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InputSystem (Grouped)

Related tags: Bindings, Input, Input Settings, InputBindingWidget, InputDeviceButtonControl, Joystick, KeyEvent, libgui, MouseEvent

Authorship: 95% danij, 5% skyjake

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  Client (39)
  Refactor (15)
  Bindings (13)
  Cleanup (12)
  Fixed (4)
  BindContext (3)
  Documentation (2)
  Added (1)
  Console (1)
  Debug (1)
  DirectInput (1)
  InputDeviceButtonControl (1)
  Joystick (1)
  Windows (1)
November 2014
2014-11-04 : Internalized updateAllDeviceStateAssociations()

  Client (39) — InputSystem

November 2014
2014-11-10 Client | Fixed : In symbolic echo mode, event bindings should not be active
2014-11-10 Cleanup | Client : Cleanup
2014-11-09 Bindings | Client | Fixed : ImpulseBinding id generation for multiple local players
2014-11-08 Client | Refactor : Moved all binding .cfg file writing to con_config.cpp
2014-11-08 Cleanup | Client | Documentation : Basic Binding model theory, plus some cleanup
2014-11-07 BindContext | Client : Tweaked formatting of bind command/impulse announcements
2014-11-07 Client | DirectInput | Joystick | Windows : Don't log errors regarding nonexistent joystick controls
2014-11-07 Client : Cleaned up Input domain log output
2014-11-07 Client : Try an event with all BindContexts if none is named
2014-11-07 Client | Refactor : Combined BindContext and WidgetActions
2014-11-07 Cleanup | Client | Debug : Cleanup
2014-11-07 Client | Documentation : Todo comment wrt future BindContext decentralization
2014-11-07 Client | Refactor : Renamed input related source files following organization changes
2014-11-07 Client | Fixed | InputDeviceButtonControl : Expiring InputDeviceButtonControls on context change (typo)
2014-11-07 BindContext | Client | Refactor : Revert statecondition_t equality test (refactoring oversight)
2014-11-07 BindContext | Client : Clean up BindContext acquired device usage
2014-11-07 Client : Maintain id and name maps for PlayerImpulse lookup
2014-11-07 Client | Console : Applied rich formatting to input system command output
2014-11-07 Bindings | Cleanup | Client : Minor cleanup
2014-11-05 Bindings | Client | Refactor : Renamed source files for CommandBinding, ImpulseBinding
2014-11-05 Cleanup | Client : Further cleanup
2014-11-04 Cleanup | Client : Cleanup
2014-11-04 Bindings | Client : BindContext (de)activation is now observable
2014-11-04 Bindings | Cleanup | Client : Cleanup
2014-11-04 Bindings | Client | Refactor : Continued splitting up b_main.h/cpp
2014-11-04 Bindings | Client | Refactor : Renamed b_context.h as bindcontext.h
2014-11-04 Bindings | Client | Refactor : InputSystem has ownership of BindContexts
2014-11-04 Bindings | Cleanup | Client : Cleanup
2014-11-02 Cleanup | Client : Cleanup
2014-11-02 Client : Re-initialize InputDevices during a game change
2014-11-02 Client | Refactor : Moved InputDevices and ddevent_t queue into InputSystem
2014-11-01 Client | Refactor : Moved InputDevice components to new source files
2014-11-01 Client : InputDevice (de)activation is now observable
2014-11-01 Cleanup | Client : InputDevice initialization cleanup
2014-11-01 Client | Refactor : Hide the meaning of InputDevice(Control) IDs at API level
October 2014
2014-10-30 Client | Refactor : Reimplemented InputDevice models in OO C++
2014-10-28 Bindings | Cleanup | Client : Cleanup
July 2013
2013-07-07 Client | Fixed : Arguments of the Input.bindEvent script binding
2013-07-07 Added | Client : Added built-in Doomsday Script 'Input' module

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  Refactor (15) — InputSystem

November 2014
2014-11-08 Client | Refactor : Moved all binding .cfg file writing to con_config.cpp
2014-11-07 Client | Refactor : Combined BindContext and WidgetActions
2014-11-07 Client | Refactor : Renamed input related source files following organization changes
2014-11-07 BindContext | Client | Refactor : Revert statecondition_t equality test (refactoring oversight)
2014-11-06 Refactor : Completed binding system reimplementation in OO C++
2014-11-05 Bindings | Client | Refactor : Renamed source files for CommandBinding, ImpulseBinding
2014-11-04 Bindings | Refactor : Renamed *Binding id members for clarity
2014-11-04 Bindings | Refactor : Disambiguate binding data struct names
2014-11-04 Bindings | Client | Refactor : Continued splitting up b_main.h/cpp
2014-11-04 Bindings | Client | Refactor : Renamed b_context.h as bindcontext.h
2014-11-04 Bindings | Client | Refactor : InputSystem has ownership of BindContexts
2014-11-02 Client | Refactor : Moved InputDevices and ddevent_t queue into InputSystem
2014-11-01 Client | Refactor : Moved InputDevice components to new source files
2014-11-01 Client | Refactor : Hide the meaning of InputDevice(Control) IDs at API level
October 2014
2014-10-30 Client | Refactor : Reimplemented InputDevice models in OO C++

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  Bindings (13) — InputSystem

November 2014
2014-11-09 Bindings | Client | Fixed : ImpulseBinding id generation for multiple local players
2014-11-07 Bindings | Cleanup | Client : Minor cleanup
2014-11-05 Bindings | Client | Refactor : Renamed source files for CommandBinding, ImpulseBinding
2014-11-04 Bindings | Refactor : Renamed *Binding id members for clarity
2014-11-04 Bindings | Refactor : Disambiguate binding data struct names
2014-11-04 Bindings | Client : BindContext (de)activation is now observable
2014-11-04 Bindings | Cleanup | Client : Cleanup
2014-11-04 Bindings | Client | Refactor : Continued splitting up b_main.h/cpp
2014-11-04 Bindings | Client | Refactor : Renamed b_context.h as bindcontext.h
2014-11-04 Bindings | Client | Refactor : InputSystem has ownership of BindContexts
2014-11-04 Bindings | Cleanup : Clarify ambiguous/misleading names/terms
2014-11-04 Bindings | Cleanup | Client : Cleanup
October 2014
2014-10-28 Bindings | Cleanup | Client : Cleanup

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  Cleanup (12) — InputSystem

November 2014
2014-11-10 Cleanup | Client : Cleanup
2014-11-08 Cleanup | Client | Documentation : Basic Binding model theory, plus some cleanup
2014-11-07 Cleanup | Client | Debug : Cleanup
2014-11-07 Bindings | Cleanup | Client : Minor cleanup
2014-11-05 Cleanup | Client : Further cleanup
2014-11-04 Cleanup | Client : Cleanup
2014-11-04 Bindings | Cleanup | Client : Cleanup
2014-11-04 Bindings | Cleanup : Clarify ambiguous/misleading names/terms
2014-11-04 Bindings | Cleanup | Client : Cleanup
2014-11-02 Cleanup | Client : Cleanup
2014-11-01 Cleanup | Client : InputDevice initialization cleanup
October 2014
2014-10-28 Bindings | Cleanup | Client : Cleanup

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  Fixed (4) — InputSystem

November 2014
2014-11-10 Client | Fixed : In symbolic echo mode, event bindings should not be active
2014-11-09 Bindings | Client | Fixed : ImpulseBinding id generation for multiple local players
2014-11-07 Client | Fixed | InputDeviceButtonControl : Expiring InputDeviceButtonControls on context change (typo)
July 2013
2013-07-07 Client | Fixed : Arguments of the Input.bindEvent script binding

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  BindContext (3) — InputSystem

November 2014
2014-11-07 BindContext | Client : Tweaked formatting of bind command/impulse announcements
2014-11-07 BindContext | Client | Refactor : Revert statecondition_t equality test (refactoring oversight)
2014-11-07 BindContext | Client : Clean up BindContext acquired device usage

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  Documentation (2) — InputSystem

November 2014
2014-11-08 Cleanup | Client | Documentation : Basic Binding model theory, plus some cleanup
2014-11-07 Client | Documentation : Todo comment wrt future BindContext decentralization

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  Added (1) — InputSystem

July 2013
2013-07-07 Added | Client : Added built-in Doomsday Script 'Input' module

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  Console (1) — InputSystem

November 2014
2014-11-07 Client | Console : Applied rich formatting to input system command output

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  Debug (1) — InputSystem

November 2014
2014-11-07 Cleanup | Client | Debug : Cleanup

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  DirectInput (1) — InputSystem

November 2014
2014-11-07 Client | DirectInput | Joystick | Windows : Don't log errors regarding nonexistent joystick controls

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  InputDeviceButtonControl (1) — InputSystem

November 2014
2014-11-07 Client | Fixed | InputDeviceButtonControl : Expiring InputDeviceButtonControls on context change (typo)

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  Joystick (1) — InputSystem

November 2014
2014-11-07 Client | DirectInput | Joystick | Windows : Don't log errors regarding nonexistent joystick controls

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  Windows (1) — InputSystem

November 2014
2014-11-07 Client | DirectInput | Joystick | Windows : Don't log errors regarding nonexistent joystick controls

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