanup
2014-02-04 libcommon | SaveInfo : Cleanup
2014-02-03 libcommon : Cleanup
2014-02-01 Added | libcommon : Added G_CurrentMapUri()
2014-02-01 libcommon : Cleanup
2014-02-01 ACS | Hexen : Cleanup
January 2014
2014-01-29 ACS : Use Uri_NewWithPath3
2014-01-29 : Cleanup
2014-01-28 Game | UI | Updater : Log messages
2014-01-27 ACS | Hexen : Cleanup
2014-01-27 ACS | Hexen : Load bytecode string constants as static Strs, cleanup
2014-01-27 ACS | Hexen : Cleanup
2014-01-26 Hexen : Cleanup
2014-01-26 Hexen | Refactor : Switched ACS bytecode interpreter to C++, renamed sources, cleanup
2014-01-25 libgui : Cleanup
2014-01-25 Hexen | Refactor : Moved ACS savegame io to p_acs.c, cleanup
2014-01-25 HexLex | libcommon : Cleanup
2014-01-25 libgui : Separated rich formatting from font.cpp
2014-01-25 Hexen | MapInfoParser : Cleanup
2014-01-25 HexLex | libcommon : Cleanup
2014-01-25 libcommon : Cleanup
2014-01-24 Fixed | Hexen | MapInfoParser : Fixed map music assignment; cleanup
2014-01-24 Hexen | MapInfoParser : Cleanup
2014-01-24 libcommon : Cleanup
2014-01-24 HexLex | libcommon : Cleanup
2014-01-23 Map | World : Cleanup
2014-01-20 : Cleanup
2014-01-20 Hexen : Continued cleaning up MAPINFO lump parsing
2014-01-20 Hexen : Cleanup
2014-01-17 : Cleanup
2014-01-16 Fixed | Renderer : Model particles not affected by dynamic lights, plus cleanup
2014-01-15 Client : Log entry
2014-01-15 Console | libappfw | libgui | Log : Log message cleanup
2014-01-15 Client : Cleanup
2014-01-15 : Moved global validCount to WorldSystem; r_main.h/cpp now client-only
2014-01-14 FMOD : Log entries containing pointer values
2014-01-13 : Log entries, levels, and domains (continued)
2014-01-13 : Log entries, levels, and domains (continued)
2014-01-13 API : Removed all use of Con_Message, removed from public API
2014-01-13 All Games : Removed dead code related to player controls
2014-01-13 Map : Cleanup
2014-01-13 Renderer : Cleanup
2014-01-12 Added | World : Added Thinker_Map() (returns the map in which the thinker exists)
2014-01-12 Fixed | Windows | WinMM : Fixed build (missing header), cleanup
2014-01-12 All Games | Plugins : Replacing use of Con_Message with App_Log
2014-01-12 All Games | Plugins : Replacing use of Con_Message with App_Log
2014-01-11 Client : Log entries, levels, and domains (continued)
2014-01-11 Client | Refactor : Log entries, levels, and domains (continued)
2014-01-11 Client | Map : Cleanup
2014-01-11 Client : Log entries, levels, and domains (continued)
2014-01-11 Client | Map : Moved Map::expireClMobjs into map.cpp
2014-01-11 Client : Log entries, levels, and domains (continued)
2014-01-10 Client : Log entries, levels, and domains (continued)
2014-01-10 Client : Log entries, levels, and domains (continued)
2014-01-10 Client : Log entries, levels, and domains (continued)
2014-01-10 Client | World : Cleanup
2014-01-10 Client | Map : Cleanup
2014-01-10 : de::dintptr() is unnecessary when logging with de::LogEntry::Arg
2014-01-10 Client | Map : Cleanup
2014-01-10 Client : Cleanup
2014-01-10 Client | Map : Moved all client only methods of Map to map.cpp
2014-01-10 Client | ClPlaneMover : Cleanup
2014-01-10 Client | World : Cleanup
2014-01-10 Client | World : Cleanup
2014-01-09 World : Cleanup
2014-01-09 Server | World : Cleanup
2014-01-09 Light Grid | Renderer : Cleanup
2014-01-09 World : Cleanup
2014-01-09 Client : Log entries, levels, and domains (continued)
2014-01-09 Client : Log entries, levels, and domains (continued)
2014-01-09 Client : Log levels and domains (continued)
2014-01-09 Client | Network : Log levels and domains (continued)
2014-01-09 ResourceSystem : Cleanup
2014-01-09 Client | Network : Log levels and domains (continued)
2014-01-09 Console : Cleanup
2014-01-09 Client | Server : Log levels and domains (continued)
2014-01-09 Audio : Log levels and domains (continued)
2014-01-08 Client : Log levels and domains (continued)
2014-01-08 Client | libgui : Log levels and domains
2014-01-08 : Cleanup
2014-01-08 : Cleanup
2014-01-07 Client | UI : Cleanup and fixes in the Log Filter settings dialog
2014-01-05 Client : Continued updated logging with domain-specific LOG macros
2014-01-04 Console : Renamed Con_StyledCommandUsage() as Con_CmdUsageAsStyledText()
2014-01-04 Manifest | Resources : Cleanup
2014-01-04 Console : Cleanup
2014-01-04 : Cleanup
2014-01-02 : Cleanup
2014-01-02 : Cleanup
December 2013
2013-12-21 : Cleanup
2013-12-20 Wad Map Converter : Cleanup
2013-12-20 Refactor | Wad Map Converter : Further Id1Map cleanup
2013-12-20 Refactor | Wad Map Converter : Removed the unnecessary MapLumpInfo; Id1Map cleanup
2013-12-19 Id1Map | Wad Map Converter : Applied pimpl idiom to Id1Map; cleanup
2013-12-19 Wad Map Converter : Cleanup
2013-12-17 : Cleanup
2013-12-15 Audio | Client | Refactor | SFX : Use de::Log for logging purposes; cleanup
2013-12-14 : Cleanup
2013-12-14 ColorPalette : Cleanup
2013-12-13 Refactor | Resources : Represent image_t dimensions as de::Vector2ui, cleanup
2013-12-13 Refactor | Resources : image_t API cleanup
2013-12-13 GL | libgui : Removed EXT_compiled_vertex_array and related code
2013-12-11 : Cleanup
2013-12-10 ResourceSystem : Cleanup
2013-12-10 Renderer : Use de::Vector3<>::xzy(); cleanup
2013-12-09 ResourceSystem : Cleanup
2013-12-09 Renderer : Cleanup
2013-12-09 Resources : Removed the now unused resource/models.cpp
2013-12-08 : Cleanup
2013-12-08 Refactor : Moved old UI font selection to ui_main.cpp/h; cleanup
2013-12-08 : Cleanup
2013-12-07 Optimize | ResourceSystem : Store temporary auto-generated SpriteDefs in a QHash; cleanup
2013-12-06 GL | ResourceSystem : Cleanup prepared GL texture release
2013-12-04 Resources : Cleanup
2013-12-04 ResourceSystem : Cleanup texture search API
2013-12-04 Resources : Cleanup
2013-12-04 ResourceSystem : Cleanup material search API
2013-12-03 Model | Refactor : Cleanup
2013-12-03 Client | Renderer : Cleanup
2013-12-03 Model : Fix model aspect-correct scaling; cleanup
2013-12-03 Model | Refactor : Cleanup
2013-12-02 Renderer : Cleanup
2013-12-02 Model | Renderer : Cleanup
2013-12-02 Model | Resources : Internal Model API improvements; cleanup
2013-12-01 Model | Resources : Cleanup (method name consistency)
2013-12-01 Resources : Cleanup
November 2013
2013-11-29 : Cleanup
2013-11-26 : Cleanup
2013-11-25 Resources : Cleanup
2013-11-25 Homepage : Removed control panel from the engine feature summary; cleanup
2013-11-22 : Cleanup
2013-11-22 : Cleanup
2013-11-21 GL | Refactor : Cleanup
2013-11-21 Renderer : Cleanup
2013-11-21 Billboard | Renderer : Cleanup
2013-11-21 Renderer : Cleanup
2013-11-21 Billboard | Renderer : Cleanup
2013-11-21 ResourceSystem : Cleanup
2013-11-21 Resources | Sprite : Cleanup
2013-11-20 ResourceSystem : Cleanup
2013-11-20 Resources | Sprite : Cleanup
2013-11-20 : Cleanup
2013-11-19 Refactor | Resources : Renamed resource/sprites.h; cleanup
2013-11-19 : SDL is no longer needed (except for joystick and SDL_mixer)
2013-11-17 Client | Console | Resources : Applied rich formatting to "listmaterials" output; cleanup
2013-11-17 Client | Console | Resources : Applied rich formatting to "listtextures" output; cleanup
2013-11-17 ColorPalette : Cleanup
2013-11-16 ResourceSystem : Cleanup
2013-11-16 Refactor | Resources : Moved rest of r_data.cpp to api_resource.cpp; cleanup
2013-11-15 BitmapFont | Client : Cleanup
2013-11-15 : Cleanup
2013-11-15 Documentation | Fonts | Textures : Minor apidoc cleanup
2013-11-15 Client | FontManifest : Cleanup
2013-11-15 Client | Fonts : Cleanup
2013-11-15 Console | Fonts | Resources : Reinstated Font resource search commands; cleanup
2013-11-15 FontManifest | FontScheme | Refactor : Applied pimpl idiom; cleanup
2013-11-14 : Cleanup
2013-11-13 Client | Fonts | Resources : Cleanup
2013-11-13 : Cleanup
2013-11-13 : Cleanup
2013-11-10 Builder : Cleanup
2013-11-10 Client | CompositeBitmapFont | Refactor : Applied pimpl idiom; cleanup
2013-11-10 BitmapFont | Client | Refactor : Applied pimpl idiom; cleanup
2013-11-10 Client | Fonts | Refactor : Began cleanup of (composite) bitmap fonts
2013-11-10 Client | Fonts | Refactor | ResourceSystem : Cleanup of Font resource management continues
2013-11-09 Fonts | Refactor | Resources : Minor Fonts collection cleanup
2013-11-09 Builder : Cleanup
2013-11-08 Client | Map Renderer : Cleanup
2013-11-07 Client | Map Renderer | MaterialSnapshot : Minor MaterialSnapshot cleanup
2013-11-07 Client | Fixed | Map Renderer : Further vertex color clamping fixes; cleanup
2013-11-06 Client | Map Renderer : Cleanup
2013-11-05 Client | Map Renderer : Cleanup
2013-11-05 Client | Map Renderer | Refactor : Updated RL_RenderAllLists() to use DrawLists; cleanup
2013-11-04 : Cleanup
2013-11-04 Client : Apply revised GLTarget active rectangle
2013-11-03 : Cleanup
2013-11-03 : Cleanup
October 2013
2013-10-30 : Cleanup
2013-10-29 ClientWindow : Moved wip Oculus Rift drawing to a private method
2013-10-28 libcommon : Fix mobj-nofit-crunch behavior regression; cleanup
2013-10-27 libcommon : Cleanup
2013-10-27 libcommon : Cleanup
2013-10-26 : Cleanup
2013-10-25 : Cleanup
2013-10-25 : Cleanup
2013-10-22 Doom64 : Cleanup
2013-10-22 libcommon : Cleanup
2013-10-14 Interceptor | World : Cleanup
2013-10-13 API | Map : Cleanup
2013-10-13 libcommon : Cleanup
2013-10-11 Map | World : Cleanup
2013-10-10 Blockmap | World : Cleanup
2013-10-10 Client | Map Renderer : Cleanup
2013-10-10 Client | Map Renderer : Use a viewer-local QBitArray for flagging visible BSP leafs; cleanup
2013-10-09 Blockmap | World : Cleanup
2013-10-08 : Cleanup
2013-10-08 Data | Gridmap : Cleanup
2013-10-08 BlockmapVisual | Map Renderer : Cleanup
2013-10-08 Added | Lumobj | Mobj | World : Added Mobj_AABox() and Lumobj::aaBox() methods; cleanup
2013-10-07 Map | World : Cleanup
2013-10-06 Client | ContactBlockmap | World : Cleanup
2013-10-06 Client | ContactBlockmap | World : Cleanup
2013-10-06 Client | ContactBlockmap | World : Cleanup
2013-10-06 World : Cleanup
2013-10-06 Client | Refactor | World : Further objlink blockmap cleanup
2013-10-05 BSP Builder : Cleanup
2013-10-04 Client | Map Renderer : Cleanup
2013-10-03 : Cleanup
2013-10-03 Mesh : Cleanup
2013-10-03 libcommon : Consolidated mobj state change functions; cleanup
2013-10-02 Map | World : Minor internal map API cleanup
2013-10-02 libcommon : Cleanup
2013-10-02 libcommon : Cleanup polyobj lookup
September 2013
2013-09-26 Client | Debug | Map Renderer | Refactor : Consolidated drawing of sound emitter debug visuals; cleanup
2013-09-26 Client | Debug | Map Renderer | Refactor : Consolidated drawing of generator debug visuals; cleanup
2013-09-26 World : Use new mobj accessor functions where applicable
2013-09-26 BspLeaf | World : Removed BspLeaf::isDegenerate()
2013-09-25 API : Moved SideSection and DMU_FLAG_FOR_SIDESECTION to dmu_lib.h
2013-09-24 BspLeaf | World : Removed all obsolete BspLeaf accessor methods
2013-09-20 BSP Builder : Cleanup
2013-09-16 Sector | World : Cleanup
2013-09-16 Sector | World : Determine missing materials when classifying sector clusters
2013-09-15 World : Cleanup
2013-09-14 Client | Sector | World : Cleanup
2013-09-14 Audio | Client : Cleaned up s_sfx.cpp/h a little
2013-09-13 : Cleanup
2013-09-13 Map Renderer | SurfaceDecorator : Reordered surfacedecorator.cpp
2013-09-13 Documentation | SurfaceDecoration : Improved apidoc for SurfaceDecorator; minor cleanup
2013-09-12 Client | Map Renderer : Cleanup
2013-09-12 Client | LightDecoration | Map Renderer : Cleanup
2013-09-12 : Server build warning; Video Settings mode label
2013-09-11 Client | Map Renderer | SurfaceDecorator : Cleanup
2013-09-11 Client | Decoration | Map Renderer | Surface | SurfaceDecorator : Cleanup
2013-09-11 UI : Accessing popup menu items via PopupMenuWidget
2013-09-08 Client | Fixed | Map Renderer : Light decorations disappear instantly at distance; cleanup
2013-09-07 Client | Map Renderer : Cleaned up world surface drawing a little
2013-09-07 Server : Cleanup
2013-09-07 Client | Map Renderer : Cleanup
2013-09-07 Client | Map Renderer : Adjusted minimum mobj lumobj radius; cleanup
2013-09-06 Client | Map Renderer : Minor clean up of surface light decoration plotting
2013-09-06 Client | Lumobj | Map Renderer : Cleanup
2013-09-05 Client | Map Renderer : Cleanup
2013-09-05 Client | Map Renderer : Replaced interpretation of plane glows to VectorLights; cleanup
2013-09-04 : Cleanup
2013-09-02 Server : Cleanup
2013-09-02 Client | Map Renderer : Cleanup
2013-09-01 : Cleanup
August 2013
2013-08-31 Map Renderer | Refactor : Continued splitting up r_things.cpp; cleanup
2013-08-31 Client | Map Renderer : Cleanup
2013-08-31 Client | Map Renderer : Unraveled r_things.cpp dependencies
2013-08-30 Map | World : Cleanup
2013-08-29 Client | Map Renderer | WallEdge : Cleanup
2013-08-29 Debug : Cleanup
2013-08-28 Client | Refactor | UI : Cleanup; converting ui::Margins to a vector
2013-08-28 Added | Default Style : Cleanup of fonts.dei, added slider.label font
2013-08-28 Client | Map Renderer : Cleanup
2013-08-26 Sector | World : Cleanup
2013-08-23 Added | Sector | World : Added SectorCluster typedef
2013-08-23 Added | Line | World : Added LineSide and LineSideSegment typedefs
2013-08-23 Client | Map Renderer | Vertex : Moved getVertexPlaneMinMax() into Vertex
2013-08-22 Debug : Cleanup
2013-08-22 : Cleanup
2013-08-22 Client | UI | Updater : Usability improvements; cleanup
2013-08-22 Client | UI : Various widget improvements; cleanup
2013-08-21 Fixed | Heretic : Compilation error (missing header); cleanup
2013-08-20 Added : Added SoundEmitter typedef of ddmobj_base_t
2013-08-20 : Cleanup
2013-08-19 : Cleanup
2013-08-19 Client | MenuWidget | UI : Removed obsolete code
2013-08-18 Map | World : Cleanup
2013-08-18 : Cleanup
2013-08-18 Debug | Map | World : Cleanup
2013-08-18 Client | Map Renderer : Cleanup
2013-08-17 : Cleanup
2013-08-17 Plane | World : Cleanup
2013-08-17 Sector | World : Cleanup
2013-08-17 Surface | World : Cleanup
2013-08-16 World : Cleanup
2013-08-16 BspLeaf | Client | World : Cleanup
2013-08-16 Client | UI : Cleanup
2013-08-16 Client | libdeng2 | libshell | Refactor : Various fixes and cleanup after ui::Context refactoring
2013-08-16 Client | Sector | World : Cleanup
2013-08-15 libcommon : Cleanup
2013-08-15 libcommon : Cleanup
2013-08-14 Map Renderer | Refactor : Minor rename refactorings for consistency
2013-08-14 Map Renderer : Combined writeLeafPolyobjs() into writeLeafWallSections()
2013-08-13 Client | Map Renderer : Cleanup
2013-08-11 BspLeaf | ConvexSubspace | Line | World : Cleanup
2013-08-11 : Cleanup
2013-08-10 : Cleanup
2013-08-10 Client | Style | UI : Define rich format font parameters in one place
2013-08-10 Client | Map Renderer : Cleanup
2013-08-10 World : Cleanup
2013-08-09 Map | Refactor | World : Minor Map cleanup refactorings
2013-08-08 Builder : Removed irrelevant comment
2013-08-08 : Cleanup
2013-08-07 libcommon | Refactor : Switched common/src/p_actor to C++; cleanup
2013-08-06 Client | Resources | Texture : Cleanup
2013-08-06 BspNode | Map | World : Cleanup (no use for a public instance reference)
2013-08-06 Line | Map | World : Cleanup
2013-08-04 Client | Shadow Bias : Cleanup
2013-08-03 Busy Mode | Client : Cleanup
2013-08-03 BiasTracker | Client | Shadow Bias : Cleanup
2013-08-03 BiasIllum | Client | Shadow Bias : Cleanup
2013-08-03 BiasTracker | Client | Refactor | Shadow Bias : Minor cleanup refactorings
2013-08-02 BiasTracker | BspLeaf | Refactor | Segment : Various cleanup refactorings
2013-08-02 BiasIllum : Cleanup
2013-08-02 Refactor : Reworked BiasTracker into BiasDigest; cleanup
2013-08-01 BiasSurface : Cleanup; more apidocs
2013-08-01 BiasSurface : Cleanup
July 2013
2013-07-30 : Cleanup
2013-07-29 Codex | Fixed : Page footer, unnecessary sys.exit
2013-07-27 BiasSurface | Refactor : Addressed current map assumptions; cleanup
2013-07-25 : Cleanup
2013-07-23 : Cleanup
2013-07-15 Forums | Homepage : Cleaned up forum moderator control panel templates
2013-07-14 Forums | Homepage : Continued cleaning up the forum stylesheet
2013-07-14 Forums | Homepage : Stripped more duplicate/garbage rules from the forum stylesheet
2013-07-14 : Removed inadvertently committed web/forums/skin/theme/bidi.css
2013-07-14 : Moved masterxml2xhtml.xsl to the attic
2013-07-13 Homepage | ServerInfo : Cleanup
2013-07-13 Homepage : Moved active server summary generation to the Home plugin
2013-07-13 libdeng2 | Log : Cleanup
2013-07-12 Client : Removed old cruft from the Control Panel
2013-07-09 Client | libgui : Use "has" instead of "have"
2013-07-09 Client | Task Bar : Cleanup, observe showFps change notification
2013-07-08 Client : Cleanup
2013-07-08 : Cleanup
2013-07-07 Client : Cleanup
2013-07-01 FrontController | Homepage : Cleanup
June 2013
2013-06-26 BiasSurface : Cleanup
2013-06-26 BiasSurface : Cleanup
2013-06-25 : Define MAX_BIAS_SOURCES in de::Map
2013-06-25 : Cleanup
2013-06-24 Debug : Cleanup
2013-06-20 Bias Lighting | Client : Cleanup
2013-06-19 : Cleanup
2013-06-19 World : Cleanup
2013-06-19 World : Defer end of map editing during conversion; cleanup
2013-06-17 libdeng2 : Arguments of Widget::notifyTree()
2013-06-17 : Cleanup
2013-06-17 : Cleanup
2013-06-15 World : Minor API improvements; more apidocs; cleanup
2013-06-14 : Cleanup
2013-06-14 Map : Cleanup
2013-06-14 Thinkers : Cleanup
2013-06-13 Surface : Further API cleanup
2013-06-13 Surface : Cleanup (isAttachedToMap() is unnecessary)
2013-06-13 Documentation | Fixed | World : Various minor fixes plus some cleanup
2013-06-13 BspLeaf | Map | Particles : Removed some obsolete todo comments
2013-06-13 Documentation | Fixed : Various apidoc fixes and cleanup
2013-06-13 Server | Surface : Exclude logic for surface material origin smoothing; cleanup
2013-06-13 Plane : Cleanup
2013-06-12 Vertex : Cleanup
2013-06-11 : Cleanup
2013-06-09 World : Cleanup
2013-06-09 : Removed redundant fatal errors
2013-06-09 : Cleanup
2013-06-08 World : Cleanup
2013-06-07 : Cleanup
2013-06-07 : Cleanup
2013-06-07 Client | FontLineWrapping : Cleanup
2013-06-07 BspLeaf : Cleanup
2013-06-06 GameMap : Cleanup
2013-06-06 Client | Documentation | Widgets : Cleanup and more apidocs
2013-06-06 BspLeaf : Provide direct access to the assigned Face geometry; cleanup
2013-06-04 : Cleanup
2013-06-04 : Cleanup
2013-06-03 BSP Builder | SuperBlockmap : Cleanup
2013-06-01 ConvexSubspace : Cleanup
May 2013
2013-05-30 Client : Cleanup
2013-05-29 Client : GuiRootWidget provides a texture with a solid white pixel
2013-05-29 BSP Builder | Refactor : Numerous cleanup refactorings
2013-05-28 Client | Widgets : Cleanup
2013-05-28 libgui | Refactor : Interface cleanup
2013-05-27 Client | LogWidget : Purging items, cleanup and fine-tuning
2013-05-27 : Cleanup
2013-05-27 BSP Builder : Installed ConvexSubspace; cleanup
2013-05-26 Client | HPlane | Refactor : Cleanup
2013-05-26 Client | LogWidget | Refactor : Cleanup and tweaks
2013-05-25 : Cleanup
2013-05-25 Client | Map Renderer | Refactor : Minor cleanup refactorings
2013-05-25 Client | Map Renderer : Cleanup
2013-05-25 Client | Map Renderer : Cleanup
2013-05-24 Client : Cleanup
2013-05-23 Map Renderer : Cleanup
2013-05-23 Refactor | WallSpec : Moved WallSpec to new source files; cleanup
2013-05-23 libshell : Cleanup
2013-05-23 WallEdge : Cleanup
2013-05-23 WallEdge : Cleanup
2013-05-22 : Cleanup
2013-05-22 Client | LineEditWidget : Cleanup
2013-05-22 : Cleanup
2013-05-21 Client : Cleanup
2013-05-21 : Cleanup
2013-05-18 libgui : Cleanup
2013-05-17 BSP Builder : Cleanup
2013-05-16 libgui : Cleanup
2013-05-16 Bank : By default Bank items have no size
2013-05-16 libshell : Cleanup
2013-05-16 libdeng2 : Cleanup
2013-05-15 Map Renderer : Cleanup
2013-05-14 Client | Default Style : Cleanup
2013-05-14 LineSegment : Cleanup
2013-05-14 : Cleanup
2013-05-14 Client | Default Style : Cleanup
2013-05-14 Client | Default Style : Cleanup
2013-05-14 : Cleanup
2013-05-13 Client : Use "namespace" in fonts.dei
2013-05-13 : Cleanup
2013-05-13 libdeng2 : Cleanup
2013-05-11 Map Renderer | Refactor : Various minor cleanup refactorings
2013-05-10 libdeng2 | scriptsys : Cleanup
2013-05-10 libdeng2 | scriptsys : Cleanup
2013-05-09 Map Renderer : Cleanup
2013-05-08 : Removed obsolete and unused R_Find*Neighbor functions
2013-05-07 Map Renderer : Cleanup
2013-05-06 Bank | libdeng2 : Cleanup
2013-05-05 Bank | libdeng2 : Cleanup
2013-05-04 File System | libdeng2 : Cleanup
2013-05-03 Map Renderer : Cleanup
2013-05-02 SectionEdge : Moved to new source files; applied pimpl idiom; cleanup
2013-05-02 Guard | libdeng2 : Cleanup
2013-05-02 Map Renderer : Cleanup
2013-05-01 libdeng2 : Cleanup
April 2013
2013-04-30 Map Renderer | Refactor : Further cleanup of wall section light level smoothing algorithm
2013-04-30 GLSandbox | Tests : Cleanup using new APIs
2013-04-30 : Cleanup
2013-04-29 GLSandbox | Tests : Cleanup
2013-04-29 libgui : Cleanup and asserts
2013-04-29 Partitioner : Cleanup
2013-04-26 BSP Builder : Cleanup
2013-04-25 Canvas | libgui : No need for a fallback drawer
2013-04-25 libgui : Cleanup
2013-04-25 Partitioner : Cleanup
2013-04-25 Partitioner | Refactor : Minor cleanup refactorings
2013-04-25 : Cleanup
2013-04-24 libgui : Cleanup, apidoc improvements
2013-04-24 ArchiveIndex | libcommon : Cleanup
2013-04-24 libcommon | SaveInfo : Cleanup
2013-04-24 libgui : Cleanup
2013-04-24 libcommon : Cleanup
2013-04-23 libdeng2 | libgui : Cleanup
2013-04-23 : Cleanup
2013-04-22 BitField | libdeng2 : Cleanup
2013-04-20 BSP Builder : Cleanup
2013-04-20 : Map geometry generation
2013-04-19 : Cleanup
2013-04-19 libdeng2 : Cleanup
2013-04-17 : Cleanup
2013-04-17 : Cleanup
2013-04-16 Polyobj : Cleanup
2013-04-16 Map Renderer : Cleanup
2013-04-16 : Cleanup
2013-04-16 Line : Cleanup
2013-04-15 Refactor : Continued cleanup refactorings to the map element classes
2013-04-14 : Cleanup
2013-04-14 Documentation : Cleanup
2013-04-14 : Cleanup
2013-04-14 Line : Cleanup
2013-04-13 Client : Removed LegacyCore, use revised libdeng2 C wrapper
2013-04-13 Server : Removed LegacyCore
2013-04-13 libdeng2 : Removed LegacyCore as obsolete and unnecessary
2013-04-13 libgui : Cleanup
2013-04-13 Client | Server : Removed con_bind.h (obsolete)
2013-04-10 LineDef : Cleanup
2013-04-09 LineSightTest | Refactor : Applied pimpl idiom; abandoned divline_t; cleanup
2013-04-09 : Cleanup
2013-04-09 : Cleanup
2013-04-09 Surface : Cleanup
2013-04-08 : Cleanup
2013-04-08 Partitioner | Refactor : Further cleanup of Partitioner
2013-04-07 Partitioner | Refactor : Continuing cleanup of Partitioner...
2013-04-07 libshell | OS X : Obsolete command line option for LocalServer
2013-04-07 Client : Cleanup
2013-04-06 : Cleanup
2013-04-05 libgui | Refactor : Cleanup and post-refactoring fixes
2013-04-05 libgui : Cleanup
2013-04-05 API | Documentation : Cleanup
2013-04-05 Canvas | Debug | libgui : Cleanup and debug log messages
2013-04-05 : Further cleanup after dropping Qt 4.6 support
2013-04-05 Client : Macro naming convention (DENG_ instead of LIBDENG_)
2013-04-03 : Cleanup
2013-04-03 : Cleanup
2013-04-03 : Removed the now redundant MapElementList<>
2013-04-01 Console | Documentation : Cleanup
2013-04-01 Documentation : Cleanup
2013-04-01 Documentation : Cleanup
March 2013
2013-03-31 Documentation | wikidocs : Cleanup
2013-03-31 Window : Cleanup
2013-03-31 Window : Cleanup
2013-03-30 Refactor | Window : Various cleanup refactorings
2013-03-30 Window : Cleanup
2013-03-30 Window : Cleanup
2013-03-27 : Removed an unnecessary try/catch
2013-03-27 libdeng2 : Cleanup
2013-03-27 AudioDriver | Music : Cleanup
2013-03-26 Debug | Hexen : Cleanup
2013-03-26 Fixed | Refactor | Smart Texture Filtering : Inadvertently broken in a refactoring oversight; cleanup
2013-03-24 libcommon : Handling focus event to (un)pause
2013-03-24 : Cleanup
2013-03-23 : Cleanup
2013-03-22 Map Renderer : Cleanup
2013-03-21 : End of busy transition
2013-03-21 TextureVariant : Cleanup
2013-03-21 GL Texture Manager : Cleanup
2013-03-20 MaterialSnapshot : MaterialSnapshot only exists on client-side
2013-03-20 Debug : Alt key state is interesting only on Windows
2013-03-19 libcommon : Cleanup
2013-03-19 Definitions : Cleanup
2013-03-18 BSP Builder : Cleanup
2013-03-18 : Cleanup
2013-03-18 Hexen : Cleanup
2013-03-18 : Cleanup
2013-03-18 : Cleanup
2013-03-18 : Cleanup
2013-03-18 Refactor : Moved the EditMap class to edit_map.cpp; cleanup
2013-03-17 Refactor : Applied the pimpl macro in BspBuilder; cleanup
2013-03-15 : Cleanup
2013-03-14 : Cleanup
2013-03-13 : Cleanup
2013-03-12 : Cleanup
2013-03-12 : Cleanup
2013-03-11 Fixed | Refactor | Vertex : Fixed oversight in the previous cleanup refactoring
2013-03-09 libdeng1 | Refactor : Const-correctness refactorings to the vector1 module; cleanup
2013-03-08 : Private member naming with underscore prefix
2013-03-08 : Cleanup
2013-03-06 libdeng2 : Cleanup
2013-03-06 : Cleanup
2013-03-05 : Cleanup
2013-03-05 : Cleanup
2013-03-04 : Cleanup
2013-03-03 : Cleanup
2013-03-03 : Cleanup
2013-03-01 Material | MaterialManifest | Refactor : Various convention and style cleanup refactorings
2013-03-01 : Cleanup
2013-03-01 : Cleanup
February 2013
2013-02-28 : Cleanup
2013-02-28 : Cleanup
2013-02-28 : Removed unused dependencies from r_data.h
2013-02-28 Added : Added isFlagged() method to various material/texture system classes
2013-02-27 : Cleanup
2013-02-27 : Cleanup
2013-02-26 : Cleanup
2013-02-26 : Cleanup
2013-02-26 : Cleanup
2013-02-26 : Cleanup
2013-02-26 : Cleanup
2013-02-26 Client : Removing old loop/draw callbacks and related code
2013-02-26 libdeng2 : Cleanup
2013-02-26 libdeng2 : Cleanup
2013-02-24 : Cleanup
2013-02-24 : Cleanup
2013-02-24 : Cleanup
2013-02-24 : Cleanup
2013-02-24 : Cleanup
2013-02-22 : Cleanup
2013-02-21 : Removed LegacyNetwork
2013-02-19 Client : Cleanup
2013-02-19 : Cleanup
2013-02-19 Server : Cleanup
2013-02-19 GL Texture Manager | Refactor : Numerous cleanup refactorings
2013-02-19 Refactor | Server : Cleanup, removed N_TerminateNode()
2013-02-18 Client : Cleanup
2013-02-17 : Cleanup
2013-02-17 : Cleanup
2013-02-16 Updater : Cleanup
2013-02-13 : Cleanup
2013-02-13 : Cleanup
2013-02-13 Materials | Refactor | Textures : Innumerable material/texture system cleanup refactorings
2013-02-12 Added : Added convenience typedefs MaterialDecoration and MaterialVariant
2013-02-12 : Employ macro DENG2_PIMPL in material/texture subsystem components
2013-02-11 : Cleanup
2013-02-09 GUI | Shell : Cleanup
2013-02-06 Server : Cleanup
2013-02-06 Materials | Refactor | Textures : Innumerable material/texture system cleanup refactorings
2013-02-05 : Cleanup
2013-02-05 : Cleanup
January 2013
2013-01-31 libdeng2 : Cleanup
2013-01-30 libdeng2 : Cleanup
2013-01-28 : Cleanup
2013-01-27 libdeng2 : Cleanup of log.h
2013-01-27 Shell : Cleanup
2013-01-26 : Cleanup
2013-01-25 Shell : Cleanup
2013-01-25 Shell : Cleanup
2013-01-24 : Cleanup
2013-01-23 : Cleanup
2013-01-23 Material | Refactor : Various minor cleanup refactorings
2013-01-23 libdeng2 : Cleanup
2013-01-23 libdeng2 : Cleanup
2013-01-23 libdeng2 | Shell : Cleanup
2013-01-23 libdeng2 : Cleanup
2013-01-23 : Cleanup
2013-01-22 : Cleanup
2013-01-21 libdeng2 : Cleanup
2013-01-20 : Post merge fixes and cleanup
2013-01-18 Client : Cleanup
2013-01-18 Documentation : Cleanup
2013-01-18 : Cleanup
2013-01-18 Refactor : Further material system cleanup refactorings
2013-01-18 : Renamed material_env_class_t as AudioEnvironmentClass
2013-01-18 : Return a reference from App_Materials()
2013-01-18 : Dumped de::Materials' redundant C wrapper API
2013-01-18 : Cleanup
2013-01-18 Materials | Refactor : Various Materials collection cleanup refactorings
2013-01-17 : Cleanup
2013-01-17 Refactor | Texture : Cleanup refactorings for Texture
2013-01-17 Material | Refactor : Cleanup refactorings for Material
2013-01-17 Clang | GCC | Server : Ignore some warnings
2013-01-17 : Fixing/hiding warnings and improving apidoc
2013-01-17 : Cleanup
2013-01-16 : Cleanup
2013-01-16 : Impl Material's Decoration and Layer inner classes in material.cpp
2013-01-16 : Removed redundant runtime_mapdata_header_t
2013-01-14 : Cleanup
2013-01-14 : Separate decor and material light decoration definitions
2013-01-14 : Removed obsolete logic for preparing multiple surface materials
2013-01-14 Materials : Removed redundant "smoothed" Material selection logic
2013-01-14 : Dumped the old method for managing animated materials
2013-01-13 : Cleanup
2013-01-12 : Cleanup
2013-01-11 : Cleanup
2013-01-10 : Cleanup
2013-01-10 Materials | Refactor : Minor material system cleanup refactorings
2013-01-09 MaterialVariant | Refactor : Minor MaterialVariant cleanup refactorings
2013-01-07 : Cleanup material.cpp dependencies
2013-01-07 : Cleanup
2013-01-07 : Cleanup
2013-01-06 : Cleanup
2013-01-06 libdeng1 : Moved text utilities to a separate source file
2013-01-06 : Cleanup
2013-01-05 libdeng1 : Cleanup
2013-01-05 Materials | Refactor : Further material system cleanup refactorings
2013-01-05 : API headers and documentation
2013-01-05 : Cleanup
2013-01-04 : Cleanup
2013-01-04 : Cleanup
2013-01-03 : Cleanup
2013-01-03 : Cleanup
2013-01-03 Added | MaterialVariant : Added implicit MaterialVariant => material_t indirection
2013-01-03 : Cleanup
2013-01-02 : Cleanup
2013-01-02 Materials | Refactor : Continued cleanup refactorings
2013-01-02 MaterialBind | Refactor : Minor MaterialBind cleanup refactorings
December 2012
2012-12-28 : Cleanup
2012-12-23 : Cleanup
2012-12-17 : Cleanup
2012-12-17 : Cleanup
2012-12-16 : Cleanup
2012-12-14 : Cleanup
2012-12-13 : Cleanup
2012-12-13 : Cleanup
2012-12-13 Refactor : Minor cleanup refactorings
2012-12-13 Patch : Defined flags enumeration for Patch::load() arguments
2012-12-13 : Cleanup
2012-12-13 Refactor : Various texture creation cleanup refactorings
2012-12-11 : Cleanup
2012-12-10 : Cleanup
2012-12-10 : Cleanup
2012-12-09 : Cleanup
2012-12-09 : Cleanup
2012-12-09 : Cleanup
2012-12-09 Added | Config : Added get() method for array values
2012-12-07 : Cleanup
2012-12-07 Refactor | Wad | Zip : Minor cleanup refactorings
2012-12-06 : Cleanup
2012-12-06 : Cleanup
2012-12-05 : Minor cleanup
2012-12-05 : Cleanup
2012-12-05 libdeng2 | Log : Cleanup
2012-12-04 : Removed more legacy cruft from the Textures interface
2012-12-04 : Cleanup
2012-12-04 libdeng2 : Cleanup
2012-12-04 : Cleanup
2012-12-04 : Cleanup
2012-12-03 libdeng2 : Cleanup
2012-12-03 libdeng2 : Cleanup
2012-12-02 libdeng2 : Cleanup
2012-12-02 libdeng2 : Cleanup
2012-12-01 libdeng2 : Cleanup
2012-12-01 : Cleanup
November 2012
2012-11-30 libdeng2 : Cleanup
2012-11-28 : Cleanup
2012-11-28 Refactor : Switched ui2_main.c to C++ plus minor cleanup
2012-11-28 Refactor : Switched r_lumobjs.c to C++ plus minor cleanup
2012-11-28 Refactor : Switched gl_main.c to C++ plus minor cleanup
2012-11-28 : Cleanup
2012-11-27 : Cleanup
2012-11-27 : Cleanup
2012-11-26 Archive | libdeng2 : Cleanup
2012-11-26 : Cleanup
2012-11-26 Documentation : Cleanup
2012-11-26 : Cleanup
2012-11-24 Documentation : Cleanup
2012-11-22 libdeng2 : Cleanup
2012-11-22 : Cleanup
2012-11-21 File System | Refactor : Further cleanup refactorings
2012-11-21 File System | Refactor : Minor cleanup refactorings
2012-11-19 : Cleanup
2012-11-19 : Cleanup
2012-11-19 : Cleanup
2012-11-18 : Cleanup
2012-11-18 : Cleanup
2012-11-16 libdeng2 : Minor cleanup
2012-11-16 : Cleanup
2012-11-16 Documentation : Cleanup
2012-11-16 Documentation : Cleanup
2012-11-16 : Cleanup
2012-11-16 : Cleanup
2012-11-15 : Cleanup
2012-11-14 Refactor : Minor cleanup refactorings
2012-11-14 : Cleaned up creation of the Packages resource namespace
2012-11-14 : Cleanup
2012-11-14 Refactor : Refactored away resourcenamespaceid_t plus minor cleanup
2012-11-14 : Cleanup
2012-11-13 : Cleanup
2012-11-13 Refactor : Further resource locator cleanup refactorings
2012-11-13 Refactor : Continued resource locator cleanup refactorings
2012-11-13 : Dumped the unnecessary resource namespace name macros
2012-11-13 Refactor : Various cleanup refactorings to the resource locator
2012-11-12 : Cleanup
2012-11-11 : Minor cleanup
2012-11-08 Fixed | Windows : NativePath cleanup
2012-11-07 Readme : Updated credits, minor cleanup
2012-11-07 : Cleanup
2012-11-07 Refactor : Switched con_data.c to C++ plus minor cleanup
2012-11-06 Refactor : Switched edit_map.c to C++ and some minor cleanup
2012-11-03 PathTree : Minor cleanup
October 2012
2012-10-31 Snowberry : Cleanup
2012-10-31 : Cleanup
2012-10-29 PathTree | Refactor : Minor cleanup refactorings
2012-10-28 FluidSynth : Removed old code
2012-10-27 PathTree | Refactor : Various cleanup refactorings
2012-10-25 Materials | Refactor | Textures : Minor cleanup refactorings
2012-10-24 PathTree | Refactor : Minor cleanup refactorings
2012-10-23 Documentation | libdeng2 : Cleanup
2012-10-22 File System | Refactor : Minor cleanup refactorings
2012-10-21 File System | Refactor : Minor cleanup refactorings
2012-10-21 Documentation : Cleanup
2012-10-20 : Cleanup
2012-10-20 : Cleanup
2012-10-19 Documentation : Cleanup
2012-10-19 Audio | Refactor : Cleanup of driver API setup
2012-10-18 Zip : Minor cleanup
2012-10-18 Wad : Minor cleanup
2012-10-18 : Cleanup
2012-10-18 : Cleanup
2012-10-17 FS1 : Cleanup
2012-10-16 : Cleanup
2012-10-15 Windows : Removed old plugin init mechanism
2012-10-15 App | libdeng2 : Cleanup
2012-10-15 Refactor : Cleanup of the GameCollection implementation
2012-10-14 Documentation : API documentation cleanup
2012-10-13 PathDirectory | Refactor : Minor cleanup refactorings
2012-10-12 File System | Refactor : Minor cleanup refactorings
2012-10-10 File System : LumpInfo is no longer used by C modules #2
2012-10-10 File System : LumpInfo is no longer used by C modules
2012-10-10 : Cleanup
2012-10-10 : Moved implementation of de::FileId to fileid.cpp
2012-10-08 : Cleanup
2012-10-08 : Cleanup
2012-10-07 LumpInfo : Implemented C++ constructors and copy-assignment
2012-10-07 : Cleanup
2012-10-07 : Cleanup
2012-10-06 File System | Refactor : Further cleanup refactorings to the libdeng1 file system
2012-10-06 File System | Refactor : Minor cleanup refactorings to the libdeng1 file system
2012-10-05 AbstractFile | Refactor : Minor cleanup refactorings
2012-10-04 Refactor : Post game.c C++ fixes and cleanup
2012-10-03 : Cleanup
2012-10-03 : Cleanup
2012-10-01 : Cleanup
September 2012
2012-09-30 : Cleanup
2012-09-30 : Cleaned up dd_main.c somewhat
2012-09-28 : Cleanup
2012-09-26 WadFile : Unnecessary use of CPP_BOOL()
2012-09-26 ZipFile : Unnecessary use of CPP_BOOL()
2012-09-26 Refactor | WadFile : Minor post refactoring cleanup
2012-09-18 : Cleaned up R_ProjectSprite() somewhat
2012-09-18 : Cleanup
2012-09-12 : Cleanup
2012-09-09 : Cleanup
2012-09-06 libcommon : Cleanup
2012-09-04 Homepage : Cleanup
2012-09-03 : Cleanup
2012-09-02 : Cleanup
August 2012
2012-08-31 BSP Builder | Refactor : Further cleanup refactorings
2012-08-29 Hexen : Relocated corpse queue re-population on save load to p_saveg.c
2012-08-27 BSP Builder | Refactor : Further minor cleanup refactorings
2012-08-26 BSP Builder | Fixed : Error attempting to cleanup after a failed node build
2012-08-26 Doom | Heretic | Hexen : Cleaned up cheat registration and callback functions
2012-08-22 Deh Reader : Cleanup
2012-08-19 Deh Reader : Cleanup
2012-08-19 Deh Reader : Minor cleanup
2012-08-12 Doom : Further cleaned up A_VileChase()
2012-08-12 Doom : Began investigating why HacX's Terminatrix does not ressurrect
2012-08-11 : Moved PathDirectoryNode implementation to pathdirectorynode.cpp
2012-08-11 Refactor : Further PathDirectory cleanup
2012-08-10 : Cleanup
2012-08-09 : Cleanup
2012-08-05 : Cleanup
2012-08-03 Textures : Cleanup
2012-08-03 Materials : Cleanup
July 2012
2012-07-31 libcommon : Minor cleanup
2012-07-30 Wad Map Converter : Cleanup
2012-07-29 : Cleanup
2012-07-29 Wad Map Converter : Renamed mapformatid_t as MapFormatId
2012-07-28 Wad Map Converter : Cleanup
2012-07-28 Wad Map Converter : Cleanup
2012-07-28 Wad Map Converter : Cleanup
2012-07-28 Refactor | Wad Map Converter : Further cleanup refactorings
2012-07-27 Wad Map Converter : Remove unnecessary include of de/LegacyCore
2012-07-25 : Global de2LegacyCore pointer is gone
2012-07-24 Wad Map Converter : Use de::Log for traces plus some minor cleanup
2012-07-24 : Renamed network buffer Reader/Writer constructors
2012-07-24 Wad Map Converter : Cleanup
2012-07-23 Wad Map Converter : Cleanup
2012-07-23 : Cleanup
2012-07-23 Wad Map Converter : Cleanup
2012-07-21 : Cleanup
2012-07-16 : Cleanup
2012-07-14 Audio : Cleanup
2012-07-13 : Use AutoStr in composeBufferedMusicFilename()
2012-07-13 : Cleanup
2012-07-13 libcommon : Cleanup
2012-07-13 libcommon : Cleanup
2012-07-13 libcommon : Cleanup
2012-07-13 libcommon : Cleanup
2012-07-13 libcommon : Cleanup
2012-07-13 libcommon : Removed some dead code
2012-07-13 libcommon : Cleanup
2012-07-12 dsFluidSynth : Cleanup
2012-07-11 libcommon : Cleanup
2012-07-10 libcommon : Removed now redundant P_SetupMap() arguments
2012-07-10 : Cleanup
2012-07-10 Busy Mode : Further minor cleanup
2012-07-10 : Cleanup
2012-07-09 : Removed the now redundant busytask.cpp
2012-07-08 Game Save | libcommon : Minor Cleanup
2012-07-05 Game Save | libcommon : Cleanup
2012-07-05 : Cleanup
2012-07-03 Hexen | libcommon : Cleanup
2012-07-02 Documentation : Cleaned up s_wav
2012-07-02 : Cleanup
June 2012
2012-06-28 : Cleanup
2012-06-27 : Cleanup
2012-06-27 : Cleanup
2012-06-26 : Cleanup
2012-06-26 Game Save : Swap SaveInfo upon a successful save
2012-06-25 : Cleanup
2012-06-25 Game Save : Cleanup
2012-06-23 : Cleanup
2012-06-23 : Cleanup
2012-06-22 libcommon : Cleanup
2012-06-20 libcommon : Cleanup
2012-06-20 libcommon : Cleanup
2012-06-09 : Cleanup
May 2012
2012-05-29 : Minor cleanup
2012-05-28 Updater : Cleanup
2012-05-24 : Cleanup
2012-05-21 : Minor cleanup
2012-05-07 : Removed some dead and obsolete code related to vsync
2012-05-04 : Cleanup
2012-05-04 Joystick | Unix : Cleanup
2012-05-03 Canvas | Fixed : Cleanup; fixed move event tracking
2012-05-01 : Cleanup
April 2012
2012-04-26 OS X | qmake : Further post SDL disable cleanup
2012-04-23 libcommon : Removed obsolete G_ResetMousePos()
2012-04-23 All Games : Removed obsolete cvar ctl-look-mouse
2012-04-23 All Games : Removed obsolete cvar ctl-use-dclick
2012-04-22 Refactor : Cleanup after recent refactorings to libcommon
2012-04-21 : Updated serverside sound management using current coding practices
2012-04-20 Map Renderer : Removed some redundant temporary vectors
2012-04-19 : Standardize argument lists among M_BoxOnLineSide() variants
2012-04-18 : Cleanup
2012-04-15 OS X | qmake : Cleanup
2012-04-15 : Renamed fvertex_t as povertex_t
2012-04-15 : Removed some unused math routines
2012-04-15 : Do not use fvertex_t for Vertex's coordinates
2012-04-13 BSP Builder : Cleanup
2012-04-13 BSP Builder : Cleanup
2012-04-12 BSP Builder : Minor cleanup
2012-04-12 BSP Builder : Renamed BspHEdgeInfo as HEdgeInfo
2012-04-12 BSP Builder : Renamed bsphedgeinfo.h as hedgeinfo.h
2012-04-12 BSP Builder : Store the extended half-edge info in de::bsp::Partitioner
2012-04-12 BSP Builder : Use HEdge's lineDef link instead of BspHEdgeInfo
2012-04-12 FS : Cleanup
2012-04-12 Added | BSP Builder : Added an API mechanism for obtaining ownership of built objects
2012-04-10 : Cleanup
2012-04-08 Debug : Removed debug prints to stderr
2012-04-08 : Further cleaned up the BSP builder
2012-04-08 Added | BSP Builder : Added a private Instance to Partitioner
2012-04-07 BinaryTree : Made const all methods that should be
2012-04-07 : Minor cleanup
2012-04-07 : Removed frame counter used only for timedemo
2012-04-06 : Cleanup
2012-04-06 BSP Builder : Minor cleanup
2012-04-06 BSP Builder : Reorganised sources to remove some redundancy in the class hierarchy
2012-04-06 Added | BSP Builder : Added typedef for BspBuilder's internal BinaryTree<void*> node
2012-04-04 : Removed Sector's redundant flags member
2012-04-04 BSP Builder : General cleanup
2012-04-04 BSP Builder : Apply pimpl idiom and moved subcomponents into an inner namespace
2012-04-03 BSP Builder : Cleanup continues...
2012-04-03 BSP Builder : Renamed bspbuilder/intersection.cpp as bspbuilder/hplane.cpp
2012-04-03 BSP Builder : Renamed bspbuilder/intersection.hh as bspbuilder/hplane.h
2012-04-03 BSP Builder : Standardizing naming conventions and adding comments where useful
2012-04-03 BSP Builder : Moved the current partition info from HPlane to BspBuilder
2012-04-03 BSP Builder : Renamed superblockmap.hh as superblockmap.h
2012-04-03 BSP Builder : Cleanup and apidoc updates for SuperBlockmap
2012-04-02 BSP Builder : Renamed bspbuilder/hedges.hh as bspbuilder/bsphedgeinfo.h
2012-04-02 BSP Builder : Moved HEdgeIntercept into bspbuilder/hedgeintercept.h
2012-04-02 BSP Builder : Relocated C wrapper interface to edit_bsp.cpp
2012-04-02 BSP Builder : Cleanup continues...
2012-04-02 BSP Builder : Moved LineDefInfo into bspbuilder/linedefinfo.h
2012-04-01 : Cleanup
2012-04-01 Log : Printing more messages via libdeng2
2012-04-01 BSP Builder : Pruned unused arguments and other obfuscations
2012-04-01 BSP Builder : Cleanup continues...
2012-04-01 BSP Builder : Cleanup continues...
March 2012
2012-03-31 : Removed BspLeaf's unused inSectorID member
2012-03-31 BSP Builder : Removed mhedge_t's now redundant index member
2012-03-31 Log : Printing more log messages through libdeng2
2012-03-31 BSP Builder : Cleanup
2012-03-31 BSP Builder : Removed now unnecessary sorting of GameMap's HEdge LUT
2012-03-30 : Removed BspLeaf's now redundant array of HEdge*
2012-03-30 : Removed the now redundant mbspnode_t
2012-03-29 BSP Builder : Hide SuperBlock's private instance data
2012-03-29 BSP Builder : Hide SuperBlockmap's private instance data
2012-03-27 : Deleted obsolete and unused code
2012-03-27 : Updated vector math library
2012-03-26 Fixed | Release : Fixed compiler warnings in superblockmap.hh
2012-03-25 BSP Builder : Further cleaned up SuperBlockmap; const methods, references, etc...
2012-03-25 Fixed | Refactor : Fixed build after refactoring
2012-03-25 Fixed : Stray extern "C"
2012-03-25 : C++ allows ignoring arguments
2012-03-24 BSP Builder : Minor cleanup
2012-03-24 : Updated binarytree_t, BinaryTree class
2012-03-24 Fixed | OS X : Cleanup, fixed build
2012-03-24 DisplayMode | X11 : Cleanup
2012-03-24 BSP Builder : Cleanup partition candidate cost evaluation
2012-03-24 BSP Builder | Refactor : Cleanup in preparation for the next round of refactoring
2012-03-24 BSP Builder : Relocated various functions to their new homes
2012-03-24 Window : Removed obsolete/disabled code
2012-03-23 BSP Builder | Refactor : Cleanup in preparation for the next round of refactoring
2012-03-22 : Began cleanup BspBuilder's dependency tree
2012-03-20 : Output of "displaymode" and "listdisplaymodes"
2012-03-19 Homepage : Cleaned up the stylesheet
2012-03-18 : Reducing includes to avoid clash with Cocoa framework
2012-03-18 Build Repository | Homepage : Moved commit log formatting utilities to commitutils.php
2012-03-17 Build Repository | Homepage : Further minor cleanup
2012-03-17 Build Repository | Homepage : Cleanup after the new event index implementation
2012-03-17 Homepage : Removed redundant rules from the CSS stylesheet
2012-03-16 : Cleanup
2012-03-15 AudioDriver : Cleanup
2012-03-15 : Cleanup
2012-03-14 BSP Builder | Refactor : Cleanup
2012-03-12 Refactor | SuperBlock : Minor refactorings and cleanup
2012-03-11 Documentation : Canvas, CanvasWindow, et al.
2012-03-11 OS X : Removed obsolete Mac files
2012-03-11 qmake : Cleanup
2012-03-11 : Cleanup
2012-03-10 : Cleanup
2012-03-10 : Cleanup
2012-03-10 : Cleanup
2012-03-10 : Split polyobj implementation between polyobj.c and p_polyobjs.c
2012-03-07 : Removed the old material dictionary stuff from dam_file.c
2012-03-07 : Dumped the sideOwners lookup table
2012-03-05 : Cleanup
2012-03-05 : Removed stringpool.c
2012-03-05 : Cleanup
2012-03-04 Uri : Member naming
2012-03-03 : Cleanup of mapdata.hs (replaced tabs with spaces)
2012-03-02 : Cleanup
2012-03-01 : Cleanup
February 2012
2012-02-29 Homepage : Relocated server data and xml log files into the cache
2012-02-23 Memory Zone : Further cleanup
2012-02-23 Memory Zone : Cleanup
2012-02-23 Debug | Memory Zone : Cleanup
2012-02-19 Doom : Grouped all defaults for menu cvars in D_PreInit()
2012-02-16 GL : GL_state.features.vsync usage
2012-02-16 : Cleanup
2012-02-16 Homepage : Removed obsolete comment
2012-02-10 Homepage : Removed obsolete comment in buildrepository.php
2012-02-09 GL : General cleanup of model management
2012-02-08 GL : Cleanup
2012-02-08 GL : Using helper macros for definitions
2012-02-08 GL : Cleanup
2012-02-07 : Further cleaned up FileDirectory
2012-02-07 Refactor : Isolated FileDirectory's dual purpose descend/iterate algorithm
2012-02-07 GL | Refactor : Cleaned up the GL deferred tasks module
2012-02-07 : Cleanup
2012-02-06 Windows : Moved message pump away from main loop
2012-02-05 : Removed duplication of view filter update logic
2012-02-05 Deh Reader : Cleanup
January 2012
2012-01-29 Hexen : Removed unused defines from am_map.h
2012-01-28 : Cleanup
2012-01-24 : Moved vertex arrays into the model renderer
2012-01-24 : Use double for rectangle coords with floating point precision
2012-01-24 : Use consistent names for the GL_DrawRect family of functions
2012-01-19 Refactor : Cleaned up low-level networking
2012-01-17 PathMap : Removed unnecessary noise from the implementation
2012-01-16 : Cleanup
2012-01-16 Windows : Fixes and cleanup
2012-01-15 : Cleanup
2012-01-14 : Cleanup
2012-01-13 : Moved def_share.h and p_think.h to API
2012-01-13 : Removed obsolete trigger_t and related functions
2012-01-13 : Cleanup
2012-01-12 : Removed use of obsolete network flags
2012-01-10 : Cleanup
2012-01-10 : Cleanup
2012-01-09 : Cleanup
2012-01-09 : Cleanup
2012-01-07 Refactor : Cleanup PathDirectory and PathDirectoryNode
2012-01-07 : Cleanup
2012-01-04 : Cleanup
2012-01-03 : Cleanup
2012-01-03 : Cleanup
2012-01-03 : Cleanup map title display
2012-01-02 : Cleanup
2012-01-02 : Cleanup
2012-01-02 : Cleanup
2012-01-01 : Cleanup
2012-01-01 Builder : Feed cleanup
December 2011
2011-12-31 : Cleanup
2011-12-31 : Cleanup
2011-12-29 Fixed : Fixed game menu item help displays and further cleanup
2011-12-29 : Cleanup
2011-12-29 : Cleanup
2011-12-29 : Cleanup
2011-12-29 : Cleanup
2011-12-29 : Renamed resourcerecord.c/h to abstractresource.c/h respectively
2011-12-29 : Rename ResourceRecord as AbstractResource
2011-12-29 : Cleanup
2011-12-29 : Removed '_' prefix from Game's private members (now opaque)
2011-12-29 : Renamed gameinfo.c/h to game.c/h respectively
2011-12-29 : Renamed GameInfo as Game
2011-12-29 : Implemented GameDef
2011-12-29 : Cleanup
2011-12-27 : Cleanup
2011-12-26 : Minor cleanup
2011-12-26 : Minor cleanup
2011-12-24 : Minor cleanup
2011-12-23 Doom64 : Merge cleanup
2011-12-22 : Removed obsolete CMakeList.txt files
2011-12-20 : Cleanup
2011-12-19 : Cleanup
2011-12-19 : Cleanup
2011-12-19 : Cleanup
2011-12-18 : Cleanup
2011-12-18 : Cleanup
2011-12-18 : Cleanup
2011-12-17 : Cleanup
2011-12-17 : Cleanup
2011-12-16 : Cleanup
2011-12-16 : Cleanup
2011-12-15 : Cleanup
2011-12-13 Build scripts : cleanup
2011-12-12 FMOD : Cleanup
2011-12-11 : Cleanup
2011-12-10 : Minor cleanup
2011-12-09 : Cleanup
2011-12-03 : Minor cleanup
2011-12-01 : Cleanup
2011-12-01 : Cleanup
2011-12-01 : Continued UI cleanup
November 2011
2011-11-30 : Cleanup in preparation for completing work on game UI displays
2011-11-27 : Cleanup
2011-11-27 : Cleanup
2011-11-26 : Further sky sphere renderer cleanup
2011-11-26 : Cleanup
2011-11-26 : MaterialSnapshot need not cache color and colorAmplified
2011-11-26 : It is no longer necessary for MaterialSnapshot to cache topColor
2011-11-26 : Cleanup sky management/sphere renderer
2011-11-24 : Cleanup
2011-11-24 : Cleanup
2011-11-21 : Cleanup
2011-11-15 : Cleanup
2011-11-12 : Cleanup
2011-11-10 : Cleanup
2011-11-10 : Cleanup
2011-11-10 : Cleanup
2011-11-04 : Cleanup
2011-11-03 : Cleanup
2011-11-03 : Cleanup
October 2011
2011-10-31 : Cleanup
2011-10-30 : Further cleanup
2011-10-30 : Cleanup
2011-10-29 : Began cleanup of the Material preparation interfaces
2011-10-26 : Cleanup
2011-10-24 : Cleanup
2011-10-24 : Cleanup
2011-10-23 : Cleanup
2011-10-20 : Fixes and cleanup
2011-10-04 : Cleanup in engine.pro
2011-10-04 : Cleanup
2011-10-03 : Cleanup in .pro files
September 2011
2011-09-30 OS X : Cleanup in post-link step
2011-09-30 : Cleanup thing alpha and model blendmode interpretation in renderer
2011-09-28 : Cleanup
2011-09-25 : Completed rend_dyn.c/h rename and cleanup
2011-09-24 : Cleanup
2011-09-22 : Post-merge cleanup
2011-09-22 : Cleanup
2011-09-16 : Post merge cleanup
2011-09-13 : Cleanup
2011-09-08 : Cleanup
2011-09-05 : Cleanup continues:
2011-09-04 : Cleanup continues...
2011-09-04 : Cleanup
2011-09-03 : Cleanup
2011-09-03 : Cleanup
2011-09-03 : Cleanup
August 2011
2011-08-25 : Cleanup
2011-08-20 : Cleanup
2011-08-11 : Cleanup
2011-08-10 Network : Cleanup
2011-08-07 : Cleanup of WAD module in preparation for larger changes needed to solve some of the outstanding resource management issues:
July 2011
2011-07-27 : Cleanup
2011-07-24 : Cleanup
2011-07-13 : Cleanup
May 2011
2011-05-13 : Cleanup of the libcommon's chat widget, moving all code for this into hu_chat.c/h (both high and low level interfaces).
2011-05-09 : Minor cleanup of DOOM's intermission subsystem.
2011-05-03 Added | Refactor : * Implemented MNF_FOCUS and MNF_DEFAULT (focus) flags. * Added predefined fonts and colors to the menu render state. * In order to calculate an object's dimensions the page on which it is present must be known. Refactored class hierarchy accordingly
April 2011
2011-04-30 : Further cleanup of the game message log. Back to working on the menu now methinks.
2011-04-19 : Minor cleanup
2011-04-05 : Cleanup of libcommon's IterList
March 2011
2011-03-02 Refactor : Further preparatory refactoring and cleanup of the texture loading/processing pipeline.
December 2010
2010-12-10 Added : * Reworked ccmd "listgames" into a summary of the known games, sorted by title. * Print the known game list if automatic game selection fails. * Added generic ccmd "printinfo" - print extended information about a named object in the console. Can be u
May 2010
2010-05-17 : Completed the next phase of the game-side 2D drawing cleanup; implemented vertical alignment/positioning flags for Patches and text strings. Also began removing game-side global copies of patchinfo_t, which are no longer needed.
January 2009
2009-01-20 : * Revised dynlight projection interface, DL_ProjectOnSurface is now used for all lumobj-lit world surfaces. * Removed redundant paramaters from RL_AddPoly. * Further cleaned up of section section drawing. * Only call Rend_RadioUpdateLinedef once per
May 2008
2008-05-31 : Further commonization and cleanup work to the games. Began splitting up p_spec.h
March 2008
2008-03-21 : Separated out the model skin management from the model code itself in preparation for wrapping with material_t. The engine-internal data pointers in the shared state_t have been removed (they are supposed to have no meaning outside the engine anyway)
2008-03-20 : Introduced new type; typedef int lumpnum_t - To be used at all times when representing indices to lumps (and lump infos). Further cleanup, got rid of some garbage in dd_main.c
January 2008
2008-01-20 : Fix encoding, remove MAO code, cleanup obsolete code
July 2007
2007-07-26 : Big-ass commit with Jaakko's copyright year update to all files, but also the beginnings of the new player controls code. A bit of cleanup and fixes have been done to the joystick handling in dd_input.c and sys_input.c (any number of axes supported;
2007-07-02 : Cleanup and updated style of drOpenGL. Re-jigged things slightly under win32.
June 2007
2007-06-12 : MinGW warning cleanup
May 2007
2007-05-31 : doxygen cleanup
2007-05-31 : doxygen cleanup
2007-05-31 : doxygen cleanup
April 2007
2007-04-02 : Cleanup, updated style.
March 2007
2007-03-18 : Began cleanup after commonization of p_plats.c
2007-03-18 : Began cleanup after commonization of p_ceilings.c
2007-03-17 : Cleanup after commonization of p_doors.c More to do but its looking a lot better now.
January 2007
2007-01-02 Fixed : Fixed numerous signed/unsigned mismatch warnings in jHexen. Further cleanup and updated style in many jHexen source files.
November 2006
2006-11-05 : Potential fix for FTBFS issues with new SDL-based threads and mismatched calling convention on thread function ptrs. Build tested on win32 only. Further cleanup and reworking of various loops to remove unnecessary continues, breaks etc.
October 2006
2006-10-12 : Shutup gcc (fixed compiler warnings). Cleanup decor light code.
2006-10-03 : Cleanup (standardise global variable naming convention). Minor tweaks.
2006-10-01 : Cleanup (standardise global variable naming convention).
August 2006
2006-08-12 : Cmake - Cpack cleanup & document
January 2005
2005-01-12 : Cleanup
2005-01-01 : Cleanup
2005-01-01 : Cleanup
December 2004
2004-12-22 Fixed : Fixed shiny pitch angle, cleanup
2004-12-22 : Cleanup
September 2004
2004-09-21 : Cleanup
August 2004
2004-08-07 : Cleanup
2004-08-06 : Further improvements and cleanup in frametime syncing
July 2004
2004-07-31 : Cleanup
2004-07-25 : Cleanup
2004-07-24 : Stylistic cleanup
2004-07-24 : Cleanup
2004-07-24 : Cleanup, sys/types.h
2004-07-11 : Cleanup
June 2004
2004-06-05 : Cleanup
May 2004
2004-05-31 : Cleanup
2004-05-29 : Cleanup
February 2004
2004-02-26 : Cleanup
2004-02-11 : Comment cleanup
2004-02-11 : Cleanup
2004-02-08 : Cleanup
January 2004
2004-01-19 : Cleanup after merge
September 2003
2003-09-09 : New ticcmd_t, cleanup, version upgraded to 1.8.0
2003-09-08 : Float timing loop, use timespan_t in tickers, style cleanup
2003-09-02 : Cleanup
August 2003
2003-08-30 : Cleanup
2003-08-30 : Cleanup, BWR increment time window
2003-08-30 : Cleanup, UI improvements
2003-08-30 : Cleanup
2003-08-30 : Cleanup, filename_t, conversion to grayscale, UI textures
2003-08-28 : Cleanup
2003-08-24 : Cleanup
2003-08-17 Added : Cleanup, added Patch Replacement
2003-08-17 : Cleanup
2003-08-15 : Message cleanup with M_Pretty
2003-08-15 : Cleanup, always read Doomsday.ded
2003-08-15 : Cleanup, comment, set triangle front facing
2003-08-15 : Cleanup
2003-08-15 Added : Cleanup, added S3TC
2003-08-07 : Cleanup, safe with only one TU
2003-08-07 Added : Added subsec/line/sectorinfo macros, counters, cleanup
2003-08-04 : Rendering lists v3.0 are now working, code still needs cleanup
2003-08-04 : Cleanup
July 2003
2003-07-29 : Cleanup of decoration placement
2003-07-12 Added : Cleanup, added InFine overlay mode
2003-07-12 Added : Cleanup, added startinf, stopinf
2003-07-12 Fixed : Cleanup, fixed potential crash with Con_Error()
2003-07-06 : Cleanup for version 1.7.11
2003-07-03 GL : Subtract 4 ("gNd2") from GL verts lump length, cleanup
2003-07-02 : Cleanup
June 2003
2003-06-30 : Cleanup
2003-06-27 : Cleanup and fix clientside sector movement
2003-06-24 : Cleanup
2003-06-24 Added : Cleanup, added new client mobj flags
2003-06-24 : Cleanup, read psv_frame2 sector/side/poly deltas
2003-06-23 Added : P_TryMove with Z coord, P_StepMove added, cleanup
2003-06-23 : Cleanup and crash prevention
2003-06-13 : Cleanup
2003-06-10 : Cleanup, check for vissprite patch
2003-06-10 : Comment cleanup
2003-06-10 : Cleanup, game mode identification
May 2003
2003-05-30 : Some cleanup
April 2003
2003-04-26 : Comment cleanup
March 2003
2003-03-15 Fixed : Fixed player anim problem; some cleanup
2003-03-14 Added : Cleanup; P_MapExists added
2003-03-12 : Some cleanup