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dpDehRead (Grouped)

Related tags: Deh Reader, dsDirectSound, dsWinMM, Dummy Audio, Example Plugin, exampleplugin, FluidSynth, FMOD, OpenAL, Plugins, Wad Map Converter

Authorship: 100% danij

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  Fixed (5) — dpDehRead

February 2011
2011-02-23 Fixed : Trim trailing whitespace from text string replacements in DEH patches. Fixes various minor rendering issues when drawing such strings aligned horizontally to center or right edge.
November 2009
2009-11-16 Fixed : Changes to map name strings from Plutonia and TNT did not work.
2009-11-16 Fixed : "Plutonia 2 Dehacked Not Read". [http://sourceforge.net/tracker/?func=detail&aid=2897918&group_id=74815&atid=542099]
July 2009
2009-07-01 Fixed : "Compatible Dehacked file not loading" (see here http://sourceforge.net/tracker/?func=detail&aid=2802979&group_id=74815&atid=542099). Fixed dpDehRead: If multiple Text definitions with the same id are found (i.e., "patched" by a later def
May 2009
2009-05-26 Fixed : SIGSEGV when attempting to set a map par time, if the search-by-map-name returns empty handed. Thanks yagisan.

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  Added (1) — dpDehRead

November 2009
2009-11-17 Added : Support the Eternity extension for setting the amount of ammo used per shot in Weapon blocks.

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  Changed (1) — dpDehRead

November 2010
2010-11-17 Changed : Removed numerous redundant/useless log messages output when running with elevated log verbosity.

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