Alphabetical Index | Tags by Size | Find tag:

MaterialSnapshot

Related tags: Material, MaterialAnimator, MaterialArchive, MaterialBind, MaterialManifest, Materials, MaterialScheme, MaterialTextureLayer, MaterialVariant, Resource, Resource System, ResourceClass, ResourceNamespace, Resources, ResourceSystem, ResourceType, ResourceTypeInfo, Texture, Texture Manager, TextureBank, TextureManifest, Textures, TextureVariant, TextureVariantSpec, Uri

Authorship: 100% danij

View commits by groups

November 2013
2013-11-07 Cleanup | Client | Map Renderer : Minor MaterialSnapshot cleanup
March 2013
2013-03-20 Cleanup : MaterialSnapshot only exists on client-side
January 2013
2013-01-23 Added : Added convenience method MaterialSnapshot::material()
2013-01-17 : Implement smoothed texture animation
2013-01-16 Server : MaterialSnapshot no longer depends on rendpoly.h
2013-01-16 : Index cached texture unit states by rtexmapunitid_t
2013-01-16 Server : MaterialSnapshot no longer depends on rend_main.h
2013-01-16 : Do not integrate the global glowFactor when taking a material snapshot
2013-01-14 : Linearly interpolate light decorations
2013-01-13 : Capture the state of MaterialVariant decoration animations
2013-01-11 : Prepare textures for user defined material layers first
2013-01-11 : Interpolate MaterialVariant layer states at update time
December 2012
2012-12-22 Refactor : Replaced POD struct materialsnapshot_t with C++ class MaterialSnapshot