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GameSession

Authorship: 100% danij

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April 2015
2015-04-27 Cleanup | libcommon : Cleanup
August 2014
2014-08-25 libcommon : Update read-only cvars "map-author", "map-name" on current map change
2014-08-24 Cleanup | libcommon : Cleanup
2014-08-23 libcommon : common::GameSession and de::Game::SavedSession remember visited maps
2014-08-20 Cleanup | libcommon | Refactor : Moved global variable gameMapEntrance to common::GameSession, cleanup
2014-08-20 Cleanup | libcommon : Cleanup
2014-08-20 libcommon | Refactor : Moved global variable gameMapUri to common::GameSession
2014-08-11 libcommon : Switched GameSession to use textual episode identifiers
2014-08-09 libcommon : Lookup the named map exit from the current MapGraphNode
2014-08-05 Cleanup | libcommon : Cleanup
2014-08-05 libcommon | Refactor : Moved G_NextMap into common::GameSession
July 2014
2014-07-28 libcommon : Convenient access to the current Episode and MapInfo defs
June 2014
2014-06-15 Fixed | Hexen : Always update the internal.save when revisiting a map
May 2014
2014-05-02 Fixed | libcommon : Replacing internal .save Info
2014-05-02 libcommon : Always update rather than replace internal .save
2014-05-02 Cleanup | libcommon : Removed use of busy mode for saving the game, cleanup
April 2014
2014-04-11 libcommon : Defer GameRuleset application until the session begins
2014-04-11 libcommon : Revert changes inadvertently included in previous commit
2014-04-10 libcommon : Ensure "game-skill" reflects the current skill mode
2014-04-06 Fixed | libcommon : Mistake in logic after unifying game session model
2014-04-05 libcommon | libdeng2 | Session : game::Session::Profile records the game identity key
2014-04-03 Cleanup | libcommon : Code readability improvements
2014-04-03 libcommon : More appropriate internal.save description
2014-04-02 Cleanup | libcommon : Minor GameSession API cleanup
2014-04-02 Fixed | libcommon : Flushing internal.save contents
2014-04-01 libcommon : Unified game session "reborn" logic
2014-04-01 libcommon : Replace the saved session metadata when entering a new map
2014-04-01 libcommon : Discard useless map states if not needed by the game progression
2014-04-01 Documentation | libcommon : GameSession API doc tweaks