May 2013
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2013-05-07
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Refactor
| :
| Moved ShadowEdge to new source files; applied pimpl idiom
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2013-05-07
|
Refactor
| :
| Use a side relative algorithm for generating plane edge shadow geometry
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2013-05-06
|
Refactor
| :
| Reworked the Rend_RadioWallSection() API wrt SectionEdge
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March 2013
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2013-03-19
|
Refactor
| :
| Inversed logic for determining plane -> wall shadowing
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2013-03-14
|
Refactor
| :
| Cleaned up FakeRadio geometry construction somewhat
|