Alphabetical Index
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GameSession
Authorship: 100% danij
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April 2015
2015-04-27
Cleanup
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libcommon
:
Cleanup
August 2014
2014-08-25
libcommon
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Update read-only cvars "map-author", "map-name" on current map change
2014-08-24
Cleanup
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libcommon
:
Cleanup
2014-08-23
libcommon
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common::GameSession and de::Game::SavedSession remember visited maps
2014-08-20
Cleanup
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libcommon
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Refactor
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Moved global variable gameMapEntrance to common::GameSession, cleanup
2014-08-20
Cleanup
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libcommon
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Cleanup
2014-08-20
libcommon
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Refactor
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Moved global variable gameMapUri to common::GameSession
2014-08-11
libcommon
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Switched GameSession to use textual episode identifiers
2014-08-09
libcommon
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Lookup the named map exit from the current MapGraphNode
2014-08-05
Cleanup
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libcommon
:
Cleanup
2014-08-05
libcommon
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Refactor
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Moved G_NextMap into common::GameSession
July 2014
2014-07-28
libcommon
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Convenient access to the current Episode and MapInfo defs
June 2014
2014-06-15
Fixed
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Hexen
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Always update the internal.save when revisiting a map
May 2014
2014-05-02
Fixed
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libcommon
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Replacing internal .save Info
2014-05-02
libcommon
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Always update rather than replace internal .save
2014-05-02
Cleanup
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libcommon
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Removed use of busy mode for saving the game, cleanup
April 2014
2014-04-11
libcommon
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Defer GameRuleset application until the session begins
2014-04-11
libcommon
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Revert changes inadvertently included in previous commit
2014-04-10
libcommon
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Ensure "game-skill" reflects the current skill mode
2014-04-06
Fixed
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libcommon
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Mistake in logic after unifying game session model
2014-04-05
libcommon
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libdeng2
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Session
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game::Session::Profile records the game identity key
2014-04-03
Cleanup
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libcommon
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Code readability improvements
2014-04-03
libcommon
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More appropriate internal.save description
2014-04-02
Cleanup
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libcommon
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Minor GameSession API cleanup
2014-04-02
Fixed
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libcommon
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Flushing internal.save contents
2014-04-01
libcommon
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Unified game session "reborn" logic
2014-04-01
libcommon
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Replace the saved session metadata when entering a new map
2014-04-01
libcommon
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Discard useless map states if not needed by the game progression
2014-04-01
Documentation
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libcommon
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GameSession API doc tweaks