February 2014
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2014-02-25
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Cleanup
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Client
| :
| Cleanup
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2014-02-11
|
Client
|
libappfw
|
Refactor
| :
| Relocated window transforms
|
December 2013
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2013-12-04
|
Client
|
UI
| :
| BusyWidget shouldn’t be among the composited widgets
|
November 2013
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2013-11-10
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Client
| :
| Oculus Rift mode projects composited UI as smaller
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2013-11-07
|
Client
| :
| Expose rend-vr-hud-distance as a CVAR, and set its default to 20 (map units)
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2013-11-03
|
Client
|
Oculus Rift
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Renderer
| :
| Modify TODO comment
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October 2013
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2013-10-30
|
Client
|
Refactor
| :
| Use libgui to draw Oculus Rift frames
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2013-10-27
|
Client
|
Renderer
| :
| Remove global VR::mode variable, in favor of Con_GetInteger("rend-vr-mode") Adjust link libraries for Win32 Oculus Rift SDK Adjust comments in vr.h
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2013-10-26
|
Client
|
Renderer
| :
| Add build rule for linking Oculus Rift SDK
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2013-10-26
|
Client
|
Renderer
| :
| Updated stereo 3d related TODO comments.
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2013-10-26
|
Client
|
Renderer
| :
| Rename VR::MODE_MAX_3D_MODE to VR::MODE_MAX_3D_MODE_PLUS_ONE
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2013-10-26
|
Client
| :
| Correct a minus sign in glFrustum call.
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