Alphabetical Index | Tags by Size | Find tag:

XG

Authorship: 60% danij, 40% skyjake

View commits by groups

November 2019
2019-11-26 Fixed : Check for deathmatch and cooperative line flags
2019-11-26 : Mobj position test for floor chain
2019-11-26 Fixed : Sector lighting not updated on first tick
2019-11-26 Fixed : Teleporting to a teleport destination mobj
2019-11-26 Fixed : Teleport "No Flash" parameter inverted
May 2015
2015-05-24 Fixed | libcommon : Replace Con_Error with log messages
October 2014
2014-10-16 Fixed : Surface tint color changed when triggering XG 'plane_material' lines
2014-10-16 Fixed : Player armor set to limit when triggering XG 'power' class lines
2014-10-12 libcommon : Use libcore's C++ API for logging XG development messages
2014-10-11 Fixed | libcommon : XG sector ambient sounds not loaded
2014-10-11 Fixed | libcommon : XG sector types override the game's built-in types
2014-10-06 Debug | libcommon : Assert XL_DoFunction's parameters are valid
August 2014
2014-08-19 libcommon : Interpret XG leave_map line class arguments wrt episode IDs
2014-08-16 Fixed | libcommon : Misuse of dummy mobj in XG leading to a crash
2014-08-16 Fixed | libcommon : Misuse of dummy mobj in XG leading to a crash
July 2014
2014-07-04 Fixed | libcommon : Error in XG stair build spread algorithm
January 2014
2014-01-30 libcommon | Refactor : Implement XG plane-mover (de)serialization in C++, with Reader/Writer
August 2013
2013-08-13 Fixed | libcommon : Erroneous attempt to allocate dummy map line sides
February 2011
2011-02-11 Fixed : When processing chained events we need to allocate Dummy SideDefs as well as LineDefs. Without these many subsequent ops will fail. Note that it is not sufficent to link the Dummy LineDef to the SideDefs of the reference LineDef, as this too may be a
April 2010
2010-04-06 Fixed : Bug #2899815 "XG: Damage class if health below" (see here http://sourceforge.net/tracker/index.php?func=detail&aid=2899815&group_id=74815&atid=542099).