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Input

Related tags: Bindings, Input Settings, InputBindingWidget, InputDeviceButtonControl, InputSystem, Joystick, KeyEvent, libgui, MouseEvent

Authorship: 84% skyjake, 16% danij

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May 2020
2020-05-10 : Message bindings for PS3, PS4, Xbox controllers
August 2019
2019-08-29 libgui : Improved accuracy of swipe gestures
February 2019
2019-02-16 Fixed : Controls menu does not wait for axis movement
December 2018
2018-12-15 Client : Prevent interference from nonexistent controller axes
2018-12-09 libgui : Handle the non-US backslash/tilde/accent key
August 2018
2018-08-26 Client : Simplifying keyboard and mouse event handling
February 2017
2017-02-08 libgui | Windows : Ignore the Windows key
August 2016
2016-08-23 Client : Game controller preset for the Playstation 4 controller
2016-08-23 Added | Fixed : Hat bindings for different angles; added "inspectinputdevice"
2016-08-23 Added | Client | Refactor : Xbox One preset added; axis scaling factor default is 1.0
February 2016
2016-02-09 Added | libgui : Added a mouse button double-click event
September 2015
2015-09-17 Bindings | Client : Completed PS3 gamepad bindings
2015-09-16 Added | Client | UI : Added Game Controller settings to the Input Settings dialog
2015-09-16 Client : Controller presets via Doomsday Script; basic PS3 bindings
2015-09-14 Added | Client : Added method for removing all bindings of a device
February 2015
2015-02-05 Bindings | Fixed : Do not offer events to game during busy mode
January 2015
2015-01-18 Windows : Menu key shows the task bar
2015-01-15 Fixed : Clearing input device state during busy mode
November 2014
2014-11-23 Client | Fixed | libgui : Handling mouse wheel events (Qt 5)
2014-11-03 Bindings | Client | Refactor : Began remodeling bindings into OO C++
2014-11-02 Debug | Fixed : Fixed labels for input device control state visuals
2014-11-02 Bindings | Cleanup : InputDevice IDs are signed ints
October 2014
2014-10-29 Fixed : E_FOCUS events should never be echoed
2014-10-29 Debug : Catch invalid input device ids at ddevent_t post time
2014-10-29 Cleanup : Cleanup, assert device id lookup in range
May 2014
2014-05-01 Cleanup : Keymap files are obsolete
2014-05-01 API | Cleanup : Deleted obsolete key repeater code, bumped B API
April 2014
2014-04-17 Bindings | Fixed : Activate "console" bcontext when console has focus
2014-04-17 Bindings | Fixed : Shift state not recognized when task bar is open
December 2013
2013-12-22 Bindings : Only active input devices should be considered
November 2013
2013-11-03 Fixed : Don't pass invalid events to the game
October 2013
2013-10-31 : Generate some test events for the Head Tracker virtual device
2013-10-31 Fixed | Refactor : Fixed a boolean trap in the input subsystem
2013-10-28 Added | Client | libcommon : Added 'Head Tracker' input device; raw axis mode
June 2013
2013-06-05 Client : Use native key repeat events
2013-06-05 Windows : Enabled Qt mouse events for widget interaction
March 2013
2013-03-21 Revert : Changed "input-sharp-lateprocessing" to 0 by default
February 2013
2013-02-02 : Changed "input-sharp-lateprocessing" to 0 by default
2013-02-02 : Changed "input-sharp-lateprocessing" to 0 by default
May 2012
2012-05-12 Revert : Never late process sharp axis/angle events
2012-05-12 Added | Windows : Added missing mapping for virtual key 0xE2
2012-05-12 : Never late process sharp axis/angle events
2012-05-12 Refactor : Separate function for updating device axes
2012-05-04 Added | Documentation | Smoother : Added some missing apidocs
2012-05-03 Fixed : Device axis position filtering (using Smoother)
2012-05-03 : Sharp input applies to all input events (not just toggles)
2012-05-03 Fixed : Axis position filtering (especially mouse position)
2012-05-03 Refactor : Perform mouse polling at a predictable point during the frame
April 2012
2012-04-29 Fixed : Apply the DDKEY_MULTIPLY mapping in DD_ModKey()
2012-04-29 Fixed : Clear the key repeaters when reseting the keyboard device
2012-04-28 : Re-enabled mouse filtering (cvar "input-mouse-filter")
2012-04-20 Added : Added a todo comment
March 2012
2012-03-24 : Mouse wheel events (up, down, left, right)
2012-03-13 : Key events include the text to insert
February 2012
2012-02-17 Bindings : Mark toggles triggered, check the flag for the Attack control
2012-02-14 Bindings | Fixed : Expired keys should not send repeat events
2012-02-13 Fixed | Windows : Left control interpreted as sqbracketright
2012-02-13 Added : Support enter and divide keys on the keyboard numpad