September 2019
|
2019-09-07
|
Doom
| :
| Command formatting
|
November 2018
|
2018-11-25
|
Home
|
UI
| :
| Use server IDs to detect duplicates
|
2018-11-03
|
UI
| :
| Load game logos asynchronously
|
November 2017
|
2017-11-05
|
Fixed
|
FS
| :
| Loading data files; checking server's packages
|
October 2017
|
2017-10-16
|
Client
|
FS
| :
| Download missing packages from server before joining
|
February 2017
|
2017-02-26
|
Home
|
UI
| :
| “No Servers Found” notice in Multiplayer tab
|
2017-02-07
|
Home
|
UI
| :
| Show server ping time in ServerInfoDialog
|
2017-02-05
|
Fixed
|
UI
| :
| Fixed Multiplayer server list; allow/disallow joining
|
2017-02-05
|
Resources
|
UI
| :
| Local packages have to be manually enabled
|
2017-02-04
|
Client
| :
| Load local packages when joining a game
|
2017-02-04
|
UI
| :
| Remember chosen MP local packages per game
|
2017-02-04
|
Home
|
UI
| :
| ServerInfoDialog has “Join Game”, “Local Packages” buttons
|
2017-02-03
|
libshell
| :
| Server info has the full 4-component version
|
November 2016
|
2016-11-22
|
Client
|
UI
| :
| Show package version error dialog when connecting
|
2016-11-22
|
Client
|
UI
| :
| Show error message if joining a game fails
|
2016-11-14
|
All Games
|
Fixed
| :
| Changing the skill level during multiplayer
|
2016-11-12
|
Web
| :
| Master server never replies with a zero port
|
2016-11-12
|
Added
|
Web
| :
| Added new master server web API entry point
|
2016-11-09
|
libshell
| :
| Connecting to a server using a game profile
|
July 2016
|
2016-07-27
|
All Games
|
Fixed
| :
| Chat messages not displayed
|
2016-07-01
|
Home
|
UI
| :
| LAN games shown first in Home
|
May 2015
|
2015-05-09
|
All Games
|
Fixed
| :
| Close automap and inventory when player dies
|
2015-05-09
|
All Games
|
Fixed
| :
| Close automap and inventory when player dies
|
2015-05-09
|
Fixed
|
Heretic
|
libcommon
| :
| Phoenix Rod flame and weapon refiring
|
2015-05-09
|
Fixed
|
Heretic
|
libcommon
| :
| Phoenix Rod flame and weapon refiring
|
2015-05-09
|
Fixed
|
Heretic
| :
| Incorrect Hell Staff rain colors
|
2015-05-09
|
Fixed
|
Heretic
| :
| Incorrect Hell Staff rain colors
|
March 2015
|
2015-03-08
|
Doom
|
Fixed
| :
| Overlapping headings in the intermission screen
|
2015-03-08
|
Doom
|
Fixed
| :
| Overlapping headings in the intermission screen
|
February 2015
|
2015-02-11
|
Client
|
Fixed
| :
| Cleaning up client state when leaving a game
|
2015-02-09
|
Fixed
|
UI
| :
| Potential crash when joining an MP game
|
2015-02-07
|
Fixed
| :
| Crash when joining a finished coop game
|
2015-02-05
|
Fixed
| :
| Joining fails with a message "already joined"
|
January 2015
|
2015-01-31
|
Fixed
|
libcommon
| :
| Monsters aiming at players in co-op
|
April 2014
|
2014-04-24
|
Fixed
| :
| Showing incorrect ping time to server
|
2014-04-22
|
Doom
|
Fixed
| :
| Only retain non-dropped weapons
|
2014-04-22
|
Fixed
| :
| Picked up items disappear when they shouldn't
|
2014-04-13
|
All Games
|
Client
|
Fixed
| :
| On map changes, end before beginning a new game session
|
2014-04-13
|
All Games
|
Fixed
|
libcommon
| :
| GameRuleset mismanagement in a networked game
|
March 2014
|
2014-03-06
|
UI
| :
| "Join Game" main menu item opens a GamesDialog
|
2014-03-02
|
UI
| :
| Improved manual connection dialog
|
2014-03-02
|
UI
| :
| Improved MPSelectionWidget
|
January 2014
|
2014-01-31
|
UI
| :
| MP menu shows server address and connection duration
|
2014-01-27
|
Added
|
UI
| :
| Added an info popup for full server information
|
2014-01-22
|
Added
|
UI
| :
| Added empty stub for Multiplayer Games dialog
|
2014-01-03
|
Bindings
|
Fixed
| :
| Crash when more than one client in the game
|
2014-01-01
|
Client
|
Fixed
|
UI
| :
| Freeze game content before joining
|
September 2013
|
2013-09-20
|
Client
|
Fixed
| :
| Crash when joining a game
|
August 2013
|
2013-08-15
|
libcommon
| :
| Force a new game session using "warp" in a networked game
|
March 2013
|
2013-03-28
|
Fixed
|
Hexen
| :
| Client wasn't notified when keys picked up
|
2013-03-20
|
Fixed
|
Heretic
|
Hexen
| :
| Rendering the torch power-up
|
2013-03-19
|
Fixed
| :
| "give i" does not work even when cheats allowed
|
2013-03-19
|
Fixed
|
Hexen
| :
| Player's weapon after respawn
|
2013-03-18
|
Fixed
|
Hexen
| :
| Use correct player start for new player
|
2013-03-18
|
Fixed
|
Hexen
| :
| Font size in the scoreboard
|
2013-03-18
|
Debug
| :
| Investigating player starts
|
2013-03-18
|
Fixed
|
Heretic
| :
| Color of the life gem patch and glow
|
2013-03-18
|
Fixed
|
Heretic
| :
| Activation of the Flight power (Wings or Wrath)
|
2013-03-16
|
Fixed
| :
| Server sends total kill, item and secret counts
|
December 2012
|
2012-12-05
|
Fixed
| :
| Crash when looking for a mobj's model
|
September 2012
|
2012-09-18
|
Fixed
| :
| Workaround for getting stuck in the Help screen
|
April 2012
|
2012-04-18
|
Hexen
| :
| In co-op mode, spawn weapons for all classes
|
2012-04-18
|
Fixed
|
Heretic
|
Hexen
| :
| Fixed crash when using an inventory item
|
2012-04-17
|
Fixed
| :
| Changing player class in a deferred way at respawn time
|
2012-04-16
|
| :
| Disable user-requested saves for now
|
March 2012
|
2012-03-27
|
Fixed
| :
| When server stops, forget all client IDs
|
2012-03-27
|
| :
| Messages from system operator marked with [sysop]
|
2012-03-19
|
Debug
| :
| Allow server operator to cheat via console
|
January 2012
|
2012-01-19
|
Fixed
| :
| Fixed thing and state ID lookup
|
2012-01-17
|
| :
| Translate server's mobj types and states to local equivalents
|
2012-01-16
|
| :
| Handling of GPT_LOCAL_MOBJ_STATE
|
2012-01-15
|
Hexen
| :
| Bishop missiles are spawned locally
|
2012-01-12
|
| :
| Server sends its materials to clients
|
2012-01-07
|
| :
| Updated GPT_GAME_STATE packet
|
November 2011
|
2011-11-28
|
Fixed
| :
| Fixed issues with psprite animations
|
May 2011
|
2011-05-24
|
Fixed
| :
| Fixed player attack animation
|