Related tags: Record, Script, ScriptedInfo, ScriptLex, Scripts, scriptsys, ScriptSystem, Variable
Authorship: 99% skyjake, 1% danij
June 2020 | |||
2020-06-25 | : | Access internal values (e.g., DD_NETGAME) | |
December 2019 | |||
2019-12-15 | : | Bindings for the player | |
November 2019 | |||
2019-11-24 | : | Removed the "export" keyword | |
2019-11-23 | : | Converting a dictionary to record using Record() | |
2019-11-23 | : | Allow scope notation to be used sequentially | |
November 2017 | |||
2017-11-12 | : | Doomsday Script file extension changed to ".ds" |
December 2020 | |||
2020-12-06 | Added | Heretic | Hexen | : | Added binding for P_SeekerMissile |
November 2020 | |||
2020-11-12 | Heretic | : | Defining ambient sfx via scripts |
2020-11-11 | Heretic | : | Binding for defining an ambient sequence |
December 2019 | |||
2019-12-21 | Added | Doom | Heretic | Hexen | : | Added Thing "On death" script |
November 2019 | |||
2019-11-16 | Heretic | : | Scripted touch action for special things |
January 2019 | |||
2019-01-27 | Heretic | : | Spawning homing missiles |
2019-01-20 | Added | Heretic | : | Added World.Thing.attack() method |
August 2021 | |||
2021-08-07 | World | : | Update mobj visAngle together with angle |
2021-08-01 | Added | World | : | Added Thing.angle(), .setAngle() |
December 2020 | |||
2020-12-06 | World | : | Listing things; changing thing state |
January 2020 | |||
2020-01-18 | World | : | Querying and changing thing flags |
December 2019 | |||
2019-12-21 | Added | World | : | Added more Thing methods |
2019-12-11 | Added | World | : | Added World.Thing.recoil() |
October 2015 | |||
2015-10-28 | Added | World | : | Added the World.Thing class for mobj bindings |
October 2018 | |||
2018-10-28 | Added | FS | : | Added a file system binding |
2018-10-28 | Added | FS | : | Added “FS” module; utils.makeArray() |
October 2017 | |||
2017-10-14 | Added | FS | : | Added script method Core.Folder.contents() |
September 2017 | |||
2017-09-10 | FS | libcore | : | Writing files using Doomsday Script |
February 2017 | |||
2017-02-12 | FS | : | Listing the contents of a folder |
July 2014 | |||
2014-07-04 | Added | FS | libcore | : | Added built-in functions 'File' and 'globals' |
February 2017 | |||
2017-02-04 | Cleanup | : | libdoomsday calls app-level config init script |
2017-02-04 | Cleanup | : | Use the “record foo()” syntax for convenience |
November 2016 | |||
2016-11-17 | Cleanup | libcore | : | Cleanup |
November 2015 | |||
2015-11-02 | Cleanup | : | Macro for specializing script argument conversion |
August 2015 | |||
2015-08-17 | Added | Cleanup | libcore | : | Added Core.Animation bindings |
December 2019 | |||
2019-12-21 | Added | Doom | : | Added the "commonlib" module |
2019-12-21 | Added | Doom | Heretic | Hexen | : | Added Thing "On death" script |
September 2015 | |||
2015-09-17 | Added | Doom | : | Added native "Console" module |
October 2015 | |||
2015-10-13 | Refactor | : | Renamed Context and function call "instance scope" |
July 2014 | |||
2014-07-04 | libcore | Record | Refactor | : | Handling super records |
June 2014 | |||
2014-06-14 | Added | Refactor | : | Added Core.String, use it in existing modules |
June 2020 | |||
2020-06-24 | All Games | : | Querying the current game rules |
March 2020 | |||
2020-03-04 | Added | All Games | : | Added App.Player.giveArmor() |
November 2020 | |||
2020-11-11 | Added | Definitions | : | Added "On setup" script to Map Info |
July 2015 | |||
2015-07-06 | Added | Definitions | : | Added SN_*/SDN_* constants to Defs |
December 2020 | |||
2020-12-06 | Added | Heretic | Hexen | : | Added binding for P_SeekerMissile |
December 2019 | |||
2019-12-21 | Added | Doom | Heretic | Hexen | : | Added Thing "On death" script |
August 2015 | |||
2015-08-18 | Info | libcore | : | No exception when parsing an embedded script |
2015-08-16 | Info | libcore | : | Script blocks meant for deferred execution |
November 2019 | |||
2019-11-19 | Tools | : | "doomsdayscript" tool and imports |
June 2014 | |||
2014-06-11 | Added | Tools | : | Added "doomsdayscript" tool for running a script |
December 2019 | |||
2019-12-15 | Added | Audio | : | Added Audio.localSound() |
December 2019 | |||
2019-12-21 | Added | libcommon | : | Added function for spawning things |
November 2015 | |||
2015-11-15 | Added | libcore | : | Added Math module with random number functions |
February 2014 | |||
2014-02-26 | libgui | qmake | : | Moved gui.de to libgui |
November 2015 | |||
2015-11-01 | Process | : | Allow passing Record references in scriptCall() |
February 2014 | |||
2014-02-26 | libgui | qmake | : | Moved gui.de to libgui |
July 2014 | |||
2014-07-04 | libcore | Record | Refactor | : | Handling super records |
October 2015 | |||
2015-10-30 | Added | Scheduler | : | Added a method for checking if a scheduler has finished |
August 2015 | |||
2015-08-16 | libcore | ScriptedInfo | : | Processing attributes of script blocks |
June 2018 | |||
2018-06-15 | Tests | : | Debugging the script parser |
November 2018 | |||
2018-11-11 | Added | Widgets | : | Added Widget namespaces |