December 2019
|
2019-12-28
|
Fixed
| :
| Bullet trajectories when looking up and down
|
2019-12-03
|
Fixed
| :
| Comparing package IDs with alternatives
|
November 2019
|
2019-11-30
|
Fixed
| :
| Intermission label has incorrect offset
|
September 2019
|
2019-09-06
|
Fixed
| :
| Game library information
|
August 2019
|
2019-08-23
|
Fixed
| :
| Avoid a hang at startup
|
2019-08-23
|
Fixed
| :
| Bundle identification waits for filesys update
|
June 2019
|
2019-06-27
|
Fixed
| :
| DEH parser crash
|
2019-06-16
|
Fixed
| :
| Path manipulations
|
January 2019
|
2019-01-22
|
Fixed
|
Resources
| :
| Clean up the Category in Snowberry Info
|
December 2018
|
2018-12-06
|
Fixed
| :
| Title animation in Ultimate Doom (BFG Edition)
|
2018-12-04
|
Fixed
| :
| IDMUS cheat not working correctly
|
November 2018
|
2018-11-20
|
Fixed
| :
| Incorrect music in MAP09 of TNT Evilution
|
2018-11-20
|
Fixed
| :
| Missing finale after E4M8 (BFG Edition)
|
2018-11-20
|
Fixed
| :
| E1M8 had the incorrect music lump
|
2018-11-18
|
Added
|
Fixed
| :
| Added missing secret exit for MAP33 (BFG Edition)
|
2018-11-14
|
Fixed
| :
| Clean up the temp directory after exit
|
2018-11-11
|
Fixed
| :
| Potential crash during startup
|
2018-11-09
|
Fixed
| :
| Inconsistent games IDs
|
October 2018
|
2018-10-27
|
Fixed
| :
| Music looping in title screen
|
2018-10-07
|
Fixed
|
Resources
| :
| Unique IDs for Extra add-ons
|
August 2018
|
2018-08-08
|
Fixed
| :
| Printing a console variable value
|
July 2018
|
2018-07-19
|
Fixed
| :
| Multithreaded access to the data bundle registry
|
2018-07-19
|
Fixed
| :
| Multithreaded access to the data bundle registry
|
May 2018
|
2018-05-16
|
Fixed
|
Resources
| :
| Fixed identifier names
|
June 2017
|
2017-06-24
|
Fixed
|
Resources
| :
| Avoid certain characters when choosing package IDs
|
April 2017
|
2017-04-16
|
Fixed
|
Resources
| :
| Handle syntax errors in Snowberry-format metadata
|
2017-04-16
|
Fixed
|
Model Renderer
| :
| Reset weapon animators when map changes
|
March 2017
|
2017-03-14
|
Fixed
| :
| Save all game profiles before loading a game
|
2017-03-05
|
Fixed
|
Resources
| :
| Loading and unloading DEH files
|
2017-03-05
|
Fixed
|
Resources
| :
| Malformed version number generated for a file
|
2017-03-04
|
Fixed
|
FS
|
Resources
| :
| “jdrp.box” is not shown in the Packages list
|
February 2017
|
2017-02-12
|
Fixed
|
Resources
| :
| “.zip” is not always a data file
|
2017-02-07
|
Fixed
|
Resources
| :
| Data file versioning uses full version numbers
|
January 2017
|
2017-01-22
|
Fixed
| :
| Make sure the recycled allocs are released at shutdown
|
2017-01-03
|
Fixed
| :
| Don’t autosave configs during busy mode
|
November 2016
|
2016-11-17
|
Fixed
| :
| Crash when recognized map does not have a vertex lump
|
August 2016
|
2016-08-01
|
Fixed
|
Windows
| :
| Missing return value
|
July 2016
|
2016-07-29
|
Fixed
| :
| Crash during startup
|
2016-07-22
|
Fixed
| :
| Compiler warning (strict aliasing)
|
2016-07-16
|
Fixed
|
Resources
| :
| Sort .box contents by identifier
|
2016-07-16
|
Fixed
|
FS1
| :
| Potential crash when unloading files
|
2016-07-13
|
Fixed
| :
| Incorrectly initialized color palette IDs
|
2016-07-02
|
Fixed
|
Resources
| :
| Sidecar manifest files not found
|
June 2016
|
2016-06-27
|
Fixed
| :
| Basic multithreading in savegame file index
|
2016-06-11
|
Fixed
| :
| Potential memory leak
|
May 2016
|
2016-05-25
|
Fixed
| :
| Detecting the Chex Quest WAD
|
April 2016
|
2016-04-01
|
Client
|
Fixed
| :
| Load plugins only from the /bin folder
|
February 2016
|
2016-02-05
|
Fixed
| :
| Name of the Doom Shareware IWAD package
|
January 2016
|
2016-01-22
|
API
|
Fixed
| :
| Fixed missing Windows exports; updated Map APIs
|
2016-01-22
|
Fixed
| :
| Handling error with plugin entry points
|
December 2015
|
2015-12-26
|
Fixed
|
Map
| :
| Crash during shutdown (dangling observer)
|
2015-12-25
|
Fixed
| :
| Avoid a crash when reseting engine state
|
November 2015
|
2015-11-28
|
Definitions
|
Fixed
| :
| Missing attack sounds (typo)
|
September 2015
|
2015-09-19
|
Fixed
| :
| Release Doomsday Script functions used as bindings
|
July 2015
|
2015-07-30
|
Fixed
| :
| Fixed build (missing files in previous commit)
|
2015-07-07
|
Fixed
| :
| Invalid string read operation in "Thing Mods"
|
June 2015
|
2015-06-11
|
client
|
Fixed
| :
| Benign compiler warnings, ambiguous de::Vector<> conversion
|
May 2015
|
2015-05-06
|
Console
|
Fixed
| :
| Handling an empty string argument
|
2015-05-06
|
Console
|
Fixed
| :
| Handling an empty string argument
|
April 2015
|
2015-04-06
|
Fixed
| :
| Clearing the invulnerability post-processing filter
|
2015-04-06
|
Fixed
| :
| Clearing the invulnerability post-processing filter
|
March 2015
|
2015-03-12
|
Fixed
| :
| Final Doom Lost Soul bounce correction (regression)
|
2015-03-12
|
Fixed
| :
| Final Doom teleport destination altitude (regression)
|
2015-03-08
|
Fixed
|
Multiplayer
| :
| Overlapping headings in the intermission screen
|
2015-03-08
|
Fixed
|
Multiplayer
| :
| Overlapping headings in the intermission screen
|
2015-03-06
|
Definitions
|
Fixed
| :
| Group definition frame duration validation (mishandled -1)
|
February 2015
|
2015-02-12
|
Definitions
|
Fixed
| :
| Old style Decoration def interpretation
|
2015-02-09
|
DED
|
Fixed
| :
| Parsing Material.Light defs (copy/paste oversight)
|
2015-02-08
|
DED
|
Fixed
| :
| Implicit Decoration.Light stage allocation while parsing
|
January 2015
|
2015-01-25
|
Definitions
|
Fixed
| :
| Ultimate Doom, episode 4 starting map (typo)
|
2015-01-04
|
Fixed
| :
| Behavior of Revenant homing missiles
|
December 2014
|
2014-12-15
|
Fixed
| :
| IllegalPatternError handling "where" commands
|
2014-12-05
|
Fixed
|
Intermission
| :
| Intermission, "Entering <Map title>" title positioned incorrectly
|
2014-12-03
|
DED
|
Fixed
| :
| (Record::operator []) Variable 'execute' not found
|
2014-12-01
|
Fixed
| :
| Impossible Selection for IDMUS cheat in doom1 (typo)
|
November 2014
|
2014-11-30
|
Fixed
| :
| Updated IDMUS cheat handling re custom episodes
|
2014-11-29
|
Fixed
| :
| Missing episode selection menu in doom1-share
|
2014-11-29
|
Fixed
|
HacX
| :
| Spurious alerts re nonexistent Map Info defs
|
2014-11-28
|
Chex Quest
|
Fixed
| :
| Spurious alerts re nonexistent Map Info defs (typo)
|
2014-11-28
|
Fixed
| :
| No Episodes defined for doom1-share (typo)
|
2014-11-23
|
Fixed
| :
| Doom's base MAPINFO definitions have wrong/no music for E1M6 and E1M9
|
2014-11-23
|
Fixed
|
Heretic
| :
| Incorrect IDCLEVXY cheat > "warp" command mappings
|
2014-11-19
|
DED
|
Fixed
| :
| Sky height/horizon offset interpretation
|
2014-11-17
|
Fixed
| :
| Clearing mapped Config variables from database
|
October 2014
|
2014-10-20
|
Console
|
Fixed
| :
| Timing the execution buffer
|
2014-10-13
|
DED
|
Fixed
|
GCC
| :
| Benign compiler warning (potential use of uninitialized var)
|
2014-10-06
|
DED
|
Fixed
| :
| Parsing Flags with an implicit zero value
|
2014-10-05
|
Definitions
|
Fixed
| :
| Don't apply glow to Plutonia's FIREBLU material
|
2014-10-05
|
Fixed
|
Intermission
| :
| Ultimate DOOM episode 2 animation discrepancies
|
August 2014
|
2014-08-16
|
Fixed
|
Thinker
| :
| Crash at shutdown after zapping a thinker
|
2014-08-16
|
Fixed
|
Thinker
| :
| Crash at shutdown after zapping a thinker
|
2014-08-10
|
DEDRegister
|
Fixed
| :
| tryFind should not throw exceptions
|
2014-08-10
|
DEDRegister
|
Fixed
| :
| tryFind should not throw exceptions
|
2014-08-09
|
DEDRegister
|
Fixed
| :
| Finding definitions case-insensitively
|
2014-08-09
|
DEDRegister
|
Fixed
| :
| Finding definitions case-insensitively
|
2014-08-01
|
Fixed
| :
| Compiling with Qt 4
|
2014-08-01
|
Fixed
|
Windows
| :
| Export template specializations
|
July 2014
|
2014-07-31
|
DED
|
Fixed
| :
| Indexing copied model definitions
|
2014-07-31
|
DEDRegister
|
Fixed
| :
| Handling initially empty lookup key values
|
2014-07-22
|
DED
|
Fixed
| :
| Discarding definitions while parsing
|
2014-07-22
|
DED
|
Fixed
| :
| Discarding definitions while parsing
|
2014-07-19
|
Doom64
|
Fixed
|
Heretic
|
Hexen
|
libcommon
| :
| Compiler warnings (missing initializer, unused arg)
|
2014-07-14
|
Doom64
|
Fixed
|
libcommon
| :
| Build errors
|
2014-07-10
|
Fixed
|
g++
|
libcommon
| :
| Benign compiler warnings (unused parameter, uninitialized variables)
|
2014-07-04
|
Doom64
|
Fixed
|
g++
|
Heretic
|
Hexen
|
libcommon
| :
| Compiler warnings (unused variables, signed/unsigned comparison)
|
June 2014
|
2014-06-27
|
Fixed
|
Hexen
| :
| Compiler warnings (missing initializers, unused args)
|
2014-06-12
|
Fixed
|
Music
| :
| Incorrect music for Doom2 TNT - MAP21
|
2014-06-02
|
Fixed
|
libcore
|
liblegacy
|
Windows
| :
| File path encoding issues
|
May 2014
|
2014-05-14
|
Fixed
|
Windows
| :
| MSVC specific build problems and exports
|
2014-05-04
|
Console
|
Fixed
| :
| Adding all games as known words
|
April 2014
|
2014-04-23
|
Fixed
| :
| Reset invulnerability effect when leaving map
|
2014-04-22
|
Fixed
|
Multiplayer
| :
| Only retain non-dropped weapons
|
March 2014
|
2014-03-16
|
Doom64
|
Fixed
| :
| Incorrect cvar value range for 'player-color'
|
February 2014
|
2014-02-22
|
Fixed
|
Heretic
| :
| Error initializing the game menu
|
2014-02-16
|
Fixed
|
Heretic
| :
| Defer registration of vanilla game state interpreters until post-init
|
2014-02-05
|
Fixed
| :
| DOOM v1.9 saved game interpretation
|
December 2013
|
2013-12-18
|
Automap
|
Fixed
| :
| Missing glow on some key activated switch lines
|
September 2013
|
2013-09-30
|
Fixed
| :
| Icon of Sin explosions spawn too high
|
August 2013
|
2013-08-29
|
Fixed
| :
| Crash trying to give a weapon unavailable in the current game mode
|
July 2013
|
2013-07-24
|
Fixed
| :
| Cheats not working in multiplayer
|
2013-07-15
|
Fixed
| :
| Further behavior fix for tag 666 action specials
|
2013-07-15
|
Added
|
Fixed
| :
| Added missing glow definition for textures:FIRELAV2
|
2013-07-15
|
Fixed
| :
| Fixed behavior of tag 666 action specials
|
2013-07-12
|
Fixed
|
Windows
| :
| Automap not drawn
|
December 2012
|
2012-12-23
|
Fixed
| :
| Secret exit switch coords in DOOM E3M6
|
2012-12-19
|
Fixed
| :
| Fortress of Mystery animation during the intermission
|
2012-12-18
|
Fixed
| :
| Missing splats on DOOM intermission screens
|
2012-12-18
|
Fixed
| :
| Incorrect map titles displayed during the intermission
|
2012-12-10
|
Fixed
| :
| Doom's FIRELAV texture animation is from FIRELAV3..FIRELAVA
|
September 2012
|
2012-09-05
|
Fixed
| :
| Missing prompt for "idbehold" cheat
|
August 2012
|
2012-08-13
|
Fixed
|
HacX
| :
| Fixed bug "[Hacx] Terminatrix not resurrecting foes"
|
April 2012
|
2012-04-22
|
Fixed
|
Heretic
| :
| Switch sounds did not stop others playing from the same sector origin
|
March 2012
|
2012-03-19
|
Fixed
| :
| Disabled malfunctioning "server-game-coop-nothing"
|
February 2012
|
2012-02-26
|
Fixed
| :
| All texture animations are defined for all versions
|
2012-02-19
|
Fixed
| :
| Flying enemies get stuck on one another
|
2012-02-15
|
Fixed
|
Interlude
| :
| Entering <mapname> title was only displayed in DOOM
|
January 2012
|
2012-01-20
|
Fixed
| :
| Backward compatibility issue with God Health
|
2012-01-20
|
Fixed
| :
| Certain switches do not animate when playing Doom II
|
2012-01-02
|
Fixed
|
Heretic
|
Hexen
| :
| Fixed round off error in HUD region calculation
|
2012-01-01
|
Fixed
|
Heretic
|
Hexen
| :
| Fixed scaling of statusbar at 4:3 aspect ratios
|
2012-01-01
|
Fixed
|
Heretic
|
Hexen
| :
| Fixed scaling of statusbar at 4:3 aspect ratios
|
December 2011
|
2011-12-23
|
Fixed
| :
| Fixed chainsaw sounds in netgame
|
2011-12-19
|
Fixed
| :
| Fixed origin of fullscreen player status/face widget patches
|
August 2011
|
2011-08-10
|
Fixed
| :
| Fixed missing netgame Punch sound
|
April 2011
|
2011-04-19
|
Fixed
| :
| Fixed problem with key pickup notification
|
April 2010
|
2010-04-20
|
Added
|
Fixed
| :
| Dynamically spawned BOSSTARGETs (e.g., using the spawnmobj ccmd) only worked as expected if the player saved the game and then loaded it (at which point the target would be added to list of known boss brain targets). Fixed DOOM: Upon loading a saved
|
March 2010
|
2010-03-07
|
Fixed
| :
| Fixed typo in the first TNT briefing "Ahead, you see and outpost of Hell..."
|
November 2009
|
2009-11-18
|
Fixed
| :
| Statusbar face displayed one pixel too far right.
|
2009-11-16
|
Changed
|
Fixed
| :
| Renamed cvar "hud-title-noidsoft" to "hud-title-author-noiwad". Changed (Heretic): Renamed cvar "hud-title-noravensoft" to "hud-title-author-noiwad". Changed (Hexen): Renamed cvar "hud-title-noidsoft" to "hud-title-author-noiwad". Fixed (Doom): Map t
|
2009-11-14
|
Fixed
| :
| "BLODGR1-4 Textures Inanimate". [http://sourceforge.net/tracker/?func=detail&aid=2862348&group_id=74815&atid=542099]
|
July 2009
|
2009-07-23
|
Added
|
Fixed
| :
| Original DOOM bug which would only consider the first weapon bound to a weapon slot when drawing the statusbar, "owned weapon" display. Added cvar "hud-status-weaponslots-ownedfix" to control this change in behaviour (default is enabled).
|
May 2009
|
2009-05-26
|
Fixed
|
Heretic
| :
| Use of uninitialized variable when loading an original game save file.
|
August 2008
|
2008-08-24
|
Fixed
| :
| Things 79, 80 and 84 would not move with the floor due to the mf_noblockmap flag being present.
|
June 2008
|
2008-06-25
|
Fixed
| :
| Began cleaning up P_MobjMoveXY and P_MobjMoveZ, adding threshold checks where needed. Also fixed several problems to do with voodoo dolls (marked as $voodoodolls for future ref) affecting the viewplayer (like view bobbing for example). Once work is c
|
2008-06-25
|
Doom64
|
Fixed
|
Heretic
|
WolfTC
| :
| Fixed a potential segfault in P_ApplyTorque.
|
2008-06-25
|
Fixed
| :
| Fixed problem of the Archvile attack not throwing players into the air as far as it used to. Also moved the typedef dirtype_t into p_mobj.h
|