August 2021
|
2021-08-04
|
Fixed
|
Heretic
| :
| Fixed updating visAngle of immobile things
|
February 2021
|
2021-02-01
|
Fixed
| :
| Sky height in translated Map Info definitions
|
December 2019
|
2019-12-30
|
Fixed
| :
| Some color translation tables not loaded
|
2019-12-13
|
Fixed
| :
| Duplicate linedef property
|
2019-12-03
|
Fixed
| :
| Workaround for warping while dead
|
2019-12-02
|
Fixed
| :
| Music missing on MAP26 (Desolate Garden)
|
November 2018
|
2018-11-24
|
Fixed
| :
| Disable all weapon switching when morphed
|
September 2018
|
2018-09-23
|
Automap
|
Fixed
| :
| Map scaling glitches
|
July 2017
|
2017-07-26
|
Fixed
| :
| Avoid crash due to missing actor target
|
April 2017
|
2017-04-23
|
Fixed
| :
| Crash when going through portals while Heresiarch attacks
|
January 2017
|
2017-01-02
|
Fixed
| :
| Doors in map 13 rotate only once
|
July 2016
|
2016-07-24
|
Fixed
| :
| Warnings about unsigned angle math
|
October 2015
|
2015-10-30
|
Fixed
| :
| Breaking a suit of armor makes no sound
|
2015-10-29
|
Fixed
|
Refactor
|
Thinker
| :
| Mobj-on-mobj checks shouldn't duplicate the mobj
|
July 2015
|
2015-07-23
|
Fixed
| :
| Failure to load Hexen due to sprite error ("Unknown view 0")
|
2015-07-23
|
Fixed
| :
| Failure to load Hexen due to sprite error ("Unknown view 0")
|
June 2015
|
2015-06-19
|
Fixed
| :
| Omit warnings about music definitions from MAPINFO
|
2015-06-13
|
Fixed
| :
| Crash when spawning a missile
|
May 2015
|
2015-05-20
|
Fixed
| :
| Death Wyvern gets stuck
|
2015-05-17
|
Fixed
| :
| Crashes due to null pointer access
|
2015-05-14
|
Fixed
| :
| Compiler warning (unused argument)
|
2015-05-12
|
Fixed
| :
| Unsuccessful use of puzzle item should not move cursor
|
2015-05-12
|
Fixed
| :
| Unsuccessful use of puzzle item should not move cursor
|
2015-05-12
|
Fixed
| :
| Resolve merge conflicts from 05f0b122
|
2015-05-12
|
Fixed
| :
| Incorrect mana given on collection of fourth-weapon piece
|
2015-05-12
|
Fixed
| :
| Incorrect mana given on collection of fourth-weapon piece
|
2015-05-08
|
Fixed
|
Heretic
| :
| "Fly Up" should do nothing if Wings isn't owned
|
2015-05-08
|
Fixed
|
Heretic
| :
| "Fly Up" should do nothing if Wings isn't owned
|
2015-05-04
|
Fixed
| :
| Wendigo attack angle incorrect
|
March 2015
|
2015-03-11
|
Fixed
|
Refactor
| :
| Korax teleport order (refactoring oversight)
|
February 2015
|
2015-02-24
|
Fixed
| :
| Various invalid memory reads when starting ACScripts
|
January 2015
|
2015-01-29
|
Fixed
| :
| 'Sherlock' cheat gives wrong items in Hexen (typo)
|
November 2014
|
2014-11-29
|
Fixed
| :
| Spurious alerts re nonexistent Material defs in hexen-demo
|
2014-11-23
|
Fixed
| :
| Record Variable 'songLump' not found
|
October 2014
|
2014-10-26
|
Fixed
|
MP
| :
| Client crashes when a plane moves on client side
|
2014-10-06
|
Fixed
|
SFX
| :
| Cough sound playback on Player vs PoisonCloud collision
|
July 2014
|
2014-07-19
|
Doom
|
Doom64
|
Fixed
|
Heretic
|
libcommon
| :
| Compiler warnings (missing initializer, unused arg)
|
2014-07-04
|
Doom
|
Doom64
|
Fixed
|
g++
|
Heretic
|
libcommon
| :
| Compiler warnings (unused variables, signed/unsigned comparison)
|
June 2014
|
2014-06-27
|
Doom
|
Fixed
| :
| Compiler warnings (missing initializers, unused args)
|
2014-06-15
|
Fixed
|
GameSession
| :
| Always update the internal.save when revisiting a map
|
2014-06-02
|
Fixed
| :
| Function arguments in wrong order (3D thunderclap sound)
|
May 2014
|
2014-05-19
|
ACScript
|
Fixed
| :
| Deferred ACScript task management
|
2014-05-19
|
Fixed
| :
| Extra artifacts given when jumping between hub maps
|
April 2014
|
2014-04-21
|
Fixed
| :
| Crash when starting a new game from end game finale
|
2014-04-15
|
Fixed
| :
| Fall through star bridge, etc. (mobj collision range)
|
2014-04-08
|
Fixed
| :
| Crash starting end game finale
|
March 2014
|
2014-03-28
|
ACScriptInterpreter
|
Fixed
| :
| DeferredTask memory management
|
February 2014
|
2014-02-10
|
Fixed
| :
| Build failure (order of includes)
|
January 2014
|
2014-01-31
|
Fixed
|
libcommon
| :
| Crash during hexen-dk game init (invalid nextMap)
|
2014-01-31
|
Fixed
|
MapInfoParser
| :
| Incorrect assignment of logical map numbers to map URIs
|
2014-01-25
|
Fixed
| :
| Namespace of memcpy
|
2014-01-25
|
Fixed
|
SndInfoParser
| :
| SIGSEGV attempting to parse a SNDINFO lump intended for ZDoom
|
2014-01-24
|
Cleanup
|
Fixed
|
MapInfoParser
| :
| Fixed map music assignment; cleanup
|
2014-01-20
|
Fixed
| :
| Build failure
|
October 2013
|
2013-10-05
|
Fixed
| :
| Overly large hub ending messages
|
2013-10-04
|
Fixed
| :
| Reading a savegame with no ASEG_END (otherwise intact)
|
September 2013
|
2013-09-29
|
Fixed
| :
| Default value of 'msg-echo' should be 1
|
2013-09-13
|
Fixed
| :
| Excessive light for Hexen's Mage Frost Shard FX
|
July 2013
|
2013-07-17
|
Fixed
|
Heretic
| :
| 'ctl-inventory-use-next', inventory crash and logic errors
|
2013-07-13
|
Fixed
|
Heretic
| :
| 'ctl-inventory-use-next' should default to 1
|
2013-07-13
|
Fixed
|
Heretic
|
MSVC
| :
| Automap not visible (optimization problems)
|
2013-07-11
|
Fixed
| :
| Amount of armor from the Bracers artifact
|
2013-07-09
|
Fixed
| :
| Crash when morphing a Dark Servant
|
2013-07-09
|
Fixed
| :
| Crash when Dark Servant deals damage
|
June 2013
|
2013-06-29
|
Fixed
| :
| Reading saved polyobjs in release build
|
2013-06-26
|
Fixed
|
Heretic
| :
| Default look up/down key bindings were inversed
|
March 2013
|
2013-03-28
|
Fixed
|
Multiplayer
| :
| Client wasn't notified when keys picked up
|
2013-03-28
|
Fixed
| :
| Status bar life gem colors match player color
|
2013-03-26
|
Client
|
Fixed
| :
| Duplicated Fighter weapon effects
|
2013-03-26
|
Fixed
|
InFine
| :
| Player class conditions
|
2013-03-20
|
Fixed
| :
| Incorrect Material mods defs for X_FAC01/X_FAC09
|
2013-03-20
|
Fixed
|
Heretic
|
Multiplayer
| :
| Rendering the torch power-up
|
2013-03-19
|
Fixed
|
Multiplayer
| :
| Player's weapon after respawn
|
2013-03-19
|
Fixed
|
Heretic
| :
| Out of date material definitions
|
2013-03-18
|
Fixed
|
Multiplayer
| :
| Use correct player start for new player
|
2013-03-18
|
Fixed
|
Multiplayer
| :
| Font size in the scoreboard
|
2013-03-16
|
Fixed
|
Server
| :
| Sound sequences not played (e.g., door creak)
|
2013-03-16
|
Client
|
Fixed
| :
| Duplicated psprite attack effects
|
2013-03-16
|
Fixed
| :
| Special palettes of Mage/Cleric weapons
|
2013-03-11
|
Fixed
| :
| Fixed typos in texture precache group defs
|
August 2012
|
2012-08-27
|
Fixed
| :
| Fog cloud movement
|
July 2012
|
2012-07-31
|
Fixed
|
Game Save
| :
| Mismanagement of SaveInfo data when saving in Hexen
|
2012-07-16
|
Automap
|
Fixed
| :
| Attempted out-of-range PLAYPAL lookup with "reveal 3"
|
2012-07-04
|
Fixed
| :
| Don't color translate the Pig class
|
2012-07-03
|
Fixed
| :
| Loading color translation tables for class 2
|
2012-07-03
|
Fixed
| :
| Allow warp/setmap only to defined maps
|
2012-07-03
|
Fixed
| :
| Player colors in the Player Setup menu
|
2012-07-03
|
Fixed
|
Menu
| :
| In v1.0, cycle through the four available colors
|
2012-07-01
|
Fixed
| :
| Fixed color translations in the Player Setup menu
|
June 2012
|
2012-06-30
|
Fixed
| :
| P_TranslateMap() broken in release build
|
2012-06-27
|
Fixed
| :
| Crash when opening a swing door
|
2012-06-23
|
Fixed
| :
| Intermission and victory texts
|
April 2012
|
2012-04-30
|
Fixed
| :
| Disallow warp cheat when the player is dead
|
2012-04-22
|
Fixed
| :
| "Choose Skill Level:" title positioned incorrectly
|
2012-04-18
|
Fixed
|
Heretic
|
Multiplayer
| :
| Fixed crash when using an inventory item
|
2012-04-18
|
Fixed
| :
| Setting player class in deathmatch when spawning
|
2012-04-11
|
Fixed
| :
| Hexen 4-level demo IWAD recognition
|
February 2012
|
2012-02-26
|
Fixed
| :
| Korax spirit movement
|
2012-02-25
|
Fixed
| :
| Correctly position the game ending text
|
2012-02-17
|
Fixed
| :
| Errors in player-on-mobj logic
|
2012-02-17
|
Fixed
| :
| Player falling scream was not played in single-player
|
January 2012
|
2012-01-17
|
Fixed
| :
| No music beyond title
|
2012-01-17
|
Fixed
| :
| Skies not scrolling
|
2012-01-12
|
Fixed
| :
| First map of a new game was incorrectly chosen
|
2012-01-03
|
Fixed
| :
| Fixed missing pottery explode sound
|
2012-01-02
|
Doom
|
Fixed
|
Heretic
| :
| Fixed round off error in HUD region calculation
|
2012-01-01
|
Doom
|
Fixed
|
Heretic
| :
| Fixed scaling of statusbar at 4:3 aspect ratios
|
2012-01-01
|
Doom
|
Fixed
|
Heretic
| :
| Fixed scaling of statusbar at 4:3 aspect ratios
|
December 2011
|
2011-12-29
|
Fixed
| :
| Fixed "reborn" save slot handling
|
2011-12-28
|
Fixed
| :
| Fixed on-mobj tests for client
|
2011-12-28
|
Fixed
| :
| Fixed on-mobj checks
|
2011-12-26
|
Fixed
| :
| Fixed horizontal alignment of world timer head-up display
|
2011-12-26
|
Fixed
| :
| Fixed vertical alignment of map name head-up display
|
2011-12-24
|
Fixed
| :
| Fixed duplicated Fighter Axe lightning on client
|
2011-12-23
|
Fixed
| :
| Fixed duplicated Mage Wand attacks
|
2011-12-18
|
Fixed
| :
| Fixed superfluous new line in massacre cheat log message
|
2011-12-17
|
Fixed
| :
| Fixed "warp" command
|
2011-12-15
|
Fixed
| :
| Fixed bug in loading savegames
|
2011-12-11
|
Fixed
| :
| Fixed earthquake view shake
|
2011-12-02
|
Fixed
| :
| Fixed irregularities with map numbers
|
October 2011
|
2011-10-11
|
Fixed
| :
| Fixed crash related to ACSStore (saves)
|
September 2011
|
2011-09-13
|
Fixed
| :
| Fixed warning about ++
|
2011-09-13
|
Fixed
| :
| Fixed warning about ++
|
August 2011
|
2011-08-06
|
Fixed
| :
| Fixed a segfault
|
July 2011
|
2011-07-07
|
Fixed
| :
| Fixed player mobj color translation
|
2011-07-06
|
Fixed
| :
| Fixed potential crash in multiplayer
|
June 2011
|
2011-06-23
|
Fixed
| :
| Fixed immediate plane moves
|
2011-06-23
|
Fixed
| :
| Fixed polyobj rotation
|
2011-06-23
|
Fixed
| :
| Fixed bug in mobj collision testing
|
2011-06-23
|
Fixed
| :
| Fixed potential crash when landing on a mobj
|
2011-06-18
|
Fixed
| :
| Fixed HUD in multiplayer
|
September 2010
|
2010-09-23
|
Fixed
|
Heretic
| :
| Ensure the inventory widget is closed upon entering a new map or on player death if open. Fixed Heretic/Hexen: Horizontal placement of the fullscreen inventory widget sub-elements calculated incorrectly.
|
March 2010
|
2010-03-06
|
Fixed
| :
| On map start statusbar counters are initially hidden. Fixed Hexen: On map start statusbar health chain only animates up to your actual health level once per game session, instead of every time.
|
November 2009
|
2009-11-19
|
Fixed
| :
| "Unknown Thing warnings". [http://sourceforge.net/tracker/index.php?func=detail&aid=2855071&group_id=74815&atid=542099]
|
2009-11-18
|
Fixed
|
Heretic
| :
| "Heretic and HeXen: hud weapon graphics set too low". [http://sourceforge.net/tracker/?func=detail&aid=2872354&group_id=74815&atid=542099] Changed: Revised lighting of psprites when using the DOOM lighting model to more closely emulate th
|
2009-11-14
|
Fixed
| :
| World timer incremented on fractional rather than fixed tic.
|
2009-11-14
|
Fixed
| :
| "Dormant foes waking up after loading saved game". [http://sourceforge.net/tracker/?func=detail&aid=2856016&group_id=74815&atid=542099]
|
2009-11-14
|
Fixed
| :
| "Korax teleport order". [http://sourceforge.net/tracker/?func=detail&aid=2855070&group_id=74815&atid=542099]
|
2009-11-13
|
Fixed
| :
| " ". [http://sourceforge.net/tracker/?func=detail&aid=2855082&group_id=74815&atid=542099] Fixed (Hexen): cvar "msg-hub-override", did not work.
|
June 2009
|
2009-06-05
|
Fixed
| :
| "HeXen: Melee weapons not drawing blood" (see here http://sourceforge.net/tracker/?func=detail&aid=2801021&group_id=74815&atid=542099).
|
2009-06-05
|
Fixed
| :
| HeXen: Telefog has no Z offset (see here http://sourceforge.net/tracker/?func=detail&aid=2801002&group_id=74815&atid=542099).
|
2009-06-05
|
Fixed
| :
| "HeXen: Centaur two shields" (see here http://sourceforge.net/tracker/?func=detail&aid=2800847&group_id=74815&atid=542099).
|
May 2009
|
2009-05-29
|
Fixed
| :
| Puzzle pieces not placeable.
|
2009-05-29
|
Fixed
| :
| Portals don't work - they have been turned into black holes that you cannot escape. Fixed (jHexen): Inventory items not loaded from saved games.
|
February 2009
|
2009-02-21
|
Fixed
| :
| Bug #2620256, DDVT Inconsistency (Fatal Error).
|
October 2008
|
2008-10-23
|
Fixed
| :
| Numerous problems with weapon piece display on the statusbar when semi-translucent. Fixed jHexen: In deathmatch, the statusbar Kills label patch was not drawn if the statusbar was NOT semi-translucent. Fixed jHexen: If the statusbar is completely tra
|
2008-10-22
|
Fixed
| :
| The statusbar graphic features a copy of the fighter's chain which was visible behind the animated chain. Fixed by way of a kludge that cuts out that section of the statusbar and draws a near-black solid rectangle to fill the hole. Fixed jHexen: The
|
2008-10-20
|
Fixed
| :
| Fixed bug in the inventory which led to the wrong artifact use function being called if P_InventoryUse was passed a artitype_e id greater than AFT_SUPERHEALTH.
|