Related tags: Network, Protocol, Server
Authorship: 96% skyjake, 4% danij
Fixed (42) UI (19) Client (8) Heretic (8) |
Hexen (8) All Games (6) Home (5) libcommon (5) |
Doom (4) Added (3) Debug (2) FS (2) |
libshell (2) Web (2) Bindings (1) Resources (1) |
October 2017 | |||
2017-10-16 | Client | FS | : | Download missing packages from server before joining |
February 2017 | |||
2017-02-04 | Client | : | Load local packages when joining a game |
November 2016 | |||
2016-11-22 | Client | UI | : | Show package version error dialog when connecting |
2016-11-22 | Client | UI | : | Show error message if joining a game fails |
February 2015 | |||
2015-02-11 | Client | Fixed | : | Cleaning up client state when leaving a game |
April 2014 | |||
2014-04-13 | All Games | Client | Fixed | : | On map changes, end before beginning a new game session |
January 2014 | |||
2014-01-01 | Client | Fixed | UI | : | Freeze game content before joining |
September 2013 | |||
2013-09-20 | Client | Fixed | : | Crash when joining a game |
November 2018 | |||
2018-11-25 | Home | UI | : | Use server IDs to detect duplicates |
February 2017 | |||
2017-02-26 | Home | UI | : | “No Servers Found” notice in Multiplayer tab |
2017-02-07 | Home | UI | : | Show server ping time in ServerInfoDialog |
2017-02-04 | Home | UI | : | ServerInfoDialog has “Join Game”, “Local Packages” buttons |
July 2016 | |||
2016-07-01 | Home | UI | : | LAN games shown first in Home |
May 2015 | |||
2015-05-09 | Fixed | Heretic | libcommon | : | Phoenix Rod flame and weapon refiring |
2015-05-09 | Fixed | Heretic | libcommon | : | Phoenix Rod flame and weapon refiring |
January 2015 | |||
2015-01-31 | Fixed | libcommon | : | Monsters aiming at players in co-op |
April 2014 | |||
2014-04-13 | All Games | Fixed | libcommon | : | GameRuleset mismanagement in a networked game |
August 2013 | |||
2013-08-15 | libcommon | : | Force a new game session using "warp" in a networked game |
September 2019 | |||
2019-09-07 | Doom | : | Command formatting |
March 2015 | |||
2015-03-08 | Doom | Fixed | : | Overlapping headings in the intermission screen |
2015-03-08 | Doom | Fixed | : | Overlapping headings in the intermission screen |
April 2014 | |||
2014-04-22 | Doom | Fixed | : | Only retain non-dropped weapons |
November 2016 | |||
2016-11-12 | Added | Web | : | Added new master server web API entry point |
January 2014 | |||
2014-01-27 | Added | UI | : | Added an info popup for full server information |
2014-01-22 | Added | UI | : | Added empty stub for Multiplayer Games dialog |
March 2013 | |||
2013-03-18 | Debug | : | Investigating player starts |
March 2012 | |||
2012-03-19 | Debug | : | Allow server operator to cheat via console |
November 2017 | |||
2017-11-05 | Fixed | FS | : | Loading data files; checking server's packages |
October 2017 | |||
2017-10-16 | Client | FS | : | Download missing packages from server before joining |
February 2017 | |||
2017-02-03 | libshell | : | Server info has the full 4-component version |
November 2016 | |||
2016-11-09 | libshell | : | Connecting to a server using a game profile |
November 2016 | |||
2016-11-12 | Web | : | Master server never replies with a zero port |
2016-11-12 | Added | Web | : | Added new master server web API entry point |
January 2014 | |||
2014-01-03 | Bindings | Fixed | : | Crash when more than one client in the game |
February 2017 | |||
2017-02-05 | Resources | UI | : | Local packages have to be manually enabled |