Related tags: Atlas, AtlasTexture, Bank, ColorBank, DisplayMode, Font, FontBank, GL, GL Texture Manager, GL2, GLBuffer, GLES, GLFramebuffer, GLInfo, GLProgram, GLSandbox, GLShader, GLShaderBank, GLState, GLTarget, GLTextComposer, GLTexture, GLTextureUnit, GLWindow, Image, ImageBank, InfoBank, libgui, ModelBank, OpenGL, RuleBank, TextureBank
Authorship: 100% skyjake
February 2018 | |||
2018-02-20 | libgui | : | Setting contents of a vec3 array |
August 2014 | |||
2014-08-12 | libgui | : | 3-component vector array uniform |
March 2014 | |||
2014-03-25 | Added | libgui | : | Added vector array as uniform type |
2014-03-13 | Added | libgui | : | Added support for matrix arrays |
November 2013 | |||
2013-11-29 | GLState | libgui | : | Prepare for deletion of assets |
April 2013 | |||
2013-04-28 | libgui | Refactor | : | Renamed uniform types |
2013-04-27 | GLProgram | libgui | : | Usability improvements |
2013-04-21 | GL | libgui | : | Applying uniform values in a GL program |