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Related tags: Material, MaterialAnimator, MaterialArchive, MaterialBind, MaterialManifest, Materials, MaterialScheme, MaterialSnapshot, MaterialTextureLayer, MaterialVariant, Resource, Resource System, ResourceClass, Resources, ResourceSystem, ResourceType, ResourceTypeInfo, Texture, Texture Manager, TextureBank, TextureManifest, Textures, TextureVariant, TextureVariantSpec, Uri

Authorship: 100% danij

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November 2012
2012-11-12 Refactor : ResourceNamespace no longer piggyback's Uri::hashPathNodeName()
2012-11-09 Refactor : Cleaning up the internals of ResourceNamespace
2012-11-09 Refactor : ResourceNamespace API now uses de::String
2012-11-03 Refactor : Began cleaning up redundant logic
2012-11-03 : When clearing the namespace ensure to call clearDirectory()
October 2012
2012-10-30 Refactor : Continued improving de::ResourceNamespace
2012-10-29 Refactor : Reimplemented de::ResourceNamespace as a C++ class