Related tags: Atlas, AtlasTexture, Bank, ColorBank, DisplayMode, Font, FontBank, GL, GL Texture Manager, GL2, GLBuffer, GLES, GLFramebuffer, GLInfo, GLProgram, GLSandbox, GLShader, GLState, GLTarget, GLTextComposer, GLTexture, GLTextureUnit, GLUniform, GLWindow, Image, ImageBank, InfoBank, libgui, ModelBank, OpenGL, RuleBank, TextureBank
Authorship: 100% skyjake
May 2017 | |||
2017-05-02 | libgui | : | Implemented a custom GLSL include directive |
December 2015 | |||
2015-12-10 | libgui | : | Shader definition macros |
October 2015 | |||
2015-10-25 | libgui | : | Default uniform values for shaders |
March 2014 | |||
2014-03-26 | libgui | : | Including common shader sources |
June 2013 | |||
2013-06-11 | Fixed | libgui | : | Applying values from shader definitions |