Related tags: Atlas, AtlasTexture, ColorBank, DisplayMode, Font, FontBank, GL, GL Texture Manager, GL2, GLBuffer, GLES, GLFramebuffer, GLInfo, GLProgram, GLSandbox, GLShader, GLShaderBank, GLState, GLTarget, GLTextComposer, GLTexture, GLTextureUnit, GLUniform, GLWindow, Image, ImageBank, InfoBank, libgui, ModelBank, OpenGL, RuleBank, TextureBank
Authorship: 100% skyjake
libdeng2 (10) libcore (6) |
Cleanup (3) Fixed (3) |
Added (1) Documentation (1) |
InfoBank (1) |
May 2013 | |||
2013-05-16 | Cleanup | : | By default Bank items have no size |
2013-05-06 | Cleanup | libdeng2 | : | Cleanup |
2013-05-05 | Cleanup | libdeng2 | : | Cleanup |
March 2014 | |||
2014-03-17 | Fixed | libdeng2 | : | allNames() should return dotted paths |
May 2013 | |||
2013-05-16 | Fixed | libdeng2 | : | Handling a failed load attempt |
2013-05-04 | Fixed | libdeng2 | : | Operating the serialized cache |
August 2014 | |||
2014-08-09 | Added | libcore | : | Added new priority level, isLoaded() method, iterate() |
May 2013 | |||
2013-05-03 | Documentation | libdeng2 | : | API doc clarified |