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Plugins

Related tags: Deh Reader, dpDehRead, dsDirectSound, dsWinMM, Dummy Audio, Example Plugin, exampleplugin, FluidSynth, FMOD, OpenAL, Wad Map Converter

Authorship: 77% skyjake, 23% danij

View commits by groups

July 2018
2018-07-01 All Games | Cleanup : Updating String usage; other cleanup
October 2017
2017-10-02 Doom | Refactor : Game exports queried individually
May 2017
2017-05-06 CMake : Build option to link all plugins statically
2017-05-06 Clang | iOS : API entry points must be exported symbols
July 2015
2015-07-31 Refactor : Use C++11 for iterating plugin hooks
December 2014
2014-12-06 Clang | GCC : Disable C++ warnings about missing field initializers
July 2014
2014-07-27 Refactor : Renamed WadMapConverter as IdTech1Converter
June 2014
2014-06-24 Added : Added libdoomsday to dependencies
January 2014
2014-01-12 All Games | Cleanup : Replacing use of Con_Message with App_Log
2014-01-12 All Games | Cleanup : Replacing use of Con_Message with App_Log
March 2013
2013-03-11 Fixed : Usage of extern "C"
October 2012
2012-10-15 Refactor | Unix : Moved plugin loading to the portable dd_plugin module
2012-10-15 Fixed | Refactor : Fixed hidden assumption in plugin ID assignment