Alphabetical Index
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Oculus Rift
Authorship: 98% skyjake, 2% Christopher Bruns
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November 2016
2016-11-20
UI
:
Hide all Oculus Rift settings if LibOVR not in use
November 2015
2015-11-28
Added
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libappfw
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Added a method for checking OVR support at runtime
May 2015
2015-05-22
CMake
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Fixed
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Windows
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Use the correct LibOVR library path
April 2015
2015-04-03
OS X
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Updated build for LibOVR 0.5.0.1
2015-04-03
CMake
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Updated SDK config for LibOVR 0.5.0.1
February 2015
2015-02-23
CMake
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Check that LibOVR version is correct; update for 0.4.4
January 2015
2015-01-11
libappfw
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Avoid assert fail when HMD not connected
November 2014
2014-11-06
libappfw
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Providing a projection when HMD is not connected
2014-11-06
libappfw
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Updated for LibOVR 0.4.3
2014-11-02
Performance
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Detecting connected HMDs
October 2014
2014-10-18
qmake
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Windows
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ATL no longer needed with LibOVR 0.4.2
September 2014
2014-09-01
Fixed
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qmake
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Windows
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Fixed LibOVR include path
August 2014
2014-08-31
Fixed
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Automatic mode changes; fixed HOM during intermission
2014-08-31
Windows
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Move window between screens
2014-08-31
Fixed
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Composited UI aspect ratio
2014-08-26
Added
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Windows
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Updated linker options, added ATL dependency
2014-08-25
Fixed
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libappfw
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Build error when not using LibOVR
2014-08-24
Renderer
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Prevent cheating by peeking through surfaces
2014-08-23
Added
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UI
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Added slider for configuring pixel density
2014-08-23
Fixed
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libappfw
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Build error when not using LibOVR
2014-08-21
Client
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Applying head position to composited UI and view
2014-08-21
Fixed
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Projection plane distances
2014-08-21
libappfw
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Fixing up projection, head position
2014-08-19
libappfw
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libgui
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Frame buffer should not use mipmapping
2014-08-19
Debug
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Trying to figure out LibOVR rendering
2014-08-19
Client
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Revised VR functionality
2014-08-17
libappfw
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Refactor
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Rewrote Oculus Rift code for LibOVR 0.4
April 2014
2014-04-11
libappfw
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Setting the yaw zero angle
March 2014
2014-03-05
Fixed
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libappfw
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Initial prediction latency and head matrix
February 2014
2014-02-25
libappfw
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Modelview matrix according to head tracking
January 2014
2014-01-31
Fixed
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libappfw
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Shutting down LibOVR (dangling references)
2014-01-30
Refactor
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Migrated head tracking to libappfw
2014-01-07
Renderer
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Separately configurable Oculus Rift multisampling
2014-01-07
Renderer
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Separately configurable Oculus Rift multisampling
December 2013
2013-12-24
Added
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UI
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Added a button to restore desktop settings
2013-12-24
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Autoconfigure a larger size for HUD elements
2013-12-23
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Ensure prediction latency is set
2013-12-23
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Auto-configuration includes color adjustments
2013-12-23
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View bobbing should be reduced in Rift mode
2013-12-22
Stereo 3D
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Improved latency of head tracking
2013-12-21
Refactor
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Frame buffer scaling factor
2013-12-21
Client
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UI
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Draw a custom mouse cursor in Oculus Rift mode
2013-12-20
Renderer
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Apply multisampling in unwarped frame buffer
November 2013
2013-11-03
Client
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Renderer
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Stereo 3D
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Modify TODO comment