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Automap

Related tags: Game logic, Game Menu, Game Save, Games, libcommon, Menu

Authorship: 56% skyjake, 44% danij

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September 2018
2018-09-23 Heretic : Adjusted Heretic map colors to closely match vanilla
2018-09-23 Fixed | Hexen : Map scaling glitches
2018-09-23 : Ensure automap initial view position gets set
2018-09-23 Added | libcommon : Added a menu item for toggling map rotation mode
2018-09-22 Heretic | Hexen : Improved automap background picture, line width
April 2017
2017-04-27 libcommon : Use DGL draws more efficiently
July 2016
2016-07-14 All Games | Fixed : Map is not visible in the automap
December 2013
2013-12-21 Fixed | UI : Clipping of the automap when sidebar is open
2013-12-18 Doom | Fixed : Missing glow on some key activated switch lines
July 2013
2013-07-24 libcommon : More map title position improvements
2013-07-24 libcommon : Further map title position improvements
2013-07-24 All Games : Removed the defunct old MapName widget
2013-07-23 Added | libcommon : Added cvar 'map-title-position'
2013-07-23 libcommon : Use at least 14 units of offset for map number
2013-07-18 Doom : Position map title according to title patch's height
2013-07-16 All Games : 'hud-title' cvar also hides the automap HUD title
August 2012
2012-08-25 Fixed : Bug "Automap - secret line flag and door glows"
July 2012
2012-07-16 Fixed : Polyobj lines not visible on automap
2012-07-16 Fixed | Hexen : Attempted out-of-range PLAYPAL lookup with "reveal 3"
March 2012
2012-03-18 GL : Smaller maximum GL line width
2012-03-18 GL : Smaller maximum GL line width
February 2012
2012-02-15 Fixed : Manual panning
2012-02-12 : Player markers use 1.0 line width
2012-02-12 Fixed : Default zoom level at map start
2012-02-09 : Use smoothed angles when drawing Things
2012-02-04 Fixed | HacX : Use the correct color for marked points in the automap
2012-02-03 Fixed : Missing "All marks cleared" message
January 2012
2012-01-29 Added : Console variable map-line-width - scale factor for lines
2012-01-29 Fixed : Display lists not rebuilt after resolution change
2012-01-29 : Use a default line width closer to that of the original games
2012-01-29 Fixed : Aspect correct parchment background in Heretic/Hexen
2012-01-29 Fixed : Key marker SVG was drawn rotated 180 degrees
2012-01-29 Fixed : Key marker SVG was drawn rotated 180 degrees
2012-01-29 : Draw player arrows over thing marked points
2012-01-29 : Draw one-sided linedefs over two-sided linedefs
2012-01-28 Fixed : Background does not cover entire view