Related tags: Atlas, AtlasTexture, Bank, ColorBank, DisplayMode, Font, FontBank, GL, GL Texture Manager, GL2, GLBuffer, GLES, GLFramebuffer, GLInfo, GLProgram, GLSandbox, GLShader, GLShaderBank, GLState, GLTextComposer, GLTexture, GLTextureUnit, GLUniform, GLWindow, Image, ImageBank, InfoBank, libgui, ModelBank, OpenGL, RuleBank, TextureBank
Authorship: 100% skyjake
| November 2014 | |||
| 2014-11-17 | Debug | GL | libgui | : | Converted a GL assert to a debug message | 
| March 2014 | |||
| 2014-03-16 | libgui | : | If validation fails, do a full reset of the instance | 
| December 2013 | |||
| 2013-12-21 | libgui | : | Querying currently used area of the target | 
| 2013-12-09 | libgui | : | Blit only relevant buffer contents | 
| November 2013 | |||
| 2013-11-29 | libgui | Refactor | : | Allow querying the attached depth texture | 
| 2013-11-29 | libgui | : | Reconfiguring an existing GLTarget instance | 
| October 2013 | |||
| 2013-10-30 | libgui | : | Corrected pixel format for grabbing target contents | 
| 2013-10-30 | libgui | Refactor | : | Extra attachments in addition to texture | 
| April 2013 | |||
| 2013-04-25 | libgui | : | Clearing buffers |