October 2014
|
2014-10-27
|
All Games
|
Fixed
| :
| Resetting last-used and "quick" save slots on game change
|
July 2014
|
2014-07-17
|
libcommon
| :
| Update save slot statuses following engine reset
|
April 2014
|
2014-04-09
|
Documentation
|
libcommon
| :
| Minor SaveSlots API doc fixes
|
2014-04-09
|
libcommon
| :
| Removed slot id mnemonic for old autosave mechanism
|
2014-04-09
|
Cleanup
|
libcommon
| :
| Moved logic for G_SaveSlotIdFromUserInput into SaveSlots
|
2014-04-09
|
Cleanup
|
libcommon
| :
| Cleanup
|
2014-04-09
|
libcommon
|
Refactor
| :
| Eliminate API for reverse SaveSlot lookup by SavedSession
|
March 2014
|
2014-03-30
|
libcommon
| :
| Save slots no longer provide access to the associated SavedSession
|
2014-03-12
|
libcommon
| :
| Must update the SavedSessionRepository Folder following a copy
|
2014-03-12
|
libcommon
| :
| Updated copying of associated .save packages
|
2014-03-09
|
libcommon
| :
| Updated wrt saved session file format changes
|
February 2014
|
2014-02-27
|
Cleanup
|
libcommon
|
Refactor
| :
| Renamed methods following established naming conventions, cleanup
|
2014-02-27
|
libcommon
| :
| Also refocus the cursor after deleting from the savegame menu
|
2014-02-27
|
libcommon
| :
| Fix compiler warning (unused variable)
|
2014-02-27
|
Cleanup
|
libcommon
| :
| Cleanup
|
2014-02-27
|
libcommon
|
SaveInfo
| :
| Init save system in G_CommonPreInit, SaveSlots updates the game menu
|
2014-02-23
|
Cleanup
|
libcommon
|
SaveInfo
| :
| Cleanup
|
2014-02-23
|
Documentation
|
libcommon
| :
| SaveSlots apidoc fix (remove reference to special slots)
|
2014-02-23
|
libcommon
| :
| Identify logical save slots with unique string identifiers
|
2014-02-21
|
libcommon
|
SaveInfo
| :
| Associate the saved game state file name with SaveInfo
|
2014-02-21
|
libcommon
|
Refactor
|
SaveInfo
| :
| Continued moving logic from SaveSlots to SaveInfo
|
2014-02-21
|
Cleanup
|
Documentation
|
libcommon
| :
| Minor SaveSlots apidoc cleanup
|
2014-02-21
|
libcommon
| :
| Do not alter the file system when looking up a save slot file name
|
2014-02-21
|
libcommon
|
Refactor
| :
| Renamed SaveSlot::mapSaveName() as saveNameForMap()
|
2014-02-21
|
libcommon
| :
| Mechanism for binding save game file names to logical save slots
|
2014-02-21
|
Cleanup
|
libcommon
| :
| Cleanup
|
2014-02-21
|
Cleanup
|
libcommon
|
Refactor
| :
| Various SaveSlots API improvements, cleanup
|
2014-02-18
|
libcommon
|
Refactor
|
SaveInfo
| :
| Represent savegame metadata strings with de::String
|
2014-02-18
|
libcommon
|
Refactor
|
SaveInfo
| :
| Use C++ SaveInfo and SaveSlots APIs throughout, dumped C APIs
|
2014-02-17
|
GameStateReader
|
GameStateWriter
|
libcommon
|
Refactor
| :
| Represent savegame file paths as de::Path
|
2014-02-16
|
libcommon
|
Refactor
|
SaveInfo
| :
| Improved SoC wrt savegame recognition
|
2014-02-15
|
libcommon
| :
| Updated include paths for legacy game state readers
|
2014-02-11
|
Cleanup
|
libcommon
| :
| Cleanup
|
2014-02-11
|
libcommon
| :
| Throw an error if an invalid savegame slot is specified
|
2014-02-10
|
libcommon
| :
| Ensure all SaveInfos are free'd when SaveSlots is
|
2014-02-10
|
Cleanup
|
libcommon
| :
| Cleanup
|
2014-02-10
|
Added
|
libcommon
| :
| Added a C wrapper API for SaveSlots and made use of it
|