Authorship: 83% skyjake, 18% danij
| December 2019 | |||
| 2019-12-09 | : | Disable visplane remapping | |
| 2019-12-09 | : | Handling of missing materials | |
| November 2018 | |||
| 2018-11-29 | : | Fire the event loop more frequently | |
| 2018-11-22 | : | Manipulating and copying ServerInfos | |
| November 2016 | |||
| 2016-11-02 | : | Various minor optimizations | |
| January 2016 | |||
| 2016-01-09 | : | Minor optimizations | |
| January 2017 | |||
| 2017-01-21 | Client | UI | : | Faster updating of item widgets in the package lists |
| November 2016 | |||
| 2016-11-05 | Bindings | Client | : | Minor optimizations in input bindings |
| 2016-11-05 | All Games | Client | : | Various minor optimizations |
| 2016-11-03 | Client | Doom | : | Further minor optimizations and fine-tuning |
| 2016-11-02 | Client | : | Minor optimizations |
| 2016-11-02 | Client | Doom | : | Minor optimizations |
| October 2016 | |||
| 2016-10-31 | Client | Doom | : | Further minor optimizations |
| 2016-10-31 | Client | Doom | : | Various minor optimizations |
| November 2014 | |||
| 2014-11-30 | Client | UI | : | Reduced redundant background blurring |
| July 2014 | |||
| 2014-07-31 | Client | : | Faster resizing of the view |
| July 2013 | |||
| 2013-07-19 | Client | Optimize | WallEdge | World | : | WallEdge performance optimizations |
| June 2019 | |||
| 2019-06-05 | FS | libcore | : | Performance tuning |
| February 2017 | |||
| 2017-02-14 | FS | libcore | : | Cache ZIP metadata |
| 2017-02-02 | libcore | Network | : | Keep local IP addresses cached |
| January 2017 | |||
| 2017-01-21 | libcore | : | Checking current animation time |
| November 2016 | |||
| 2016-11-01 | Doom | libcore | Refactor | : | More efficient sprite definitions |
| October 2016 | |||
| 2016-10-30 | libcore | : | Removed unnecessary memory allocs when calculating CRC32 |
| June 2016 | |||
| 2016-06-26 | libcore | : | Faster destroying of audiences |
| 2016-06-19 | libcore | : | Minor performance tuning |
| 2016-06-18 | libcore | : | Rule dependency tracking |
| 2016-06-05 | libcore | libgui | : | Various optimizations |
| November 2014 | |||
| 2014-11-02 | libcore | : | Avoid unnecessary mutex locking |
| April 2017 | |||
| 2017-04-29 | libappfw | libgui | OpenGL | : | Drawing performance tuning |
| February 2017 | |||
| 2017-02-26 | libappfw | Widgets | : | Update background blur only when needed |
| January 2017 | |||
| 2017-01-21 | libappfw | Widgets | : | Optionally recycle children in a virtualized menu |
| November 2016 | |||
| 2016-11-04 | Console | libappfw | : | Minor optimizations |
| August 2016 | |||
| 2016-08-29 | libappfw | : | Rasterize long text content in the background |
| October 2014 | |||
| 2014-10-21 | libappfw | LogWidget | : | Improved/faster log entry processing |
| July 2014 | |||
| 2014-07-31 | libappfw | UI | : | Only use blurring when Style allows |
| March 2014 | |||
| 2014-03-17 | libappfw | libdeng2 | libgui | Optimize | : | Performance and memory tuning |
| April 2017 | |||
| 2017-04-29 | libappfw | libgui | OpenGL | : | Drawing performance tuning |
| January 2017 | |||
| 2017-01-21 | Font | libgui | : | String measurement caching |
| 2017-01-21 | Atlas | libgui | : | Upload smaller parts of the texture atlas |
| September 2016 | |||
| 2016-09-17 | libgui | Widgets | : | Performance tuning |
| June 2016 | |||
| 2016-06-05 | libcore | libgui | : | Various optimizations |
| October 2014 | |||
| 2014-10-21 | Atlas | libgui | : | Minor performance tuning |
| March 2014 | |||
| 2014-03-17 | libappfw | libdeng2 | libgui | Optimize | : | Performance and memory tuning |
| January 2017 | |||
| 2017-01-21 | Client | UI | : | Faster updating of item widgets in the package lists |
| March 2016 | |||
| 2016-03-31 | Home | UI | : | Improve drawing performance by clipping widgets outside view |
| November 2014 | |||
| 2014-11-30 | Client | UI | : | Reduced redundant background blurring |
| July 2014 | |||
| 2014-07-31 | libappfw | UI | : | Only use blurring when Style allows |
| November 2018 | |||
| 2018-11-29 | Widgets | : | Tuning widget text updates |
| February 2017 | |||
| 2017-02-26 | libappfw | Widgets | : | Update background blur only when needed |
| January 2017 | |||
| 2017-01-21 | libappfw | Widgets | : | Optionally recycle children in a virtualized menu |
| September 2016 | |||
| 2016-09-17 | libgui | Widgets | : | Performance tuning |
| February 2017 | |||
| 2017-02-14 | Resources | : | Cache data bundle metadata for faster startup |
| November 2016 | |||
| 2016-11-05 | Doom | Refactor | Resources | : | Minor optimizations |
| May 2013 | |||
| 2013-05-16 | Optimize | Resources | : | Improved TEXTUREn lump load performance by ~14% |
| November 2016 | |||
| 2016-11-05 | All Games | Client | : | Various minor optimizations |
| 2016-11-04 | All Games | : | Faster player status cvar updates |
| January 2017 | |||
| 2017-01-21 | Atlas | libgui | : | Upload smaller parts of the texture atlas |
| October 2014 | |||
| 2014-10-21 | Atlas | libgui | : | Minor performance tuning |
| April 2012 | |||
| 2012-04-10 | Dedicated Server | : | Conserve CPU when no clients connected |
| 2012-04-10 | Dedicated Server | : | Skip unnecessary tasks |
| June 2019 | |||
| 2019-06-05 | FS | libcore | : | Performance tuning |
| February 2017 | |||
| 2017-02-14 | FS | libcore | : | Cache ZIP metadata |
| November 2018 | |||
| 2018-11-27 | GL | : | Improved draw batching |
| 2018-11-27 | GL | : | DGL batches draw calls when possible |
| March 2014 | |||
| 2014-03-17 | libappfw | libdeng2 | libgui | Optimize | : | Performance and memory tuning |
| January 2014 | |||
| 2014-01-28 | libdeng2 | : | String memory allocation behavior in formatter |
| October 2016 | |||
| 2016-10-30 | Renderer | World | : | Improved a frequent map data lookup |
| July 2013 | |||
| 2013-07-19 | Client | Optimize | WallEdge | World | : | WallEdge performance optimizations |
| November 2016 | |||
| 2016-11-05 | Bindings | Client | : | Minor optimizations in input bindings |
| January 2012 | |||
| 2012-01-02 | conPrintf | : | Improved performance |
| November 2016 | |||
| 2016-11-04 | Console | libappfw | : | Minor optimizations |
| March 2012 | |||
| 2012-03-06 | ddstring | : | Str_Append avoids M_Calloc |
| October 2016 | |||
| 2016-10-30 | Definitions | Doom | : | Sprite def materials stored as UriValue |
| January 2017 | |||
| 2017-01-21 | Font | libgui | : | String measurement caching |
| September 2012 | |||
| 2012-09-04 | libcommon | Optimize | : | Addressed Patch replacement related performance issues |
| November 2016 | |||
| 2016-11-04 | liblegacy | : | Use libcore high-performance timing |
| October 2014 | |||
| 2014-10-21 | libappfw | LogWidget | : | Improved/faster log entry processing |
| February 2017 | |||
| 2017-02-02 | libcore | Network | : | Keep local IP addresses cached |
| November 2014 | |||
| 2014-11-02 | Oculus Rift | : | Detecting connected HMDs |
| April 2017 | |||
| 2017-04-29 | libappfw | libgui | OpenGL | : | Drawing performance tuning |
| July 2013 | |||
| 2013-07-19 | Client | Optimize | WallEdge | World | : | WallEdge performance optimizations |