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Menu

Related tags: Automap, Game logic, Game Menu, Game Save, Games, libcommon

Authorship: 67% danij, 33% skyjake

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May 2020
2020-05-10 Added | All Games : Added menu item for binding "Show Taskbar"
January 2020
2020-01-31 Heretic : Confirming the Nightmare skill level
March 2019
2019-03-16 Heretic | Hexen : Episode/Skill page titles
2019-03-10 Definitions : Use Values to replace menu text labels
2019-03-05 Definitions : Use Values to replace menu item text
December 2018
2018-12-15 Fixed : Options menu layout shifts horizontally while changing settings
October 2018
2018-10-07 Fixed | Heretic : Incorrect sound effect for menu items
September 2018
2018-09-30 Cleanup : Cleanup
2018-09-29 All Games : Automatic Episode selection
2018-09-29 Added | All Games | Fixed : Added automap option, fixed Player Setup page layout
2018-09-24 All Games | Controls : Improve control bindings menu layout
2018-09-23 : Improvements to the Controls menu; faster drawing
2018-09-23 All Games : Multiple improvements to menu behavior and appearance
March 2017
2017-03-04 Added | Doom : Added Fast Monsters menu option, cvar “game-monsters-fast”
February 2017
2017-02-06 All Games : Multiplayer is no longer in the game menu
January 2017
2017-01-03 All Games | Fixed : Deleting a save in menu disables the widget
2017-01-03 All Games | UI : Wider menu entries for save/load names
November 2016
2016-11-21 Added | All Games : Added Gameplay menu option for switch sound positioning
November 2014
2014-11-30 libcommon : Skip Episode selection menu when navigating backwards
2014-11-28 Fixed | libcommon : Activating binding grab with mouse button(s) in control menu
October 2014
2014-10-29 Cleanup | InputBindingWidget | libcommon : Cleanup
2014-10-29 Fixed | InputBindingWidget | libcommon : Bindevent command composition for key-down-down
September 2014
2014-09-26 libcommon : Fix focused menu widget alpha blending during fade out
2014-09-26 libcommon : Fix automatic episode selection where only one is defined
2014-09-25 libcommon : Pass event_t as const reference to menu::Widget handlers
2014-09-22 libcommon : Use de::lerp() for menu font color interpolation
2014-09-22 libcommon : Don't push FR attribute state unnecessarily
2014-09-22 Cleanup | libcommon : Cleanup
2014-09-22 libcommon | Refactor : Continued reworking menu widgets
2014-09-22 Cleanup | libcommon : Cleanup
2014-09-22 libcommon | Refactor : Renamed *ColorPreviewWidget as *ColorEditWidget
2014-09-21 libcommon | Refactor : Applied the fluent API pattern to all menu Widgets
2014-09-21 libcommon | Refactor : Applied pimpl to menu::CVarToggleWidget
2014-09-18 libcommon | Refactor : Applied pimpl to menu::Widget
2014-09-18 libcommon | Refactor : Extracted menu::CVarColorPreviewWidget from menu::ColorPreviewWidget
2014-09-17 libcommon | Page : menu::Page::findWidget() group value default
2014-09-17 libcommon | Page : Typo
2014-09-17 Cleanup | libcommon : Cleanup
2014-09-17 libcommon | Refactor : Base textual slider widget on menu::CVarSliderWidget
2014-09-17 libcommon | Refactor : Applied pimpl to menu::TextualSliderWidget
2014-09-17 libcommon | Refactor : Extracted menu::CVarSliderWidget from menu::SliderWidget
2014-09-17 libcommon | Refactor : Applied pimpl to menu::SliderWidget
2014-09-17 libcommon | MobjPreviewWidget | Refactor : Applied pimpl to menu::MobjPreviewWidget
2014-09-17 Cleanup | libcommon : Cleanup
2014-09-17 libcommon | Refactor : Moved menu widget implementations to new *cpp files
2014-09-17 libcommon | Refactor : Applied further object-orientation and pimpl to menu::Page
2014-09-17 Cleanup | libcommon | Refactor : Further game Menu API cleanup
2014-09-16 libcommon : Convenient method to change the menu to a named page
2014-09-16 libcommon | Refactor : Cleaned up API for menu page lookup/selection
2014-09-16 Cleanup | libcommon : Dumped unused menu::CVarListWidget, cleanup
2014-09-16 Cleanup | libcommon : Cleanup
2014-09-16 libcommon | Refactor : Separated menu component from hu_lib.h
2014-09-11 libcommon : Alert the user when a new game cannot be started from the menu
August 2014
2014-08-24 Added | All Games : Added "Reset Tracking" in the Controls menu
July 2014
2014-07-24 All Games : Disable selection of episodes whose start map is missing
2014-07-24 All Games : Automatically skip episode selection if only one is defined
2014-07-24 Added | All Games : Added an episode selection menu to all games
2014-07-23 libcommon : Fix CVarToggleWidget activation on page init
2014-07-23 libcommon | Refactor : Use QVariant for menu::ButtonWidget user data
2014-07-23 Cleanup | libcommon : Removed unused menu::Widget, action callback return value
2014-07-23 Cleanup | libcommon : Removed unused 'parameters' arg from menu::Widget action callbacks
2014-07-22 Added | libcommon : Added a generic "focused item help" mechanism to the game menu
2014-07-22 Cleanup | libcommon : Cleanup
2014-07-22 libcommon | Refactor : Extracted menu::CVarToggleWidget from menu::ButtonWidget
2014-07-20 libcommon : Ensure the 'LoadGame' and 'SaveGame' menus are kept in sync
2014-07-20 libcommon : Close the game menu if open when performing a reset
2014-07-17 libcommon : Fully initialize the 'PlayerSetup' menu page on activation
December 2013
2013-12-21 Fixed | libcommon : Tiny menu cursor with some mods (e.g., Hell Revealed II)
2013-12-18 All Games | Fixed : Double quit sound
September 2013
2013-09-20 All Games : Removed obsolete options linking to the Control Panel
July 2012
2012-07-03 Fixed | libcommon : Layout of items in the Multiplayer Player Setup menu
2012-07-03 Fixed | Hexen : In v1.0, cycle through the four available colors
June 2012
2012-06-23 Added | All Games : Added MNList method for getting item's data
April 2012
2012-04-23 Fixed | libcommon : Sound effect played twice when toggling "yes/no" options
2012-04-16 Fixed : "Use autoaim" menu item replaced with "Disable autoaim"
August 2011
2011-08-11 : Switch MP items around