Authorship: 100% danij
| November 2012 | |||
| 2012-11-27 | : | Completed (initial) class implementation | |
| June 2014 | |||
| 2014-06-14 | Refactor | ResourceSystem | : | Cleaned up Composite texture initialization somewhat |
| February 2013 | |||
| 2013-02-25 | Material | Refactor | Texture | : | Use de::Vector instead of QSize and QPoint |
| June 2014 | |||
| 2014-06-14 | Cleanup | ResourceSystem | : | Dispose of PatchNames once CompositeTextures are initialized, cleanup |
| December 2012 | |||
| 2012-12-10 | Fixed | : | Dynamically enlarge CompositeTexture geometry |
| February 2013 | |||
| 2013-02-25 | Material | Refactor | Texture | : | Use de::Vector instead of QSize and QPoint |
| February 2013 | |||
| 2013-02-25 | Material | Refactor | Texture | : | Use de::Vector instead of QSize and QPoint |