Alphabetical Index | Tags by Size | Find tag:

ClientWindow (Grouped)

Related tags: Client, Client UI, ClientApp, ClientPlayer, Console, Control Panel, Default Style, GameSelectionWidget, Task Bar, UI, Updater, WindowSystem

Authorship: 82% skyjake, 18% danij

View commits by date

Jump down to:
  Fixed (5)
  Windows (3)
  GL (2)
  Cleanup (1)
  Client (1)
  Debug (1)
  GuiWidget (1)
  Stereo 3D (1)
October 2013
2013-10-26 : Update logical UI size when VR mode changes
2013-10-25 : Compensate UI aspect ratio for side-by-side rendering

  Fixed (5) — ClientWindow

November 2014
2014-11-26 Fixed : Incorrect log message about multisampling
2014-11-18 Fixed | GL | Windows : No need to recreate GL Canvas for FSAA/vsync changes
2014-11-17 Fixed | Windows : Use of the new fsaa/vsync variables
October 2013
2013-10-29 Fixed | Stereo 3D : Compensate for legacy graphics code
July 2013
2013-07-20 Fixed | GL | Windows : Configure a GL viewport immediately when a new GL Canvas is ready

↑ Back to top

  Windows (3) — ClientWindow

November 2014
2014-11-18 Fixed | GL | Windows : No need to recreate GL Canvas for FSAA/vsync changes
2014-11-17 Fixed | Windows : Use of the new fsaa/vsync variables
July 2013
2013-07-20 Fixed | GL | Windows : Configure a GL viewport immediately when a new GL Canvas is ready

↑ Back to top

  GL (2) — ClientWindow

November 2014
2014-11-18 Fixed | GL | Windows : No need to recreate GL Canvas for FSAA/vsync changes
July 2013
2013-07-20 Fixed | GL | Windows : Configure a GL viewport immediately when a new GL Canvas is ready

↑ Back to top

  Cleanup (1) — ClientWindow

October 2013
2013-10-29 Cleanup : Moved wip Oculus Rift drawing to a private method

↑ Back to top

  Client (1) — ClientWindow

July 2013
2013-07-09 Client : FPS counter as a notification

↑ Back to top

  Debug (1) — ClientWindow

June 2013
2013-06-27 Debug : Moved mode change messages to DEBUG level

↑ Back to top

  GuiWidget (1) — ClientWindow

October 2013
2013-10-24 GuiWidget : Testing side-by-side left/right viewports

↑ Back to top

  Stereo 3D (1) — ClientWindow

October 2013
2013-10-29 Fixed | Stereo 3D : Compensate for legacy graphics code

↑ Back to top