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HacX

Related tags: All Games, Chex Quest, Doom, Doom64, Heretic, Hexen

Authorship: 100% danij

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November 2014
2014-11-29 Doom | Fixed : Spurious alerts re nonexistent Map Info defs
2014-11-29 Deh Reader : Suppress warnings re unsupported [Cheat] patches for the Hacx IWAD
December 2012
2012-12-20 Refactor : Moved Hacx text replacements to hacx/text.ded
August 2012
2012-08-23 Chex Quest | Doom : Define Finale backgrounds with Values URIs
2012-08-13 Doom | Fixed : Fixed bug "[Hacx] Terminatrix not resurrecting foes"
July 2012
2012-07-13 Chex Quest | Doom | Game Save | Heretic : Clear the auto save slot when a new game begins
June 2012
2012-06-21 Added | Chex Quest | Doom | Heretic : Added: "game-save-auto-loadonreborn" option
2012-06-21 Added | Chex Quest | Doom | Heretic : Autosave the player's progress on entering a new map
April 2012
2012-04-23 Fixed : Menu patch replacement offsets incorrect
2012-04-23 Added | Fixed : Added space character patch for the BIGFN font
February 2012
2012-02-21 : Do not attempt to load various missing BIGFN* font patches
2012-02-21 Added : Texture Environment defs for all materials in the Flats namespace
2012-02-15 Fixed : Password game object was broken
2012-02-06 Fixed : Buzzer moves much faster than it should
2012-02-06 : Tweaked dynamic lights for the Big Stick round explosion
2012-02-06 : Attempt to mimic the personal forcefield's blue view filter
2012-02-05 : Use a gray view filter when collecting a bonus item
2012-02-05 Fixed : Correct colors for owned weapon heads-up displays
2012-02-05 : Use the original cheat codes
2012-02-04 : Various lighting tweaks
2012-02-04 Fixed : Use correct Patch Replacement strings in the interlude
2012-02-04 Added : Added default glows to various materials
2012-02-04 Added : Added default light decorations to various materials
2012-02-04 : Removed unused Map definitions
2012-02-04 Fixed : Correct weapon names
2012-02-04 Fixed : Map title did not credit Banjo Software as map author
2012-02-04 Game Menu : Reduced width of the space character in the menu
2012-02-04 Chex Quest | Fixed : Enable Patch Replacement for menu patch M_NMARE
2012-02-04 Fixed : Default menu patch replacements use Doom's texts
2012-02-04 Automap | Fixed : Use the correct color for marked points in the automap
2012-02-04 Game Menu : Swapped default menu colors to better match the original game
2012-02-04 Fixed : BFG-like bomb should not be drawn with additive blending
2012-02-03 Fixed : Fails to start due to missing "mappoint" font
January 2012
2012-01-01 : Use more appropriate defaults for Menu and HUD colors
2012-01-01 : Use the BIGFN* resources rather than FONTB* in jdoom.pk3
2012-01-01 : Validate the presence of a PLAYPAL to ensure ver 1.2 is used