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Related tags: Atlas, AtlasTexture, Bank, ColorBank, DisplayMode, Font, FontBank, GL, GL Texture Manager, GL2, GLBuffer, GLES, GLInfo, GLProgram, GLSandbox, GLShader, GLShaderBank, GLState, GLTarget, GLTextComposer, GLTexture, GLTextureUnit, GLUniform, GLWindow, Image, ImageBank, InfoBank, libgui, ModelBank, OpenGL, RuleBank, TextureBank

Authorship: 100% skyjake

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April 2018
2018-04-01 libgui : Improved draw/read framebuffer binding
February 2018
2018-02-18 libgui : Handling multiple color buffers
2018-02-18 libgui : Multiple color texture attachments
August 2014
2014-08-17 libgui : Querying sample count
March 2014
2014-03-31 libgui : Utility method for drawing the color buffer
January 2014
2014-01-14 libgui : Use a Property to track the default sample count
December 2013
2013-12-24 libgui : Fall back to non-multisampled if an error occurs
2013-12-20 libgui : Fall back to no depth/stencil texture (just color)
2013-12-16 libgui : Stereo left/right swap mode