Authorship: 81% skyjake, 19% Christopher Bruns
Client (12) Fixed (9) UI (9) |
Refactor (7) Renderer (5) Added (4) |
Oculus Rift (2) Cleanup (1) ClientWindow (1) |
Default Style (1) GL (1) libappfw (1) |
libdeng2 (1) libgui (1) qmake (1) |
December 2013 | |||
2013-12-25 | : | Copyright notice |
February 2014 | |||
2014-02-11 | Client | libappfw | Refactor | : | Relocated window transforms |
2014-02-10 | Refactor | : | Removed all public member variables of VRConfig |
2014-02-07 | Refactor | : | Removed some of the public variables from VRConfig |
January 2014 | |||
2014-01-30 | Refactor | : | Cleaning up VR state and Oculus Rift |
December 2013 | |||
2013-12-02 | Refactor | : | Use GLFramebuffer for unwarped Oculus Rift frame buffer |
November 2013 | |||
2013-11-29 | Refactor | : | Use a depth/stencil texture for Oculus Rift |
October 2013 | |||
2013-10-30 | Client | Refactor | : | Use libgui to draw Oculus Rift frames |
December 2013 | |||
2013-12-22 | Added | Default Style | : | Added an icon for 3D & VR config |
2013-12-22 | Added | UI | : | Added settings to the “3D & VR Settings” dialog |
2013-12-22 | Added | UI | : | Added a VR settings dialog |
November 2013 | |||
2013-11-05 | Added | : | Added GPL banner |
December 2013 | |||
2013-12-22 | Oculus Rift | : | Improved latency of head tracking |
November 2013 | |||
2013-11-03 | Client | Oculus Rift | Renderer | : | Modify TODO comment |
February 2014 | |||
2014-02-25 | Cleanup | Client | : | Cleanup |
October 2013 | |||
2013-10-29 | ClientWindow | Fixed | : | Compensate for legacy graphics code |
December 2013 | |||
2013-12-22 | Added | Default Style | : | Added an icon for 3D & VR config |
November 2013 | |||
2013-11-20 | GL | : | Only use a stereo GL format if necessary |
February 2014 | |||
2014-02-11 | Client | libappfw | Refactor | : | Relocated window transforms |
December 2013 | |||
2013-12-04 | Fixed | libdeng2 | UI | : | Allow enabling UI composition during busy mode |
December 2013 | |||
2013-12-21 | Fixed | libgui | : | Visual discrepancies between left/right eyes |
November 2013 | |||
2013-11-20 | Fixed | qmake | : | Debug/release build settings |