2.3.1 Stable [#3685]

The autobuilder started build 3685 of stable 2.3.1 on Thu, 04 Feb 2021 13:30:05 +0000 and produced 8 packages. The build contains 1 commit.

See also: Release notes for 2.3.1

Downloads

Windows 7
(or later)
66.1 MB
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MD5: 10e0692af6347cfe1b629a1ef4311cba
MSI 64-bit ⇣Mirror ⇣
71.9 MB
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MD5: d33f4cb58cae6020332a9882935cf33b
ZIP 64-bit ⇣Mirror ⇣
60.9 MB
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MD5: 6cb4f71b201d7322a05ba67baceebbed
MSI 32-bit ⇣Mirror ⇣
64.8 MB
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MD5: 25ff46471cbc50b4081bee98ce877ea0
ZIP 32-bit ⇣Mirror ⇣
macOS 10.10
(or later)
103.1 MB
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MD5: 5e7465aa4a54978ba58691458346d8d7
DMG 64-bit ⇣Mirror ⇣
Ubuntu 18.04
45.3 MB
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MD5: 071da58a322c7edc77441a4cf19add9f
DEB 64-bit ⇣Mirror ⇣
Fedora 23
40.3 MB
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MD5: c0b0e54934c2537f167f71ad2fa6ff7c
RPM 64-bit ⇣Mirror ⇣
Source
47.8 MB
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MD5: 9ae2a3e053a6f11f37dfb450bb5e53cb
GZ⇣Mirror ⇣

Commits

Miscellaneous

Doomsday Engine is open source software and is distributed under the GNU General Public License (applications) and LGPL (core libraries). Assets from the original games remain under their original copyright. Doomsday logo created by Daniel Swanson. dengine.net website design by Jaakko Keränen © 2017.

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