Alphabetical Index | Tags by Size | Find tag:

Chex Quest

Related tags: All Games, Doom, Doom64, HacX, Heretic, Hexen

Authorship: 100% danij

View commits by groups

November 2014
2014-11-28 Doom | Fixed : Spurious alerts re nonexistent Map Info defs (typo)
December 2012
2012-12-20 Added : Added weapon name and obituary texts
August 2012
2012-08-30 Fixed : Chex Quest menus use Doom's skill level names
2012-08-27 Fixed : Use the Flags = 0; syntax in objects.ded
2012-08-25 Fixed : Chex Quest menus use incorrect skill level text strings
2012-08-23 Doom | HacX : Define Finale backgrounds with Values URIs
July 2012
2012-07-13 Doom | Game Save | HacX | Heretic : Clear the auto save slot when a new game begins
June 2012
2012-06-21 Added | Doom | HacX | Heretic : Added: "game-save-auto-loadonreborn" option
2012-06-21 Added | Doom | HacX | Heretic : Autosave the player's progress on entering a new map
April 2012
2012-04-23 : Tweaked mobj state flags matching the original game's visuals
February 2012
2012-02-21 Added : Texture Environment defs for all materials in the Flats namespace
2012-02-19 Fixed : Fixed hole in the statusbar due to empty STARMS patch
2012-02-19 Added : Added a Light definition for the ROCKET
2012-02-19 Game Menu : Do not rotate the menu cursor in Chex Quest
2012-02-19 : Combine HUD keys by default
2012-02-19 : Use the correct color for health, etc..., on the statusbar
2012-02-19 : Use more appropriate default font colors
2012-02-19 Fixed : Support for DEHACKED Frame patches was broken
2012-02-19 Fixed : Support for DEHACKED Thing patches was broken
2012-02-15 Added : Added default Texture Environment definitions
2012-02-05 Fixed : Use the green palette shift when the player takes damage
2012-02-04 Fixed | HacX : Enable Patch Replacement for menu patch M_NMARE
January 2012
2012-01-12 Fixed : Unable to find a font at startup