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GLBuffer (Grouped)

Related tags: Atlas, AtlasTexture, Bank, ColorBank, DisplayMode, Font, FontBank, GL, GL Texture Manager, GL2, GLES, GLFramebuffer, GLInfo, GLProgram, GLSandbox, GLShader, GLShaderBank, GLState, GLTarget, GLTextComposer, GLTexture, GLTextureUnit, GLUniform, GLWindow, Image, ImageBank, InfoBank, libgui, ModelBank, OpenGL, RuleBank, TextureBank

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  libgui (20)
  Added (10)
  Fixed (2)
  GLProgram (2)
  GLSandbox (1)
  Refactor (1)

  libgui (20) — GLBuffer

March 2018
2018-03-30 libgui : Make DrawRanges compatible with OpenGL API parameters
February 2018
2018-02-25 libgui : Full set of buffer usage hints
2018-02-10 Added | libgui : Added a vertex attribute for flags
2018-02-08 Added | libgui : Added a vertex semantic called "aTexture"
April 2017
2017-04-23 libgui : Using GLBuffer for managing raw buffer data
August 2014
2014-08-14 Added | GLProgram | libgui : Added a fourth set of texture bounds
2014-08-10 Added | GLProgram | libgui : Added more vertex attributes for texture bounds
March 2014
2014-03-26 Added | libgui : Added a new vertex format (Vertex3)
2014-03-12 libgui : Drawing is a const operation
2014-03-11 Added | libgui : Added a 3D vertex with tangent-space
2014-03-05 Added | libgui : Added "TexBounds0" vertex attribute
November 2013
2013-11-15 Added | libgui : Added vertex formats with more texture coordinates
July 2013
2013-07-31 Fixed | libgui : Buffer not ready with an empty buffer
May 2013
2013-05-18 libgui : Utility for concatenating triangle strips
April 2013
2013-04-29 Added | libgui : Added 2D vertex format with just a texcoord
2013-04-28 Added | libgui : Added a 3D vertex format
2013-04-27 Fixed | libgui : Enable/disable the correct vertex attribute indices
2013-04-27 libgui | Refactor : QVector is better than std::vector for usability
2013-04-27 GLSandbox | libgui : Setting indices using a set::vector
2013-04-21 libgui : Vertex attribute indices

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  Added (10) — GLBuffer

February 2018
2018-02-10 Added | libgui : Added a vertex attribute for flags
2018-02-08 Added | libgui : Added a vertex semantic called "aTexture"
August 2014
2014-08-14 Added | GLProgram | libgui : Added a fourth set of texture bounds
2014-08-10 Added | GLProgram | libgui : Added more vertex attributes for texture bounds
March 2014
2014-03-26 Added | libgui : Added a new vertex format (Vertex3)
2014-03-11 Added | libgui : Added a 3D vertex with tangent-space
2014-03-05 Added | libgui : Added "TexBounds0" vertex attribute
November 2013
2013-11-15 Added | libgui : Added vertex formats with more texture coordinates
April 2013
2013-04-29 Added | libgui : Added 2D vertex format with just a texcoord
2013-04-28 Added | libgui : Added a 3D vertex format

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  Fixed (2) — GLBuffer

July 2013
2013-07-31 Fixed | libgui : Buffer not ready with an empty buffer
April 2013
2013-04-27 Fixed | libgui : Enable/disable the correct vertex attribute indices

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  GLProgram (2) — GLBuffer

August 2014
2014-08-14 Added | GLProgram | libgui : Added a fourth set of texture bounds
2014-08-10 Added | GLProgram | libgui : Added more vertex attributes for texture bounds

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  GLSandbox (1) — GLBuffer

April 2013
2013-04-27 GLSandbox | libgui : Setting indices using a set::vector

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  Refactor (1) — GLBuffer

April 2013
2013-04-27 libgui | Refactor : QVector is better than std::vector for usability

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