Related tags: All Games, Chex Quest, Doom, Doom64, HacX, Hexen
Authorship: 53% danij, 47% skyjake, 0% Roman Hargrave
| November 2020 | |||
| 2020-11-10 | Cleanup | : | Cleanup |
| December 2014 | |||
| 2014-12-05 | Cleanup | Refactor | : | Switched st_stuff.c to C++ plus cleanup |
| July 2014 | |||
| 2014-07-12 | Cleanup | Doom | Doom64 | Hexen | Refactor | : | Switched *console.c to C++, cleanup |
| 2014-07-02 | Cleanup | Doom | Doom64 | Hexen | : | Cleanup intermission for all games |
| February 2014 | |||
| 2014-02-15 | Cleanup | : | Cleanup |
| 2014-02-15 | Cleanup | Refactor | : | Renamed source files for HereticV13GameStateReader, cleanup |
| August 2013 | |||
| 2013-08-21 | Cleanup | Fixed | : | Compilation error (missing header); cleanup |
| August 2012 | |||
| 2012-08-26 | Cleanup | Doom | Hexen | : | Cleaned up cheat registration and callback functions |
| December 2020 | |||
| 2020-12-06 | Added | Hexen | Scripting | : | Added binding for P_SeekerMissile |
| November 2020 | |||
| 2020-11-12 | Scripting | : | Defining ambient sfx via scripts |
| 2020-11-11 | Scripting | : | Binding for defining an ambient sequence |
| December 2019 | |||
| 2019-12-21 | Added | Doom | Hexen | Scripting | : | Added Thing "On death" script |
| November 2019 | |||
| 2019-11-16 | Scripting | : | Scripted touch action for special things |
| January 2019 | |||
| 2019-01-27 | Scripting | : | Spawning homing missiles |
| 2019-01-20 | Added | Scripting | : | Added World.Thing.attack() method |
| May 2020 | |||
| 2020-05-31 | Intermission | : | Using a patch image as background |
| October 2019 | |||
| 2019-10-26 | Intermission | : | Allow missing map title |
| August 2019 | |||
| 2019-08-03 | Intermission | : | No timeout for intermission |
| July 2019 | |||
| 2019-07-21 | Intermission | : | Show map play time |
| April 2019 | |||
| 2019-04-17 | Intermission | : | Don't show "Untitled" as next map |
| May 2015 | |||
| 2015-05-09 | Fixed | libcommon | Multiplayer | : | Phoenix Rod flame and weapon refiring |
| 2015-05-09 | Fixed | libcommon | Multiplayer | : | Phoenix Rod flame and weapon refiring |
| July 2014 | |||
| 2014-07-19 | Doom | Doom64 | Fixed | Hexen | libcommon | : | Compiler warnings (missing initializer, unused arg) |
| 2014-07-04 | Doom | Doom64 | Fixed | g++ | Hexen | libcommon | : | Compiler warnings (unused variables, signed/unsigned comparison) |
| June 2014 | |||
| 2014-06-28 | Doom | Doom64 | Hexen | libcommon | Refactor | : | Use de::LumpIndex's C++ API |
| April 2019 | |||
| 2019-04-07 | Definitions | : | Intermission text labels and background |
| March 2019 | |||
| 2019-03-03 | Definitions | : | Defining ammo per shot with Values |
| November 2014 | |||
| 2014-11-23 | Definitions | Fixed | : | Erroneous alerts re non-existent Materials in heretic-share |
| January 2020 | |||
| 2020-01-31 | Menu | : | Confirming the Nightmare skill level |
| March 2019 | |||
| 2019-03-16 | Hexen | Menu | : | Episode/Skill page titles |
| October 2018 | |||
| 2018-10-07 | Fixed | Menu | : | Incorrect sound effect for menu items |
| September 2018 | |||
| 2018-09-23 | Automap | : | Adjusted Heretic map colors to closely match vanilla |
| 2018-09-22 | Automap | Hexen | : | Improved automap background picture, line width |
| October 2018 | |||
| 2018-10-14 | Added | Renderer | : | Added “rend-ring-effect” cvar |
| March 2013 | |||
| 2013-03-29 | Fixed | Renderer | : | Torch timeout and rendering with no attenuation |
| November 2020 | |||
| 2020-11-12 | Audio | : | Redefining an ambient sequence |
| May 2015 | |||
| 2015-05-15 | Fix | : | a bad merge swallowed up HU_WakeWidgets |
| July 2014 | |||
| 2014-07-04 | Doom | Doom64 | Fixed | g++ | Hexen | libcommon | : | Compiler warnings (unused variables, signed/unsigned comparison) |
| July 2012 | |||
| 2012-07-13 | Chex Quest | Doom | Game Save | HacX | : | Clear the auto save slot when a new game begins |
| December 2019 | |||
| 2019-12-15 | Fixed | Map Importer | : | Misdetected render hack in Heretic E1M1 |
| July 2013 | |||
| 2013-07-13 | Fixed | Hexen | MSVC | : | Automap not visible (optimization problems) |
| October 2018 | |||
| 2018-10-17 | PostFX | : | Darker Gold shader for the Ring |
| June 2008 | |||
| 2008-06-25 | Doom | Doom64 | Fixed | WolfTC | : | Fixed a potential segfault in P_ApplyTorque. |