Related tags: Deh Reader, dpDehRead, dsDirectSound, dsWinMM, Dummy Audio, Example Plugin, exampleplugin, FluidSynth, FMOD, OpenAL, Wad Map Converter
Authorship: 77% skyjake, 23% danij
July 2018 | |||
2018-07-01 | All Games | Cleanup | : | Updating String usage; other cleanup |
October 2017 | |||
2017-10-02 | Doom | Refactor | : | Game exports queried individually |
May 2017 | |||
2017-05-06 | CMake | : | Build option to link all plugins statically |
2017-05-06 | Clang | iOS | : | API entry points must be exported symbols |
July 2015 | |||
2015-07-31 | Refactor | : | Use C++11 for iterating plugin hooks |
December 2014 | |||
2014-12-06 | Clang | GCC | : | Disable C++ warnings about missing field initializers |
July 2014 | |||
2014-07-27 | Refactor | : | Renamed WadMapConverter as IdTech1Converter |
June 2014 | |||
2014-06-24 | Added | : | Added libdoomsday to dependencies |
January 2014 | |||
2014-01-12 | All Games | Cleanup | : | Replacing use of Con_Message with App_Log |
2014-01-12 | All Games | Cleanup | : | Replacing use of Con_Message with App_Log |
March 2013 | |||
2013-03-11 | Fixed | : | Usage of extern "C" |
October 2012 | |||
2012-10-15 | Refactor | Unix | : | Moved plugin loading to the portable dd_plugin module |
2012-10-15 | Fixed | Refactor | : | Fixed hidden assumption in plugin ID assignment |